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Made in es
Regular Dakkanaut






 H wrote:
 2500kgm3 wrote:
4th Donegal Guards ready for action!


Wow, these look great and the buildings too!

Are those 3D printed?


Thanks!

Yes. Map and buildings are from Hardware Studios's "Sprawl Under Siege" line

Cardboard fortresses, boats and islands! check out my picture blog: http://www.dakkadakka.com/dakkaforum/posts/list/398588.page 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

 Chillreaper wrote:
I am not buying another Beginner Box just for Vindicator. Do I look like I like nerve gassing crowds of civilians? I can live without it.


-10 social credit for Chillreaper for defeatest commentary.

We all know Vindicator are very good mech. It is also cheap, but you have to buy lots of add ons to make purchase practical. This used to be Company Store, but Beginner Box is what they now call this. Adapt to the new narrative citizen. Either way you will be anchored to the Celestial Wisdom and all will be in harmony.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

I bought 2 copies of the existing beginner box (and AGoAC... and Clan Invasion), I will definitely be buying 2 more copies of the new Beginner Box.

Maybe CGL will sweeten the deal and include like $5-10 voucher codes in the new Beginner Boxes to make it a bit more worthwhile, kinda like how they include $20 vouchers in AGoAC.

This ain't no pansy GW Armor, son - Digital Sculpting Plog, Now with Heavy Weapon Platforms!
Sympathy for the Devil, or: The Project Log from Hell

Ma55ter_fett wrote:It reads like the ramblings of a Nigerian lobotomized Shakespeare typed into a cellphone with a very aggressive autocomplete function.
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Or just include all the minis (new Beginner and Alpha Strike boxes) as options in the upcoming KS, like they did with the first KS.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Mad Gyrocopter Pilot





washington state USA

Just got back from the store, got a few batrep pics coming after i take a nap, but for now i did an update pic of all my battletech minis by faction & unit

2nd deiron-mountain division

Spoiler:


2nd swords of light...the 10 mechs front left are all c3 equipped units (shugenja & battle master are masters)

Spoiler:


10th lyran guards...so much Steiner scout squad.

Spoiler:


P.S. i run the hector as a falconer because i like the look better.

Clan Hells Horse iota galaxy-

Spoiler:


interesting that out of the 8 units that are medium class only 2 of them are mechs, the rest are vehicles.

a collection of "objective" units-

Spoiler:







Automatically Appended Next Post:
Now i am back with some battle pics, just a few


The first game i did not play in-it was a 3 way team up. 2 lances (comstar and the 2nd swords of light) team up to stop the steel vypers.

Spoiler:


Spoiler:


Spoiler:



The game i was in was a planned mission, comstar was trying to re-capture/destroy a raijin in my force. the comstar player requested i not use a C3 lance so i broke out my 2nd derion mountain fighters.

the comstar player also really likes assault mechs so i countered him with a mix of mostly fast mediums and a light heavy. the only assault i ran was the akuma. everything on my side was jump capable as well.

Spoiler:


Spoiler:








This message was edited 1 time. Last update was at 2022/05/16 00:32:38




GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Oh! Bakemono!



Man, two Hewies and a Mars in that Clan force. Scary.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Mad Gyrocopter Pilot





washington state USA

You should be more afraid of the Enyo strike tanks (and the Garuda assault choppers). they are much harder to hit and pack quite a punch. the hueys like the O-bakemonos' do not want to be seen by the enemy they rely on TAGs to do their job so they do not just die.



GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear 
   
Made in ca
Commander of the Mysterious 2nd Legion





nice minis. losses points for not having a dire wolf in 10th Lyran colours though

Opinions are not facts please don't confuse the two 
   
Made in us
Mad Gyrocopter Pilot





washington state USA

BrianDavion wrote:
nice minis. losses points for not having a dire wolf in 10th Lyran colours though


I do not even own a dire wolf, although i have the hells horse successor mech for it- the tomahawk II

I think i only have 3 invasion era iconic clan omni mechs- a masakari, a puma, and a vulture. i do run a madcat but i use the stealth marauder mini because i love the look of it and it represents the D variant quite well.



GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear 
   
Made in ca
Commander of the Mysterious 2nd Legion





i use the stealth marauder mini because i love the look of it


I've been playing battletech for over 2 decades now, I'm an active member in numerous online communities for it.

you sir are the first person I've met who LIKES the Project Pheonix Marauder. a mark of distinction

Opinions are not facts please don't confuse the two 
   
Made in us
Lieutenant General





Florence, KY

I kinda like the Project Phoenix Marauder II. I'd like to see what the current team would do to update the design.

Spoiler:

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I have the Project Phoenix Marauder/Marauder IIs. I like the multiple-rocket launcher Marauder II. It's silly.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Lieutenant General





Florence, KY

 H.B.M.C. wrote:
I have the Project Phoenix Marauder/Marauder IIs. I like the multiple-rocket launcher Marauder II. It's silly.

Yeah, I think that one is beyond redemption...

Spoiler:

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

It's funny though.

[EDIT]: Hey, did I imagine this or was there a set of optional expanded rules for piloting checks where Heavy/Assault 'Mechs had a better chance of staying upright via modifiers?

This message was edited 1 time. Last update was at 2022/05/20 02:17:58


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Second Story Man





Astonished of Heck

 H.B.M.C. wrote:
It's funny though.

[EDIT]: Hey, did I imagine this or was there a set of optional expanded rules for piloting checks where Heavy/Assault 'Mechs had a better chance of staying upright via modifiers?

Tactical Operations: Advanced Rules, I believe. Under Piloting Skill Rolls - Taking Damage. The copy I have is old, well before the split (dakka Uziel on front), and has it on page 23.

Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
 
   
Made in us
Mad Gyrocopter Pilot





washington state USA

 H.B.M.C. wrote:
It's funny though.

[EDIT]: Hey, did I imagine this or was there a set of optional expanded rules for piloting checks where Heavy/Assault 'Mechs had a better chance of staying upright via modifiers?


I know the one for the heavy gauss- if you move while firing you must make a basic piloting check- in an assault mech there is no mod, in a heavy it is a +1 in a medium it is +2



GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear 
   
Made in gb
Yu Jing Martial Arts Ninja




North Wales

 H.B.M.C. wrote:
It's funny though.

[EDIT]: Hey, did I imagine this or was there a set of optional expanded rules for piloting checks where Heavy/Assault 'Mechs had a better chance of staying upright via modifiers?


I have those rules in the old Maximum Tech book.

Basically Lights had +1, Mediums 0, Heavies -1 and Assaults -2 to their target number to pass Piloting rolls.

I'm not sure if it only applied to Piloting rolls due to damage received, though - I'd have to dig the book out to check. I do remember that they also added modifiers to the roll depending on how much damage you took (think that it went up in bands of 20).
   
Made in us
[MOD]
Solahma






RVA

 Charistoph wrote:
Tactical Operations: Advanced Rules, I believe. Under Piloting Skill Rolls - Taking Damage. The copy I have is old, well before the split (dakka Uziel on front), and has it on page 23.
Yup, it’s only for falls from taking damage. P. 21 in the split book. +1 for Light/Ultra-Light, +0 for Medium, -1 for Heavy, -2 for Assault. There is also a reminder that it is +1 for every 20-point “band” of damage (so +1 for 20-39, +2 for 40-59, etc).

   
Made in at
Discriminating Warrior





Austria

Never forget the 20th of May
Spoiler:

This message was edited 1 time. Last update was at 2022/05/21 15:10:02


Harry, bring this ring to Narnia or the Sith will take the Enterprise

M41 - Alternative Rules for Battles in the 41st Millennium (40k LRB Project) 
   
Made in us
[MOD]
Solahma






RVA

I honestly do not get the hype around Tex Talks.

   
Made in gb
Yu Jing Martial Arts Ninja




North Wales

 Manchu wrote:
I honestly do not get the hype around Tex Talks.


I didn't either, at first. Couldn't stand his videos; thought that he was just being a try-hard edgelord.

But, then I listened to an interview with him and a couple of other guys (including Stackpole, no less!) and I have revised my opinion.

He obviously loves BT and the amount of work that goes into the videos these days must be astounding. They're so full of detail and (relevant) tangents that the research alone seems to take weeks or months for each one. I mean, the recent one on the Warhammer took 45 minutes before actually talking about the Mech itself.

Now, I can understand if that kind of waffle is as annoying as anything, but I'm really glad that I persevered and feel like the BT universe is better for having the videos.
   
Made in us
[MOD]
Solahma






RVA

If you’re saying that the content is better than substantially everything else available then I agree considering there is virtually nothing similar, of any level of quality, available otherwise. So, yes, it is better than nothing. But it doesn’t deserve the strange reverence with which some BT fans lavish it.

It’s also absurdly padded out with empty bad writing, low quality meme humor, and cringey “I’m a badass Clint Eastwood man’s man” posturing. There’s maybe 15 minutes of actual informative discussion in a 2-hour (!) video. Even if he kept the lame persona and some of the in-setting jokes, these vids should be 20-30 minutes long at most. And they should come out much more regularly.

I could understand a long narrative with lots of front-loaded, high-level background material if the thesis was in any sense controversial of even just non-obvious. But the theme is always just a platitude. “The Marauder is a cool mech.” “Tukayyid was an important battle.” “Comstar has done some shady stuff.” Is this even for BattleTech fans??

   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Manchu wrote:
I honestly do not get the hype around Tex Talks.
Absurdly meticulous and well-researched deep dives into the history of BattleTech. The recent Warhammer video is tremendous, taking a full 1/2hr to go into the history of the design of an SLDF era WarShip to form the basis for why the Warhammer was such a successful design.

It's treating BTech history like actual history, and giving it that level of attention and thought, like an in-universe documentary.

 Chillreaper wrote:
I have those rules in the old Maximum Tech book.

Basically Lights had +1, Mediums 0, Heavies -1 and Assaults -2 to their target number to pass Piloting rolls.

I'm not sure if it only applied to Piloting rolls due to damage received, though - I'd have to dig the book out to check. I do remember that they also added modifiers to the roll depending on how much damage you took (think that it went up in bands of 20).
 Charistoph wrote:
Tactical Operations: Advanced Rules, I believe. Under Piloting Skill Rolls - Taking Damage. The copy I have is old, well before the split (dakka Uziel on front), and has it on page 23.
 Manchu wrote:
Yup, it’s only for falls from taking damage. P. 21 in the split book. +1 for Light/Ultra-Light, +0 for Medium, -1 for Heavy, -2 for Assault. There is also a reminder that it is +1 for every 20-point “band” of damage (so +1 for 20-39, +2 for 40-59, etc).
Did these rules make it into the BattleMech Manual?


This message was edited 3 times. Last update was at 2022/05/21 00:06:43


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Second Story Man





Astonished of Heck

Manchu wrote:I honestly do not get the hype around Tex Talks.

It hits a chord with some people, and not with others. The same could be said about any music artist, really.

H.B.M.C. wrote:Did these rules make it into the BattleMech Manual?

I don't think so. I don't have a copy, but I don't think it runs a lot of the very optional/flavorful/wacky rules that are in Tac Ops.

Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
 
   
Made in us
[MOD]
Solahma






RVA

 H.B.M.C. wrote:
It's treating BTech history like actual history, and giving it that level of attention and thought, like an in-universe documentary.
Honestly, I wish that was the case. But I said my piece above. Speaking of which, I do wish CGL would publish a book that really covers BT history as its main point rather than having info scattered in fragmented and oblique ways all over the place.
Did these rules make it into the BattleMech Manual?
Not that I can find. It has the default rule to make a PS check when a ‘mech takes 20 or more points of damage in a single phase “regardless of how many points is taken in that phase” (p. 53) but then lists the 20-pt “bands” optional rule (p. 55) without mentioning the weight class modifier.

   
Made in us
Lieutenant General





Florence, KY

 Manchu wrote:
 H.B.M.C. wrote:
It's treating BTech history like actual history, and giving it that level of attention and thought, like an in-universe documentary.

Honestly, I wish that was the case. But I said my piece above. Speaking of which, I do wish CGL would publish a book that really covers BT history as its main point rather than having info scattered in fragmented and oblique ways all over the place.

You mean like this book they announced last month?

BattleTech Universe
Fourth Quarter 2022



Leap into the rich history of the BattleTech universe and get up to date for the new ilClan era with this comprehensive tome! BattleTech Universe includes sections for all of the major factions, offering concise histories for each from their founding through 3150.

In addition, BattleTech Universe highlights the major moments across the history of the Inner Sphere through fiction excerpts from some of the most beloved BattleTech novels of years past—and today! An easy-to-follow guide in each segment offers suggestions for further reading.

Whether you’re just starting out in BattleTech and want to dive deep into the history of its factions, or you’re ready to jump into all the action of the ilClan era, BattleTech Universe is your indispensable guide to get up to date on 3150 and beyond!

This message was edited 2 times. Last update was at 2022/05/21 14:39:13


'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
[MOD]
Solahma






RVA

Yeah, we’ll see. The idea of “concise histories” for each faction with re-printed excerpts from novels doesn’t seem all that promising.

   
Made in us
Manhunter





Sticksville, Texas

 Manchu wrote:
Yeah, we’ll see. The idea of “concise histories” for each faction with re-printed excerpts from novels doesn’t seem all that promising.


*Asks for lore to be in one place, gets shown an announced book of lore... all in one place, still complains.*

What?
   
Made in us
Jovial Plaguebearer of Nurgle





Albany, NY

 NH Gunsmith wrote:
 Manchu wrote:
Yeah, we’ll see. The idea of “concise histories” for each faction with re-printed excerpts from novels doesn’t seem all that promising.


*Asks for lore to be in one place, gets shown an announced book of lore... all in one place, still complains.*

What?


Same reaction. If you don't like someone going deep and treating the information as in-universe facts and logic (admittedly with meme humor that is subjective) and also are dismissing the centralized 'Start Your Lore Journey Here' book, what are you looking for?

   
Made in us
Mad Gyrocopter Pilot





washington state USA

 H.B.M.C. wrote:
Did these rules make it into the BattleMech Manual?


You know it is battletech, it isn't like us old players need it in a new manual. there is no in game restriction on using whichever optional rules you like.

Our group uses the old ammo explosion rules (for more Stackpole...or Michael bay if you prefer for LOLS) from max tech along with the max tech level 3 vehicle damage tables (they make vehicles much more fun to play)


We also use the +1 pilot skill check for every 20+ points of damage (stacking), forced withdrawal + safecon, As well as removing the declare fire phase in favor of the "fire as you bear" rules. much of it to speed up game play while still maintaining a high degree of immersion.

This message was edited 1 time. Last update was at 2022/05/21 20:03:06




GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear 
   
 
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