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2018/10/15 17:12:03
Subject: The Infinity News and Rumors Thread - The 2018 Edition
Bostria said that this book will contain reworked SEF fluff, but for the updated sectorial we will need to wait, because it will be released the next year.
2018/10/15 18:39:46
Subject: The Infinity News and Rumors Thread - The 2018 Edition
PsychoticStorm wrote: Neither Zoe or Taskmasters are available to Starco, CB has stated all ranges are going to be in a rolling production, stopped for some time with some tweaks and an update and then reintroduced down the line with a proper update, its the same for FRRM and the same for Acontecimento.
I am not sure where you get sales numbers, if you mistake sales numbers with sectorials been played in ITS, it is not always the same.
Who said anything about 12 years by the way?
Sorry, derped there, I truly have no clue why I thought Zoe & Pi-Well were also on the StarCo roster.
Sales numbers comes from showing the ITS stats to the owner of the biggest Infinity carrying store in the city, and second in the country. Of course that isnt scientific, I never claimed I had professional grade info on the subject, but he agreed it matched the sales he did on the product.
And yes ITS turnings arent the same as sales number, but it isnt far either. You cant bring a Sectorial in that you havent bought or exchanged. FRRM was consistently 1/3 of the others, and yes that might be because it wasnt super competitive, but many players go to events or play the season with less than competitive options at all times. FRRM wasnt broken beyond repair as to releguate us to Sister of Battle or Bretonnian status based on the rules alone. We were there because there was no fan base built and maintained over the time, I truly beleive 90% of FRRM players were in it for the Chasseur and Loup-Garou sculpts.
[...] for conflict is the great teacher, and pain, the perfect educator.
2018/10/15 23:58:13
Subject: The Infinity News and Rumors Thread - The 2018 Edition
The "new and Improved" ASA. Actually, it looks intriguing.
We'll need to see what 'special' means for some of these fireteams. Machinists in a fireteam with regulars? Rao can link with any core fireteam ?
The book sounds like it is much better, more useful than the Uprising book. And like it is the 'Acheron Falls' book.
2018/10/15 23:59:11
Subject: The Infinity News and Rumors Thread - The 2018 Edition
Machinists are with Bagh-Mari from what was said. This book sounds less like "Acheron Falls" and more "Paradiso Mark 2--now featuring no campaign rules!".
2018/10/16 00:10:29
Subject: The Infinity News and Rumors Thread - The 2018 Edition
Screenshot of the book's contents:
Looks like there will be a revised Paradiso campaign included, and Varuna, TAK, Shasvastii and the Invincible Army. I thought these latter two were for next year. Or is it just background, with the actual ( and most important part) lists coming Soon™?
Acheron Falls was supposed to finish the Sectorials, IIRC. It looks like this is part 1 of that. Part 2 will have Ramah and Svalarheim and White Banner and maybe whatever else is pending ( Khanate, Truimvirate ( as if) and that's it for sectorials?)
This message was edited 1 time. Last update was at 2018/10/16 01:54:28
2018/10/16 01:57:28
Subject: The Infinity News and Rumors Thread - The 2018 Edition
I would assume Kan is correct as Carlos made no mention of a campaign in his video and you think that would be a talking point for them. While CB does have some marketing blunders once they announce something they try to put out a good amount of info about it. They still do spec ops so you figure they want to try and do a new campaign system eventually. But if they keep up 2 books a year that may give them plenty of space to add an updated version in.
Also with the release schedule Red Harvest's old complaint about the game having too much stuff\rules is something that's just going to keep getting worse.
This message was edited 1 time. Last update was at 2018/10/16 02:26:23
2018/10/16 04:27:57
Subject: The Infinity News and Rumors Thread - The 2018 Edition
Weird to hear bad things about Bakkunin. It feels like the only Nomad sectorial that isn't vastly outshone by vanilla. It's pretty fully featured and has some of the best fireteam options. It also had its model line basically completely redone in the last 18 months or so.
Nothing really for me in this book but I've got a number of friends with plenty to be excited about.
2018/10/16 04:37:53
Subject: The Infinity News and Rumors Thread - The 2018 Edition
BrotherGecko wrote: So does the book offer anything new for CA outside of fluff?
There’s at least one update to MAF (Suryats getting a rule that gives them an extra irregular order). I’d assume there’ll be more tweaks to MAF.
I can't be the only one that thinks Suryats are a poor for this rule? Considering that you'll rarely take them solo (although I guess it will help in vanilla). I'd much rather have it on Sogarats.Or Zerats. Or Daturazi. Or Raicho. Or solo Oznats. Or Yaogats.
2018/10/16 04:47:32
Subject: The Infinity News and Rumors Thread - The 2018 Edition
Monkeysloth wrote: I would assume Kan is correct as Carlos made no mention of a campaign in his video and you think that would be a talking point for them. While CB does have some marketing blunders once they announce something they try to put out a good amount of info about it. They still do spec ops so you figure they want to try and do a new campaign system eventually. But if they keep up 2 books a year that may give them plenty of space to add an updated version in.
Also with the release schedule Red Harvest's old complaint about the game having too much stuff\rules is something that's just going to keep getting worse.
Their summer campaign events are obviously going to take the place of the old fashioned campaign in a book model.
The 2nd edition Paradiso campaign was awfully clunky and hard to play through without a healthy community. A static published campaign laid out in dead tree media is so 20th century.
He said in the video they will be doing more online events to continue shaping the narrative going forward with more drastic consequences. It’s definitely a better way to involve players in the evolution of the game and continue selling books. Let’s face it, they’re reaching saturation on the minis market after some explosive growth. Pushing books and resculpts isn’t a bad way to keep it alive.
This message was edited 2 times. Last update was at 2018/10/16 04:48:31
Is that a natural 21?
Nomads & Yu Jing
2018/10/16 05:06:50
Subject: The Infinity News and Rumors Thread - The 2018 Edition
I don't really understand where the hatred for the Montessa Bike concept is coming from. It doesn't seem out of place in Infinity at all. The stuff Infinity is inspired by is full of bulky robots and armored suits on bikes too. The idea also seems to explicitly fit the Montessa fluff of being a mechanized fast response unit. I don't understand the extreme reaction here at all. Heavy Infantry on motorcycle seems to be one of the less outlandish things in a game full of outlandish things.
Or to put it another way, a lot of people upset about the knights on bikes got hugely excited about Russian Space Werewolfs with Rocket Hammers.
2018/10/16 05:16:59
Subject: The Infinity News and Rumors Thread - The 2018 Edition
jake wrote: I don't really understand where the hatred for the Montessa Bike concept is coming from. It doesn't seem out of place in Infinity at all. The stuff Infinity is inspired by is full of bulky robots and armored suits on bikes too. The idea also seems to explicitly fit the Montessa fluff of being a mechanized fast response unit. I don't understand the extreme reaction here at all. Heavy Infantry on motorcycle seems to be one of the less outlandish things in a game full of outlandish things.
Or to put it another way, a lot of people upset about the knights on bikes got hugely excited about Russian Space Werewolfs with Rocket Hammers.
A lot of the bike hate is more as bikes are added to more and more factions the ones that have them seam less unique so it's more of a bike fatigue. Infinity has been around for a long time so as CB add stuff a lot of vanella armies feel more similar.
2018/10/16 05:21:55
Subject: The Infinity News and Rumors Thread - The 2018 Edition
Father Knights and KoHS seem more fitting, if we'd really want to start cooking with gas, Hexa on motorcycle. There was nothing wrong with Montesa such as it was, except for a need of a minor upgrade in terms of his profile.
I'd also agree with the side that Montesa has no place in Varuna, however as Infinity background turned into Saturday morning cartoon they might as well be there.
2018/10/16 05:44:42
Subject: The Infinity News and Rumors Thread - The 2018 Edition
A lot of the bike hate is more as bikes are added to more and more factions the ones that have them seam less unique so it's more of a bike fatigue. Infinity has been around for a long time so as CB add stuff a lot of vanella armies feel more similar.
That is true. There has been a lot of bike saturation. Its too late to close the box now, but I would have been happy if bikes had stayed with just Kum and Arigatos.
Automatically Appended Next Post:
Knight wrote: Father Knights and KoHS seem more fitting, if we'd really want to start cooking with gas, Hexa on motorcycle. There was nothing wrong with Montesa such as it was, except for a need of a minor upgrade in terms of his profile.
I'd also agree with the side that Montesa has no place in Varuna, however as Infinity background turned into Saturday morning cartoon they might as well be there.
I don't see how bikes would be more fitting for Father Knights. I mean, Montessa have always been a mechanized rapid response unit. Father Knights aren't. Hex on motorcycles don't really make much sense either given their role as spies and assassins, but it would be cool. Sepluchre Knights at least have Calvary in their name, so that kind of sort of fits I guess?
I'm not sure what the objection to the Montessa in Varuna is either, other than the weird idea that Varuna is has no roads. It still has cities full of buildings and pedestrians and vehicles. Its not just people treading water all day and living in half submerged houses.
Also, what is this "Infinity background turned into Saturday morning cartoon " idea? I've heard a few of you say that, but i have no idea what its in reference to.
This message was edited 1 time. Last update was at 2018/10/16 05:50:52
2018/10/16 06:37:24
Subject: The Infinity News and Rumors Thread - The 2018 Edition
Also, what is this "Infinity background turned into Saturday morning cartoon " idea? I've heard a few of you say that, but i have no idea what its in reference to.
Also the writing and plot sometimes feel like a GiJoe cartoon (not a bad thing to everyone)
This message was edited 3 times. Last update was at 2018/10/16 06:40:36
2018/10/16 07:15:38
Subject: The Infinity News and Rumors Thread - The 2018 Edition
Thanks. I don't think I had ever seen that before. Its pretty funny.
I feel like the writing in Infinity works best from a macro level, and as a series of quotes, reports, propaganda, first hand accounts. As a collection that kind of information provides a painting of the state of the setting without getting bogged down in details. i feel like when the writing zooms in and gets bogged down in those details that it becomes less interesting and tends toward a kind of shallow action movieness. Which isn't always bad, or unfaithful to its influences, but I feel like that kind of stuff is best in small doses.
2018/10/16 08:01:01
Subject: The Infinity News and Rumors Thread - The 2018 Edition
Sometimes you need to snipe the other person and work in the shadows, other times you have to involve yourself and make a quick hit. I'd argue it's definitely much more in their character, considering the game is marketing itself as a game of special operatives that clash in the shadows as opposed to a heavy infantry that's designed, I can only guess from his appearance as frontal assault unit.
Infinity writing simply doesn't deliver the sci fi opera it promises. I guess this goes hand to hand with the fact that previous editions didn't deliver that much and the overall feeling was more of a greater stage play. Now, I feel the writing tone takes itself serious but when you have wacky references in miniatures, cringe quotes that want to convince you the quoted person is a certified high level player. It simply doesn't mesh well together. Of course, if a person wants to think Infinity writing is a high level master work... who am I to stop him thinking this way?
2018/10/16 09:54:08
Subject: Re:The Infinity News and Rumors Thread - The 2018 Edition
Knight wrote: Sometimes you need to snipe the other person and work in the shadows, other times you have to involve yourself and make a quick hit. I'd argue it's definitely much more in their character, considering the game is marketing itself as a game of special operatives that clash in the shadows as opposed to a heavy infantry that's designed, I can only guess from his appearance as frontal assault unit.
Except it is marketed just as much as a game about heavy infantry. Its a game about special operations, which include all kinds of different troops and personnel, engaging in missions against all kinds of enemies, set against a backdrop of a war against an alien aggressor. Heavy Infantry Knights assaulting alien combat robots on a battlefield are just as much a part of Infinity's marketing as TO Hexa agents skulking in dark shadows, and its been that way since the beginning.