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Made in at
Not as Good as a Minion





Austria

the one was for the preview on 13th wich is the new Launch Box, the other for the 9th Edition release

and yes one could be closed by now

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in gb
Longtime Dakkanaut





Although all that annoying rules talk isn’t in this one really, just the other.
(I mean the talking about things we don’t even know yet and pages and pages of argument).
This is mostly just model talk.

You know, I’d love to have two separate thread if we could just talk models in one and rules in another..
   
Made in nl
Inquisitorial Keeper of the Xenobanks






your mind

 Ghaz wrote:
 Lord Damocles wrote:
It's not a Warscythe, it's a hyperphase glaive...

Seeing that Necrons already have hyperphase weapons (e.g., hyperphase swords)...

 Lord Damocles wrote:
It's not a Gauss Blaster, it's a Relic Gauss blaster...

Seeing that Space Marines have relic weapons...

 Lord Damocles wrote:
It's not a Tomb Spyder, it's a Canoptek Reanimator...

Seeing that 'Canoptek' is a term for Necron constructs (e.g., the aforementioned Tom Spyder) and it's not a Tomb Spyder...

 Lord Damocles wrote:
It's not a Cryptek, it's a Plasmancer...

Seeing as it's a Harbinger of Destruction, a class of Cryptek found in the fifth edition codex that was also called a Plasmancer...

GW still hasn’t made the existing stuff work as a game, and instead of doing what is already established better, GW adds power creepy weapons to motivate the purchase of new models and replacement of old.

So we have hashtag new forty k. Why not just 40K done well? New is not necessarily better. It is just new.

Now, if the rest of the game was working with existing weapons and units then sure, options are great. But as this turns out, plus the ridiculous weenie buggy, yikes. My money was theirs to lose on this release. With heavy cover being so important and so... poorly executed... sad. They lost it.

I will look for a web resource for the rules and wait for fixes and maybe 10th...

Automatically Appended Next Post:
Danny76 wrote:
Although all that annoying rules talk isn’t in this one really, just the other.
(I mean the talking about things we don’t even know yet and pages and pages of argument).
This is mostly just model talk.

You know, I’d love to have two separate thread if we could just talk models in one and rules in another..


One will be lampooning the new buggy, the other will deplore when said buggy’s rules are released.


Automatically Appended Next Post:
 Togusa wrote:
Spoiler:
 MajorWesJanson wrote:
Voss wrote:
We're talking about marines here- no help is needed 'filling out' the force org. The most limited force org squad is troops... with a staggering 5 options currently (probably soon to be 6 with the assault primaris). FA is going from 8 choices to at least 10 with this release, plenty of which are already dirt cheap.


Best case scenario, Intecessors will get a new assault kit, but they will just add the option to swap the bolt rifle for a chainsword (for free) and any new pistol options to the intercessor datasheet. Unless they have jump packs, it's literally several words difference.


according to a friend who knows a guy (or claims to) they're a totally separate unit for the elite slot. He said they also come standard with 2A (3Sgt) and have a movement stat of 8" with some special rules, including some kind of forward deployment ability. Take with vat of salt, but there you go.
Spoiler:


Automatically Appended Next Post:
 xeen wrote:
The necron stuff looks dope. I don’t even play them but might have to start


Yeah, I was going to split the box, but after seeing everything I'm just going to keep both haves. Everything looks too cool for me to want to let any of it go!



Man, eight inch moves on a smaller table? Zero turn tabling will become a thing...


Automatically Appended Next Post:
Danny76 wrote:
The clearance on the bikes just behind that front wheel..

Primaries marines on bikes get a lot of lower back pain...


Automatically Appended Next Post:
 Overread wrote:
Space marines get a go-kart - sorry ork war buggy

Also a Primaris SM, eldar style weapon platform


And its confirmed that the big hover with a huge gun is a necron heavy destroyer! We also got a spin aorund of the other version of the long legged necron walker.


Yes Biff the numarine had a fortunate childhood. Some people get all the cool toys.

It is almost as if there is nothing that stormcaste... err numarines don’t do better than everyone else. Out skimming the eldar was a problem and out hover tanking the tau were problems before... I guess we see where this is going now.




Automatically Appended Next Post:
ListenToMeWarriors wrote:
The two additional Primaris units are giving me strong Easy To Build vibes. The new Necrons and Marines are overall great stuff...but that ATV is atrocious.


Yes... models look great but for the vehicles.

This message was edited 8 times. Last update was at 2020/06/14 22:47:12


   
Made in us
Powerful Ushbati





United States

BrianDavion wrote:
their being elites seems a bit odd to me as it'd mean a starter box with no troops.


I agree. I think Marine elites are pretty full right now of data sheets anyways!

   
Made in ca
Commander of the Mysterious 2nd Legion





 Togusa wrote:
BrianDavion wrote:
their being elites seems a bit odd to me as it'd mean a starter box with no troops.


I agree. I think Marine elites are pretty full right now of data sheets anyways!



also assault intercessors being elites would pretty much step on reivers toes. well an assault TROOP would actually fill a unfilled, and often asked for, niche.

This message was edited 1 time. Last update was at 2020/06/15 09:15:10


Opinions are not facts please don't confuse the two 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




BrianDavion wrote:
 Togusa wrote:
BrianDavion wrote:
their being elites seems a bit odd to me as it'd mean a starter box with no troops.


I agree. I think Marine elites are pretty full right now of data sheets anyways!



also assault intercessors being elites would pretty much step on reivers toes. well an assault TROOP would actually fill a unfilled, and often asked for, niche.


Their existence all but makes reivers redundant though does it not?

This message was edited 1 time. Last update was at 2020/06/15 09:26:46


 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Dudeface wrote:
BrianDavion wrote:
 Togusa wrote:
BrianDavion wrote:
their being elites seems a bit odd to me as it'd mean a starter box with no troops.


I agree. I think Marine elites are pretty full right now of data sheets anyways!



also assault intercessors being elites would pretty much step on reivers toes. well an assault TROOP would actually fill a unfilled, and often asked for, niche.


Their existence all but makes reivers redundant though does it not?


We can’t really blame other units for reiver’s faults. They are a bad unit. They have one gimmick (Ld debuff) that nothing else in the list has any synergy with, crappy gear options, limited mobility/deployment options that they need to pay extra for, and no real combat potential. If we held everything down to their level, we’d be playing Codex: Overpriced wet noodle. And if you are worried about them being overshadowed, the time to bring that up was when the rest of the phobos line came out and stole did that.

Hopefully 9th will be kind to them, but please don’t hold back the rest of the army because you might hurt the reivers feelings. They are a bad unit and should feel bad.

   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Dudeface wrote:
BrianDavion wrote:
 Togusa wrote:
BrianDavion wrote:
their being elites seems a bit odd to me as it'd mean a starter box with no troops.


I agree. I think Marine elites are pretty full right now of data sheets anyways!



also assault intercessors being elites would pretty much step on reivers toes. well an assault TROOP would actually fill a unfilled, and often asked for, niche.


Their existence all but makes reivers redundant though does it not?

What's one more redundant option for loyalists? They have so many options in every FOC slot at this point something will be made at least somewhat irrelevant by any new addition.
   
Made in fr
Been Around the Block





The shield on the captain is rumored to give +1 armor save.
   
 
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