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![[Post New]](/s/i/i.gif) 2009/01/16 14:48:01
Subject: Update on IG from Bells of the Lost Souls - Updated January 15th!
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Rough Rider with Boomstick
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Woah, the rumors I have been hearing make me think of some combos that could be cool to pull off.
x = grunt c= command sqad h = heavy weapon squad
xxxxxxxxxx - gone to ground
xxxxxxxxxx
xxxxxxxxxx
hhhhhhccccc
If the can still shoot while going to ground and the whole can shout through squads with out granting cover saves is true than you can make some seriously hard to peal through formations...... gots me to thinking
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![[Post New]](/s/i/i.gif) 2009/01/16 15:33:24
Subject: Re:Update on IG from Bells of the Lost Souls - Updated January 15th!
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Nigel Stillman
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Valkryie...all I have to say is "Happy Birthday to me..."
Codex comes out about a month before my birthday...jeez this is pretty exciting actually.
Primaris Psykers...I've always loved Psykers even though my LatD army worships Khorne. Of course nowadays I suppose that it wouldn't be too unfluffy to say that my army uses the Psykers and then kills them.
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![[Post New]](/s/i/i.gif) 2009/01/16 15:47:18
Subject: Update on IG from Bells of the Lost Souls - Updated January 15th!
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The New Miss Macross!
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foil7102 wrote:Woah, the rumors I have been hearing make me think of some combos that could be cool to pull off.
x = grunt c= command sqad h = heavy weapon squad
xxxxxxxxxx - gone to ground
xxxxxxxxxx
xxxxxxxxxx
hhhhhhccccc
If the can still shoot while going to ground and the whole can shout through squads with out granting cover saves is true than you can make some seriously hard to peal through formations...... gots me to thinking
on the off chance that one squad does make it through (via special rules or just luck like having their transport right in front of your mass destroyed last in the shooting phase), then they would be able to assault and tie up almost your entire platoon. i'd stick one squad with their heavy a little in front.
i haven't seen anyone talk about it here but there was talk a few days ago on warseer's IG rumor thread about ogryns getting a huge boost. namely, a T5 and FNP kinda boost. no points cost were listed and no source was listed. personally, that might be too much ask for. i'll be happy with just T5 and a similar power (offensive not defensive like lances every first round of combat) boost to rough riders.
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![[Post New]](/s/i/i.gif) 2009/01/16 16:10:47
Subject: Re:Update on IG from Bells of the Lost Souls - Updated January 15th!
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Nigel Stillman
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Yeah on Warseer, (take with salt) apparently Ogryns are going to be T5, have a 4+ save, and FNP.
If this is true (and Ogryns are well costed) expect to see a lot of Ogryn heavy armies!
Definitely an Ork's bane.
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![[Post New]](/s/i/i.gif) 2009/01/16 16:17:36
Subject: Update on IG from Bells of the Lost Souls - Updated January 15th!
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Rough Rider with Boomstick
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Vlad Well arn't ogryns supposed to be ork bane in the fluff?
Also warboss, why do you think I would leave my flanks open like that? I don't think that you would have any problems hunkering down in a corner with a couple of platoons. If you can only rip through one layer a turn, well you just might have a surviable firebase while your heavy's, specials, fast attack do the whole manuver and capture thing.
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![[Post New]](/s/i/i.gif) 2009/01/16 17:11:47
Subject: Update on IG from Bells of the Lost Souls - Updated January 15th!
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!!Goffik Rocker!!
(THIS SPACE INTENTIONALLY LEFT BLANK)
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It will be nice to see an immobile firebase with a high population of ablative models enter the metagame. All the firing line armies right now are low model count and very vulnerable to assault. It will certainly make tactics like drop melta and nob biking a lot less viable when there is simply no where to maneuver too.
If I ever start a guard army the ratlings will just be human children.
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-- -- -- -- -- -- -- --
Do you remember that time that thing happened?
This is a bad thread and you should all feel bad |
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![[Post New]](/s/i/i.gif) 2009/01/16 18:46:20
Subject: Update on IG from Bells of the Lost Souls - Updated January 15th!
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Awesome Autarch
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If Ogryns get tough 5 and FNP but only two wouns that is cool, if they are rocking with 3 wounds, then holy gak, that it is pretty uber. If you can take them as troops whith a full squad, then I will be rocking some Ogryns fo sho.
I can't wait for this codex.
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![[Post New]](/s/i/i.gif) 2009/01/16 18:55:58
Subject: Update on IG from Bells of the Lost Souls - Updated January 15th!
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Regular Dakkanaut
Washington State
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ShumaGorath wrote:It will be nice to see an immobile firebase with a high population of ablative models enter the metagame. All the firing line armies right now are low model count and very vulnerable to assault. It will certainly make tactics like drop melta and nob biking a lot less viable when there is simply no where to maneuver too.
This is what I am hoping for. I hope for a lower point cost and some of the abilities already suggested, Example would be a JO being w/ in 12" allowing units to shoot through one another w/ out giving cover saves to the enemy, to bring Guard back to an horde army w/ strong firepower but NOT having to run a million tanks to achieve that. I like tanks enough but tank spam isn't what I think about when I think guard. I expect our Elites to be made better than what they are and wouldn't even be surprised to see tanks be taken in squads.....BUT I still hope that troop heavy is not only viable but supported
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You flatter me. But really, I'm just an ordinary guy. I put my pants on the same way anybody else does: I put a gun to the head of my manservant and bark Russian military commands at him until the poor blighter either figures it out or watches his brains exit his forehead.
Work in progress: |
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![[Post New]](/s/i/i.gif) 2009/01/16 18:57:30
Subject: Re:Update on IG from Bells of the Lost Souls - Updated January 15th!
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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In regard to the JO granting the ability for friendly platoon squads to ignore each other when shooting: congrats you've just described the much rumoured and hinted at "Platoon Drill" special rule of the new codex.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2009/01/16 19:09:04
Subject: Update on IG from Bells of the Lost Souls - Updated January 15th!
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Longtime Dakkanaut
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But only within range/Vox of the JO? That's sweet. Really opens up the board.
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![[Post New]](/s/i/i.gif) 2009/01/16 19:11:10
Subject: Re:Update on IG from Bells of the Lost Souls - Updated January 15th!
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Regular Dakkanaut
Washington State
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I'm fine w/ board not being opened up more lol. Lets me use my non mech units as objective holders/fire support while Armoured fist squad, supported by tanks, form the hammer to break into my enemies zone
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You flatter me. But really, I'm just an ordinary guy. I put my pants on the same way anybody else does: I put a gun to the head of my manservant and bark Russian military commands at him until the poor blighter either figures it out or watches his brains exit his forehead.
Work in progress: |
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![[Post New]](/s/i/i.gif) 2009/01/16 19:48:01
Subject: Update on IG from Bells of the Lost Souls - Updated January 15th!
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Scottywan82 wrote:But only within range/Vox of the JO? That's sweet. Really opens up the board.
Only when in the 12" command bubble of the officer in question. Which could be seen as a ploy for people to get more platoons and more men, especially when paired with a 2 point reduction in the basic guardsman and the removal of both the conscript platoon and AF squad.
On the other hand thanks to the current scatter rules bunching models together isn't exactly a good idea, especially for T3 men in flak.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2009/01/16 20:01:02
Subject: Update on IG from Bells of the Lost Souls - Updated January 15th!
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Longtime Dakkanaut
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Actually being HOT AT isn't really good for T3 men in flak. They tend to become T3 paste with flak.
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![[Post New]](/s/i/i.gif) 2009/01/16 20:10:34
Subject: Update on IG from Bells of the Lost Souls - Updated January 15th!
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Rough Rider with Boomstick
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Heck no, I am thinking 2 inch spacing, all around. Two platoons can go up to 60 inches long. Have the front squad go to ground, and everyone else gets a 4+ invulerable.
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![[Post New]](/s/i/i.gif) 2009/01/16 20:14:22
Subject: Re:Update on IG from Bells of the Lost Souls - Updated January 15th!
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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That could work yes, several thin lines of flak hunkering down behind cover and one another. Not my personal style but it is something that would work, assuming of course that the Platoon Drill rule will be in the final product.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2009/01/16 21:21:43
Subject: Re:Update on IG from Bells of the Lost Souls - Updated January 15th!
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Regular Dakkanaut
Washington State
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Just curious BrookM....mainly because I haven't seen a lot of rumors, but why do you think AF squad is going away? Do you really think they will kill the Mech IG army that has been around for so long? Or do you think a special character(hardie har GW...more Special characters to change army comp instead of variety in the army codex itself)to take AF squads galore?
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You flatter me. But really, I'm just an ordinary guy. I put my pants on the same way anybody else does: I put a gun to the head of my manservant and bark Russian military commands at him until the poor blighter either figures it out or watches his brains exit his forehead.
Work in progress: |
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![[Post New]](/s/i/i.gif) 2009/01/16 21:58:19
Subject: Re:Update on IG from Bells of the Lost Souls - Updated January 15th!
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Several rumours have pointed at the drop of the AF squad, instead the cheaper guardsman is supposed to make up for this loss along with mutable platoons. However, caveats emptor as they say. AF squads could still be around in the latest version. Same for Hardened Veterans and Techpriest Enginseers. The Primaris Psyker has been confirmed, so miracles aren't out of the way yet, maybe GW has wizened up and decided to implement my suggested Page 3 pin-up morale boosting squad after all.
I do find it kind of odd that no new rumours have surfaced on the Guard as of yet, when marines were in the air boards were brimming with peeks at the upcoming rules, characters and whatnots, with the Guard it's all a bit quiet isn't it?
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2009/01/16 21:59:25
Subject: Re:Update on IG from Bells of the Lost Souls - Updated January 15th!
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Fixture of Dakka
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livingregret wrote: Just curious BrookM....mainly because I haven't seen a lot of rumors, but why do you think AF squad is going away? Do you really think they will kill the Mech IG army that has been around for so long? Or do you think a special character(hardie har GW...more Special characters to change army comp instead of variety in the army codex itself)to take AF squads galore? The assumption has been No Armored Fist troops choice, but you can mechanize by platoon, if you want. I seriously hope it to be a mistaken assumption, as running a fully-mechanized force with no AF squads would involve a minimum of 7 Chimerae. Revised point costs on both infantry & vehicles may make that viable; dollar-wise, it gets pricey quick.
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This message was edited 1 time. Last update was at 2009/01/16 21:59:43
Quis Custodiet Ipsos Custodes? |
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![[Post New]](/s/i/i.gif) 2009/01/16 22:02:26
Subject: Re:Update on IG from Bells of the Lost Souls - Updated January 15th!
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Aye, anything can happen. Though the die-hards should be grinning from ear to ear if the proposed cost of the infantry squad drops to 40 points and the Chimera drops to 55 points including multi-laser, heavy bolter, light and smoke launchers.
Maybe hardened veterans and storm troopers will also get a tweak in their cost. Wistful thinking I know but still..
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2009/01/16 22:05:33
Subject: Update on IG from Bells of the Lost Souls - Updated January 15th!
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Fixture of Dakka
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Yes, but plasma will go to +25, and lascannons to +40. *sigh*
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Quis Custodiet Ipsos Custodes? |
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![[Post New]](/s/i/i.gif) 2009/01/16 22:09:10
Subject: Re:Update on IG from Bells of the Lost Souls - Updated January 15th!
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Ah yes, the much dreaded balancing. Equilibrium must be maintained and zero progress be made in the end.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2009/01/16 22:14:13
Subject: Re:Update on IG from Bells of the Lost Souls - Updated January 15th!
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Regular Dakkanaut
Washington State
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Janthkin wrote:
The assumption has been No Armored Fist troops choice, but you can mechanize by platoon, if you want.
I seriously hope it to be a mistaken assumption, as running a fully-mechanized force with no AF squads would involve a minimum of 7 Chimerae. Revised point costs on both infantry & vehicles may make that viable; dollar-wise, it gets pricey quick.
You can do less than that. If the platoons stay how they are right now you can get away w/ 3 Chimera Armoured Fist Squads. And I hope that the prices do drop like they are rumored.
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You flatter me. But really, I'm just an ordinary guy. I put my pants on the same way anybody else does: I put a gun to the head of my manservant and bark Russian military commands at him until the poor blighter either figures it out or watches his brains exit his forehead.
Work in progress: |
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![[Post New]](/s/i/i.gif) 2009/01/16 22:23:08
Subject: Re:Update on IG from Bells of the Lost Souls - Updated January 15th!
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Fixture of Dakka
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livingregret wrote:Janthkin wrote: The assumption has been No Armored Fist troops choice, but you can mechanize by platoon, if you want. I seriously hope it to be a mistaken assumption, as running a fully-mechanized force with no AF squads would involve a minimum of 7 Chimerae. Revised point costs on both infantry & vehicles may make that viable; dollar-wise, it gets pricey quick. You can do less than that. If the platoons stay how they are right now you can get away w/ 3 Chimera Armoured Fist Squads. And I hope that the prices do drop like they are rumored. If platoons stay as they are, and you have to fully mechanize a platoon, you need 3 Chimerae PER platoon, minimum 2 platoons (2 Troops choices), plus a Chimera for the HQ squad. That's 7. Under current rules, where you are allowed one AF squad per platoon, you can field a fully-mechanized Guard army, starting at 5 Chimerae (3 for the platoon, 1 for the AF, 1 for the CHQ).
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This message was edited 1 time. Last update was at 2009/01/16 22:23:17
Quis Custodiet Ipsos Custodes? |
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![[Post New]](/s/i/i.gif) 2009/01/16 22:47:06
Subject: Re:Update on IG from Bells of the Lost Souls - Updated January 15th!
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Regular Dakkanaut
Washington State
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Ahhh true, I was implying only 1 Platoon was Mechanized while the other would be footslogging. But yes...Full mechanized would be 7 minimum
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You flatter me. But really, I'm just an ordinary guy. I put my pants on the same way anybody else does: I put a gun to the head of my manservant and bark Russian military commands at him until the poor blighter either figures it out or watches his brains exit his forehead.
Work in progress: |
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![[Post New]](/s/i/i.gif) 2009/01/16 22:49:08
Subject: Re:Update on IG from Bells of the Lost Souls - Updated January 15th!
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Hardened Veteran Guardsman
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Vladsimpaler wrote:Yeah on Warseer, (take with salt) apparently Ogryns are going to be T5, have a 4+ save, and FNP.
I (or any number of other folks) might have started that rumor when I (we) said it was the only way to make them a viable counter assault option... except for the save. I only said T5, FNP. :p
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![[Post New]](/s/i/i.gif) 2009/01/17 00:27:35
Subject: Update on IG from Bells of the Lost Souls - Updated January 15th!
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Decrepit Dakkanaut
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The question is what happens with Conscripts / Grenadiers in the next book. Hopefully, they stay on as alternatives to give some flexibility to the points costs.
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![[Post New]](/s/i/i.gif) 2009/01/17 00:54:19
Subject: Re:Update on IG from Bells of the Lost Souls - Updated January 15th!
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Regular Dakkanaut
Washington State
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I 2nd wanting Conscripts to stay(Hopefully even cheaper if Guardsmen go down to 4pts!!) I love my Conscripts....nice big unit to die horribly. I love em.....tarpit unit(sorta), walking cover save, and it's not easy to kill 30-40 of em in 1 go
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You flatter me. But really, I'm just an ordinary guy. I put my pants on the same way anybody else does: I put a gun to the head of my manservant and bark Russian military commands at him until the poor blighter either figures it out or watches his brains exit his forehead.
Work in progress: |
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![[Post New]](/s/i/i.gif) 2009/01/17 07:53:26
Subject: Re:Update on IG from Bells of the Lost Souls - Updated January 15th!
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Liberated Grot Land Raida
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livingregret wrote: I 2nd wanting Conscripts to stay(Hopefully even cheaper if Guardsmen go down to 4pts!!) I love my Conscripts....nice big unit to die horribly. I love em.....tarpit unit(sorta), walking cover save, and it's not easy to kill 30-40 of em in 1 go
Not to mention the whole KP thing... I'm happy guard are getting a new codex, but if they hadn't I think 30-50 strong conscript squads would've been good for the whole KP problem. Right now, i'm just painting basic stuff till I hear some more rumours.
Primaris psyker is making me curious, I have to admit. I remember them from 2nd ed. , and I've always love the background.
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A Squeaky Waaagh!!
Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'
Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' |
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![[Post New]](/s/i/i.gif) 2009/01/17 08:53:13
Subject: Re:Update on IG from Bells of the Lost Souls - Updated January 15th!
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Longtime Dakkanaut
Long Beach, CA
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Vladsimpaler wrote:Yeah on Warseer, (take with salt) apparently Ogryns are going to be T5, have a 4+ save, and FNP.
If this is true (and Ogryns are well costed) expect to see a lot of Ogryn heavy armies!
Definitely an Ork's bane.
HELL FREAKIN' YEAH FINALLY!!! IF this is true Ogryn might actually be the bad asses they are supossed to be. THERE IS NOTHING BADASS about IG as it is. THis is totally cool. THey new models rock. AND most important of all they are expensive. IF GW want to make a good business decision. THey will give us a reason to buy expensive blisters of only 4/5? different models. That is NOT i repeat NOT overpowered. It fits with the fluff. Thank the emperor. I CANNOT WAIT> I was expecting an October release. Now I hear early as March or May. WOOT! Remember they are 25 pt models and elites. The idea is elites should all be slightly overpowered. I love the fluff of ogryn and ratlings. It shows that IG are still the good guys as they fight with other races and hence are open and tolerant. But as it is now. The races they would work with suck. The multi racial fluff was what made me be an IG player when I first started. But they other races just sucked so bad. I cannot wait.
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This message was edited 1 time. Last update was at 2009/01/17 08:54:04
"Do NOT ask me if you can fire the squad you forgot to shoot once we are in the assault phase, EVER!!!"
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![[Post New]](/s/i/i.gif) 2009/01/17 09:47:18
Subject: Update on IG from Bells of the Lost Souls - Updated January 15th!
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Decrepit Dakkanaut
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If IG get my wishlist config of T5 Sv4+ FNP Ogryns at a semi-reasonable price, that'll be very cool.
But, yeowch, those are models expensive!
I'm not sure I'd buy them, maybe convert something up instead?
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