Switch Theme:

I have to say that the artwork of the plastic miniatures themselves is poor  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Regular Dakkanaut




There's room for a dozen new themes without too much cross over. I would add 1 strong side at a time give a chance to bed in.

1 a pure Mech side

this could be split into two factions the royalists and the workers ( bit like the IG split NATO & RAMBO ) Now the Royalist are new plastic , small in number (low tooling cost) but with some Uber mechwarriors / dreadnoughts & HQ's . Design and artwork = Stunning Chrome and white ?

The workers , Humana Mechanica ( human grease monkey mechanics ) have a wide selection of mechs. They make their living servicing mechs of all the other sides. So they have a huge Mad Max style range to choose from...every mech in the 40k universe ( making use of plastic already in production) ...they are the dent and scratch brigade. Urban matt black or sandrust brown.

you need at least shiny new 1 HQ and 1 Royalist mech/dreadnought as a leader. The rest can be made from the mechanic. you could , if you want have a side of 100% royalist mechs. So there we have it , a new army and a totally new theme for minimum tooling costs. Fluff ? well they live on the outer arms of the galaxy , near a jump gate that allows them to receive incoming shipments of mech warriors for spares or repairs.

If the army is popular , then they can expand the royalists range of chrome n white mechs & fill it out with a few more oily mechanics.
all you need is a box with a dozens mechanics in it and 1 HQ to get you going...any mech warrior in the universe is your for the taking. A modders dream.



That took me all of 5 minutes.

This is a strongly themed army , 100% mech warriors of all descriptions , mechanics armed with pistols & spanners, HQs armed with repair skills and ranged fire skills.
The fluff gives good cause why its a hodge podge army , but the mix n match is solely confined to mech warrior style vehicles. No other units allowed.
Codex allows you to heap weapons on a single mech warrior , explodes if destroyed.



This message was edited 5 times. Last update was at 2011/06/26 01:22:54


 
   
Made in us
Pyromaniac Hellhound Pilot




Karthu'ul, the Heart of the Universe

swuk wrote:There's room for a dozen new themes without too much cross over. I would add 1 strong side at a time give a chance to bed in.

1 a pure Mech side

this could be split into two factions the royalists and the workers ( bit like the IG split NATO & RAMBO ) Now the Royalist are new plastic , small in number (low tooling cost) but with some Uber mechwarriors / dreadnoughts & HQ's . Design and artwork = Stunning Chrome and white ?

The workers , Humana Mechanica ( human grease monkey mechanics ) have a wide selection of mechs. They make their living servicing mechs of all the other sides. So they have a huge Mad Max style range to choose from...every mech in the 40k universe ( making use of plastic already in production) ...they are the dent and scratch brigade. Urban matt black or sandrust brown.

you need at least shiny new 1 HQ and 1 Royalist mech/dreadnought as a leader. The rest can be made from the mechanic. you could , if you want have a side of 100% royalist mechs. So there we have it , a new army and a totally new theme for minimum tooling costs. Fluff ? well they live on the outer arms of the galaxy , near a jump gate that allows them to receive incoming shipments of mech warriors for spares or repairs.

If the army is popular , then they can expand the royalists range of mechs & fill it out with a few more mechanics.
all you need is a box with a dozens mechanics in it and 1 HQ to get you going...any mech warrior in the universe is your for the taking.



That took me all of 5 minutes.







Wow, way to blatantly plagiarize existing material.

There are some who walk until their legs fail them and they fall to the ground. I find that respectable.
Then there are those who drag themselves further. I find that admirable.  
   
Made in us
Ancient Ultramarine Venerable Dreadnought






That is one of the most ridiculously overused themes I've ever heard.

Iron Warriors 442nd Grand Battalion: 10k points  
   
Made in us
Decrepit Dakkanaut






Mesopotamia. The Kingdom Where we Secretly Reign.

What?

None of that even remotely resembles Mechwarrior!

/sarcasm

Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. 
   
Made in us
Deathwing Terminator with Assault Cannon





Gillette Wyoming

Joetaco wrote:imperium doesn't invent new things all the time; similar shapes add cohesion to the army. Different shapes are like different colors; you can't have them all in anything without it looking bad. Idk know anything about fashion, but i know your not supposed to mix patterns (or at least not wear plaid with stripes and spots)
-Joetaco

and off topic again are you telling me a plaid shirt and camouflage pants arent fashionable...well feth


DA 4000 points W/L/D 6e 3/2/0
IG 1500 points W/L/D 6e 0/2/0
And 100% Primed!  
   
Made in gb
Possessed Khorne Marine Covered in Spikes





On a hate rampage.

swuk wrote:There's room for a dozen new themes without too much cross over. I would add 1 strong side at a time give a chance to bed in.

1 a pure Mech side

this could be split into two factions the royalists and the workers ( bit like the IG split NATO & RAMBO ) Now the Royalist are new plastic , small in number (low tooling cost) but with some Uber mechwarriors / dreadnoughts & HQ's . Design and artwork = Stunning Chrome and white ?

The workers , Humana Mechanica ( human grease monkey mechanics ) have a wide selection of mechs. They make their living servicing mechs of all the other sides. So they have a huge Mad Max style range to choose from...every mech in the 40k universe ( making use of plastic already in production) ...they are the dent and scratch brigade. Urban matt black or sandrust brown.

you need at least shiny new 1 HQ and 1 Royalist mech/dreadnought as a leader. The rest can be made from the mechanic. you could , if you want have a side of 100% royalist mechs. So there we have it , a new army and a totally new theme for minimum tooling costs. Fluff ? well they live on the outer arms of the galaxy , near a jump gate that allows them to receive incoming shipments of mech warriors for spares or repairs.

If the army is popular , then they can expand the royalists range of chrome n white mechs & fill it out with a few more oily mechanics.
all you need is a box with a dozens mechanics in it and 1 HQ to get you going...any mech warrior in the universe is your for the taking. A modders dream.



That took me all of 5 minutes.

This is a strongly themed army , 100% mech warriors of all descriptions , mechanics armed with pistols & spanners, HQs armed with repair skills and ranged fire skills.
The fluff gives good cause why its a hodge podge army , but the mix n match is solely confined to mech warrior style vehicles. No other units allowed.
Codex allows you to heap weapons on a single mech warrior , explodes if destroyed.





Did I say ideas? I was meant to say original and good ideas..
And you're ignoring the ENTIRE re-writing of all fluff to introduce these new armies, 12 new struggling factions can't simply appear..

Sternguard never die
 
   
Made in gb
Regular Dakkanaut




ref None of that even remotely resembles Mechwarrior!

Its not meant to. But there nothing stopping GW from creating a pure mechwarrior side as you mentioned is there ?

My Chrome Royalist led Greasy Mad MAx Mechanics Mech warrior army is very different form Anything in the game at the moment. It is also poles apart from an Iconic Mechwarrior side




GW could introduce both if it so wished. This would adds two strongly themed armies to the mix. They would play very differently. There heavy armour making them realy tough to take down as they foot slog relentlessly across the board. Fire power maybe nothing special , staying power the best mechanical units in the game.






Its a good idea , and could be made to work with little difficulty. It would widen the appeal to players who want something different from humans, spindly legged aliens or alien claw rush.
There is a lot of scope with the term " mech warrior " tin box on 2 legs , maybe 4 the world is your oyster design wise.

This message was edited 4 times. Last update was at 2011/06/26 01:37:42


 
   
Made in us
Ancient Ultramarine Venerable Dreadnought






No. It couldn't work. As it has already been stated, a race like this has never been mentioned in the fluff and you can't just rewrite the fluff on a whim to include an overdone cliche of an army.

Iron Warriors 442nd Grand Battalion: 10k points  
   
Made in us
Pyromaniac Hellhound Pilot




Karthu'ul, the Heart of the Universe

Oh man, this is hilarious. He argues for original thinking on GW's part, puts forth an unoriginal idea, and then starts advocating for different game mechanics for his unoriginal army to justify it.

coolyo294 wrote:No. It couldn't work. As it has already been stated, a race like this has never been mentioned in the fluff and you can't just rewrite the fluff on a whim to include an overdone cliche of an army.


Yeah, they can. With no effort.

This message was edited 2 times. Last update was at 2011/06/26 01:40:00


There are some who walk until their legs fail them and they fall to the ground. I find that respectable.
Then there are those who drag themselves further. I find that admirable.  
   
Made in us
Decrepit Dakkanaut






Mesopotamia. The Kingdom Where we Secretly Reign.

swuk wrote:ref None of that even remotely resembles Mechwarrior!


Hmmm...

Pissed off mercenaries that drive Mechs with brown paint from the outer fringes of the galaxy don't sound like Clan Warriors?

Pass that bong over here.

Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. 
   
Made in us
Deathwing Terminator with Assault Cannon





Gillette Wyoming

The only races that could *possibly* do the mech idea are the Tau and Necrons(necrons find a new race to turn into robots)


DA 4000 points W/L/D 6e 3/2/0
IG 1500 points W/L/D 6e 0/2/0
And 100% Primed!  
   
Made in gb
Regular Dakkanaut




As i said , its an outer world colony. It does not play any large role in the big scheme of things. The back log of fluff is unchanged.
The galaxy is a big place , there are lots of shadowy corners that little is spoken off. The mech service station and research lab is located on the fringes.



The madmax mech army is just recycled war damaged kit

The Iconic Mech army is stuff the royalist have been researching and developing. It is not used by other races ...as yet.



its easy enough to implement , a bit of creativity goes along way.






This message was edited 4 times. Last update was at 2011/06/26 01:55:45


 
   
Made in gb
Possessed Khorne Marine Covered in Spikes





On a hate rampage.

AAAARGH.

You're saying that an entire race has just been hiding in a corner, chilling, undiscovered by several massive, expanding and curious empires for thousands of years, and have remained undiscovered 100% for all that time and have suddenly gone
"Hey, we're a tiny weak race-lets take on the galaxy!"
It is not at all easy to implement.
And the Imperium have already got a record of the entire galaxy, if you will turn your attention to the Space Marine codex.

What'd I say-There WILL be grumbling, ideas AREN'T this easy, fluff will NOT allow it..

Sternguard never die
 
   
Made in us
Decrepit Dakkanaut






Mesopotamia. The Kingdom Where we Secretly Reign.

No, they haven't remained undiscovered because they work as handymen for others.

Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. 
   
Made in gb
Possessed Khorne Marine Covered in Spikes





On a hate rampage.

Monster Rain wrote:No, they haven't remained undiscovered because they work as handymen for others.


I didn't even read that bit 'till now.

You sir, are flawed. Get it straight, or GTFO.

Sternguard never die
 
   
Made in us
Pyromaniac Hellhound Pilot




Karthu'ul, the Heart of the Universe

DrownedRat117 wrote:AAAARGH.

You're saying that an entire race has just been hiding in a corner, chilling, undiscovered by several massive, expanding and curious empires for thousands of years, and have remained undiscovered 100% for all that time and have suddenly gone
"Hey, we're a tiny weak race-lets take on the galaxy!"
It is not at all easy to implement.
And the Imperium have already got a record of the entire galaxy, if you will turn your attention to the Space Marine codex.

What'd I say-There WILL be grumbling, ideas AREN'T this easy, fluff will NOT allow it..


Tau?

There are some who walk until their legs fail them and they fall to the ground. I find that respectable.
Then there are those who drag themselves further. I find that admirable.  
   
Made in gb
Possessed Khorne Marine Covered in Spikes





On a hate rampage.

Nerivant wrote:
DrownedRat117 wrote:AAAARGH.

You're saying that an entire race has just been hiding in a corner, chilling, undiscovered by several massive, expanding and curious empires for thousands of years, and have remained undiscovered 100% for all that time and have suddenly gone
"Hey, we're a tiny weak race-lets take on the galaxy!"
It is not at all easy to implement.
And the Imperium have already got a record of the entire galaxy, if you will turn your attention to the Space Marine codex.

What'd I say-There WILL be grumbling, ideas AREN'T this easy, fluff will NOT allow it..


Tau?


They didn't really take anyone on, and that wasn't a sudden decision to emerge, that was a freak of nature and time and space and doctor who shiz.

Sternguard never die
 
   
Made in us
Pyromaniac Hellhound Pilot




Karthu'ul, the Heart of the Universe

DrownedRat117 wrote:
Nerivant wrote:
DrownedRat117 wrote:AAAARGH.

You're saying that an entire race has just been hiding in a corner, chilling, undiscovered by several massive, expanding and curious empires for thousands of years, and have remained undiscovered 100% for all that time and have suddenly gone
"Hey, we're a tiny weak race-lets take on the galaxy!"
It is not at all easy to implement.
And the Imperium have already got a record of the entire galaxy, if you will turn your attention to the Space Marine codex.

What'd I say-There WILL be grumbling, ideas AREN'T this easy, fluff will NOT allow it..


Tau?


They didn't really take anyone on, and that wasn't a sudden decision to emerge, that was a freak of nature and time and space and doctor who shiz.


Just saying... "Tiny empires in your galactic backyard? It's more likely than you think."

There are some who walk until their legs fail them and they fall to the ground. I find that respectable.
Then there are those who drag themselves further. I find that admirable.  
   
Made in gb
Regular Dakkanaut




Monster Rain wrote:No, they haven't remained undiscovered because they work as handymen for others.


Exactly

these guys are cheap labor , they buy , sell & trade scrap parts to all sides " Everywhere there's a battle there's business " is their moto
Its only one system . But they have enough kit to field an army on the odd occasion. They bend with the wind , one day they may get a call to fight on behalf of the Space marines , another time it could be for the enemies of the Space Marines.

They dont see a lot of action at first ( what newly introduced army does ? ) but given time , the mechanics come scrap dealers are starting to make a name for themselves.




   
Made in nz
Pulsating Possessed Chaos Marine





In The depths of a Tomb World, placing demo charges.

Monster Rain wrote:
SilverMK2 wrote:
Monster Rain wrote:
SilverMK2 wrote:
LoneLictor wrote:The person who made this thread has a true poet's soul. He's also insane.


Not insanity
Simply inspired rhetoric
Just hilarious


Can't read wall of text
Eyes glaze over from nonsense
Double-spaced, but why?


Written double-spaced
Gives emphasis to meaning
Nonsense compounded


My eyes are bleeding
From this thread's inanity
yet still I read on.


I like haiku
but sometimes they don't make sense
Refrigerator

]
 
   
Made in us
Ancient Ultramarine Venerable Dreadnought






SM wouldn't fight with a bunch of non-Imperial humans. They would most likely destroy them.

Iron Warriors 442nd Grand Battalion: 10k points  
   
Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

Except you have a problem.
Out of all the races i can think of... 3 maybe 4 races that would use them.
Tau, possibly Eldar, Dark Eldar, and possibly Ordo Xenos Inq.
All the other races would want to destroy them or enslave them and even those races that would use them may want to kill them soon after.

Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. 
   
Made in gb
Possessed Khorne Marine Covered in Spikes





On a hate rampage.

swuk wrote:
Monster Rain wrote:No, they haven't remained undiscovered because they work as handymen for others.



What?!?
You say they're known, then unknown, then know again?

And one planet on the edge of the galaxy wouldn't get a good.. lets say trade.

One system would be obliterated by the imperium instantly. And no, they wouldn't team up, have fun and be BFF's..

Just stop. Can't you see.. just.. stop.

Sternguard never die
 
   
Made in gb
Regular Dakkanaut




A mercenary army will fight anyone anywhere...if the price is right.


Using the story technique i have used here , it is possible to beef up the army choices without having to rewrite vast tracts of fluff.
Their codex strength and the $ retail cost can be used to make them popular for beginners or a niche choice for experts or anywhere in between.

For die hard traditionalist not wanting to see their armies over run by the latest kids on the block , these lesser , but fun to play armies can be tweaked to be slightly uncompetitive in tournament play. A dozen so lesser races can be introduced to 40k. Wider appeal , more players , more venues etc etc Table topgaming always struggles vs a cup of coffee and a mouse. MAybe another gaming system will come out on top, who knows . Nothing stays the same for ever that much is sure. I think 40k is beginning to show its age.







This message was edited 1 time. Last update was at 2011/06/26 02:19:25


 
   
Made in us
Ancient Ultramarine Venerable Dreadnought






Most races in 40k don't use mercenaries.

Iron Warriors 442nd Grand Battalion: 10k points  
   
Made in gb
Possessed Khorne Marine Covered in Spikes





On a hate rampage.

swuk wrote:A mercenary army will fight anyone anywhere...if the price is right.


Using the story technique i have used hear , it is possible to beef up the army choices without having to rewrite vast tracts of fluff. Their codex strength and the $ retail cost can be used to make them popular for beginners or a niche choice for experts or anywhere in between.


It's no longer a case of who they will fight for, it's a case of some part of the Emperors countless armies going "Hey, they don't show soulless devotion to our master, kill them with either tanks, virus bombs fire or general anger!" They dont do mercenaries, because they don't need mercenaries. These guys entire faction would be destroyed after one loss, if they are this minimal. Face it, the idea sucks.

Sternguard never die
 
   
Made in us
Deathwing Terminator with Assault Cannon





Gillette Wyoming

Is OP seriously trying to make Jokaero a faction?


DA 4000 points W/L/D 6e 3/2/0
IG 1500 points W/L/D 6e 0/2/0
And 100% Primed!  
   
Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

swuk wrote:A mercenary army will fight anyone anywhere...if the price is right.


Using the story technique i have used here , it is possible to beef up the army choices without having to rewrite vast tracts of fluff.
Their codex strength and the $ retail cost can be used to make them popular for beginners or a niche choice for experts or anywhere in between.

For die hard traditionalist not wanting to see their armies over run by the latest kids on the block , these lesser , but fun to play armies can be tweaked to be slightly uncompetitive in tournament play. A dozen so lesser races can be introduced to 40k. Wider appeal , more players , more venues etc etc Table topgaming always struggles vs a cup of coffee and a mouse. MAybe another gaming system will come out on top, who knows . Nothing stays the same for ever that much is sure. I think 40k is beginning to show its age.

Your story technigue fails in 40k.
It doesn't matter how willing they are to fight. Unless they serve only the god-emperor of man kind humanity will attack them and unless they serve only chaos, chaos will attack them etc etc.

Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. 
   
Made in gb
Regular Dakkanaut






For die hard traditionalist not wanting to see their armies over run by the latest kids on the block , these lesser , but fun to play armies can be tweaked to be slightly uncompetitive in tournament play. A dozen or so lesser races can be introduced to 40k. Wider appeal , more players , more venues etc etc Table topgaming always struggles vs a cup of coffee and a mouse. MAybe another gaming system will come out on top, who knows . Nothing stays the same for ever that much is sure. I think 40k is beginning to show its age.

The smack down you speak of can take place on tournament days :-D

While the might races battle it our for supremacy , the smaller ones on the fringes sometimes get in the way.



This message was edited 2 times. Last update was at 2011/06/26 02:28:01


 
   
Made in us
Ancient Ultramarine Venerable Dreadnought






Why did you just repeat what you just said?

Iron Warriors 442nd Grand Battalion: 10k points  
   
 
Forum Index » 40K General Discussion
Go to: