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![[Post New]](/s/i/i.gif) 2016/07/09 04:03:56
Subject: Re:Khorne Daemonkin Tactica- Tell us your experience!
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Grim Dark Angels Interrogator-Chaplain
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I love the Lord of Skulls model, I really do, but I feel like it will just eat D weapons and die like a whimp, especially to Eldar, who spam such weapons like Marines spam boltguns. In my very cutthroat local meta there are a fair number of things that can beat a Lord of Skulls for far less points. In a less competitive meta, a Lord of Skulls would be very scary indeed.
Another reason (besides the point cost and money cost) that I don't run one is because local tournaments put an upper limit on how many points you can spend on a single SHV/GMC. 888 points is over that limit, unfortunately. I may still pick one up eventually for the fun of it, and it's great to see that it's working for someone!
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![[Post New]](/s/i/i.gif) 2016/07/09 05:58:08
Subject: Khorne Daemonkin Tactica- Tell us your experience!
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Decrepit Dakkanaut
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I can't believe someone just defended the Lord Of Skulls...
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2016/07/09 09:57:37
Subject: Khorne Daemonkin Tactica- Tell us your experience!
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Hellacious Havoc
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chaosmarauder wrote:Hawehu@hotmail.com wrote:So one of you says that i shouldnt take him on lesser than 1850 pts and the other says take one on any game and two on bigger games?
We are both saying that they are giant fire magnets. He says take one at 1850 but it is a fire magnet. I am saying take one but also take another one, because he is a fire magnet this will leave one still alive to get the job done.
A nice powerful list is double Ds and a ton of khorne hounds, add other units to flavour.
Thank you.
Why not take one at 1000pts?
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![[Post New]](/s/i/i.gif) 2016/07/09 19:53:16
Subject: Khorne Daemonkin Tactica- Tell us your experience!
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Servoarm Flailing Magos
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If you really want a bloodthirster in a game of 1000 points or less, I suggest the lauded "CSM Lord with Axe of Ruin" method. Very cheaply nets you a thirster upon his death, albeit not the D-strength variety.
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http://www.teun135miniaturewargaming.blogspot.com/ https://www.instagram.com/teun135/
Foxphoenix135: Successful Trades: 21
With: romulus571, hisdudeness, Old Man Ultramarine, JHall, carldooley, Kav122, chriachris, gmpoto, Jhall, Nurglitch, steamdragon, DispatchDave, Gavin Thorne, Shenra, RustyKnight, rodt777, DeathReaper, LittleCizur, fett14622, syypher, Maxstreel |
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![[Post New]](/s/i/i.gif) 2016/07/09 22:44:38
Subject: Re:Khorne Daemonkin Tactica- Tell us your experience!
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Beast of Nurgle
Thomaston, Maine
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Some really good stuff in this thread! I'm a rather new player, and am only just expanding from my first army (Nurgle-themed CSM) into Daemonkin. I'm going to get my first chance to play them at a shop tomorrow, and this is the list I'm planning on taking. Bear in mind that this list is what it is mostly because it's using models I already have, so it's not perfect. I'm looking for comments and suggestions as to what to buy to add in next.
1500 Point Khorne Blood Host
Slaughtercult:
Chaos Lord - Axe of Khorne, Combi-flamer, melta bombs, terminator armor
8 Berzerkers - Melta bombs + Power Axe on champ, chaos rhino w/extra combi-bolter
8 Bloodletters - Bloodreaper, instrument, banner of blood
5 Possessed - Chaos rhino w/extra combi-bolter
Gorepack:
3 Chaos Bikers - 2 meltaguns, combi-melta
3 Chaos Bikers - 2 meltaguns, combi-melta
8 Flesh Hounds
8 Flesh Hounds
8 Flesh Hounds
War Engines:
Helbrute - multi-melta, powerfist w/heavy flamer
Helbrute - multi-melta, powerfist w/heavy flamer
My plan with this list is to keep the bloodletters, lord and helbrutes in deep strike reserve, using the instrument to bring the lord in with the Bloodletters and the banner to make sure they come in together. The rest of the army will rush up the board, securing objectives/murdering enemy troops. Bikers will try to pop vehicles, with helbrutes either backing them up or going for crowds. Rhinos (if they survive) will hopefully draw fire from helbrutes or, if ignored, pick off strays.
I hope to pick up a Khorne Daemon starter pack tomorrow, so I can add a skull cannon, juggerherald and juggerlord, as well as more bloodletters. I will probably look to add another skull cannon or two and a couple of Soul Grinders next. Any thoughts/suggestions?
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![[Post New]](/s/i/i.gif) 2016/07/09 23:31:30
Subject: Re:Khorne Daemonkin Tactica- Tell us your experience!
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Grim Dark Angels Interrogator-Chaplain
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MegaVikingMan wrote:Some really good stuff in this thread! I'm a rather new player, and am only just expanding from my first army (Nurgle-themed CSM) into Daemonkin. I'm going to get my first chance to play them at a shop tomorrow, and this is the list I'm planning on taking. Bear in mind that this list is what it is mostly because it's using models I already have, so it's not perfect. I'm looking for comments and suggestions as to what to buy to add in next.
1500 Point Khorne Blood Host
Slaughtercult:
Chaos Lord - Axe of Khorne, Combi-flamer, melta bombs, terminator armor
8 Berzerkers - Melta bombs + Power Axe on champ, chaos rhino w/extra combi-bolter
8 Bloodletters - Bloodreaper, instrument, banner of blood
5 Possessed - Chaos rhino w/extra combi-bolter
Gorepack:
3 Chaos Bikers - 2 meltaguns, combi-melta
3 Chaos Bikers - 2 meltaguns, combi-melta
8 Flesh Hounds
8 Flesh Hounds
8 Flesh Hounds
War Engines:
Helbrute - multi-melta, powerfist w/heavy flamer
Helbrute - multi-melta, powerfist w/heavy flamer
My plan with this list is to keep the bloodletters, lord and helbrutes in deep strike reserve, using the instrument to bring the lord in with the Bloodletters and the banner to make sure they come in together. The rest of the army will rush up the board, securing objectives/murdering enemy troops. Bikers will try to pop vehicles, with helbrutes either backing them up or going for crowds. Rhinos (if they survive) will hopefully draw fire from helbrutes or, if ignored, pick off strays.
I hope to pick up a Khorne Daemon starter pack tomorrow, so I can add a skull cannon, juggerherald and juggerlord, as well as more bloodletters. I will probably look to add another skull cannon or two and a couple of Soul Grinders next. Any thoughts/suggestions?
For one, Helbrutes cannot Deep Strike, except in certain CSM formations. The list as a whole is okay, but could be better once you get the new models. The first things to drop are probably the Helbrutes and the Berzerkers. Also drop the termie armor on the Chaos Lord in favor of a juggernaut. I know you may not have the model for that, but you should definitely get one at some point. Since you need 2 troops in the Slaughtercult, I actually recommend CSM over Berzerkers, as they can take special weapons (like Meltaguns). Not sure you need the extra weapons on the Rhinos since they are only there to get your men where they need to go and then give up a couple of blood tithe points.
As for the Start Collecting Khorne Daemons pack, it is a pretty solid option. Skull cannons are probably better for summoning rather than including in your list, though. Unless you want to run a Charnel Cohort or something. I see you are also interested in Soul Grinders; they are definitely worthwhile, indeed one of the stronger choices in the codex. Another good option would be a Heldrake. Truly one of the best toys Chaos has; that AP3 Torrent Flamer is brutal to anything less than Terminators. Finally, at some point you will want a Bloodthirster of some variety; they are strong and the model itself makes a beautiful centerpiece to a Khorne army.
Hope that helps!
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![[Post New]](/s/i/i.gif) 2016/07/10 01:04:34
Subject: Re:Khorne Daemonkin Tactica- Tell us your experience!
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Beast of Nurgle
Thomaston, Maine
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Oops! I forgot that about Helbrutes, I am used to using them in the Mayhem Pack formation from the Helbrute dataslate, where they all deep strike at once. I plan on running a juggerlord as soon as I get that starter pack, by cannibalizing the bloodcrushers. I might take your advice on the berzerkers, but I want to try them out first. Skull cannons will be for summoning, yes.
What would you do to take the Heldrake? Allies or the one formation that lets you bring them? Or just make a CAD? I've played with them plenty, they're in my Nurgle army. I'd feel weird bringing big green Heldrakes in a black and red Khorne army...but they are awesome.
I don't see Bloodthirsters being cost effective at this size, but I definitely want to get one eventually for summoning. Thanks for all the help and suggestions!
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![[Post New]](/s/i/i.gif) 2016/07/10 01:44:35
Subject: Re:Khorne Daemonkin Tactica- Tell us your experience!
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Grim Dark Angels Interrogator-Chaplain
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For Heldrakes, I've gone all three ways you mentioned: I've run the formation in a Blood Host(good, but not worth the Warp Talon tax), I've taken a CAD (probably the best way to get a 'drake), and I've allied one in (only because I already needed the allied CSM detachment for Be'lakor).
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![[Post New]](/s/i/i.gif) 2016/08/10 03:44:23
Subject: Re:Khorne Daemonkin Tactica- Tell us your experience!
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Grim Dark Angels Interrogator-Chaplain
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So, now that people have had a chance to try out the Cyclopian Cabal, has anyone had much luck using it with Khorne Daemonkin? If so, how did you do it? I have a list planned to run a 3-man Cabal of unmarked sorcerers in a blob of 20 hounds, with a beatstick Chaos Lord to take challenges so that the valuable sorcerers don't get challenged out. I would think this would make a reasonably powerful deathstar unit if you get some good buffs on it (like Sanctuary and Hammerhand).
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![[Post New]](/s/i/i.gif) 2016/08/10 07:08:45
Subject: Re:Khorne Daemonkin Tactica- Tell us your experience!
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Nurgle Veteran Marine with the Flu
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ZergSmasher wrote:So, now that people have had a chance to try out the Cyclopian Cabal, has anyone had much luck using it with Khorne Daemonkin? If so, how did you do it? I have a list planned to run a 3-man Cabal of unmarked sorcerers in a blob of 20 hounds, with a beatstick Chaos Lord to take challenges so that the valuable sorcerers don't get challenged out. I would think this would make a reasonably powerful deathstar unit if you get some good buffs on it (like Sanctuary and Hammerhand).
I tried this pretty much by taking an allied Daemonkin detachment with a Juggernaught Herald and 20 hounds. Herald had the hatred locus and both joined the Cabal in a deathstar. It worked quite well but I did get lucky on the psychic Powers, rolling Iron arm, endurance, hammerhand and invisibility
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![[Post New]](/s/i/i.gif) 2016/08/11 03:06:51
Subject: Re:Khorne Daemonkin Tactica- Tell us your experience!
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Grim Dark Angels Interrogator-Chaplain
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Tonberry7 wrote: ZergSmasher wrote:So, now that people have had a chance to try out the Cyclopian Cabal, has anyone had much luck using it with Khorne Daemonkin? If so, how did you do it? I have a list planned to run a 3-man Cabal of unmarked sorcerers in a blob of 20 hounds, with a beatstick Chaos Lord to take challenges so that the valuable sorcerers don't get challenged out. I would think this would make a reasonably powerful deathstar unit if you get some good buffs on it (like Sanctuary and Hammerhand).
I tried this pretty much by taking an allied Daemonkin detachment with a Juggernaught Herald and 20 hounds. Herald had the hatred locus and both joined the Cabal in a deathstar. It worked quite well but I did get lucky on the psychic Powers, rolling Iron arm, endurance, hammerhand and invisibility
Good rolling on those powers. The only other one you might have wanted would have been sanctuary for that 4+ invulnerable save. I'm definitely gonna try this, although I might take a CAD so that I'd have a Lord in there to fight challenges so that the Herald doesn't have to. Heralds lack AP2 and so can get beaten pretty easily if facing a character with a 2+ armor save (i.e. most good Space Marine characters).
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![[Post New]](/s/i/i.gif) 2016/08/11 07:06:00
Subject: Re:Khorne Daemonkin Tactica- Tell us your experience!
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Nurgle Veteran Marine with the Flu
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Yeah Sanctuary was the one power I missed out on, I think I got Cleansing Flame and Vortex instead.
The main points of the Herald were to allow me to take hounds in an allied detachment rather than a Gorepack, but more importantly to eat challenges so the sorcerers didn't have to. As he was hitting on 3s (with hatred rerolls) at S8 AP3 on the charge there was a chance to ID T4 characters and he wasn't too shabby. I didn't actually face any 2+ models on that occasion but hopefully my Iron Arm Black Mace Sorcerer at S9 AP2 would have mopped them up outside of the challenge.
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![[Post New]](/s/i/i.gif) 2016/08/11 07:11:21
Subject: Re:Khorne Daemonkin Tactica- Tell us your experience!
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Auspicious Daemonic Herald
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Tonberry7 wrote:Yeah Sanctuary was the one power I missed out on, I think I got Cleansing Flame and Vortex instead.
The main points of the Herald were to allow me to take hounds in an allied detachment rather than a Gorepack, but more importantly to eat challenges so the sorcerers didn't have to. As he was hitting on 3s (with hatred rerolls) at S8 AP3 on the charge there was a chance to ID T4 characters and he wasn't too shabby. I didn't actually face any 2+ models on that occasion but hopefully my Iron Arm Black Mace Sorcerer at S9 AP2 would have mopped them up outside of the challenge.
How was the herald getting S8?
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![[Post New]](/s/i/i.gif) 2016/08/11 07:20:15
Subject: Re:Khorne Daemonkin Tactica- Tell us your experience!
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Decrepit Dakkanaut
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CrownAxe wrote: Tonberry7 wrote:Yeah Sanctuary was the one power I missed out on, I think I got Cleansing Flame and Vortex instead.
The main points of the Herald were to allow me to take hounds in an allied detachment rather than a Gorepack, but more importantly to eat challenges so the sorcerers didn't have to. As he was hitting on 3s (with hatred rerolls) at S8 AP3 on the charge there was a chance to ID T4 characters and he wasn't too shabby. I didn't actually face any 2+ models on that occasion but hopefully my Iron Arm Black Mace Sorcerer at S9 AP2 would have mopped them up outside of the challenge.
How was the herald getting S8?
Juggernought gives +1S + Furious Charge+ Hammerhand I think?
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2016/08/11 07:56:18
Subject: Re:Khorne Daemonkin Tactica- Tell us your experience!
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Nurgle Veteran Marine with the Flu
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Yeah he's S5 base so on the charge it's +1 from furious charge and +2 from Hammerhand.
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![[Post New]](/s/i/i.gif) 2016/08/11 14:50:08
Subject: Re:Khorne Daemonkin Tactica- Tell us your experience!
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Grim Dark Angels Interrogator-Chaplain
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Slayer-Fan123 wrote: CrownAxe wrote: Tonberry7 wrote:Yeah Sanctuary was the one power I missed out on, I think I got Cleansing Flame and Vortex instead.
The main points of the Herald were to allow me to take hounds in an allied detachment rather than a Gorepack, but more importantly to eat challenges so the sorcerers didn't have to. As he was hitting on 3s (with hatred rerolls) at S8 AP3 on the charge there was a chance to ID T4 characters and he wasn't too shabby. I didn't actually face any 2+ models on that occasion but hopefully my Iron Arm Black Mace Sorcerer at S9 AP2 would have mopped them up outside of the challenge.
How was the herald getting S8?
Juggernought gives +1S + Furious Charge+ Hammerhand I think?
Juggernaut does not give +1S. It gives +1A, +1T, and +1W. I think you may be confusing it with Thunderwolves or something.
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![[Post New]](/s/i/i.gif) 2016/08/17 19:13:14
Subject: Khorne Daemonkin Tactica- Tell us your experience!
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Servoarm Flailing Magos
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I've been toying with an idea that I have yet to try. Mostly just shower thoughts. I doubt it would hold much water.
What if you take a Crimson Slaughter Cult of the Slaughter (the Dark Apostle + replenishing cultists) and stick your KDK Herald with a Blade of Endless Bloodshed in there? Give the Apostle the Relic crozius that give him a 6" zealot bubble, run his group up behind the first with the herald. Giving them reinforcements (on a 30 man khornate blob of cultists) and Zealot.
Then the Herald simply generates BT off of his kills. Best targets would include basic marine squads, or other large tarpit units (Green tide, imperial guard infantry platoons, other cultist blobs, zombies, etc.) He could then act as your generator for additional BT, giving you the points you need to summon additional bloodletters and such, as well as potentially ripping through other tarpit units without running the risk of being reduced too heavily in number to continue to be an effective tarpit. I have considered adding other characters such as a Chaos Lord to this unit to add more punch. Maybe some AP 2 with an Axe of Khorne and some Meltabombs so they don't get caught by a Walker they can't kill.
Probably a pipe dream but I am thinking of building a list around it and seeing what I can do with it. Just gotta watch out for snipers... I get the feeling that Dark Apostle will have a big target painted on his back.
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http://www.teun135miniaturewargaming.blogspot.com/ https://www.instagram.com/teun135/
Foxphoenix135: Successful Trades: 21
With: romulus571, hisdudeness, Old Man Ultramarine, JHall, carldooley, Kav122, chriachris, gmpoto, Jhall, Nurglitch, steamdragon, DispatchDave, Gavin Thorne, Shenra, RustyKnight, rodt777, DeathReaper, LittleCizur, fett14622, syypher, Maxstreel |
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![[Post New]](/s/i/i.gif) 2016/08/18 02:50:21
Subject: Khorne Daemonkin Tactica- Tell us your experience!
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Ultramarine Land Raider Pilot on Cruise Control
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FoxPhoenix135 wrote:I've been toying with an idea that I have yet to try. Mostly just shower thoughts. I doubt it would hold much water.
I really want to believe this play on words was deliberate...
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![[Post New]](/s/i/i.gif) 2016/08/18 03:18:35
Subject: Khorne Daemonkin Tactica- Tell us your experience!
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Servoarm Flailing Magos
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Saythings wrote: FoxPhoenix135 wrote:I've been toying with an idea that I have yet to try. Mostly just shower thoughts. I doubt it would hold much water.
I really want to believe this play on words was deliberate... 
Tzeentch has a plan for us all
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http://www.teun135miniaturewargaming.blogspot.com/ https://www.instagram.com/teun135/
Foxphoenix135: Successful Trades: 21
With: romulus571, hisdudeness, Old Man Ultramarine, JHall, carldooley, Kav122, chriachris, gmpoto, Jhall, Nurglitch, steamdragon, DispatchDave, Gavin Thorne, Shenra, RustyKnight, rodt777, DeathReaper, LittleCizur, fett14622, syypher, Maxstreel |
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![[Post New]](/s/i/i.gif) 2016/08/19 12:29:50
Subject: Khorne Daemonkin Tactica- Tell us your experience!
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Crazed Spirit of the Defiler
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Have an exalt for making me chuckle aloud at work.
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"Because the Wolves kill cleanly, and we do not. They also kill quickly, and we have never done that, either. They fight, they win, and they stalk back to their ships with their tails held high. If they were ever ordered to destroy another Legion, they would do it by hurling warrior against warrior, seeking to grind their enemies down with the admirable delusions of the 'noble savage'. If we were ever ordered to assault another Legion, we would virus bomb their recruitment worlds; slaughter their serfs and slaves; poison their gene-seed repositories and spend the next dozen decades watching them die slow, humiliating deaths. Night after night, raid after raid, we'd overwhelm stragglers from their fleets and bleach their skulls to hang from our armour, until none remained. But that isn't the quick execution the Emperor needs, is it? The Wolves go for the throat. We go for the eyes. Then the tongue. Then the hands. Then the feet. Then we skin the crippled remains, and offer it up as an example to any still bearing witness. The Wolves were warriors before they became soldiers. We were murderers first, last, and always!" —Jago Sevatarion
DR:80SGMB--I--Pw40k01#-D++++A+/fWD-R++T(T)DM+
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![[Post New]](/s/i/i.gif) 2016/08/20 17:30:40
Subject: Khorne Daemonkin Tactica- Tell us your experience!
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Regular Dakkanaut
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Hey guys, i just picked up a decent deal for a khorne start( skarbrand, 3 bloodcrushers, 10 bloodletters, 10 flesh hounds, and a daemon prince for $130 total) and was wondering what the general consensus is on best way to build up daemonkin? I was thinking gorepacks as brother is starting white scars and hammer of wrath wars make me chuckle. But other than msu, is there anything I need to know before delving too far?
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![[Post New]](/s/i/i.gif) 2016/08/20 19:23:28
Subject: Khorne Daemonkin Tactica- Tell us your experience!
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Servoarm Flailing Magos
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Ecdain wrote:Hey guys, i just picked up a decent deal for a khorne start( skarbrand, 3 bloodcrushers, 10 bloodletters, 10 flesh hounds, and a daemon prince for $130 total) and was wondering what the general consensus is on best way to build up daemonkin? I was thinking gorepacks as brother is starting white scars and hammer of wrath wars make me chuckle. But other than msu, is there anything I need to know before delving too far?
Just scroll up, lots of info available up there.
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http://www.teun135miniaturewargaming.blogspot.com/ https://www.instagram.com/teun135/
Foxphoenix135: Successful Trades: 21
With: romulus571, hisdudeness, Old Man Ultramarine, JHall, carldooley, Kav122, chriachris, gmpoto, Jhall, Nurglitch, steamdragon, DispatchDave, Gavin Thorne, Shenra, RustyKnight, rodt777, DeathReaper, LittleCizur, fett14622, syypher, Maxstreel |
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![[Post New]](/s/i/i.gif) 2016/08/21 02:22:19
Subject: Re:Khorne Daemonkin Tactica- Tell us your experience!
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Grim Dark Angels Interrogator-Chaplain
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You can't use Skarbrand with Daemonkin, but he's pretty nasty in Daemons, or so I hear.
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![[Post New]](/s/i/i.gif) 2016/08/21 15:27:47
Subject: Re:Khorne Daemonkin Tactica- Tell us your experience!
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Regular Dakkanaut
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ZergSmasher wrote:You can't use Skarbrand with Daemonkin, but he's pretty nasty in Daemons, or so I hear.
I know, but I figure since he is literally just a bad ass thirster, people won't mind him pretending to be one until I fleshbane out my model count. Also I actually am starting daemons(tetrad/factory) and khorne same time so I like that he is interchangeable
And you're totally right, he's pretty much a thirster for 225 in the daemon book(his unique weapons are cool, both S user ap 2. One has fleshbane, the other has armourbane and Both specialist) which makes him pretty nice.
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This message was edited 2 times. Last update was at 2016/08/21 15:32:48
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![[Post New]](/s/i/i.gif) 2016/08/27 18:41:56
Subject: Khorne Daemonkin Tactica- Tell us your experience!
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Servoarm Flailing Magos
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FoxPhoenix135 wrote:I've been toying with an idea that I have yet to try. Mostly just shower thoughts. I doubt it would hold much water.
What if you take a Crimson Slaughter Cult of the Slaughter (the Dark Apostle + replenishing cultists) and stick your KDK Herald with a Blade of Endless Bloodshed in there? Give the Apostle the Relic crozius that give him a 6" zealot bubble, run his group up behind the first with the herald. Giving them reinforcements (on a 30 man khornate blob of cultists) and Zealot.
Then the Herald simply generates BT off of his kills. Best targets would include basic marine squads, or other large tarpit units (Green tide, imperial guard infantry platoons, other cultist blobs, zombies, etc.) He could then act as your generator for additional BT, giving you the points you need to summon additional bloodletters and such, as well as potentially ripping through other tarpit units without running the risk of being reduced too heavily in number to continue to be an effective tarpit. I have considered adding other characters such as a Chaos Lord to this unit to add more punch. Maybe some AP 2 with an Axe of Khorne and some Meltabombs so they don't get caught by a Walker they can't kill.
Probably a pipe dream but I am thinking of building a list around it and seeing what I can do with it. Just gotta watch out for snipers... I get the feeling that Dark Apostle will have a big target painted on his back.
Just an update: I ran a game using two Crimson Slaughter formations (Cult of Slaughter and Brethren of the Dark Covenant) combined with a KDK CAD and it ran beautifully against a Tyranid opponent. More testing on the way, it does have some pretty hard weaknesses (particularly against fliers, I only had a Heldrake to contend with those), but the way I built it made the melee units pretty beat-stick.
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http://www.teun135miniaturewargaming.blogspot.com/ https://www.instagram.com/teun135/
Foxphoenix135: Successful Trades: 21
With: romulus571, hisdudeness, Old Man Ultramarine, JHall, carldooley, Kav122, chriachris, gmpoto, Jhall, Nurglitch, steamdragon, DispatchDave, Gavin Thorne, Shenra, RustyKnight, rodt777, DeathReaper, LittleCizur, fett14622, syypher, Maxstreel |
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![[Post New]](/s/i/i.gif) 2016/08/29 21:08:53
Subject: Khorne Daemonkin Tactica- Tell us your experience!
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Servoarm Flailing Magos
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Rumors are that Kharn is coming to KDK... if that is true, how does this affect your KDK armies?
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Foxphoenix135: Successful Trades: 21
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![[Post New]](/s/i/i.gif) 2016/08/30 03:32:41
Subject: Khorne Daemonkin Tactica- Tell us your experience!
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Grim Dark Angels Interrogator-Chaplain
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FoxPhoenix135 wrote:Rumors are that Kharn is coming to KDK... if that is true, how does this affect your KDK armies?
I'll be getting him for sure! However, I probably won't use him much, as he lacks a good delivery system (Land Raiders do not count on that score...).
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![[Post New]](/s/i/i.gif) 2016/08/30 04:52:13
Subject: Khorne Daemonkin Tactica- Tell us your experience!
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Decrepit Dakkanaut
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It'd make him considerably easier to get into a Houndstar but that's about it.
I'd wait until the new CSM stuff is released before considering using him though. Yeah he kills stuff but he's not durable even with tons of hounds as ablative wounds.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2016/08/31 08:26:33
Subject: Khorne Daemonkin Tactica- Tell us your experience!
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Violent Space Marine Dedicated to Khorne
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I would use him if you could add him to the Fist of Khorne Formation.
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stealth992 wrote:...
Or you can just keep buying chaos everything, and not play them. Just sit alone in your room for years, painting and detailing, and detailing some more. Then keep doing that for years until you own upwards of 10000 points of chaos. Keep shining their swords and sharpening their knives. Then some day, some wonderful day, when a new book comes out that will realize your armies' potential, come out from hiding. Everyone will have thought you had left warhammer 40k for good, but no, you had been training, preparing, and brooding for this moment. Return with such vengeance and hatred that you will not hold back, and you will destroy everything in your path. Like a true chaos crusade, wait for the right moment, then burst forth from the Eye of Terror and unleash your pain on the whole universe. And when they cry and complain that you are OP and that it's not fair. Reassure them that it's true. It isn't fair, but it's what they DESERVE. All of them, each and every one of them deserve to be obliterated into oblivion. And if they ask you to play with a fluffy army, tell them you will do so. But on game day bring the meanest nastiest, ugliest army you can. Give them no opportunity for victory, give them no opportunity for enjoyment. Your only goal is to inflict as much pain and suffering as possible. And when they cry, and they will cry, laugh at them, drink their salty tears, and bath in their sweet, sweet blood.
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![[Post New]](/s/i/i.gif) 2016/09/09 05:11:13
Subject: Khorne Daemonkin Tactica- Tell us your experience!
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Pious Palatine
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Damn, that would be awesome. Is it pretty much confirmed no Kharn for KDK now?
EDC
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