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Made in gb
Dakka Veteran





 Sal4m4nd3r wrote:
 NinthMusketeer wrote:
Im glad Epi is working out for you! As I'm sure you noticed, he is quite good for blightkings


I ahve used that same list a few more times. Been killing it! Going to try a demon list for fun and change of pace. Friends have been letting me use nurgle allegiance ability but chaos artifacts and traits.

Exalted GUO 500
-General
-Chaos Runeblade
-Lord of war

Demon Prince of Nurgle 160
-Axe (simply because of WYSIWYG)
-Wings

Epidemius 180

30 Plaguebros 270
30 plaguebros 270
10 plaguebros 100

6x Plague Drones 440

Nurglings 80

2000/2000

I can always drop the nurglings and 10 plaguebros for 5 blightkings. I could also drop the nurglings and downsize one of the 30 bro blobs to 10 for 3 more plague drones.


Glad to hear this did so well for you because I’ll soon be running almost exactly the same thing! How was the cycle of corruption?
   
Made in us
Stabbin' Skarboy




Northern Virginia

The exalted GUO's command ability (+1 attack for every weapon of ONE target unit) is not as potent as glotkin's (because its one unit and not a bubble) but he makes up for it in the sheer amount of damage he can put out and also he is more survivable that glotkin with 1 better save, built in 5++ as well. 6's kick back mortals in combat which happened quite a few times. A couple instances of me hoping to fail my armor save so I could get a chance to kick back mortals.. because I knew I could just heal back those wounds anyway.

I used EGUO's command ability (grandfathers exalted joy) on the drones all game long. It took them a while to chew through the flank because I tried to focus any attack that COULD go on reavers onto the reavers (to try to ramp up the tallyman) but also had to spilt some attacks on the unit of blood warriors that were fighting them as well!

I got to bring back a couple drones from the banner which was so awesome!

QUESTION: Is the EGUO in range/affected by his OWN plaguewind spell?

This message was edited 1 time. Last update was at 2017/10/13 19:31:29


 
   
Made in us
Terminator with Assault Cannon






If not already mentioned, you can also include any slaves to darkness unit that allows you to take a mark, thus gaining the nurgle keyword. Would be nice to take warriors who get a 5+ save against mortal, then also run a warahire of nurgal to give them a 6+fnp on top of the other bonuses to saves they get.

kill ALL the orks!

1500 pts Legion of the Damned (Salamanders)
1500 point Dewathwings  
   
Made in us
Stabbin' Skarboy




Northern Virginia

Glad to hear this did so well for you because I’ll soon be running almost exactly the same thing! How was the cycle of corruption?


I ended up taking a plague priest instead do the nurglings. Cycle of corruption was great! Rolled a 5 to start so enemy re-rolls 6's to wound. Came in handy with how many attacks he got on his souped up blood reavers (4 attacks each!!!!). Rampant disease didnt do anything but the healing and movement buffs came at the EXACT right moments.

   
Made in us
Plaguelord Titan Princeps of Nurgle






 Sal4m4nd3r wrote:
QUESTION: Is the EGUO in range/affected by his OWN plaguewind spell?
There isn't an official FAQ on it but the general consensus is yes.

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Made in gb
Fresh-Faced New User




Hi everyone!

I'm entering my first tournaments next year. I currently play a load of mixed skaven in casual play but not sure it'll be any good in a tournament and I really like the Nurgle models. In the future I'm also thinking of mixing Nurgle and Pestilens for casual play, so it seems like the best force for me to take. Can anyone give feedback on this list?

The Glottkin (General)
Epidemius
Daemon Prince (Wings, Axe)

30 Plaguebearers
30 Plaguebearers
10 Putrid Blightkings
3 Plague Drones

1880pts

My thinking is the daemon prince for speed and rend, something which Nurgle seems to be missing!

Please do rip this list apart if it's no good! I like epidemius' ability a lot and have wanted to field him for a while now! Glottkin's model is great looking and the command and magic abilities would seem to work well with the plaguebearers.

I guess a plague priest might be useful for the remaining 120pts? Or is it worth having 10 plaguebearers in reserve for objective grabs?

This message was edited 1 time. Last update was at 2017/11/11 09:16:13


40k
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Made in us
Plaguelord Titan Princeps of Nurgle






It looks pretty solid to me. You'll want to split the blightkings into two 5-man units to double the number of putrid discharge rolls. A plague priest with plague censer is probably your best buy with the remaining points, which will also put you at 1960--a perfect spot to score a triumph roll.

Looking for a balanced Age of Sigmar? Tired of your favorite unit gathering dust because it's bad in Matched Play? Want a discount for not bringing the best possible weapon option? Try Project Points Cost!

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Made in gb
Fresh-Faced New User




 NinthMusketeer wrote:
It looks pretty solid to me. You'll want to split the blightkings into two 5-man units to double the number of putrid discharge rolls. A plague priest with plague censer is probably your best buy with the remaining points, which will also put you at 1960--a perfect spot to score a triumph roll.


Great, thanks! My only thought is 3 drones is not much for them to last more than 1 round in combat. Having 6 and the chance at regeneration is nice, but I think sacrificing that for the rend of the daemon prince is worth it perhaps? I guess I'll be testing out the list and will find out.

This message was edited 2 times. Last update was at 2017/11/12 09:17:31


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Made in us
Plaguelord Titan Princeps of Nurgle






I mean this as an honest question, have you used drones before? If so, against what? Because if they aren't lasting more than one round of combat there is a serious problem as they are a fantastically durable unit.

This message was edited 1 time. Last update was at 2017/11/12 11:33:25


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Made in gb
Fresh-Faced New User




 NinthMusketeer wrote:
I mean this as an honest question, have you used drones before? If so, against what? Because if they aren't lasting more than one round of combat there is a serious problem as they are a fantastically durable unit.


I have not! Just from general casual play experience a lowest-number unit (eg 10 stormvermin, 2 rat ogors etc) seem to not last too long when targeted by the opponent, but I'll give them a play and see how I find them.

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Made in gb
Fresh-Faced New User




This is a sort of general question about unit composition but is relevant to the plaguebearers (Before I build them). Could i take multiple icon bearers and pipers in a single unit? And in a unit like plague monks, could you take a contagion banner and an icon of pestilence in a single unit?

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Made in us
Plaguelord Titan Princeps of Nurgle






Yes and yes. Though note that it's extremely rare for there to be an ability benefit to having more than one. They are generally worded as "...if a unit has any [number of] standard/musician"

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Made in us
Stabbin' Skarboy




Northern Virginia

IMO, I would think about dropping 5 blightkings and adding 3 more drones existing unit. They can move fast up a flank, hold an area, and with backup from a prince and the locus activated..can dish out some punishment. TRY to keep within 21" of the glotkin as his ability is SICK with the drones. While glotkin and the plaguebro blob just bog everything down that they get close to.

This message was edited 1 time. Last update was at 2017/12/12 18:52:40


 
   
Made in gb
Fresh-Faced New User




 Sal4m4nd3r wrote:
IMO, I would think about dropping 5 blightkings and adding 3 more drones existing unit. They can move fast up a flank, hold an area, and with backup from a prince and the locus activated..can dish out some punishment. TRY to keep within 21" of the glotkin as his ability is SICK with the drones. While glotkin and the plaguebro blob just bog everything down that they get close to.


Isn't Glottkin's ability 14" though? RE Locus ability- the only issue for me is keeping a daemon hero near them- essentially you'd need to keep prince with them to trigger it when you may want to split the only two decent speed units in the force! I'll still give it a go as I have the models. It's all conjecture for me until i get them to the table! Thanks for the suggeston- I'll definitely try it.

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Made in us
Stabbin' Skarboy




Northern Virginia

It definitely 21" range on Glotkin's command ability (lords of Nurgle).

Instead of thinking of "all my speedy units are on one side" try to think of it more like "this is my speedy unit that can achieve an objective/role." The drones are super resilient and the prince adds some combat punch (both through locus and his attacks). Whether a unit of 3 or 6.. they compliement each other very well. A cheaper less effective option is the herald of nurgle. He has to run every time to try and keep up with the drones, and wont add much to the units combat ability but he is only 100 points.

An alternative to a demon prince is the Chaos Lord on Demonic mount as he has the demon keyword. He has a a neat ability to heal wounds when slays heros or monsters. He is 20 points less that the prince and is comparably killy. Actually I like that he does a flat 2 damage per hit rather than d3 of the prince.

https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/aos-warscroll-chaos-lord-daemonicmount-en.pdf

This message was edited 1 time. Last update was at 2017/12/14 21:04:05


 
   
Made in us
Plaguelord Titan Princeps of Nurgle






If points are so tight that one is reduced to using a HoN for a Drone locus it's better to just take something else entirely. Aside from being bad from the onset a HoN won't keep up with Drones, and it's their speed that you really need.

Looking for a balanced Age of Sigmar? Tired of your favorite unit gathering dust because it's bad in Matched Play? Want a discount for not bringing the best possible weapon option? Try Project Points Cost!

PPC points are easily swapped out with those of Matched Play and include all models, unit upgrades, battalions, and terrain warscrolls!

Check it out at: http://ageofwargamers.blogspot.com/ 
   
Made in us
Fresh-Faced New User




 Sal4m4nd3r wrote:
It definitely 21" range on Glotkin's command ability (lords of Nurgle).

Instead of thinking of "all my speedy units are on one side" try to think of it more like "this is my speedy unit that can achieve an objective/role." The drones are super resilient and the prince adds some combat punch (both through locus and his attacks). Whether a unit of 3 or 6.. they compliement each other very well. A cheaper less effective option is the herald of nurgle. He has to run every time to try and keep up with the drones, and wont add much to the units combat ability but he is only 100 points.

An alternative to a demon prince is the Chaos Lord on Demonic mount as he has the demon keyword. He has a a neat ability to heal wounds when slays heros or monsters. He is 20 points less that the prince and is comparably killy. Actually I like that he does a flat 2 damage per hit rather than d3 of the prince.

https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/aos-warscroll-chaos-lord-daemonicmount-en.pdf


The warscroll on the site says 14"!. Is there a FAQ changing this somewhere?

Thanks for the thoughts RE drones. They sound like a decent combo. The Chaos Lord on Demonic Mount looks like an interesting alternative to the daemon prince. Might give him a go, thanks!

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Made in us
Plaguelord Titan Princeps of Nurgle






Heads up Nurgle players! GW has said that blightkings get a points REDUCTION in the new book. Given that they are already a bit strong for their points this is going to push them well into OP territory unless the warscroll gets a nerf (which could be a possibility, but I wouldn't count on it). It's a good time to start stocking up.

Looking for a balanced Age of Sigmar? Tired of your favorite unit gathering dust because it's bad in Matched Play? Want a discount for not bringing the best possible weapon option? Try Project Points Cost!

PPC points are easily swapped out with those of Matched Play and include all models, unit upgrades, battalions, and terrain warscrolls!

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Made in ru
[DCM]
Regular Dakkanaut




What amazes me is how well Adepticon list still holds.
It received price reduction in GHB17 and will be further discounted in the forthcoming nurgle battletome.
It cannot be called “nurgle” army because of Be’Lakor (who inadequtely lacks all four marks, despite being on the same terms as abaddon and archaon) and Sayl. But before Nurgle chapter tactics are completely revealed it is as good as it can be.

Also I am a bit amazed how bad Pestilens perform on competitive level, being one of the cheapest (money-wise) and simplier army in AoS with high-model count enough to forgive many tactical mistakes.
Their battalions got nerfed to the ground with GHB pricing change, but still army is amazing in it’s simplicity.
Three “start collecting” boxes and a vermin lord yield you almost complete 2k army (furnaces yield extra priests).

I would certainly recommend new nurgle adepts to try skavens.
They might not win you tournaments (i don’t know why, but can’t argue with the statistics), but will certainly win you many games.

This message was edited 1 time. Last update was at 2017/12/30 15:18:11


 
   
Made in us
Furious Raptor





I'm eager to collect more Nurgle dudes now....I'm starting with my Daemon Prince, Herald, Horticulous, and 3 Beasts.
   
Made in us
Plaguelord Titan Princeps of Nurgle






I came up with what I believe to be a viable Pestilens list for tournaments, but the 150 plague monks required made it unattractive. Really the thing is, they really just lack enough OP stuff to reach the imbalanced level required for tournaments. Plague priests are a little strong for their cost IF you take the censer version, furnaces and censer bearers are about where they should be, plagueclaw costs too much, battalions vary between slightly to ludicrously overpriced, and the VL corruptor stands out as the only model which is worth significantly more than his cost. And he lacks spammability since just two will already mean spellcasting capability going to waste, not to mention only one can be the general to use that sweet command ability.

Looking for a balanced Age of Sigmar? Tired of your favorite unit gathering dust because it's bad in Matched Play? Want a discount for not bringing the best possible weapon option? Try Project Points Cost!

PPC points are easily swapped out with those of Matched Play and include all models, unit upgrades, battalions, and terrain warscrolls!

Check it out at: http://ageofwargamers.blogspot.com/ 
   
Made in us
Stabbin' Skarboy




Northern Virginia

User "James McPhereon" on TGA has an amazing thread for pestilens and does well in tournaments he attends. His basic strategy is using the furnaces to block large bricks of monks. as he advances. Using Plagueclaws as long range support.
   
Made in gb
Dakka Veteran





Any initial thoughts on what makes for a good Nurgle army under the new book? I know it's not out till the weekend but most of it has been leaked already
   
Made in us
Plaguelord Titan Princeps of Nurgle






Blightkings. Take a harbinger of decay, a plaguetouched battalion, and fill it with seven units of blightkings. Take whatever you want for the rest of the points. You now have an army most players won't be able to beat.

Looking for a balanced Age of Sigmar? Tired of your favorite unit gathering dust because it's bad in Matched Play? Want a discount for not bringing the best possible weapon option? Try Project Points Cost!

PPC points are easily swapped out with those of Matched Play and include all models, unit upgrades, battalions, and terrain warscrolls!

Check it out at: http://ageofwargamers.blogspot.com/ 
   
Made in gb
Dakka Veteran





Lol I refuse to believe they’re *that* good! I’ll probably take a couple units though...
   
Made in us
Plaguelord Titan Princeps of Nurgle






I've seen an army with 40 blightkings do well against tournament players. And those were 3-wound, 180-point blightkings. The reason some people think blightkings are bad or meh is generally down to not using them ideally and (this is a big one) forgetting or misunderstanding putrid discharge.

My best advice right now, not having seen the battletome, is to put blightkings on your blightkings so you can blightking while you blightking!


Automatically Appended Next Post:
I want to convert blightkings riding blightkings now.

This message was edited 1 time. Last update was at 2018/01/08 20:11:08


Looking for a balanced Age of Sigmar? Tired of your favorite unit gathering dust because it's bad in Matched Play? Want a discount for not bringing the best possible weapon option? Try Project Points Cost!

PPC points are easily swapped out with those of Matched Play and include all models, unit upgrades, battalions, and terrain warscrolls!

Check it out at: http://ageofwargamers.blogspot.com/ 
   
Made in us
Stabbin' Skarboy




Northern Virginia

How would one misunderstand virulent discharge? It's pretty self explanatory..?
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

I wouldn't be surprised if some people just rolled once for any units within range of any Blightking units, as opposed to rolling for each unit of Blightkings within range of each unit.
   
Made in us
Plaguelord Titan Princeps of Nurgle






 Fafnir wrote:
I wouldn't be surprised if some people just rolled once for any units within range of any Blightking units, as opposed to rolling for each unit of Blightkings within range of each unit.
This. Also forgetting to roll for the blightking unit affecting itself, or forgetting for all allied units, or (most commonly) forgetting to do it at all. Most units in the game have diminishing returns when you take multiple instances of them; after a certain point adding more plaguebearers to the army doesn't help you very much, for example. Blightkings are the opposite. The more you add to the army the more putrid discharge rolls you get, and it goes from a rare like lucky roll to a consistent proc several times a hero phase. When positioned properly its easy to have most units on the board (yours and you allies) within range of threeish blightking units. That may not seem much, but when you factor that's for every unit involved... Say you have four units on your side and two on theirs in such a situation (which is actually lower than what I usually see with blightking-spam) that's already an average of 6 mortal/healed wounds. Spread out, yes, but Nurgle's strength is in attrition and that putrid discharge works unit you kill every last blightking in a unit, which should be borderline impossible to do in a single turn if they are positioned correctly (except with extremely dedicated offensive units). Couple with -1 to hit in melee from plaguetouched battalion and you simply have a grinding wall of death walking across the table.

This message was edited 1 time. Last update was at 2018/01/09 07:42:01


Looking for a balanced Age of Sigmar? Tired of your favorite unit gathering dust because it's bad in Matched Play? Want a discount for not bringing the best possible weapon option? Try Project Points Cost!

PPC points are easily swapped out with those of Matched Play and include all models, unit upgrades, battalions, and terrain warscrolls!

Check it out at: http://ageofwargamers.blogspot.com/ 
   
Made in gb
Dakka Veteran





How important do you think battalions are with the new book generally? I keep trying to make lists with the leaked points but the battalions (especially for daemons) end up being too much of a squeeze.
   
 
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