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Made in us
Deadly Dire Avenger




Portland, OR

Post your hard learned lessons here, share your years of experience from folly and lessons of trial and error.

For example...
General
Try not to fall back when you are near the edge of the board, especially when given a choice (SM: Combat Tactics)
Never deep strike into table corners.

Eldar
I learned that it is a bad idea to field Wraithguard as a troops choice... and wraithguard at all against a chaos demon army, especially if they have flamers of tzeentch.
I also learned that you get more bang for your buck from war walkers than vypers.
Harlequins are great in close combat on the assault, but fail afterwards... assuming you can even get them into close combat.
Farseer > Autarch power....... Farseer < Autarch points
Guardian jetbikes are fast and can shoot ok, but are likely to fail miserably in close combat and other leadership situations.

   
Made in us
Enginseer with a Wrench





Salt Lake City, UT

The biggest lesson I've learned is:
Make your opponent roll enough dice, and he WILL fail.

Unfortunately, it's usually me on the receiving end.

This message was edited 1 time. Last update was at 2009/05/14 17:10:37


 
   
Made in us
Missionary On A Mission




The Eye of Terror

You can't fire heavy weapons after moving.

I knew this, but sometimes you need to be TAUGHT somethign you know, know what I mean?
I learned this after dropping my shooty inquisitor off next to a squad of guardsmen. None of them survived to fire their heavy weapons.

 
   
Made in us
Dakka Veteran






It only counts in large amounts.

If one is good then two is better.

Boys before toys.


   
Made in us
Regular Dakkanaut





artyboy wrote:Boys before toys

The best lesson, right here.
   
Made in gb
Regular Dakkanaut




Wales,UK

If you are using a mech/tank heavy army shoot the targets which can hurt tanks first rather than just random squads >_>.
   
Made in gb
Krazy Grot Kutta Driva





England.

Never rely compleatly on one squad to either win a combat or kill that last unit.
Never roll one dice when you can roll many.
You can never have to many bodies
Always be prepared to go with the scenario rather than the rules.
And most importantly have fun
   
Made in us
Trigger-Happy Baal Predator Pilot






It is not always a bad thing to move things backwards.

2000 points
http://www.dakkadakka.com/dakkaforum/posts/downloadAttach/19113.page
500 points
1500 points "You don’t want to play Blood Angels to be different you play them because you finally realized that they go crazy and drink blood yet haven’t been killed off by the Inquisition. Proving that they are just bada**”  
   
Made in ca
Graham McNeil





North of you!

Never EVER buy carapace armour for your imperial guardsmen as a doctrine (under old rules).

Oh and fire dragons are not good, especially against my amazing 3x leman russ squadron of doom (new codex)


DC:90-S+++G+MB-I+Pw40k02#++D+A+++/aWD-R++T(T)DM+

I refute you're reality and substitute my own!

"He who laughs last, thinks the fastest"  
   
Made in us
Trigger-Happy Baal Predator Pilot






WHAT!? You don't think fire dragons are good? Really? I can see a single squad of them losing out to a squad of russ's but seriously if played right they can be down right nasty.

2000 points
http://www.dakkadakka.com/dakkaforum/posts/downloadAttach/19113.page
500 points
1500 points "You don’t want to play Blood Angels to be different you play them because you finally realized that they go crazy and drink blood yet haven’t been killed off by the Inquisition. Proving that they are just bada**”  
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

You can't fight a Land Raider rush with Plasma Cannons... that was a painful game...

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Boosting Space Marine Biker





It is just a game.

(right?)

There is a place beneath those ancient ruins in the moor…

 
   
Made in us
[MOD]
Madrak Ironhide







When you're absolutely certain you're going to roll that 6, boost just to make sure.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Fixture of Dakka



Chicago, Illinois

Don't put your eggs in one basket; that 500 point Vanguard unit may look on paper to be the most badass unit in the entire game then do nothing as it is pinned into oblivion.

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in au
Killer Klaivex






Forever alone

Make something good re-rollable whenever possible. To-wound, to-hit, it doesn't matter. It all works.

Lucius sucks. I cannot reiterate this enough.

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
Made in ca
Storm Trooper with Maglight





Toronto, Ontario, Canada

The Tau need to keep moving.

fire warriors rapid firing does alot of damage. But its a huge gamble.

always make DAMN sure you JSJ out of assault range.

Gun drones are awesome.

~2100 pts
~2400 pts (Paladins, not imperial fist or gryphons!)
~2000 pts
DT:80S+GM+B--I+Pw40k09#--D++A++/areWD-R++T(T)DM+
 
   
Made in mx
Water-Caste Negotiator





Waaagh! is your friend!

Waaagh! 
   
Made in gb
Mutilatin' Mad Dok






Cherry Hill, NJ

Quantity may have a quality all of its own, but when the quality of units you have a quantity of is significantly lower than what you are facing, be prepared to watch 100 boyz get eaten by a single squad of striking scorpions lead by eldrad.

In an army, you need variety if you are going to take on all comers.



 
   
Made in us
Junior Officer with Laspistol






The eye of terror.

Orks are like playing on easy mode.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

New to the game and can't win? Read this.

 
   
Made in us
Committed Chaos Cult Marine






If you need to get into assault, LRs are the only guarenteed way to get there.

Check out my blog at:http://ironchaosbrute.blogspot.com.

Vivano crudelis exitus.

Da Boss wrote:No no, Richard Dawkins arresting the Pope is inherently hilarious. It could only be funnier if when it happens, His Holiness exclaims "Rats, it's the Fuzz! Let's cheese it!" and a high speed Popemobile chase ensues.
 
   
Made in au
Skink Chief with Poisoned Javelins





Don't give your SM Captain two storm shields.

One means the Mechanicum truly loses their gak, and the other means the Eldar realize that Vaul is really a toaster and experience religion fail.
Techmarine Mario and Brother Adept Luigi to the rescue !
I think it is a small fraction of Jesus worshiping Christians who have psychic powers.
Join the Church of the Children of Turtle Pie
<-- Second in Command of the Turtle Pie Guard --> 
   
Made in us
Speedy Swiftclaw Biker




Edinboro, PA

Never underestimate anything, even the most humble guardsman or guardian. They can always roll 6s.

Space Wolf Rhinos suck. (Only thing aside from ven dreads we don't have that says *See Codex: Space Marines* instead of their own entry, they cost 50 points and you even have to buy the pintle stormbolter and smoke launchers)

If you have to use two hands to roll all the dice when you assault, something is going to die.

Losing may suck, but being a poor sport about it sucks worse. Play like a gentlemen or gentlewoman, and you'll always have an opponent for a fun game.

This message was edited 1 time. Last update was at 2009/05/15 14:59:30


"...and so nothing can end or die that has once had a place in Time." --Susan Cooper, Silver on the Tree

---Begin Dakka Co...wait, what's that? WAAAAAGH! *chop* Ey, boyz, dere's somefink on dis screen!
DR:80S++G+MB+I+Pw40k08+D++A++/fWD-R++T(T)DM+
Oy! Gerrof dat! *smash* End Dakk..a...fzk---

Rolf Silverfang's Great Company
Kharn the Betrayer and his Delightful Companions
Warhost of the Summer Sidhe 
   
Made in us
Deadly Dire Avenger




Portland, OR

Winning may feel great, but try not to rub it in and taunt your opponent.
   
Made in us
Drone without a Controller




Louisiana, United States

Tau Fire Warriors will always find a way to die horribly and en masse when you need them to stay alive.

Assault Marines will always bring the pain to any Tau or Imperial Guard infantry.

S10 weapons hate me (I always roll 1s for AP)

Use your opponents underestimation of flashlights to your advantage (you're gonna fail 30 something saves, pal)
   
Made in us
Sinewy Scourge





Bothell, WA

Mc's can really hurt vehicles in squads.

Salamander Marines 65-12-13
Dark Eldar Wych Cult 4-1-0
Dark Eldar Kabal 36-10-4
2010 Indy GT Tournament Record: 11-6-3
Golden Ticket Winner with Dark Eldar
Timmah wrote:Best way to use lysander:
Set in your storage bin, pick up vulkan model, place in list.
 
   
Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

The game has objectives to win and killing your enemy is the most important one only 1/3 of the time.

Many models can stop you from losing, but only troops let you win any game.

"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in us
Regular Dakkanaut






virginia

running and hiding in game of kill points isnt a good idea if your partner runs forward

using 3 squads of plague marienes in a 1000 point game isnt a very smart idea caqnt do much dmg

always make a chaos lord at least have a power weopon if low on points more if your not low on points

its better to spend points on upgrading your hq then buying a rhino and personal icons


i play bro plays
1100points
2500points
bros :1200 points 
   
Made in us
Storming Storm Guardian




Bellingham, WA

Don't worry about whether the unit is good or not; or whether it's going to "get it's points back". Rather focus on what it adds to your strategy and how it fits into the tactics your plan employs.

This message was edited 1 time. Last update was at 2009/05/17 00:09:09


 
   
Made in gb
Furious Fire Dragon





Eldar: The problem with Dire Avengers + farseer in a Wave Serpent is that whilst you can cast guide on the Avengers, casting Doom on the target Squad is pretty difficult as the Wave Serpent has no damn fire points. Consider replacing Doom with Storm.

Reapers are deceptively powerful, most opponents leave them unopposed for far to long

P.M. me for rational Eldar Advice, both on list construction or Tactics.

Also feel free to query me about rules from the Eldar and Space Marine codices, as well as the General Rule book.

Mech Eldar army of the Craftworld Din Cassian currently at 17-6-7.

The Cat in my Avatar is my Cat. He's called Taz and he's just over ten months old. 
   
Made in us
Storming Storm Guardian




Bellingham, WA

Doom does not require line of sight, you can cast it from inside a dedicated transport.

 
   
 
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