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![[Post New]](/s/i/i.gif) 2009/06/01 04:51:41
Subject: 1500 Point Chaos Space Marines List
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Missionary On A Mission
The Eye of Terror
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125 Chaos Sorcerer Mark of Slaanesh Lash of Submission 300 9 Noise Marines 8 Sonic Blasters 1 Blastmaster Chaos Rhino, Pintle Bolter 2x 260 10 Chaos Space Marines Aspiring Champion, Power Fist Icon of Slaanesh Meltagun, Flamer Chaos Rhino 2x 180 6 Raptors Aspiring Champion, Lightning Claws Icon of Slaanesh 2 Meltaguns 155 Vindicator Daemonic Posession Pintle Mounted Combi-Flamer Basically the Sorc loads up with the Noise Marines and charges forward Turn 1 to get into slaughtering range The CSM squads are my Do-All units, They can Kills Tanks, ID T4 ICs, Kill Hordes, and deal with most things in CC. The Raptors purpose is pretty obvious. The Havocs hang back in my deployment, preferrably in cover, and kill transports/enemy heavy weapons. 1500 points even. Whaddya think?
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This message was edited 4 times. Last update was at 2009/06/02 07:28:27
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![[Post New]](/s/i/i.gif) 2009/06/01 08:15:39
Subject: 1500 Point Chaos Space Marines List
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Ladies Love the Vibro-Cannon Operator
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Looks quite good.
However, the role of the Sorcerer is pretty unclear.
If he joins the NM, the use of lash and shooting by the NM squad is handled simultaneously.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2009/06/01 10:06:32
Subject: 1500 Point Chaos Space Marines List
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Missionary On A Mission
The Eye of Terror
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In certain situations I may end up just breaking him off, if I need to lash something else, or bunch them together for the blastmaster, otherwise I can keep him in the squad to protect him and just lash the unit im shooting at further away from me, in that case the shooting handled at the same time is advantageous, because if they're at max range I can shoot him and lash him at the same time, and lash him farther than 24" away, so he has trouble shooting back, I could also lash him into DT, or in range of another unit I want to shoot at them.
But yeah, he will break off and join up depending on what I need him to lash, I wish I could make him more surviveable, because the main problem I see with that strategy is him getting shot to pieces the second he breaks off.
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![[Post New]](/s/i/i.gif) 2009/06/01 10:22:05
Subject: 1500 Point Chaos Space Marines List
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Veteran Wolf Guard Squad Leader
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Question: Why did you bother with the IoS on your havocs if they are not moving thats just wasted points?
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![[Post New]](/s/i/i.gif) 2009/06/01 10:59:59
Subject: 1500 Point Chaos Space Marines List
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Missionary On A Mission
The Eye of Terror
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My chapter is dedicated to slaanesh, I felt morally obligated. I could probably remove it, but I couldn't really get anything for those 20 points that would make much of a difference at all, so I'm just content with letting them strike first against most things.
Also: Welcome to Dakka! Enjoy your stay.
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![[Post New]](/s/i/i.gif) 2009/06/01 19:24:58
Subject: Re:1500 Point Chaos Space Marines List
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Fixture of Dakka
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Neato list. I like how it focuses on one god. go fluffy!
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![[Post New]](/s/i/i.gif) 2009/06/01 20:06:31
Subject: 1500 Point Chaos Space Marines List
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Ladies Love the Vibro-Cannon Operator
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But keep it mind, regular CSM are generally not worth it.
Cult Marines are much better.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2009/06/01 20:27:11
Subject: 1500 Point Chaos Space Marines List
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Fixture of Dakka
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wuestenfux wrote:But keep it mind, regular CSM are generally not worth it.
Cult Marines are much better. 
Except they're more expensive and give you fewer bodies, which certainly isn't worth it. I would advise you along with many others not to listen to this advice. It's kind of like the argument for/against Eldar Guardians; some like them, others don't. Regardless, a balance of the two is perfectly acceptable.
The Havocs aren't worth it, but you probably knew that already. 2 Oblitz will go a lot further. Consolidate your special weapons in your CSM squads, one with 2x Melta, one with 2x Flamer (at least I prefer that). The Sorc is fine joined with a squad. If you insist on Havocs, go IoCG because it doesn't harm your fluff in the slightest and will be more useful. Beyond that, put your Raptors in one squad. 2 of 6 will both die quickly and give up KP too easily.
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![[Post New]](/s/i/i.gif) 2009/06/01 20:36:19
Subject: Re:1500 Point Chaos Space Marines List
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Elite Tyranid Warrior
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While I agree with Cannerus on several points, I think that you will find that the Raptors with IoS are a perfectly acceptable choice, with one exception - The powerfist is a waste of points. The whole point of IoS is the extra initiative, and hitting first with a power weapon is a pretty good tactic. Your Raptors should be fast enough to avoid getting bogged down by anything they lack the strength to eliminate. It is fine to keep that fist in there, but then give them the IoCG, as suggested, because it is a little pointless to give a Slaanesh Raptor a PF.
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![[Post New]](/s/i/i.gif) 2009/06/01 20:55:35
Subject: 1500 Point Chaos Space Marines List
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Ladies Love the Vibro-Cannon Operator
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Come on, Raptors. They are mediocre in cc just like Assault Marines.
Moreover, one battle-cannon shell and they might be gone.
I used them in several RTTs and was never impressed by what they were able to achieve.
By the way, I won all those games.
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This message was edited 2 times. Last update was at 2009/06/01 20:58:26
Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2009/06/01 21:09:36
Subject: Re:1500 Point Chaos Space Marines List
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Fixture of Dakka
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fatal_GRACE wrote:While I agree with Cannerus on several points, I think that you will find that the Raptors with IoS are a perfectly acceptable choice, with one exception - The powerfist is a waste of points. The whole point of IoS is the extra initiative, and hitting first with a power weapon is a pretty good tactic. Your Raptors should be fast enough to avoid getting bogged down by anything they lack the strength to eliminate. It is fine to keep that fist in there, but then give them the IoCG, as suggested, because it is a little pointless to give a Slaanesh Raptor a PF.
My argument in favor of the P-Fist is that it will wound more and allows you to actually deal with vehicles, not to mention the possibility of popping ICs. The straight Power Weapon, in my experience, rarely does something useful, and limits you to only being able to combat infantry up close. To each his own, however.
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Worship me. |
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![[Post New]](/s/i/i.gif) 2009/06/01 21:30:30
Subject: Re:1500 Point Chaos Space Marines List
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Missionary On A Mission
The Eye of Terror
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fatal_GRACE wrote:While I agree with Cannerus on several points, I think that you will find that the Raptors with IoS are a perfectly acceptable choice, with one exception - The powerfist is a waste of points. The whole point of IoS is the extra initiative, and hitting first with a power weapon is a pretty good tactic. Your Raptors should be fast enough to avoid getting bogged down by anything they lack the strength to eliminate. It is fine to keep that fist in there, but then give them the IoCG, as suggested, because it is a little pointless to give a Slaanesh Raptor a PF. Alright, advice taken, but that leaves me 20 points to play with  Maybe give them dual lightning claws instead of power fists? wuestenfux wrote:Come on, Raptors. They are mediocre in cc just like Assault Marines. Moreover, one battle-cannon shell and they might be gone. I used them in several RTTs and was never impressed by what they were able to achieve. By the way, I won all those games. You'll notice that they're not kitted out as a straight CC unit. They are vehicle hunters. Cannerus_The_Unbearable wrote: The Havocs aren't worth it, but you probably knew that already. 2 Oblitz will go a lot further. Consolidate your special weapons in your CSM squads, one with 2x Melta, one with 2x Flamer (at least I prefer that). The Sorc is fine joined with a squad. If you insist on Havocs, go IoCG because it doesn't harm your fluff in the slightest and will be more useful. Beyond that, put your Raptors in one squad. 2 of 6 will both die quickly and give up KP too easily.
I could probably replace the Havocs with something else, I don't like oblits and refuse to use them, and that's that. If I only had one squad of raptors they wouldn't be able to have 4 meltaguns. Maybe use the points not spent on Havocs to beef the numbers of both squads up a bit? Edit: Or a defiler! A shooty defiler!
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This message was edited 1 time. Last update was at 2009/06/01 21:55:12
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![[Post New]](/s/i/i.gif) 2009/06/01 22:51:32
Subject: Re:1500 Point Chaos Space Marines List
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Elite Tyranid Warrior
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Cannerus, my problem isn't with the PFist. Personally, I put PFists in most of my squads. The problem is that with a PF and IoS, they are wasting that init bonus, but, as I said, a PF and IoCG would be better. If wounding is an issue, then he could use the LC instead, which improve his chance to wound almost as well thanks to rerolls.
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![[Post New]](/s/i/i.gif) 2009/06/01 23:41:39
Subject: 1500 Point Chaos Space Marines List
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Fixture of Dakka
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I understand that, but it effectively raises the cost of the IoS for 2 points per model to 2.2222222 for ignoring one model. I guess it doesn't seem that significant to me.
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Worship me. |
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![[Post New]](/s/i/i.gif) 2009/06/02 00:14:17
Subject: Re:1500 Point Chaos Space Marines List
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Screeching Screamer of Tzeentch
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LC with raptors all the way especially with IoS dual melta with them too is all good i personally like the build just make sure they take armour out first to get back points and then suicidally charge the nearest infantry with them stops them from getting shot up like they always do lol. i personally dont like the havocs though use a vindicator instead its kinda fluffy with slaanesh and it works well with lash sorcerer not much can stand up to S10 AP2 ordinance. thats just my opinon on the subject
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![[Post New]](/s/i/i.gif) 2009/06/02 00:16:34
Subject: 1500 Point Chaos Space Marines List
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Angry Chaos Agitator
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Go Powerfist in any assault unit, if for the only reason of not finding yourself in a tarpit fighting a Dreadnought, or even a Killakan in this instance. 6, 12, or even 20 Raptors are just going to get sucked into oblivion if 1 dreadnought gets into assault with them and you have no powerfist, and at that point your +1 initiative is worth nothing  Yeah, you might be able to try to avoid it, but if your playing dreadnought spam, your two meltaguns and 2 fist might end with the short end of the stick.
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![[Post New]](/s/i/i.gif) 2009/06/02 07:29:19
Subject: 1500 Point Chaos Space Marines List
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Missionary On A Mission
The Eye of Terror
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Alright, swapped out the havocs for a vindicator.
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![[Post New]](/s/i/i.gif) 2009/06/02 16:23:06
Subject: 1500 Point Chaos Space Marines List
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Eternally-Stimulated Slaanesh Dreadnought
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the raptors with dual melta guns are great... i have felt the butt end of that combo time and time again as my LR has been stunned to the point of uselessness from raptors chillin on a rooftop
i love vindicators
Slaanesh is also my entity of choice so GOOD LUCK!
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I have a love /hate relationship with anything green. |
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![[Post New]](/s/i/i.gif) 2009/06/02 17:25:18
Subject: 1500 Point Chaos Space Marines List
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Ladies Love the Vibro-Cannon Operator
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Two meltas vs. a Landraiders. This might not be enough to pop it.
But I'm too lazy to do the math.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2009/06/02 17:26:30
Subject: 1500 Point Chaos Space Marines List
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Angry Chaos Agitator
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Also, I advise never breaking off an IC, unless they are immediately joining another unit, or its absolutely necessary and you don't mind losing them, or the kill point they would grant in Annihilation.
I like the Vindicator combined with the Lash, but still think your a little light in Heavy Support, meaning that it's a pretty big target with limited range, but much better than the Havoc squad you had, which did not synergize well with LoS.
I still think you need a fist on the Raptors, imo, as I don't think you can trust there will always be optimal terrain for avoiding tarpits  EDIT- Actually tarpit is wrong word here.. after thinking a Dreadnought would just destroy a 6 man raptor unit
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This message was edited 1 time. Last update was at 2009/06/02 17:28:33
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![[Post New]](/s/i/i.gif) 2009/06/02 17:28:42
Subject: 1500 Point Chaos Space Marines List
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Eternally-Stimulated Slaanesh Dreadnought
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2 d6 + 6 or 7 against 14....
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I have a love /hate relationship with anything green. |
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![[Post New]](/s/i/i.gif) 2009/06/04 04:18:50
Subject: 1500 Point Chaos Space Marines List
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Missionary On A Mission
The Eye of Terror
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Deuce11 wrote:2 d6 + 6 or 7 against 14....
Say What?
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