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Made in gb
Decrepit Dakkanaut




UK

 Kanluwen wrote:
Never mind. I'll just throw 'em on ignore.

Anyways:
New Lumineth are fantastic. Can't wait for them. I'm glad we're actually getting to see more fauna from the Mortal Realms.


The way Lumineth are going they are going to wind up with more fauna than the old woodelves ever had. Though to be fair come the End Times the High Elves also achieved that distinction as well in general.
I still hold out a modest hope that one day GW will do a full fauna nature style army for fantasy. Kurnothi would look to be it in theme, but one warband does not an army make and Underworld being what it is I'm of the mind that its both a vector for releasing hints of future releases and a means for creatives to flex their creative talents and to flesh out the Mortal Realms a little with niche models that, whilst representative of peoples of the Realms, are ideas that might or will make it into full army status.

A Blog in Miniature

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Made in us
Humming Great Unclean One of Nurgle






As long as people remember their their own subjective opinion does not make a model line good or bad, I find few posters have a problem with it even if they disagree. What gets on people's nerves is when someone blurs the line and comes across as suggesting that models are simply bad when really they just personally do not like them.


Automatically Appended Next Post:
 Overread wrote:
 Kanluwen wrote:
Never mind. I'll just throw 'em on ignore.

Anyways:
New Lumineth are fantastic. Can't wait for them. I'm glad we're actually getting to see more fauna from the Mortal Realms.


The way Lumineth are going they are going to wind up with more fauna than the old woodelves ever had. Though to be fair come the End Times the High Elves also achieved that distinction as well in general.
I am really confused by this comment. I don't recall wood elves ever being billed as an 'animal' army but rather elves + treeple. Further, both high and dark elves always had as much or more fauna than wood elves even going back to the earlier editions. Finally, Helves didn't get any model releases during the end times. Am I missing something?

This message was edited 1 time. Last update was at 2021/01/25 00:53:30


Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Terrifying Doombull




3rd edition was very much an animal heavy WE army.
Shapechangers, beastmasters (bears, boars, warhounds, giant cats) and falconers shared a single page with treemen. Somehow over time, the latter became the focus on the army, and the other three were just excised entirely, same with their chariots.

----

 Inquisitor Gideon wrote:
 streetsamurai wrote:
Yeah first lumineth units were great. But each new ones are getting worse and worse. Now, it's just a total mess of a faction


What a weird opinion. They fit into their temple descriptions perfectly.

Except we know that GW does models first, rules second and fluff comes trailing along behind. Of course they fit their temple descriptions, the models are approved at that point, so they're just writing descriptions of what they're definitely going to be selling. But that doesn't at all address the fact that they're a thematic mishmash as an army, which is a trait they don't share with other new AoS armies. Like or hate boneguys, fishguys or morathi's hybrid girls, they've got a clear focus and visual style that Lumenith lack. 'The fluff says thats ok' doesn't really affect people's reactions to the look of the army.

This message was edited 2 times. Last update was at 2021/01/25 01:07:42


Efficiency is the highest virtue. 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Overread wrote:
\
The way Lumineth are going they are going to wind up with more fauna than the old woodelves ever had. Though to be fair come the End Times the High Elves also achieved that distinction as well in general.

Wood Elves had a decent spread of critters as mounts, they just never really had the model support. At least that was my experience.

I still hold out a modest hope that one day GW will do a full fauna nature style army for fantasy. Kurnothi would look to be it in theme, but one warband does not an army make and Underworld being what it is I'm of the mind that its both a vector for releasing hints of future releases and a means for creatives to flex their creative talents and to flesh out the Mortal Realms a little with niche models that, whilst representative of peoples of the Realms, are ideas that might or will make it into full army status.

I don't know what to expect from Kurnothi to be honest. I just want to see Orion get a chance to hunt again.
   
Made in ca
Longtime Dakkanaut




Voss wrote:

But that doesn't at all address the fact that they're a thematic mishmash as an army, which is a trait they don't share with other new AoS armies. Like or hate boneguys, fishguys or morathi's hybrid girls, they've got a clear focus and visual style that Lumenith lack. 'The fluff says thats ok' doesn't really affect people's reactions to the look of the army.


Really? I thought the Lumineth were fairly coherant as a fighting force and have a strong uniting theme: mountains. You have a selection of fantasy mountain animals which are basically chimerical construct of various mountainous/valley animals put together and the aelves who venerate them. I believe that what makes people be taken aback by the Lumineth is the fact that all other armies in the AoS range so far are fairly basic and common fantasy trope, this one is a bit more original as mountains are more of a dwarf thing and tryin to make a mix of elven designed and mountains isn't something most people are used too. It doesn't fix in a pre-prepared box of expectations. The army is still very cohesive, but people are not used to this arrangement.
   
Made in us
Terrifying Doombull




epronovost wrote:
Voss wrote:

But that doesn't at all address the fact that they're a thematic mishmash as an army, which is a trait they don't share with other new AoS armies. Like or hate boneguys, fishguys or morathi's hybrid girls, they've got a clear focus and visual style that Lumenith lack. 'The fluff says thats ok' doesn't really affect people's reactions to the look of the army.


Really? I thought the Lumineth were fairly coherant as a fighting force and have a strong uniting theme: mountains. You have a selection of fantasy mountain animals which are basically chimerical construct of various mountainous/valley animals put together and the aelves who venerate them. I believe that what makes people be taken aback by the Lumineth is the fact that all other armies in the AoS range so far are fairly basic and common fantasy trope, this one is a bit more original as mountains are more of a dwarf thing and tryin to make a mix of elven designed and mountains isn't something most people are used too. It doesn't fix in a pre-prepared box of expectations. The army is still very cohesive, but people are not used to this arrangement.


Mountains are just one of their themes, that's the problem. They've also got themeless normal elves, water elves, wind elves (and wind fox spirit), etc, basically full Avatar the Last Airbender, with weapons and armor from a half-dozen historical Earth nationalities.
There isn't any originality about it. Mountain + elf subverts expectations a little, but its the standard fantasy elements + historical nations + elves = a weird pile of tropey stuff, that seems to completely disregard that warhammer and AoS deal with elemental themes in a completely different way (Winds of Magic/Realms of Magic). Lumenith will presumably at some point have fire elves that still from the Light Realm rather than the Fire Realm, because reasons.

Efficiency is the highest virtue. 
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

Other than the over-large helms, I actually really like the Lumineth as a faction aesthetic. They give me a very fantasy asian look, which to me is reminiscent of settings like the old Magic: The Gathering Kamigawa setting, with various elemental Kami and Kitsune blademasters, lots of fantastical mountain and forest temples, etc.

At the same time I miss the old setting's Elves, I also like the refreshing and new art direction to take an Elven race. I have seen dozens of similar Elves from more companies than I can remember over the 25 years I have been gaming. Definitely better than just making the Dwarf slayer cult into an entire army of naked Dwarves with slightly different wargear. Just make the helms about a foot shorter, so they don't look like every Aelven doorway has to be designed to be at least 8 feet tall.

Glad to see the Blood Dragon aesthetic carried into the Mortal Realms, though. That was always my favorite GW vampire "look".

This message was edited 5 times. Last update was at 2021/01/25 03:13:12




"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in jp
Dakka Veteran




It looks like the Slaanesh Hedonites Batlletome is
"No longer avalaible Online" already.

The new one should be out soon since it was annouced as
a February release if memory serves.

   
Made in ca
Nihilistic Necron Lord




The best State-Texas

Didn't see this posted here, so apologies if it was:



This release seems like it's going to be even larger than I expected for the Lumineth.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in ca
Longtime Dakkanaut




Voss wrote:
Mountains are just one of their themes, that's the problem. They've also got themeless normal elves, water elves, wind elves (and wind fox spirit), etc, basically full Avatar the Last Airbender, with weapons and armor from a half-dozen historical Earth nationalities.
There isn't any originality about it. Mountain + elf subverts expectations a little, but its the standard fantasy elements + historical nations + elves = a weird pile of tropey stuff, that seems to completely disregard that warhammer and AoS deal with elemental themes in a completely different way (Winds of Magic/Realms of Magic). Lumenith will presumably at some point have fire elves that still from the Light Realm rather than the Fire Realm, because reasons.


Actually the glue to all of this is mountains. Mountains are the source of rivers and the place closest to the sky and wind currents as well as light since they peek above the cloud. That's why all the temples are related to mountain and belong with each other and it's also why "mountains" was the first of the introduced Lumineth models. It also shows that Hysh might not actually be a mono-ecological world and that it's people, while all similar have cultural differences.

PS; fire elves in the Lumineth would make sense since there is some link between light and fire since light creates heat. The opposite is also true. Some places on Hysh probably look like some places on Aqshy or, for that matter, Azyr.
   
Made in us
Humming Great Unclean One of Nurgle






I personally find Lumineth to well balance the opposing elements of having a consistent aesthetic while also making units visually distinct. The shapes and patterns used in armor plates are very consistent, very much reflecting them as being crafted by the same culture. There are also little details on items like straps, handles, gems, that show broad consistency across the models. Having those stay consistent onto the non-aelf models/portions of model creates a visual tie-in while still allowing that thing to be its own thing.

I much prefer this level to something like Fyreslayers, which have extremely consistent themes across units; too much so for me. Aside from magmadroths all the units and heroes of Fyreslayers simply blend together and I have to focus for a second to distinguish units from one another.


Automatically Appended Next Post:
 Sasori wrote:
This release seems like it's going to be even larger than I expected for the Lumineth.
Definitely where I am at. I expected one temple + vanari hero, and it seems pretty clear now there will be at least two other temples if not all three.

This message was edited 1 time. Last update was at 2021/01/25 04:53:18


Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in ca
Longtime Dakkanaut




 NinthMusketeer wrote:
I personally find Lumineth to well balance the opposing elements of having a consistent aesthetic while also making units visually distinct. The shapes and patterns used in armor plates are very consistent, very much reflecting them as being crafted by the same culture. There are also little details on items like straps, handles, gems, that show broad consistency across the models. Having those stay consistent onto the non-aelf models/portions of model creates a visual tie-in while still allowing that thing to be its own thing.

I much prefer this level to something like Fyreslayers, which have extremely consistent themes across units; too much so for me. Aside from magmadroths all the units and heroes of Fyreslayers simply blend together and I have to focus for a second to distinguish units from one another.


I completely agree with you and I think one of the reason I dislike Fyreslayers is the fact that all their units look basically so similar they could very well be the same. They need a model range upgrade too. What they have is nice, but they could use some variety like a chariot or some cavalry for example.
   
Made in us
Humming Great Unclean One of Nurgle






If we started getting hints for something like that I'd be really fired up!

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





 NinthMusketeer wrote:
If we started getting hints for something like that I'd be really fired up!

Don’t you mean Fyred up?

But really though, I get the impression that the Fyreslayers were a pet project of the last CEO and are kinda in limbo now because their champion left the company.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in fi
Locked in the Tower of Amareo





 Togusa wrote:


Cool. They (a lot of AOS models/Factions) still look like someone was reading the latest issue of Captain Marvel, while the newest episode of Naruto was on in the background as they casually browsed the Avatar subtreddit. I guess I would say I'm looking for something closer to Tolkien than Phantasy Star Online.


Aos was designed so it's not tolkien. So look for other games.

2024 painted/bought: 109/109 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

 NinthMusketeer wrote:
I personally find Lumineth to well balance the opposing elements of having a consistent aesthetic while also making units visually distinct. The shapes and patterns used in armor plates are very consistent, very much reflecting them as being crafted by the same culture. There are also little details on items like straps, handles, gems, that show broad consistency across the models. Having those stay consistent onto the non-aelf models/portions of model creates a visual tie-in while still allowing that thing to be its own thing.

I much prefer this level to something like Fyreslayers, which have extremely consistent themes across units; too much so for me. Aside from magmadroths all the units and heroes of Fyreslayers simply blend together and I have to focus for a second to distinguish units from one another.


I agree. All the Lumineth models look like Lumineth models, some just have animals on their hats.
   
Made in pl
Longtime Dakkanaut




After the initial shock of the kangaroo archers looks, I actually think I like the wind chamber elves more than the mountain milk elves. The helmets are less top-heavy since the horns have been moved to the front plate of the hat which is what I hated about the alarith hammerboys.
   
Made in gb
Regular Dakkanaut




 Sasori wrote:
Didn't see this posted here, so apologies if it was:



This release seems like it's going to be even larger than I expected for the Lumineth.


Anyone else feel this model could be related to Zenith? As its described as the heavens/sky, it could represent the duality of the sun/moon in some way.
   
Made in gb
Decrepit Dakkanaut




UK

NinthMusketeer wrote:
 Overread wrote:
 Kanluwen wrote:

New Lumineth are fantastic. Can't wait for them. I'm glad we're actually getting to see more fauna from the Mortal Realms.


The way Lumineth are going they are going to wind up with more fauna than the old woodelves ever had. Though to be fair come the End Times the High Elves also achieved that distinction as well in general.
I am really confused by this comment. I don't recall wood elves ever being billed as an 'animal' army but rather elves + treeple. Further, both high and dark elves always had as much or more fauna than wood elves even going back to the earlier editions. Finally, Helves didn't get any model releases during the end times. Am I missing something?


Wood elves always had spirit creatures and creatures of the forest, however by the time we hit end times high elves had eagle and lion chariots; phoneix; dragons etc... Whilst the WE hadn't (to my recollection) had any real updates in that regard. I think the only one was the new deer riders, which were and still are awesome models, otherwise their eagles were still in metal.

Voss wrote:3rd edition was very much an animal heavy WE army.
Shapechangers, beastmasters (bears, boars, warhounds, giant cats) and falconers shared a single page with treemen. Somehow over time, the latter became the focus on the army, and the other three were just excised entirely, same with their chariots.


Aye, I game to warhammer late just after they'd started to really lose their woodland beasts and gain the treemen more and more. I do recall the books having a few more options, especially for lord mounts. So they had the lore references all there and the potential theme, but just no model support and, over time, the tree element got stronger. I don't think it was a bad design choice as the new treelord is an amazing model kit; its just sad that they lost the animal side of the faction and the "beasts of the forest" angle that they once held.


A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in de
Huge Bone Giant






warl0rdb0b wrote:
 Sasori wrote:
Didn't see this posted here, so apologies if it was:



This release seems like it's going to be even larger than I expected for the Lumineth.


Anyone else feel this model could be related to Zenith? As its described as the heavens/sky, it could represent the duality of the sun/moon in some way.


Is that elf's tactical rock another elf?

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in fi
Locked in the Tower of Amareo





Sure looks like that

2024 painted/bought: 109/109 
   
Made in au
Hissing Hybrid Metamorph






That’s how metal Lumineth are.
   
Made in se
Bonkers Buggy Driver with Rockets





Stockholm, Sweden

epronovost wrote:
Voss wrote:
Mountains are just one of their themes, that's the problem. They've also got themeless normal elves, water elves, wind elves (and wind fox spirit), etc, basically full Avatar the Last Airbender, with weapons and armor from a half-dozen historical Earth nationalities.
There isn't any originality about it. Mountain + elf subverts expectations a little, but its the standard fantasy elements + historical nations + elves = a weird pile of tropey stuff, that seems to completely disregard that warhammer and AoS deal with elemental themes in a completely different way (Winds of Magic/Realms of Magic). Lumenith will presumably at some point have fire elves that still from the Light Realm rather than the Fire Realm, because reasons.


Actually the glue to all of this is mountains. Mountains are the source of rivers and the place closest to the sky and wind currents as well as light since they peek above the cloud. That's why all the temples are related to mountain and belong with each other and it's also why "mountains" was the first of the introduced Lumineth models. It also shows that Hysh might not actually be a mono-ecological world and that it's people, while all similar have cultural differences.

PS; fire elves in the Lumineth would make sense since there is some link between light and fire since light creates heat. The opposite is also true. Some places on Hysh probably look like some places on Aqshy or, for that matter, Azyr.


To me this feels like a cohesive theme - mountains, winds and rivers/streams/creeks, and what if the fire ones are lava based - volcanoes are mountains, right? Lumineth feels very much as one faction - I don't see these big differences.

The old high elf range, however, is based on a variety of old concepts, some of which are based on locations in the world that was like Lothern and Chrace, right? So they don't really fit in anywhere in an AOS setting to be honest. Eventually they will probably be phased out I guess.

Oguhmek paints Orks (and Necrons): 'Ere we go!
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

There's no fire temple as of right now.

We have, in order of most common to least common:
River Temple
Stone Temple
Wind Temple
Zenith

Zenith is not even supposed to have a temple. It's basically a myth even to the Lumineth. They can transform themselves into beings of pure light and radiate energy out.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

Come on, chaps, we've been over this - standing every character model on a scenic rock doesn't count as a "mountain theme".

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in fi
Locked in the Tower of Amareo





Winter faq's out. Just minor thingies(no bouncing mw with teclis and friendly endless spells...duh) and no point updates

2024 painted/bought: 109/109 
   
Made in gb
Decrepit Dakkanaut




UK

Minor save that Warcry Warbands now get to take Chaos Marks in a Slaves to Darkness army - which means they now get the full roster of in-army synergies, support auras and abilities!

This puts them right up next too and above Marauders and is something that really should have been in the book from day 1. It makes them FAR more versatile and viable in the army!

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in ca
Nihilistic Necron Lord




The best State-Texas

tneva82 wrote:
Winter faq's out. Just minor thingies(no bouncing mw with teclis and friendly endless spells...duh) and no point updates


The errata for armies are still being updated, I'm fairly certain there are going to be poitns adjustments in each army errata.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in fi
Locked in the Tower of Amareo





 Sasori wrote:
tneva82 wrote:
Winter faq's out. Just minor thingies(no bouncing mw with teclis and friendly endless spells...duh) and no point updates


The errata for armies are still being updated, I'm fairly certain there are going to be poitns adjustments in each army errata.


Seeing GW flat out said no updates to points...no.

2024 painted/bought: 109/109 
   
Made in gb
Decrepit Dakkanaut




UK

https://www.warhammer-community.com/2021/01/25/has-your-army-changed-in-the-warhammer-age-of-sigmar-january-faq/

Point changes not coming due to pandemic causing a lack of games.

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