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Made in us
Regular Dakkanaut





 MadCowCrazy wrote:
I have the codex in hand if anyone has any questions, I also have 2 spare Canonesses if anyone is really desperate.


Okay question on something.

What is the wording on the Jokaero. Does it say unit or Inquisitorial warband.

I am holding off buying the book. (Mainly cause I don't have the models for an army) but was thinking of getting into the faction but want to know if it is workable or not to start.
   
Made in be
Longtime Dakkanaut





Khadorstompy wrote:


Okay question on something.

What is the wording on the Jokaero. Does it say unit or Inquisitorial warband.


It says "unit". The Inquisitorial Henchman Warband is the name of the special formation that makes different entry choices joined in one unit, like Deathwatch Kill Teams formations. This is thus the only way to fully benefit from Jokaero.


I am holding off buying the book. (Mainly cause I don't have the models for an army) but was thinking of getting into the faction but want to know if it is workable or not to start.


Let's say it works differently. Plenty of things to try, and some things do indeed not work anymore.

Uriah Jacobus, for example, is far less interesting in this version.
   
Made in gb
Assassin with Black Lotus Poison





Bristol

Daedalus81 wrote:
 A Town Called Malus wrote:


If only there were some way of gauging interest before you release a product... Some platform you could use to ask your customerbase about what future releases they would be interested in...


Unless you're paying upfront I don't think that'd be a very good indicator. On top of that it would take longer to get the model from announcement to official release so people would just complain about that.

If you tell people what is going on, give them little sneak peaks during the design process etc. then they will not be complaining.

This message was edited 1 time. Last update was at 2016/12/18 01:19:23


The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in us
Boom! Leman Russ Commander









I was incredibly disappointed by this book. Less options and more restrictions on Inquisitors and Inquisitoral warbands.

No more servo skulls.....

Some wonky formations.

A suggestion to agree on letting LOTD come in on turn 1.

You can't take GK Strike Squads....you have to take terminators and interceptors???? UGH.


.Only a fool believes there is such a thing as price gouging. Things have value determined by the creator or merchant. If you don't agree with that value, you are free not to purchase. 
   
Made in us
Badass "Sister Sin"






Camas, WA

Well the GK formation is just an ally thing

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Longtime Dakkanaut




Spoiler:
 Thunderfrog wrote:
Lythrandire Biehrellian wrote:
 Thunderfrog wrote:
Lythrandire Biehrellian wrote:
Um, that army list is illegal. The zombies are limited to a single unit.

So his list was too resilient for what the game allows with far more board control than what is in a single list and still only got second place.

You can't make the statement of whether or not someone "gets it" when the tournament in question doesn't know what the rulez for the game are...


Automatically Appended Next Post:
Edit: nevermind. Misread something


It isn't. The Rengades of Vracks book from forgeworld changed the wording on covenant of nurgle. It's a small thing, but the taking of the covenant leads to any number of zombie units. Please don't stir the kool-aid if you don't know the flavor.


Except I play against that army at least once a month. If you are using the siege of vracks, your army is outdated. Imperial armour renegades and heretics upgraded those rules and it stipulates that the army may include A UNIT of zombies as a troop choice if you have the covenant of Nurgle. If your tourney allowed outdated rules, that doesn't point to the game being broken in any way.

Also, they still only placed second.


It's great you play against it. I own the book. The most recent version of the the detachment is in this book.

https://www.forgeworld.co.uk/en-IE/Imperial-Armour-The-Siege-of-Vraks

That has a bunch of stuff in it, as well as a very specific army list for Renegades of Vraks.

The army list is fundamentally the same, as are the warlord traits, with a couple of exceptions:

- First: you make not take the Covenant/Dedication of Tzeentch or Slaanesh anywhere in the army.
- Second: Heretek Magus, Mutant Overlord and Bloody-Handed Reaver demagogue devotions are replaced by Ordnance Tyrant and Shock Legion Taskmaster.
- Third: Special Characters which are Vraks-only.
- Fourth: Chaos Sigil grant stubborn and a re-roll per game turn rather than the ability to completely ignore a failed check.
- Fifth: No Valkyries or Arvus lighter. Like you were gonna take a frakkin Arvus anyway.

The rule for Covenant of Nurgle now reads that " you may take units of plague zombies or 1 unit of blight drones." That's a plural. Chaos spawn also got loosened up.

I played this list the entire ITC 2016 season, got first in my division, and placed highly at several GT's with no list challenges. I know you are incorrect.


Hmmm... Could have sworn the book that was written a year after had said it was the updated army list and that since it included every option while including new rules and units it would then take precedence...

My bad apparently. Congratulations on you tournament victories!

This message was edited 1 time. Last update was at 2016/12/18 07:01:55


   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

I too thought IA13 replaced Vraks, but since I never play against the list, it's no big thing to me.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in de
Witch Hunter in the Shadows



Aachen

 Mr Morden wrote:
Adding a tech priest enginseer is completely useless, you can't add servitors and the only thing he can do is repair vehicles or give one machine spirit. So you can't add servitors to the unit, not through any means I've seen.


Thats correct - it would be fluffy to have one in your unit but not exactly clever - also its stupid that the Tech-Priest can only awaken Astra Militarum vehicles and not say Ad Mech ones.


Well technically they can 'awaken' all the Ad Mech vehicles in the game.
   
Made in us
Longtime Dakkanaut






nekooni wrote:
 Mr Morden wrote:
Adding a tech priest enginseer is completely useless, you can't add servitors and the only thing he can do is repair vehicles or give one machine spirit. So you can't add servitors to the unit, not through any means I've seen.


Thats correct - it would be fluffy to have one in your unit but not exactly clever - also its stupid that the Tech-Priest can only awaken Astra Militarum vehicles and not say Ad Mech ones.


Well technically they can 'awaken' all the Ad Mech vehicles in the game.
They can only grant Power of the Machine Spirit to Astra Millitarum vehicles which is real dumb. They can repair any vehicle.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

Going to close this now as the book is now out.

Further discussion relating to this book can take place in the appropriate sub-forum.

http://www.dakkadakka.com/dakkaforum/posts/list/711405.page

is a great place to start.



The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
 
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