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Made in us
Haemonculi Flesh Apprentice






This thread has had far too much hate and bashing of USA cheese!....

You all slander it in public but when you make a cheese steak sandwich we all no whos cheese you turn to for that creamy filling!

   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

The locally produced sort of course..



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in ca
Preacher of the Emperor






 Red Corsair wrote:
This thread has had far too much hate and bashing of USA cheese!....

You all slander it in public but when you make a cheese steak sandwich we all no whos cheese you turn to for that creamy filling!


Oka.


   
Made in gb
Assassin with Black Lotus Poison





Bristol

 Red Corsair wrote:
This thread has had far too much hate and bashing of USA cheese!....

You all slander it in public but when you make a cheese steak sandwich we all no whos cheese you turn to for that creamy filling!


Some good extra mature or vintage cheddar from the West Country?

The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in us
Fresh-Faced New User




While you are filling up on your us and British cheeses I'm gonna be eating up some grey knight nemesis dreadnaught cheese I've already warned my group. Dreadnaught a and penitent engines all day with inquisitor spam. I'm sure there's something that lets me build that
   
Made in ca
Lit By the Flames of Prospero





Edmonton, Alberta

I feel like this book is going to start spreading that "house rule" were you need to agree on both points AND number of detachments.

If I'm playing agiest a imperial army and he says he is running 6+ detachments will be a red flag. The number of detachments should really be in proportion to the point level your playing.

This message was edited 2 times. Last update was at 2016/12/15 22:10:39


 
   
Made in us
Dakka Veteran





Versatilebeats wrote:
While you are filling up on your us and British cheeses I'm gonna be eating up some grey knight nemesis dreadnaught cheese I've already warned my group. Dreadnaught a and penitent engines all day with inquisitor spam. I'm sure there's something that lets me build that


There's a new formation for GK that makes you take 1 troop choice or fast attack choice and optionally take 1 heavy support choice. There's nothing at all for penitent engines, but why bother with those? They're really terrible.

Sisters and Wolves 4000
~4000 points of Skaven
~2000 Kaptain Gitklaw's Grots
~2400 Kharadron Overlords
4x Imperial Knights
 
   
Made in us
Fresh-Faced New User




Who doesn't love s&m sisters and hopefully the ndk cheese can make up for the suck of the engine?
   
Made in us
Member of a Lodge? I Can't Say




'Murica! (again)

The episode went up Tuesday night and though we discussed implications and usage we don't read rules or stats so if you go for the pics leaked by someone you may be better served depending on your question. Ep 175 of combat phase on iTunes or direct link. I'm traveling so probably can't go through messages on boards much until next week.

Happy almost-holidays, all!
Hmm..no Santa Ork emoticon.

co-host weekly wargaming podcast Combat Phase
on iTunes or www.combatphase.com
 
   
Made in gb
Mighty Vampire Count






UK

I can only see episode 173 on that site?

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Ragin' Ork Dreadnought




 Lockark wrote:
I feel like this book is going to start spreading that "house rule" were you need to agree on both points AND number of detachments.

If I'm playing agiest a imperial army and he says he is running 6+ detachments will be a red flag. The number of detachments should really be in proportion to the point level your playing.

Why would that be a problem? Most of those 'Detachments' are going to be tiny. (I mean, the Sisters or Inquisition detachments can be as small as one model.) That's kind of backwards thinking, and really just makes most of the IA book unusable.
   
Made in us
Preacher of the Emperor





Denver, CO, USA

Waaaghpower wrote:
 Lockark wrote:
I feel like this book is going to start spreading that "house rule" were you need to agree on both points AND number of detachments.

If I'm playing agiest a imperial army and he says he is running 6+ detachments will be a red flag. The number of detachments should really be in proportion to the point level your playing.

Why would that be a problem? Most of those 'Detachments' are going to be tiny. (I mean, the Sisters or Inquisition detachments can be as small as one model.) That's kind of backwards thinking, and really just makes most of the IA book unusable.


I agree. Even if the book was intended to add small imperial cohorts to a larger army, there shouldn't be too much animosity toward people who want to build a fluffy imperial grab bag army. Plus, it's not like there's a decurion you can craft out of this stuff. I feel like 1850 of pure imperial agents will be underpowered in the meta.

   
Made in us
Legendary Master of the Chapter






 MacPhail wrote:
I feel like 1850 of pure imperial agents will be underpowered in the meta.


I have a feeling that GW doesn't give a flying grot about something like that.

I for one like the book. not because i want it to be a game breaking spam army but because it lets me play with all the cool models that i have.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Longtime Dakkanaut




Wichita, KS

 MacPhail wrote:
I agree. Even if the book was intended to add small imperial cohorts to a larger army, there shouldn't be too much animosity toward people who want to build a fluffy imperial grab bag army. Plus, it's not like there's a decurion you can craft out of this stuff. I feel like 1850 of pure imperial agents will be underpowered in the meta.
That may be true, but for many Min / Max armies we are going to see 37 points spent as many times as possible to add warlord traits. Maybe add 5 or 10 points to give the models some upgrades, but mainly it is about more rolls on the strategic warlord trait table.
   
Made in us
Lieutenant General





Florence, KY

From page 118 of the main rulebook:

There is no limit to the number of Detachments a Battle-forged army can include.

Seems GW has absolutely no problems with the number of Detachments a player uses to make his army.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Longtime Dakkanaut






 Lockark wrote:
I feel like this book is going to start spreading that "house rule" were you need to agree on both points AND number of detachments.

If I'm playing agiest a imperial army and he says he is running 6+ detachments will be a red flag. The number of detachments should really be in proportion to the point level your playing.
Good tournaments limit to two or three detachments for good reasons, chiefly Space Marine superfriends deathstars. I don't know if new Imperial Agents helps those much or not.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in us
Longtime Dakkanaut




Wichita, KS

 Ghaz wrote:
From page 118 of the main rulebook:

There is no limit to the number of Detachments a Battle-forged army can include.

Seems GW has absolutely no problems with the number of Detachments a player uses to make his army.
Of Course they don't. Right now GW is all about picking winners and losers and catering towards Min/Maxers. One of the best ways to do that is to encourage convoluted armies with the best parts of every Codex. Here is a list that took 2nd place at a big tourney the other day:

Spoiler:
Brett Perkins - Various Factions
Tau CAD
fireblade
2x5 strike team
Ta'unar supremacy suit (triaxis ion cannonx2, pulse ordnance multidriver)
imperial bunker with (escape hatch, 1 x barricade)

CAD Renegades of Vraks
Command squad covenant of nurgle warlord carapace armor
20 plague zombies
19 plague zombies
29 plague zombies
2xwyvern

Assassin detachment:
Cullexus

Inquisition detachment:
Coteaz
2x(2 x acolyte; 1 psyker)

Daemon CAD:
Fateweaver
2x3 Nurglings
When I saw that list all I could think is "This guy gets it. He understands 7th edition, and is totally on board with what GW is trying to do." GW wishes we all played that way, except without the points. When we try to build cohesive forces with limited sources and few detachments, GW is shaking their head thinking we are playing their game wrong.

Brett is a friend of mine, and he plays to win, and GW is 100% on board with that.
   
Made in us
Longtime Dakkanaut




Um, that army list is illegal. The zombies are limited to a single unit.

So his list was too resilient for what the game allows with far more board control than what is in a single list and still only got second place.

You can't make the statement of whether or not someone "gets it" when the tournament in question doesn't know what the rulez for the game are...


Automatically Appended Next Post:
Edit: nevermind. Misread something

This message was edited 2 times. Last update was at 2016/12/16 02:48:22


   
Made in us
Longtime Dakkanaut




I am excited they seem to have fixed the armor point totals for the basic dudesmen (also, glad I repriced the armor upgrade for corsair eldar the same way. Makes me more confident I did it appropriately)

This message was edited 1 time. Last update was at 2016/12/16 06:41:50


   
Made in be
Wicked Warp Spider





People, this is another step toward AoSification. Next iteration of the game will be built in a way that it will be impossible put limits to 1-3 detachments.

Mark my words, the integrity of the CAD fill get the final blow, it will be all cherry-picking. No flavour.

Very convenient for those hack frauds of the designers, because I suppose design a single codex with a structure (and with weak and strong points), and balance it toward other factions is harder

This message was edited 2 times. Last update was at 2016/12/16 11:04:34


Generic characters disappearing? Elite units of your army losing options and customizations? No longer finding that motivation to convert?
Your army could suffer Post-Chapterhouse Stress Disorder (PCSD)! If you think that your army is suffering one or more of the aforementioned symptoms, call us at 789-666-1982 for a quick diagnosis! 
   
Made in gb
Ultramarine Land Raider Pilot on Cruise Control




Bristol, UK

Is this the first time we have ever had 'Sister' and 'cheese' in the same thread?

If you can keep your head, while all about you are losing their's, then you have probably completely misunderstood the situation!

6,000pts
5,500pts
3,500pts
2,500pts 
   
Made in gb
Mighty Vampire Count






UK

UltraPrime wrote:
Is this the first time we have ever had 'Sister' and 'cheese' in the same thread?


Hmmm maybe I seem to recall some expressions when the revised Dominion rules came out - "how many Scouting meltas with ignore cover!!"

Some Marine players were quite envious of the two special weapons in a 5 woman squad as well - course now the Marines have been massively cheesed up with formations and the like to compensate but it was fun whilst it lasted.

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in gb
Fresh-Faced New User




I think you are slightly off the mark in terms of what GW wants.

GW wants people to be able to build armies out of what they think is cool. So if you want to have a really pious imperial guard regiment which has a priest in every squad, and like a space marine Chaplin and friends in a Razorback that drive around with them, and an Inquisitor with a bunch of crusaders.

I think they have realized, that they can't make the game flexible enough for the creative gamer who loves the background and stop the power gamer from cherry picking.

With this in mind, the message is, and has always been, play people who play the game the same way you play it.
   
Made in us
Fresh-Faced New User




Got my copy last night. I love it. I can finally run the inquisition how I wanted to like a joint task force mission of all 3 with supporting military branches. (Currently I only have deathwatch/inquisition)

The jakeros got better. What the monkeys got better? Yes they did. On a roll of 6 or more you get to choose 2 options instead of rolling. That's right last night my laser cannons were shooting 60" and my acolytes were saving on 2+
I need more monkeys.

While underpowered compared to all your vehicles are free last night I was able form a force like I wanted to.
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Sadly my store didn't get its copies and the Canoness models today (unless it's a really, really late delivery!), so I won't be able to pick mine up until the new year.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Longtime Dakkanaut





Connecticut

tag8833 wrote:
 Ghaz wrote:
From page 118 of the main rulebook:

There is no limit to the number of Detachments a Battle-forged army can include.

Seems GW has absolutely no problems with the number of Detachments a player uses to make his army.
Of Course they don't. Right now GW is all about picking winners and losers and catering towards Min/Maxers. One of the best ways to do that is to encourage convoluted armies with the best parts of every Codex. Here is a list that took 2nd place at a big tourney the other day:

Spoiler:
Brett Perkins - Various Factions
Tau CAD
fireblade
2x5 strike team
Ta'unar supremacy suit (triaxis ion cannonx2, pulse ordnance multidriver)
imperial bunker with (escape hatch, 1 x barricade)

CAD Renegades of Vraks
Command squad covenant of nurgle warlord carapace armor
20 plague zombies
19 plague zombies
29 plague zombies
2xwyvern

Assassin detachment:
Cullexus

Inquisition detachment:
Coteaz
2x(2 x acolyte; 1 psyker)

Daemon CAD:
Fateweaver
2x3 Nurglings
When I saw that list all I could think is "This guy gets it. He understands 7th edition, and is totally on board with what GW is trying to do." GW wishes we all played that way, except without the points. When we try to build cohesive forces with limited sources and few detachments, GW is shaking their head thinking we are playing their game wrong.

Brett is a friend of mine, and he plays to win, and GW is 100% on board with that.


Zero part of this list looks "fun" to play against, which I would argue is an exact COUNTER to what GW wants. You don't get to decide how "fun" is defined, so things need to be reeled back a bit.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in us
Devastating Dark Reaper




 Cephalobeard wrote:
tag8833 wrote:
 Ghaz wrote:
From page 118 of the main rulebook:

There is no limit to the number of Detachments a Battle-forged army can include.

Seems GW has absolutely no problems with the number of Detachments a player uses to make his army.
Of Course they don't. Right now GW is all about picking winners and losers and catering towards Min/Maxers. One of the best ways to do that is to encourage convoluted armies with the best parts of every Codex. Here is a list that took 2nd place at a big tourney the other day:

Spoiler:
Brett Perkins - Various Factions
Tau CAD
fireblade
2x5 strike team
Ta'unar supremacy suit (triaxis ion cannonx2, pulse ordnance multidriver)
imperial bunker with (escape hatch, 1 x barricade)

CAD Renegades of Vraks
Command squad covenant of nurgle warlord carapace armor
20 plague zombies
19 plague zombies
29 plague zombies
2xwyvern

Assassin detachment:
Cullexus

Inquisition detachment:
Coteaz
2x(2 x acolyte; 1 psyker)

Daemon CAD:
Fateweaver
2x3 Nurglings
When I saw that list all I could think is "This guy gets it. He understands 7th edition, and is totally on board with what GW is trying to do." GW wishes we all played that way, except without the points. When we try to build cohesive forces with limited sources and few detachments, GW is shaking their head thinking we are playing their game wrong.

Brett is a friend of mine, and he plays to win, and GW is 100% on board with that.


Zero part of this list looks "fun" to play against, which I would argue is an exact COUNTER to what GW wants. You don't get to decide how "fun" is defined, so things need to be reeled back a bit.


Looks fun to me. We play nasty stuff all of the time. I still have loads of fun, even playing my "noncompetitive" sisters. Perhaps you shouldn't be attempting to define fun by asking them to reel things back
   
Made in us
Loyal Necron Lychguard




 Cephalobeard wrote:
tag8833 wrote:
 Ghaz wrote:
From page 118 of the main rulebook:

There is no limit to the number of Detachments a Battle-forged army can include.

Seems GW has absolutely no problems with the number of Detachments a player uses to make his army.
Of Course they don't. Right now GW is all about picking winners and losers and catering towards Min/Maxers. One of the best ways to do that is to encourage convoluted armies with the best parts of every Codex. Here is a list that took 2nd place at a big tourney the other day:

Spoiler:
Brett Perkins - Various Factions
Tau CAD
fireblade
2x5 strike team
Ta'unar supremacy suit (triaxis ion cannonx2, pulse ordnance multidriver)
imperial bunker with (escape hatch, 1 x barricade)

CAD Renegades of Vraks
Command squad covenant of nurgle warlord carapace armor
20 plague zombies
19 plague zombies
29 plague zombies
2xwyvern

Assassin detachment:
Cullexus

Inquisition detachment:
Coteaz
2x(2 x acolyte; 1 psyker)

Daemon CAD:
Fateweaver
2x3 Nurglings
When I saw that list all I could think is "This guy gets it. He understands 7th edition, and is totally on board with what GW is trying to do." GW wishes we all played that way, except without the points. When we try to build cohesive forces with limited sources and few detachments, GW is shaking their head thinking we are playing their game wrong.

Brett is a friend of mine, and he plays to win, and GW is 100% on board with that.


Zero part of this list looks "fun" to play against, which I would argue is an exact COUNTER to what GW wants. You don't get to decide how "fun" is defined, so things need to be reeled back a bit.


That list looks fine to play against, because you can interact with everything in it.

2 or more Wraithknights are not fun to play against and you don't need to even cheese detachments to achieve it. Deathstars only require minimal detachment shenanigans depending on your faction and they are unfun as hell. The things that are unfun are the things that remove interaction from one side or another - a GC or Deathstar that you can't kill is unfun, because you're just trying to move your models around ineffectually while your opponent murders you. Tau and Eldar feel unfun for many people because they shoot you from beyond your range, so you do nothing but move and get shot.

You'll note that most complaints of unfun or OP come from a lack of interaction or reaction from the side of one player or the other, but of course that's also the best way to win games. Unlimited Detachments doesn't in and of itself remove interactivity, but it does open up doorways for more armies to create non-interactive armies.

This message was edited 1 time. Last update was at 2016/12/16 15:43:49


 
   
Made in nl
Dakka Veteran





Versatilebeats wrote:
Got my copy last night. I love it. I can finally run the inquisition how I wanted to like a joint task force mission of all 3 with supporting military branches. (Currently I only have deathwatch/inquisition)

The jakeros got better. What the monkeys got better? Yes they did. On a roll of 6 or more you get to choose 2 options instead of rolling. That's right last night my laser cannons were shooting 60" and my acolytes were saving on 2+
I need more monkeys.

While underpowered compared to all your vehicles are free last night I was able form a force like I wanted to.

can you still attach the monkeys to the acolytes without having to play the henchmen formation

 
   
Made in us
Member of a Lodge? I Can't Say




'Murica! (again)

 Mr Morden wrote:
I can only see episode 173 on that site?

accursed cohost/page manager. Sorry. I'll flog him.
http://traffic.libsyn.com/combatphase/Ep_175_-_Codex_Imperial_Agents__KoW_Masters.mp3

We talk news, hobby and games played. We discuss and initial review (as revealing as we can be at this early stage) then Kris Kapsner joins us for KoW

co-host weekly wargaming podcast Combat Phase
on iTunes or www.combatphase.com
 
   
 
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