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Made in gb
Decrepit Dakkanaut






UK

The ice one is perhaps the strongest. Fireball and Chain Lightning are one-time damages, with fireball having a small burn time. Ice Storm ticks every second, allowing you to build up damage if the enemy is moving with it, or stays in it for 2 or so seconds.

It makes it decent against things with large footprints as well, like landed Dragons. Even staying still it'll take 2-3 seconds for the storm to pass completely through it.

This message was edited 1 time. Last update was at 2012/01/06 00:21:13


Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Tell me about it, Ice Storm is insanely overpowered and being a Nord is no protection.


Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Lone Wolf Sentinel Pilot





In Revelation Space

Can't frikkin wait for the first DLC to come out. I wonder what it will be about?



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May the the blessings of His Grace the Emperor tumble down upon you like a golden fog. (Only a VERY select few will get this reference. And it's not from 40k. )





 
   
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Renegade Inquisitor de Marche






Elephant Graveyard

Dragons...

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Made in us
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In Revelation Space

I'm hoping there is a DLC where we get to go back to the imperial city. That would be AWESOME.



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May the the blessings of His Grace the Emperor tumble down upon you like a golden fog. (Only a VERY select few will get this reference. And it's not from 40k. )





 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Yeah, all the Dragons will be replaced with a flying Octopus creature called a Skingvang, Hydras will be a new monster that will randomly appear in the wilds, and a new awsome main quest will show up that will culminate with an epic battle that throws Solitude into the sea.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in au
Frenzied Berserker Terminator






I want to be able to visit Akavir!

Veteran Sergeant wrote:In the grim darkness of the far future, the guy with a rifle is the weakest man on the battlefield, left to quake in terror, hoping the two or three shots he gets do the job before somebody runs screaming across the battlefield to hit him with an energized stick.


http://www.dakkadakka.com/dakkaforum/posts/list/440996.page
 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

now that would be a great expansion.

heck with it, TES7 shall hearby be set in Akavir!

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Sinewy Scourge






To be honest i was a much bigger fan of the alechemy in Oblivion. So much simpler, faster, and more fun. I live for the sound of that "Cha-tunk" when you you make a potion.
That, and maybe the old lockpicking. Im not sure which i like better, the new or old.


Automatically Appended Next Post:
And itd be nice to head somewhere... Warm... In skyrim XD. I need to turn up the heat every time i play XD

This message was edited 1 time. Last update was at 2012/01/06 02:32:45


"Whoever said the pen is mightier than the sword obviously never encountered automatic weapons."
 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

The new lock picking is certaintly more realistic but I do miss the auto complete option of Oblivion. Especially if I don't feel like wasting time with a chest.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Sinewy Scourge






Grey Templar wrote:The new lock picking is certaintly more realistic but I do miss the auto complete option of Oblivion. Especially if I don't feel like wasting time with a chest.
The old was much more Unique. Actually found it fun to pick locks. Now its just sort of a pain in the ass.
Thats really my only complaint thought, almost everything else is skyrim is amazing.

"Whoever said the pen is mightier than the sword obviously never encountered automatic weapons."
 
   
Made in ca
Stone Bonkers Fabricator General






I like the new lockpicking (which is just the lockpicking from fallout) and the new alchemy better.

 
   
Made in us
Decrepit Dakkanaut





corpsesarefun wrote:I've not seen any AoE enchantments and very few AoE spells.


most of them are on staffs, which thus far in my playing, are not breakable.. so therefore we cant learn too many real AoE spells.
   
Made in gb
Servoarm Flailing Magos





I don't seem capable of mapping a spell to left mouse button, anyone else getting this?

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Made in de
Ragin' Ork Dreadnought






Ingelheim am Rhein, Germany

Have just played Skyrim for a few hours at a friends place, and found it awsome. So awsome that i had to make a 40k model about it.
"I uzd ta be in da WAAAAGH like you, tilz I got an arrow in da knee"





This message was edited 1 time. Last update was at 2012/01/06 14:14:06


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GalacticDefender wrote:Can't frikkin wait for the first DLC to come out. I wonder what it will be about?
Methinks there will be a floating city in it.

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Made in us
Liche Priest Hierophant






Nah, I'm thinking that'll be taken care of in the next novel.

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Made in gb
Decrepit Dakkanaut






UK

Grey Templar wrote:now that would be a great expansion.

heck with it, TES7 shall hearby be set in Akavir!


You missed out TESVI

On the new lockpicking, I probably mentioned it before but I find it pretty damn easy. I've never once run out of lockpicks, and the only time i've ever used more than about 6 is on particularly annoying Master locks. Once you manage to find the general area of the sweet spot using light probing picks, you've more or less cracked it.

I detested the Oblivion lockpicking system, only when I got the Skeleton Key was it remotely tolerable (see: "Hmmm, a lock..." *auto-complete* x[insert number here] .

This message was edited 4 times. Last update was at 2012/01/06 16:54:23


Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in us
Maddening Mutant Boss of Chaos





NorCal

I must agree, the Oblivion lockpicking system was horribly annoying. Many times there were when I felt like smashing my controller into pieces.

Veteran Sergeant wrote:Oh wait. His fluff, at this point, has him coming to blows with Lionel, Angryon, Magnus, and The Emprah. One can only assume he went into the Eye of Terror because he still hadn't had a chance to punch enough Primarchs yet.

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Made in us
Dakka Veteran






Saw this and had to share. Problem is, the dragon needed to be purple.



Fixed it.

This message was edited 1 time. Last update was at 2012/01/06 17:55:33


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Made in us
Liche Priest Hierophant






The funny thing is, once you figure out the trick to the Oblivion system, it's incredibly easy.

All you have to do is
Spoiler:
tap them up until you get one that's incredibly fast coming down. The next 'tap' can be locked into place, without fail. You just need to recognize the speeds the tumblers fall.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

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Made in us
Decrepit Dakkanaut






Burtucky, Michigan

I personally found the lock picking in Oblivion to be WAY to easy. Id never take it as a skill, and could pick the hardest of locks with very little effort. They all literally went with a little music number in my head.

Oh its a medium, so its la la PICK la la PICK
or Hard was say, la la laaaaa PICK la la PICK!!


I rather like Skyrims lock set up, it ranges from damn simple to rather tough. But I too never run out of picks, and normally only waste around 5 on a master or occasionally an expert, again its a groove thing. And if your the observant type, youll notice that each skill type is more or less always in the same area, but on either side of the lock. Like Masters IIRC are either just below the left top bolt or the right top bolt. And if its not, there was one other spot that it was ALWAYS at.

I cant rememebr that one, as I started a berserker type Orc, wearing the Fur armor that exposes his chest, and the rest will be the best heavy armor I can make, with Dual wielding of course, bright red war paint on his face. So far its been pretty damn fun, and keeping in character is making him to be rather interesting to play


Automatically Appended Next Post:
Anvildude wrote:The funny thing is, once you figure out the trick to the Oblivion system, it's incredibly easy.

All you have to do is
Spoiler:
tap them up until you get one that's incredibly fast coming down. The next 'tap' can be locked into place, without fail. You just need to recognize the speeds the tumblers fall.



Yup, that one works rather well too

This message was edited 1 time. Last update was at 2012/01/06 18:17:10


 
   
Made in us
Consigned to the Grim Darkness





USA

KingCracker wrote:I personally found the lock picking in Oblivion to be WAY to easy. Id never take it as a skill, and could pick the hardest of locks with very little effort. They all literally went with a little music number in my head.

Oh its a medium, so its la la PICK la la PICK
or Hard was say, la la laaaaa PICK la la PICK!!
So basically just like Skyrim's?

Skyrim's lockpicking as arguably easier.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
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My blog
 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

No way, Skyrims is easily harder then Oblivions. Oblivions was incredibly easy, I taught my son (whos 6 currently) the trick and he would blow through locks. Im not saying Skyrims is hair pulling hard, but its definitely harder then Oblivions
   
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Consigned to the Grim Darkness





USA

KingCracker wrote:Oblivions was incredibly easy
So is Skyrim's.

With a lockpicking skill of sixteen I was able to pick a master lock quite easily.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
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Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Player skill comes into the equation here.

If I have played skyrim for a very long time, or just have natural talent, and start a new character I will find the lockpicking to be really easy and can probably get by with only a few picks.

That said, I think the Skyrim system is more difficult as a baseline.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Consigned to the Grim Darkness





USA

Grey Templar wrote:Player skill comes into the equation here.

If I have played skyrim for a very long time, or just have natural talent, and start a new character I will find the lockpicking to be really easy and can probably get by with only a few picks.

That said, I think the Skyrim system is more difficult as a baseline.
I had played it for a total of three hours at the time and was playing as a mage, with as I said a skill of 16. And I started at 15-- hadn't exactly had much experience doing it.

I still find that Oblivion's lockpicking is harder than Skyrim, but I don't use cheap tricks...

This message was edited 2 times. Last update was at 2012/01/06 18:42:39


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Cheap tricks? Theres nothing cheap about the tricks in Oblivions locks, its just simple fact. Oh theres the fast dropping tumbler *click*

I dont really see the need to argue on this subject though, some will think one set is harder, while others will think that same set is the easiest. Im looking at it as a fact, that on average, 10 of the hardest level locks in Oblvion, I can pick with probably 3 picks. While 10 of the master level locks in Skyrim, while still easy to do, would take me probably 20-40 picks to pull off. And really only that much, because the "hard part" is finding where the sweet spot is. (that and my controller is REALLY loose and needs to be replaced )
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

I find neither system particularly hard but I found oblivions more annoying due to it having multiple stages, in skyrim once you've done it once you've done it for good.
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

I look at it more like this. Oblivions system, may have taken more time to do properly, because you were waiting for the fast tumbler. Once it popped up, your set. Where as skyrim can possibly go in one shot (if your lucky) up to taking some time trying to find the right spot. But again, once you found it your golden. So one takes longer but with less picks, and the other can go faster but can take ALOT more picks to get there.
   
 
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