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![[Post New]](/s/i/i.gif) 2009/04/28 07:32:13
Subject: Worst Unit per Army
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Nasty Nob on a Boar
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Ok, maybe "worst" is a bad word - maybe "goes against the army" or "most overpriced" or "Models never used" would fill in here.
My nomination is for Necron Pariah's.
Decent newer sculpt and idea for the army, but:
no (I) save, not a Necron (no WBB or count toward phase out or Monolith transport), Basically having the same ability as a Termi with worse save and no deep strike for 5 less points?
It's the only unit besides HQ choices that have a "power weapon" (Spiders are MC) and doesn't help with the army value for phase out.
I get the high point cost for the scythe ability, but you'll never get them into HtH. Did I miss anything?
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This message was edited 1 time. Last update was at 2009/04/28 07:33:03
No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
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![[Post New]](/s/i/i.gif) 2009/04/28 07:52:39
Subject: Re:Worst Unit per Army
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Longtime Dakkanaut
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Chaos Spawn - slow and purposeful, no armor save, and no assault grenades. The counter example to the belief that Games Workshop releases improved rules to promote new models.
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This message was edited 1 time. Last update was at 2009/04/28 07:53:44
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![[Post New]](/s/i/i.gif) 2009/04/28 08:02:24
Subject: Worst Unit per Army
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Nasty Nob on a Boar
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Nice one. Forgot about them. I've heard Possessed also have rules to make them ineffective?
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No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
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![[Post New]](/s/i/i.gif) 2009/04/28 08:05:33
Subject: Worst Unit per Army
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Servoarm Flailing Magos
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Inquisitors. Super weak, but cost 15+ bucks per model due to being metal. They can weigh you down literally hundreds of points in options, with familiars and psypowers and stuff, but they get gakked every time.
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http://www.teun135miniaturewargaming.blogspot.com/ https://www.instagram.com/teun135/
Foxphoenix135: Successful Trades: 21
With: romulus571, hisdudeness, Old Man Ultramarine, JHall, carldooley, Kav122, chriachris, gmpoto, Jhall, Nurglitch, steamdragon, DispatchDave, Gavin Thorne, Shenra, RustyKnight, rodt777, DeathReaper, LittleCizur, fett14622, syypher, Maxstreel |
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![[Post New]](/s/i/i.gif) 2009/04/28 08:07:48
Subject: Worst Unit per Army
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Nasty Nob on a Boar
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Kind of like being in Alaska looking for a game?
Nice wip pics in your gallery, btw.
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No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
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![[Post New]](/s/i/i.gif) 2009/04/28 09:08:24
Subject: Worst Unit per Army
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Servoarm Flailing Magos
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Yes.... EXACTLY like finding a game in Alaska. 40k in the AK is not easy.
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http://www.teun135miniaturewargaming.blogspot.com/ https://www.instagram.com/teun135/
Foxphoenix135: Successful Trades: 21
With: romulus571, hisdudeness, Old Man Ultramarine, JHall, carldooley, Kav122, chriachris, gmpoto, Jhall, Nurglitch, steamdragon, DispatchDave, Gavin Thorne, Shenra, RustyKnight, rodt777, DeathReaper, LittleCizur, fett14622, syypher, Maxstreel |
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![[Post New]](/s/i/i.gif) 2009/04/28 10:49:13
Subject: Worst Unit per Army
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Junior Officer with Laspistol
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For Eldar: Guardians. Hooray, we're like guardsmen with less firepower for twice the points!
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Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right
New to the game and can't win? Read this.
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![[Post New]](/s/i/i.gif) 2009/04/28 12:17:09
Subject: Re:Worst Unit per Army
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Camouflaged Zero
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Inquisitors are not that bad. Codex: Witch Hunters has the Sisters Repentia. Over priced, under-powered close combat unit with terrible rules that, even if by some miracle it actually gets to combat, the entire unit will die before they can swing. Possibly the worst unit in the game. In Codex: Daemonhunters, the Daemonhost is far worse than the Inquisitor (who is a pretty decent investment), with its random rules making it far too unreliable to bother with the enormous price investment.
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Order of the Ebon Chalice, 2,624pts
Officio Assassinorum, 570pts
Hive Fleet Viracocha, 3,673pts
562pts |
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![[Post New]](/s/i/i.gif) 2009/04/28 12:43:17
Subject: Worst Unit per Army
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Committed Chaos Cult Marine
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Possessed are bad, but not on the same order as spawn.
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Check out my blog at:http://ironchaosbrute.blogspot.com.
Vivano crudelis exitus.
Da Boss wrote:No no, Richard Dawkins arresting the Pope is inherently hilarious. It could only be funnier if when it happens, His Holiness exclaims "Rats, it's the Fuzz! Let's cheese it!" and a high speed Popemobile chase ensues. |
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![[Post New]](/s/i/i.gif) 2009/04/28 12:45:47
Subject: Worst Unit per Army
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Junior Officer with Laspistol
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Uriels_Flame wrote:Nice one. Forgot about them. I've heard Possessed also have rules to make them ineffective?
Iron_Chaos_Brute wrote:Possessed are bad, but not on the same order as spawn.
Exactly. Possessed are actually pretty decent at their job: winning close combats, they just aren't the most efficient choice in the codex. Spawn are just horribly bad.
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Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right
New to the game and can't win? Read this.
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![[Post New]](/s/i/i.gif) 2009/04/28 12:52:35
Subject: Re:Worst Unit per Army
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Neophyte Undergoing Surgeries
Batavian Waaagh Outpost
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Terminators in space marine is pretty expensive IMO, 40 pts per dude equals to an attack bike that contains 2 dudes and more weaponry (bolt pistols and a heavy bolter / multi melta) that can go around the map with turbo boost
Termies have only 1 wounds with 2+ save while the atk bikes have 2 wound with a 3+
Against a horde (ork for example) touting 20-30+ shots at 'em, the termies will eventually roll a 1 (after all, it is a 1 in a 6 chance).
Got hit and they're dead. Even though an attack bike gets hit, they still have another wound. The termies ate up an elite slot too. With that kind of point, I'd rather have 2 squad of sternguards
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![[Post New]](/s/i/i.gif) 2009/04/28 12:56:33
Subject: Re:Worst Unit per Army
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Junior Officer with Laspistol
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marvelnube wrote:Terminators in space marine is pretty expensive IMO, 40 pts per dude equals to an attack bike that contains 2 dudes and more weaponry (bolt pistols and a heavy bolter / multi melta) that can go around the map with turbo boost
Termies have only 1 wounds with 2+ save while the atk bikes have 2 wound with a 3+
Against a horde (ork for example) touting 20-30+ shots at 'em, the termies will eventually roll a 1 (after all, it is a 1 in a 6 chance).
Got hit and they're dead. Even though an attack bike gets hit, they still have another wound. The termies ate up an elite slot too. With that kind of point, I'd rather have 2 squad of sternguards
But even standard terminators wreck things in CC that attack bikes would simply have no chance against. Also, anything that's str 8 and AP3 or better will kill the attack bike, whereas a terminator gets a 5+ invulnerable against it. Regular terminators might not be as highly valued as Assault Terminators any more (although I like 'em myself) they're definitely not among the worst units in the SM codex (hello Vanguard!).
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Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right
New to the game and can't win? Read this.
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![[Post New]](/s/i/i.gif) 2009/04/28 14:06:54
Subject: Re:Worst Unit per Army
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Boosting Black Templar Biker
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Eldar: Not the guardians at all. Yes, they are overpriced but hey, they're able to fire a heavy weapon on the move or get two flamers/meltas and a seer with its power. Price for weakest eldar unit imo goes to hawks. Low strength weaponry, no hth capability and absolutely ridiculous pointcosts. Just for that template every turn? nah...
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![[Post New]](/s/i/i.gif) 2009/04/28 15:18:35
Subject: Worst Unit per Army
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Combat Jumping Rasyat
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Lootas, they suck BS2 with d3 shots whatever.
Flash gitz are much better especially upgrade all the way since they have two wounds, work better with boyz because of they're close range weapons and have a reliable number of shots that can upgraded.
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![[Post New]](/s/i/i.gif) 2009/04/28 15:44:07
Subject: Worst Unit per Army
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Leutnant
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willydstyle wrote:For Eldar: Guardians. Hooray, we're like guardsmen with less firepower for twice the points!
Guardians are useful when they have a scatter laser, its funny to shake and stun tanks with a 10man squad that can move and shoot every turn, they are not the best, but i fail to see them as the worst, in my mind the worst unit so far is the Vindicator, 13 front 11 sides and 10 rear, its a one hit wonder, that if its not hugging cover all the time it gets popped like a..well i will leave your mind to make up the rest
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![[Post New]](/s/i/i.gif) 2009/04/28 15:51:00
Subject: Worst Unit per Army
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Wicked Warp Spider
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avantgarde wrote:Lootas, they suck BS2 with d3 shots whatever.
Flash gitz are much better especially upgrade all the way since they have two wounds, work better with boyz because of they're close range weapons and have a reliable number of shots that can upgraded. /sarcasm
Fixed it for you (emphisis mine).
My short list.
1) Vespids
2) Pariah's
3) Tankbustas (bad rules, although they can be avoided)
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"I suppose if we couldn't laugh at things that don't make sence, we couldn't react to a lot of life." - Calvin and Hobbes
DukeRustfield - There's nothing wrong with beer and pretzels. I'm pretty sure they are the most important members of the food group. |
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![[Post New]](/s/i/i.gif) 2009/04/28 15:56:18
Subject: Worst Unit per Army
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Junior Officer with Laspistol
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Garuss Acine wrote:willydstyle wrote:For Eldar: Guardians. Hooray, we're like guardsmen with less firepower for twice the points!
Guardians are useful when they have a scatter laser, its funny to shake and stun tanks with a 10man squad that can move and shoot every turn, they are not the best, but i fail to see them as the worst, in my mind the worst unit so far is the Vindicator, 13 front 11 sides and 10 rear, its a one hit wonder, that if its not hugging cover all the time it gets popped like a..well i will leave your mind to make up the rest
But honestly... a wave serpent with a scatter laser is only a little more than a guardian unit with a scatter laser, can carry a useful unit, has more accurate weaponry, is more durable, is more mobile, etc. etc.
If you're looking for a place in the army to have a scatter laser, a guardian squad isn't it.
And why are you comparing a codex Eldar squad with a codex Space Marines/ CSM tank?
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Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right
New to the game and can't win? Read this.
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![[Post New]](/s/i/i.gif) 2009/04/28 15:57:17
Subject: Re:Worst Unit per Army
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Neophyte Undergoing Surgeries
Batavian Waaagh Outpost
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But even standard terminators wreck things in CC that attack bikes would simply have no chance against. Also, anything that's str 8 and AP3 or better will kill the attack bike, whereas a terminator gets a 5+ invulnerable against it. Regular terminators might not be as highly valued as Assault Terminators any more (although I like 'em myself) they're definitely not among the worst units in the SM codex (hello Vanguard!).
Lol, oh yeah the vanguards too  They didn't came to mind immediately since they still cost less than a normal Termie squad (even with the jump pack option)
The assault termies can opt to equip thunder hammer + storm shield for free, that's why IMO they're worth their cost compared to the normal ones
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![[Post New]](/s/i/i.gif) 2009/04/28 16:08:39
Subject: Worst Unit per Army
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Grumpy Longbeard
New York
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FoxPhoenix135 wrote:Inquisitors. Super weak, but cost 15+ bucks per model due to being metal. They can weigh you down literally hundreds of points in options, with familiars and psypowers and stuff, but they get gakked every time.
Inquisitors are actually one of the best options in the entire Daemonhunters codex for a variety of reasons, though mostly they are taken as allies. And you're going to see them in every single competitive IG list after the new codex is officially released. They'll likely be all over the 'Ard Boyz tournament again this year as well.
For 32 points you can take an Inquisitor with 2 Mystics and suddenly you have some brutal deep strike defense. For 41 points more you can buff him to Ld 10 with henchmen and take a Psychic Hood with the old rules that give it infinite range. You can even throw a Gun Servitor in there with a plasma in there to ruin units dropping near your army.
Anyways, as for bad units:
Space Marines - Thunderfire Cannon
Eldar - Vibro Cannons, Shadow Weavers
Tyrannids - Biovores (not through any fault of the codex, but rather 5th edition)
Daemonhunters - Orbital Strike
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This message was edited 2 times. Last update was at 2009/04/28 16:19:01
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![[Post New]](/s/i/i.gif) 2009/04/28 17:09:13
Subject: Worst Unit per Army
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Lurking Gaunt
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I'd have to say the TFC isn't that bad. If you don't get it smoked early, you can rack up wounds. I pulled 16 wounds, which killed his fist sarge and melta, leaving a missile launcher and some bolters left.
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Give me Grimdark or give me Death!
Needs more Grimdark, A 40k Blog |
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![[Post New]](/s/i/i.gif) 2009/04/28 18:16:16
Subject: Worst Unit per Army
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Water-Caste Negotiator
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There's a lot of stuff in the tau codex showing their age, but if I had to make a top-3 list:
3. Krootox
2. Vespids
1. Aun-'205-freaking-points'-Va. what a flat out baaad unit, seriously.
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...Rule 37. There is no 'overkill.' There is only 'open fire' and 'time to reload.'
-From "The 7 Habits of Highly Successful Pirates" |
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![[Post New]](/s/i/i.gif) 2009/04/28 18:39:38
Subject: Worst Unit per Army
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Sslimey Sslyth
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Some Dark Eldar choices:
Scourges: 25 points for T3, 5+ save jump troops with the option to take a heavy weapon for 20 more points.
Hellions: T3, S3, 5+ save assault troops, with one attack each for 16 points. For another 16 points, you can upgrade one of them to take a power weapon for another 10-20 points. (So, 42-52 points for a single model in the unit to have 2-3 power weapon attacks.)
Mandrakes: T3, S3, 5+ save, no faster move than any other unit type, no special attacks or weapon modes, but cost more than Wyches and compete for the same slot.
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![[Post New]](/s/i/i.gif) 2009/04/28 19:00:13
Subject: Worst Unit per Army
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Sure Space Wolves Land Raider Pilot
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Commander Shadowsun- Overcosted xv8 with dual fusion?!?!
Space Pope - See Ethereal
Kroot Shapers - woo I can overpay for 6+ armor saves on kroot!?!?!
Ethereals - un armored t3 model that forces a moral check on my whole army when it dies
Vespids - 5+ armor save 12" range 22 points a model useless
Sky Ray's - not terrible in their own right but when compared to other heavy support options it is just unuseable
Krootox- lose infiltrate to get an auto cannon that has to stand still to fire
Gun drone squadrons - might as well read free killpoints
I think Tau currently win the crap units debate
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DT:80S++G++MB++I+Pw40k07+D++A++/areWD-R++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2009/04/28 19:17:00
Subject: Worst Unit per Army
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Raging Rat Ogre
Off Exhibit
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avantgarde wrote:Lootas, they suck BS2 with d3 shots whatever.
Flash gitz are much better especially upgrade all the way since they have two wounds, work better with boyz because of they're close range weapons and have a reliable number of shots that can upgraded.
Then you have never played against two units of 15 Lootas. Range 48" covers a large swath of the table, Str 7 can kill nearly everything in the game, and AP4 will kill most non- MEQs. It doesn't matter if they have BS2. The sheer volume of shots they put out makes up for it. Even with 15 shots (which you'll only get 1/3 of the time) the lootas will average 5 hits. That's fairly reliable against armor 12 or less. And 45 shots will wreck most units. Firewarriors, Eldar, Guard, they loose units at a time to that. Small elite units like terminators or crisis suits? They die through the sheer number of wounds that get put on them. One unit of lootas put 3 wounds on a one of my hive tyrants in a single phase. That's a T6 2+ unit. Not to mention, the lootas are T4 models and get placed in cover, if the ork player has any sense.
Flash Gitz get expensive FAST, if you give them multiple upgrades. And why would they be better because of close range? That just means they're closer to being counter attacked.
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![[Post New]](/s/i/i.gif) 2009/04/28 20:13:14
Subject: Worst Unit per Army
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Sinewy Scourge
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Krootox: 48" Rapid fire T3 models that make the kroot lose what they are best at!
Chaos Spawn: Total suckage
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Salamander Marines 65-12-13
Dark Eldar Wych Cult 4-1-0
Dark Eldar Kabal 36-10-4
2010 Indy GT Tournament Record: 11-6-3
Golden Ticket Winner with Dark Eldar
Timmah wrote:Best way to use lysander:
Set in your storage bin, pick up vulkan model, place in list. |
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![[Post New]](/s/i/i.gif) 2009/04/28 20:23:19
Subject: Worst Unit per Army
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Water-Caste Negotiator
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Aftersong wrote:Commander Shadowsun- Overcosted xv8 with dual fusion?!?!
Space Pope - See Ethereal
Kroot Shapers - woo I can overpay for 6+ armor saves on kroot!?!?!
Ethereals - un armored t3 model that forces a moral check on my whole army when it dies
Vespids - 5+ armor save 12" range 22 points a model useless
Sky Ray's - not terrible in their own right but when compared to other heavy support options it is just unuseable
Krootox- lose infiltrate to get an auto cannon that has to stand still to fire
Gun drone squadrons - might as well read free killpoints
I think Tau currently win the crap units debate
Skyrays are ok in mech lists if you want to avoid exposing vulnerable pathfinders out there. Also, vespids are 16 points.
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...Rule 37. There is no 'overkill.' There is only 'open fire' and 'time to reload.'
-From "The 7 Habits of Highly Successful Pirates" |
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![[Post New]](/s/i/i.gif) 2009/04/28 20:29:53
Subject: Worst Unit per Army
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Rogue Daemonhunter fueled by Chaos
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From Eldar
Swooping Hawks: While initially a unit with limited but potent ability, the new damage chart makes a squad that does tons of glancing hits in HtH less good. Add in the lessened ability to hide them and their high cost and you get a unit that is now used solely for gimmicky Yo-yo grenade tactics.
From Space Marines
Venerable Dreadnought: They pay 60pts for +1 WS and BS and the damage re-roll. Not a bad unit, per se, just horribly overcosted when compared to basic dreads and ironclads. Particularly tragic when the abilities to make Venerables better are so readily available (tank hunters, extra attacks, assault and defensive grenades, extra armor gratis, or even "ignores shaken and stunned."). All told, a unit that is simply too bad to be used as anything other than an emotional pick.
Vanguard Vets: wildly under powered and fragile for their cost. Heroic Intervention is neat, but they pay out the nose for assault weapons and are still only T4, 3+ save models. Give them a 5++, a discount on all assault weapons, and a re-roll to scatter (like stormtroopers) and they'd be viable.
From Old IG
Ogryn: Pricey, very fragile against S8, easy to run down, don't do enough damage.
Techpriests: What exactly do these bring to the table?
Priests: that's' a lot of points for a model that doesn't really add much. Halve it's cost, and it's a fun option.
New IG
Ogryn: While now actually good in combat, their cost precludes taking them. They still don't kill much, but they can take a charge better than nearly any unit in the game. Still not worth 40pts a piece.
Priests: Another repeat violator. Got cheaper, but also worse.
Stormtroopers: while I think five man double melta squads will be seen as tank hunters, the squad as a whole is very pricey and not really good at it's intended purpose.
From Demons:
Chaos Furies: Inferior in nearly every way to Fleshhounds.
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![[Post New]](/s/i/i.gif) 2009/04/28 20:38:28
Subject: Worst Unit per Army
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Nimble Pistolier
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the ogryn in the new codex. no1 will take them for 40 pts a peaice even though they have cool stats
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501 Agathonian Grenadiers
Blood Angels strike force
Glory for the first man to die!
the caption says " when there is something scary at the front, put something even scarier at the back." |
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![[Post New]](/s/i/i.gif) 2009/04/28 20:43:17
Subject: Worst Unit per Army
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Rough Rider with Boomstick
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Any unit, any army, armed with a sniper rifle. Eldar snipers excluded.
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![[Post New]](/s/i/i.gif) 2009/04/28 20:43:43
Subject: Worst Unit per Army
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Foolproof Falcon Pilot
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Eldar: Vypers...awesome in 4th, but in 5th they are pretty much a waste for their points.
SM: Vangaurd or LOTD...enough said
Orks: Tough call...for the price, Gits are the worst, but for playability it is hard to beat Tankbustas at being bad.
DA: Everything but the DW and RW..and RW are only good at backing up the DW
Necrons: Pariahs...just plain overcosted, and not being Crons hurts them
IG: Definately the new Ogryns..therei are just so many other better choices to use their Elite slot for.
Chaos: Dreads
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This message was edited 1 time. Last update was at 2009/04/28 20:44:20
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