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![[Post New]](/s/i/i.gif) 2009/04/02 10:45:16
Subject: We Hate Landraiders!
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Yellin' Yoof
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Landraiders, when your not using them, are gay....gay gay gay. wtf! If I could I would roll them up in my katamari of doom!
So what are some good way to punch a landraider?
And/Or what are some of your favourite ways to take down one of these f**kers?
Personally I like to walk up from behind cover with nobz in mega armour or equipped with power claws. Sporting a warboss in either group helps a lot!
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![[Post New]](/s/i/i.gif) 2009/04/02 10:51:39
Subject: We Hate Landraiders!
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Hurr! Ogryn Bone 'Ead!
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I use massed melta guns there better then stupid plasma "I'm going to kill myself" gun.
You know I have 3 i never use unless apoc games there to cheesey.
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![[Post New]](/s/i/i.gif) 2009/04/02 12:29:27
Subject: We Hate Landraiders!
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Land Raider Pilot on Cruise Control
Australia
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I'm running 4 broadsides in my Tau these days.
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109/20/22 w/d/l
Tournament: 25/5/5 |
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![[Post New]](/s/i/i.gif) 2009/04/02 12:31:03
Subject: We Hate Landraiders!
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Junior Officer with Laspistol
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It really depends on your army. Orks have a hard time dealing with Land Raiders, especially since it's way better to destroy a transport in the shooting phase than it is the CC phase.
Marines probably have the easiest time, because they can easily fit a really good number of stand-alone multimeltas into a list on attack bikes or land speeders without heavily impacting the rest of the list. Vindicators are decent because the large blast has a hard time missing a target so big, but the fact that they aren't AP1 hurts.
Chaos has Obliterators for multi-meltas... and that's about their best chance. Infantry squads or terminator squads with multiple meltaguns can work, but the extremely short effective range means that you won't be destroying the tank until after it's already accomplished its goal. Vindicators, again, are decent.
Tau have rail guns. The OK chance to pen (1/3) combined with AP1 and ridiculous range makes this the number 2 AV 14 killer in the game.
Guard have suicide melta squads, and are about to get some very good options for AV 14 busting. Devildog!!
Orks are pretty much SoL, but they are so good in so many other aspects they do need a weakness. Warbosses with Klaws, Kans, and Deffdreads can bust AV 14, but only in CC, which is suboptimal.*alertalertalert*Some players use Deffrollas combined with ram attacks to do multiple Str 10 hits to AV 14. This is a highly controversial tactic, is murky in the rules, and according to most "authorities" (Jon Spencer, INAT FAQ) does not work.
Tyranids are pretty much stuck with HtH tank busting
Necrons have a hard time of it, but heavy destroyers are like lascannon... so capable but unreliable due to lack of AP1, and only penning on 6. Regular Necron weapons can hope to slow a tank down by glancing the crap out of it though. Worked against my Land Raider in the last tourney I played
Eldar have Bright Lances which fall in between a rail gun and a lascannon. They're only AP2, which is a HUGE hindrance when trying to bust tanks, but they pen a land raider as often as a rail gun. They also have melta guns, but no multimeltas, which have the same benefits and limitations as imperial melta guns.
Dark Eldar have cheap and plentiful dark lances.
There are other armies, but they kind of fit into one of the other categories.
Against certain builds, such as railgun-heavy Tau, fast multi-melta heavy space marines (both of which are fairly common builds), and Dark Lance-heavy Dark Eldar (easy due to cheap and plentiful Dark Lance platforms) vehicles can be more of a liability than an asset, no matter what AV they sport. So no, Land Raiders aren't really unfair.
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Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right
New to the game and can't win? Read this.
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![[Post New]](/s/i/i.gif) 2009/04/02 13:56:51
Subject: We Hate Landraiders!
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Blood Angel Neophyte Undergoing Surgeries
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Eldar/Dark Eldar? Lances, Wraithguard/Fire Dragon guns, Haywire grenades
Necron? Everything?
SM? Lascannons, Melta stuffs, Demolisher Cannon
Tau? Rail Guns
Orks? CC with Claws?
Tyranids? CC with less spiffy claws?
IG? More Lascannons, all of the Leman Russ variants, melta stuffs
CSM? Their own LR's?
Daemons? CC with demony claws?
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<insert amusing quote here> |
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![[Post New]](/s/i/i.gif) 2009/04/02 14:23:51
Subject: We Hate Landraiders!
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Waaagh! Warbiker
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OP is an ork player so:
Deff Dred - CC str 10
Killa Kan - CC str 10
Warboss w/ PK - CC str 10
Tankbustas w/ tankhammers - str 10
Battlewagon w/ deff rolla - str 10 (talk before the game - US GT allows, UK GT disallows, expect questions or at least raised eyebrows)
Nobs w/ PK (which every group should have) - CC str 9
Rokkits in boyz mobs - str 8
Tankbustas w/ rokkits - str 8
Looted Wagons w/ boom gun - str 8 ordinance
Big Mek w/ SAG - str random ordinance (about 1/2 chance of hitting, 10/36 chance of being str 9 or better, 5/36 chance of str 8)
The strength 8s are pretty far gone as far as their chances to do anything even where they are ordinance, but a few glances can take the teeth off a land raider, and you get to choose the weapons they lose on 3s. When you are facing things like a 4 landraider list and the enemy isn't presenting any better targets, there's no reason not to take the shots with rokkits in your boyz groups. Granted, they'll only connect once for every group and glance on only 1/6 of the hits, but whatever. Better than not shooting them at all.
The Big Mek can certainly make it disappear, but is usually better geared toward templating groups of units. There's nothing quite as satisfying as rolling 2 sixes and watching two fully loaded land raiders sitting next to each other disappear from the board taking their payload of terminators with them, though. Can't count on him, and he'll blow up taking nearby squads of your own guys just as frequently, but he usually pays for his measly 100 points. You can usually make your points back on him the first time you template a group even at random strength roll of 3 since he ignores armor, so the rest is just gravy.
Summary - You have a ton of options. Your *good* options are mostly CC based, and that can be limiting on a fast moving land raider where you are forced to hit on 6s, but a fast moving land raider isn't nearly as dangerous shot-wise as a slow moving one, so there is a small light at the end of the tunnel. Don't forget that you aren't locked in combat when you charge vehicles. You can always get the +1 attack and str bonus on your PKs by shuffling away and shuffling right back in. And even a fast moving vehicle can't typically get away from your klaws once you get up to them the first time, so expect a steady stream of womps against its hull after you connect.
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Goffs |
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![[Post New]](/s/i/i.gif) 2009/04/02 14:29:13
Subject: We Hate Landraiders!
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Junior Officer with Laspistol
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Double-six on the SAG auto-pens vehicles rather than removing them from the board entirely.
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Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right
New to the game and can't win? Read this.
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![[Post New]](/s/i/i.gif) 2009/04/02 14:46:23
Subject: We Hate Landraiders!
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Waaagh! Warbiker
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??? I thought if you rolled a double 6 you made stuff go poof. I don't have my codex handy to double check myself, but I don't recall the stipulation about vehicles saying they don't poof. EDIT: Incidentally, if that is the rule, I guess it's obvious how much time I spend denying people armor saves instead of counting on his crazy randomness to penetrate the hull of a vehicle.
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This message was edited 3 times. Last update was at 2009/04/02 14:48:41
Goffs |
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![[Post New]](/s/i/i.gif) 2009/04/02 14:51:55
Subject: We Hate Landraiders!
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Junior Officer with Laspistol
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If I recall it says "models touched by the template are removed from the table. Vehicles suffer a penetrating hit." Although by the rules a vehicle is a model, the intention is that vehicles suffer a different effect than other types of models. Much the same reason that the KFF grants a 4+ cover save to vehicles, rather than the 5+ save it gives to units... despite the fact that a vehicle is a "unit" in addition to being a vehicle.
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Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right
New to the game and can't win? Read this.
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![[Post New]](/s/i/i.gif) 2009/04/02 14:52:48
Subject: We Hate Landraiders!
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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drive by tank hammer from a trukk with plank works well
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2009/04/02 17:21:40
Subject: We Hate Landraiders!
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Foolproof Falcon Pilot
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I prefer to carve them up with a Warboss...even better if he is on a bike.
As for my Eldar, I laugh when the LRs hit the table...3-5 BLs in my list, either on WLs or TLBLs on WSs, make them just a relly expesive rhino (with one better armor)  Of course, that is not counting my Dragons or Witchblades/Singing Spears.
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![[Post New]](/s/i/i.gif) 2009/04/02 18:12:45
Subject: Re:We Hate Landraiders!
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Longtime Dakkanaut
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Gauss Weapons
if they can't move or fire, then they are just terrain
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![[Post New]](/s/i/i.gif) 2009/04/02 18:24:44
Subject: Re:We Hate Landraiders!
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Foolproof Falcon Pilot
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Belphegor wrote:Gauss Weapons
if they can't move or fire, then they are just terrain
Gaus weapons are not great against LRs, because of the changes to glancing hits.
LRs can ALWAYS shoot until they are detroyed (or their weapons are) thanks to POTMS. And, everyone gives them extra armor, so they can always move where they want until they are immobilized.
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This message was edited 1 time. Last update was at 2009/04/02 18:25:03
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![[Post New]](/s/i/i.gif) 2009/04/02 18:34:32
Subject: We Hate Landraiders!
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Waaagh! Warbiker
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My kid, who plays Tau, one time turned 2 land raiders into scenery and took out a couple of rhinos full of troops as well as most of the troops inside in the first turn. The other kid he was playing against put on a frown and quit after the first shooting phase. I think he almost cried. I don't think this guy is of the belief that no army can beat land raiders. Clearly orks , which he presumably plays based on his forum title, have a deficiency, particularly in long range attacks, for dealing with AV 14. It is a limitation of the army, and one that is pretty difficult to overcome, particularly with how many shots crusaders continue to pelt you with while you try to put them down. And let's not forget, they tend to drop off units to put down the things that get close enough to them to pose a threat in CC. I know that when I actually put one to bed, which is unfortunately not always a guaranteed thing, I always breathe a sigh of relief. If an opponent puts several on the board, I have to start making excuses about why I am sweating (oh, that air conditioner must be out again). A few good rolls with any of the above units, and the all-eggs-in-one-basket effect starts to kick in, dramatically shifting the game in the ork player's favor very quickly. With the strength 10s you have reasonable odds, strength 9s you are hoping for flukes, and strength 8s you have settled for the final resort of a scoundrel... prayer.
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This message was edited 9 times. Last update was at 2009/04/02 19:40:18
Goffs |
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![[Post New]](/s/i/i.gif) 2009/04/02 19:19:02
Subject: Re:We Hate Landraiders!
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Longtime Dakkanaut
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Alerian: LRs can ALWAYS shoot until they are detroyed (or their weapons are) thanks to POTMS. And, everyone gives them extra armor, so they can always move where they want until they are immobilized.
sort of, and only if it is loyalist
I just found that Land Raiders are a sort of points bloat against Necrons.
When a LR eats 8 Glancing hits or more a turn, it loses it's effectiveness quickly.
A good Necron player will be setting their FP do do just that.
So the Land Raider is going to pop one Necron, that has a 50% chance of getting back up or maybe knock 2 down with a HB.
An immobilized LR is a dead LR if scarabs are on the field.
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![[Post New]](/s/i/i.gif) 2009/04/02 19:31:13
Subject: We Hate Landraiders!
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Sword-Wielding Bloodletter of Khorne
Salt Lake City, UT
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POTMS is huge on loyalist LRs, especially considering all of the SM variants can mount a MM for +10, whereas the closest thing a Chaos LR can mount is a combi-melta also for 10 points. So a loyalist LR can plow forward 12", dump troops out, MM a transport and have the charge, whereas a Chaos LR doing the same deal is basically a AV14 Rhino that you can assault out of.
So yes, a Chaos LR is Assaulty or can dakka pretty well, but a loyalist can do both at the same time for a few more points.
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![[Post New]](/s/i/i.gif) 2009/04/02 19:54:05
Subject: Re:We Hate Landraiders!
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Foolproof Falcon Pilot
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Belphegor wrote:Alerian: LRs can ALWAYS shoot until they are detroyed (or their weapons are) thanks to POTMS. And, everyone gives them extra armor, so they can always move where they want until they are immobilized.
sort of, and only if it is loyalist
I just found that Land Raiders are a sort of points bloat against Necrons.
When a LR eats 8 Glancing hits or more a turn, it loses it's effectiveness quickly.
A good Necron player will be setting their FP do do just that.
So the Land Raider is going to pop one Necron, that has a 50% chance of getting back up or maybe knock 2 down with a HB.
An immobilized LR is a dead LR if scarabs are on the field.
Pop one Necron?
Where are you playing? Ever since the new SM dex came out all that hit the tables in our local shops/clubs are LRCs and Redeemers with the additional MM....any way you look at it, that is alot of dead Necrons. If they are worried about getting shot alot, then they can always pop smoke, which means means you need double the firepower for the same results aginst it...with only getting glances on a 6, that will take a lot of shots. Also, competitive lists that run LRs varients, usually run at least 2 (if not Chronos).
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![[Post New]](/s/i/i.gif) 2009/04/02 20:29:31
Subject: We Hate Landraiders!
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Rough Rider with Boomstick
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Land Raiders have a sexual preference?
Well... I guess the Redeemer is a total flamer...
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The Happy Guardsman
Red Templars
Radical Inquisitor
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![[Post New]](/s/i/i.gif) 2009/04/02 23:37:48
Subject: We Hate Landraiders!
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Missionary On A Mission
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OP can we stop with the "gay"=bad/cheesy/"insert negative here"? Thanks..
To answer the question, a Biker Boss is pretty solid.
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![[Post New]](/s/i/i.gif) 2009/04/02 23:45:48
Subject: We Hate Landraiders!
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Phanobi
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Jonny_Lunchboz wrote:Landraiders, when your not using them, are gay....gay gay gay. wtf! If I could I would roll them up in my katamari of doom!
I had no idea that Landraiders had a sexual orientation. Do they like musical theater and home decorating?
So what are some good way to punch a landraider?
I think you answered your own question there. Warboss on a bike can take one down pretty quick. That's really your best option as you're fast enough to actually catch the LR. MANZ in a trukk are another (more expensive) way.
EDIT: Damn, Boxant already made the obvious joke.
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This message was edited 1 time. Last update was at 2009/04/02 23:46:23
My name is Ozymandias, King of Kings. Look on My works, Ye Mighty, and despair.
Chris Gohlinghorst wrote:Holy Space Marine on a Stick.
This conversation has even begun to boggle my internet-hardened mind.
A More Wretched Hive of Scum and Villainy |
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![[Post New]](/s/i/i.gif) 2009/04/03 02:34:24
Subject: We Hate Landraiders!
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Yellin' Yoof
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Ozymandias wrote:Jonny_Lunchboz wrote:Landraiders, when your not using them, are gay....gay gay gay. wtf! If I could I would roll them up in my katamari of doom!
I had no idea that Landraiders had a sexual orientation. Do they like musical theater and home decorating?
So what are some good way to punch a landraider?
I think you answered your own question there. Warboss on a bike can take one down pretty quick. That's really your best option as you're fast enough to actually catch the LR. MANZ in a trukk are another (more expensive) way.
EDIT: Damn, Boxant already made the obvious joke.
Thank for the sweet info. I definitely enjoy opening up a Landraider like a can of space beans with a power claw.
My hope was to learn other ways, and with other armies, and I have. Thanks to everybody.
Their favourite musicals are CATS and RENT, and their wargear includes a lifetime subscription to Martha Stuart's magazine.
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