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![[Post New]](/s/i/i.gif) 2021/01/07 09:19:54
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Can't disagree with that, it does
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2021/01/07 09:20:16
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Mekboy Hammerin' Somethin'
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It is the same thing with people bringing old models which are smaller. Are they still legal ? Look at the really old obliterators, they are like 1/3 of the mass compared to the latest models.
I say even in a tournament it is fine, in the end if you lose because of hidden models (which could not have hidden if they wer the "right" models), then just tell your opponent that, and if he doesn't care then just let it go. You can call the referee but then the mood will just get sour.
My last tournament before the covid era, I won the second game because I had the referee intervene on multiple occasions (opponent was trying to distort pile in and consolidation rules to his benefit, along with trying to make me believe "his" interpretation of terrain rules), but I didn't feel any good afterwards, it was just a gak game, that got me the 5th spot instead of 10th if I had lost, which did not get me any prize or whatever.
Honestly it wasn't worth the effort, better to lose and let a few things slide. If a model isn't "standard" then fine, if its the base size or the model size. And honestly if it looks good (old models usually don't), who really cares ?
What really pissed me off though was unpainted (or horribly painted) models, but that has nothing to do with anything. ATM a player will lose 10 points though for doing that hah hah.
I think even comp 40K doesn't really need players to be hung up on details. What sets up a player to lose or win is generally deployment mistakes, messing up target priority, failing a vital charge, forgetting an objective or misplaying around objectives, that sort of thing. I don't think I ever lost or won a game depending on base size, or model position/advantage/disadvantage
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This message was edited 1 time. Last update was at 2021/01/07 09:27:12
Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh |
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![[Post New]](/s/i/i.gif) 2021/01/07 09:38:04
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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It's not all black and white though. Playing an old model like the old Thrakka as the new one and hiding him behind a trukk or something just wouldn't feel right. Gorkamorka trukks are an issue in theory, but it I think I have seen two in total over the course of the decade I've been in the game now, and usually people playing those aren't looking for a competitive game anyways. A model that just got its base changed though? The difference isn't really there. Mek guns build out of the trukk set or from third party vendors or those which have the grot gunners not separate have vastly more impact than a slightly larger base. I still regularly face daemons on square bases and tiny greater daemons or avatars. I don't remember a single game which ever was decided by those things. As for the 10VP rule, it's a 100% failure. There is an eldar veteran playing in one of the stores near me who used to be proud of not owning a single painted model, including his phantom titan. When I went to pick up some brushes recently, I saw him playing there - his entire army now is primed black with a pass of red spray for the upper third of the models and another pass of blue for the lower third. The base was apparently dipped into some think green-grey paint (maybe wall paint?) which he was losing all over the table. Grey models seriously look better than that, and I would hate myself for losing 10VP for some half-painted unit while he gets the full bonus for ruining his models.
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This message was edited 2 times. Last update was at 2021/01/07 09:40:04
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2021/01/07 10:12:22
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Mekboy Hammerin' Somethin'
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Square bases look so wrong though in 40k.
It is true that people looking for comp games are usually up to standard, and those with "outdated" stuff are looking for laid back games, I have 100% seen the same patterns among people I have played with.
I have alos learned to not remark on the "outdated" part, because usually the laid back dude doesn't want to buy any GW stuff anymore (they usually grunt something along the line of "until GW does this or that like in 3rd edition, I am not buying anymore GW stuff"), and doesn't want to be pressured into anything. Not even in playing better (which is a problem because you can hardly lose to such types, making the games uninteresting, but that is another subject).
You mentioned our lord Ghaz, which is a fine example. I would honestly not agree to play against someone wanting to field the old model, because Ghaz rules are balanced around the size of the model, in terms of getting around on the battlefield (you can move block him with his fairly large monster base), and in terms of hiding around the battlefield as you said. The old model is now a mega armour nob, nothing more. And I think 99% of ork players are cool with that.
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Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh |
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![[Post New]](/s/i/i.gif) 2021/01/07 11:10:54
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Well, I would have no problems if the old Ghaz was on the new base size and had some tactical rocks to help him look over crates
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2021/01/07 14:47:13
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Big Mek in Kustom Dragster with Soopa-Gun
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For sure they look better on 32mm no discounting that fact.
Its purely just an argument of rebasing 200boyz depending on who you talk to, most likely a good chunk of which are the slotted kind from AOBR.
Thats the only reason i dont rebase mine. If i only had ~90 boyz and wanted a 4th 30man blob i'd probably put them on 32mm.
But i have easily 150 boyz on bases and about half of them are slotted. No thanks.
Also a hilarious "modelling for advantage" argument is the admech flyer. Normally flyers are...what is it 5" off the ground? That one was specifically shown landed. Everyones like "if you do that you are a cheater because its a much lower profile" how is following the optional instructions cheating lol
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2021/01/07 15:01:02
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Waaagh! Ork Warboss
Italy
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Not only boyz. Lootas, tankbustas, kommandos, stomboyz, nobz, etc... people who own long time collections easily have 150-200+ ork models with the older bases, even those ones (like me) who don't own more than 90 boyz.
It's a large portion of the entire collection, so no, rebasing it's not a realistic option.
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![[Post New]](/s/i/i.gif) 2021/01/07 15:14:15
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Mekboy Hammerin' Somethin'
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But... That may have been true in the world before... But now... COVID era is the perfect time to start such Tartarus undertakings. Huh Huh Huh
-> So much time before your next non-TTS game, you have
-> Rebasing those 200 ork models (boyz. Lootas, tankbustas, kommandos, stomboyz, nobz, etc), you will
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This message was edited 2 times. Last update was at 2021/01/07 15:14:51
Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh |
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![[Post New]](/s/i/i.gif) 2021/01/07 15:29:09
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Gargantuan Gargant
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Yeaaaaah, I mean COVID has been great for basing and painting for my army in general (my army was basically one big pile of grey shame until I got laid off) but Gork's teeth if I'll ever bother ripping them off and buying all the bases I'd need to replace them. Even buying 32mm slots for them would take forever, I usually just play with friends who aren't hyper competitive so screw that noise lol.
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![[Post New]](/s/i/i.gif) 2021/01/07 15:51:42
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Big Mek in Kustom Dragster with Soopa-Gun
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FAQ:
*Page 65 – Embark
Change the second sentence of the second paragraph to read:
‘Unless specifically stated, other units’ abilities have no effect on
units while they are embarked, and Stratagems cannot be used to
affect units while they are embarked.’
About freaking time, this should have been addressed right off the bat.
No more jackoffs arguing i dont get my deathskull rerolls in a transport
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2021/01/07 16:19:45
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Gargantuan Gargant
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With the Bring it Down nerf, does this make Mek Gunz less of a liability in mass boyz lists? You're extremely unlikely to max out it, outside of bringing an absurd amount of 10+ Mek Gunz which wouldn't happen such a list anyways. It also makes taking buggy lists less of a guaranteed 15 VP loss.
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![[Post New]](/s/i/i.gif) 2021/01/07 16:23:25
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Big Mek in Kustom Dragster with Soopa-Gun
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Mek Gunz will probably still max that secondary out if you bring any other vehicles too but least its not 6 mek gunz + 2 other vehicles = full points anymore.
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2021/01/07 16:30:34
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Gargantuan Gargant
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Yup, I would assume that's the case, but that gives boyz heavy lists a little more oomph in terms of backline shooting and objective holders without giving an easy Bring it Down secondary to take for your opponent.
Also, I looked at the SotB FAQ and it says it's updated, but it looks identical to the older one, did they actually change anything?
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![[Post New]](/s/i/i.gif) 2021/01/07 16:34:05
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Big Mek in Kustom Dragster with Soopa-Gun
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im thinking some of them they uploaded the wrong doc for.
Saga of the Beast is updated too....but i dont see a difference.
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2021/01/07 16:40:24
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Gargantuan Gargant
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Also, the Big Mek with KFF is now 60 points for the new points system sheet they made for everyone. I'm guessing that's what they're addressing for the SoTB pdf? I don't know what else there is, but I'll take a 15 point cut if that's the case! Automatically Appended Next Post: Vineheart01 wrote:im thinking some of them they uploaded the wrong doc for.
Saga of the Beast is updated too....but i dont see a difference.
I remember them doing the same thing last time. They can't help but upload the wrong doc for Orks lol xD
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This message was edited 1 time. Last update was at 2021/01/07 16:41:06
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![[Post New]](/s/i/i.gif) 2021/01/07 18:51:25
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Regular Dakkanaut
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The smashagun is actually missing from the manufactorum. Were there any point differences that you guys saw? I noticed some increase but I just assumed they were about standard weapons.
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![[Post New]](/s/i/i.gif) 2021/01/07 18:55:03
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Growlin' Guntrukk Driver with Killacannon
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Smashagunz are missing in FAQ. Also cool....
Special section about shooting from Transports makes clear - no strategems, no ousides auras /abilities but the detachement and unit abilities works:
“ 7. Any abilities (including Detachment abilities) that models in an embarked unit have, or that their weapons have, continue to apply when they make ranged attacks.”
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![[Post New]](/s/i/i.gif) 2021/01/07 18:57:10
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Gargantuan Gargant
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Gruxz wrote:The smashagun is actually missing from the manufactorum. Were there any point differences that you guys saw? I noticed some increase but I just assumed they were about standard weapons.
I think it's the baseline that they treat the mek gun as having the smasha gun as the main weapon given that its current price point is what the total of smasha guns are right now. They probably need to make that more clear though.
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![[Post New]](/s/i/i.gif) 2021/01/07 19:07:07
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Big Mek in Kustom Dragster with Soopa-Gun
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Theres also a Nob Biker issue.
Its listed twice, both in the Codex and FW section. Codex is 35pts, FW is 30pts.
Dafuq gw lol
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2021/01/07 19:13:48
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Gargantuan Gargant
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Vineheart01 wrote:Theres also a Nob Biker issue.
Its listed twice, both in the Codex and FW section. Codex is 35pts, FW is 30pts.
Dafuq gw lol
Wait for it, they're going to get rid of the FW section one because people bring it up xD
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![[Post New]](/s/i/i.gif) 2021/01/07 19:14:11
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Tough-as-Nails Ork Boy
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Was there any other major changes in the FAQ? I didn't notice anything when I glanced through it earlier. (And it doesn't seem like they addressed our Stompa lol)
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God is real! |
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![[Post New]](/s/i/i.gif) 2021/01/07 19:15:07
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Regular Dakkanaut
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Wow, while we stand, we fight now allows units to be split up. In order to get the vp, all units must die.
Mek guns?
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![[Post New]](/s/i/i.gif) 2021/01/07 19:26:55
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Big Mek in Kustom Dragster with Soopa-Gun
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Potential, but unless you got 3 6man squads of mek gunz and nothing more expensive than that (note that includes 30man boy blobz, MANz squads, Ghaz, Nauts, and Tankbustas) its still not viable for us. 6 Smashas is only 240pts, we have a lot that can easily cost more than that. No, that change is for Custodes. That hyper elite "unit" that becomes a mass of individuals? Hunt them all down, or get nothing.
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This message was edited 1 time. Last update was at 2021/01/07 19:27:36
An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2021/01/07 19:29:07
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Grovelin' Grot Rigger
Poland
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Da boomer counts as killkannon so periscope rule apply to it <3
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![[Post New]](/s/i/i.gif) 2021/01/07 19:32:47
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Gargantuan Gargant
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Gruxz wrote:Wow, while we stand, we fight now allows units to be split up. In order to get the vp, all units must die.
Mek guns?
Yeah, I think it'll be tough for Mek Gunz to pull that off beyond a few fringe lists. It doesn't help that they can take up a lot of space one you get them in numbers that big and it's hard for them to get anywhere with the small base movement they have.
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![[Post New]](/s/i/i.gif) 2021/01/07 19:46:50
Subject: Re:We was made ta fight an’ win! - 9th Edition Ork Tactics
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Grovelin' Grot Rigger
Poland
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Also have a look at new point values:
I hope that they miss smasha gun option for mek gun as this is default set up.
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![[Post New]](/s/i/i.gif) 2021/01/07 19:53:34
Subject: Re:We was made ta fight an’ win! - 9th Edition Ork Tactics
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Growlin' Guntrukk Driver with Killacannon
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wojtekwroc wrote:Also have a look at new point values:
I hope that they miss smasha gun option for mek gun as this is default set up.
Guess not. They just missed it and the surprice is SMG point increase...
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![[Post New]](/s/i/i.gif) 2021/01/07 20:24:04
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Regular Dakkanaut
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I apologize for the laziness, at work. Any point changes aside from the smasha?
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![[Post New]](/s/i/i.gif) 2021/01/07 20:30:50
Subject: Re:We was made ta fight an’ win! - 9th Edition Ork Tactics
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Mekboy Hammerin' Somethin'
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Tomsug wrote:wojtekwroc wrote:Also have a look at new point values:
I hope that they miss smasha gun option for mek gun as this is default set up.
Guess not. They just missed it and the surprice is SMG point increase...
They were 40, and they are still 40. Smg is default, 0 point load out. Or am I an idiot and misread it all ? Wouldn’t be the first time
I will now go green stuff the last bits my kill tank needs before being ready to roll. And after that, while it solidifies, I will come back here to see if I am an idiot
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This message was edited 2 times. Last update was at 2021/01/07 20:32:40
Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh |
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![[Post New]](/s/i/i.gif) 2021/01/07 20:49:32
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Grovelin' Grot Rigger
Poland
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ehkem.... sorry for dumb question. What is SMG?
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