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![[Post New]](/s/i/i.gif) 2010/04/29 16:17:37
Subject: What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Malicious Mutant Scum
Petersfield
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Hey everyone,i see everytime a new codex is released everyone jumps on it and says that it is broken or a unit or rule is.What do you guys think are the most broken units or rules out there?
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Daemon Dave
Chaos Daemons 2000
Dark Eldar 2000
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![[Post New]](/s/i/i.gif) 2010/04/29 16:32:34
Subject: What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Utilizing Careful Highlighting
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SS terminators?
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![[Post New]](/s/i/i.gif) 2010/04/29 16:33:02
Subject: Re:What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Battlefield Professional
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Mephiston
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![[Post New]](/s/i/i.gif) 2010/04/29 16:41:24
Subject: Re:What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Rampaging Carnifex
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I'm still learning the ropes, but I played a game recently against CSM and I have to say Lash Whip on winged daemon princes is ridiculous. Nothing in this game should be able to assault something 30" away. Ever. Especially for less than 200 points.
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![[Post New]](/s/i/i.gif) 2010/04/29 16:47:36
Subject: Re:What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Horrific Horror
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Daemonettes! They're so OP.
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wins: 9 trillion losses: 2 ties: 3.14 |
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![[Post New]](/s/i/i.gif) 2010/04/29 16:50:58
Subject: What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Jovial Plaguebearer of Nurgle
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i agree with the SS terminators. Nothing should have a 3+ invonerable save imo. throw ss termis in a land raider, ive never seen them killed. Ive gotten to the point where i just ignor and kill all their friends after I pop their land raider
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4k and rising
almost 2k
3k
1k
planning 2k
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![[Post New]](/s/i/i.gif) 2010/04/29 16:55:45
Subject: What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Lethal Lhamean
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Marenus Calgar being my spiritual liege..
Blood Angels Timeline..
OH! unit..
Thunder wolfs if they had models.
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![[Post New]](/s/i/i.gif) 2010/04/29 17:24:23
Subject: Re:What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Regular Dakkanaut
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As a nid player I consider the Doom of Malantai to be overpowered. I refuse to use it.
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![[Post New]](/s/i/i.gif) 2010/04/29 17:31:58
Subject: What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Longtime Dakkanaut
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Another vote for the SS Terminator. Originally the Storm Shield only worked in assaults, and if it reverted to that it would probably be OK but given a 3+ invulnerable to everything it's too over the top for a FREE or 5 pt upgrade.
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![[Post New]](/s/i/i.gif) 2010/04/29 18:01:12
Subject: What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Dakka Veteran
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all you people saying stormshields are funny... thunderhammer terminators get owned so easily by so many things. swamp them with ork boyz, their dead. hit them with any specialized close combat unit, their dead. the only thing their really good at killing is monstrous creatures, shooty heavy infantry, and multi-wound models that can be instant killed.
want an actually broken unit? the humble chimera is broken. 55 points for an av12 vehicle that can pump out 6 shots, and have 5 people fire from inside it per turn is just outright silly. also, the blood chalice that the blood angels get is downright silly... everything in 6" has FNP and furious charge.
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After the orbital strikes, Thunderhawk bombardments, Whirlwinds, Vindicators, fusion and starfire and finally Battle Brothers with flamers had finished cleansing the world of all the enemies of Man, we built a monastery in the center of the largest, most radioactive impact crater. We named the planet "Tranquility", for it was very quiet now.
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![[Post New]](/s/i/i.gif) 2010/04/29 18:09:49
Subject: What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Utilizing Careful Highlighting
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Mind you cant Dark Eldar can get a 2+ inv?
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![[Post New]](/s/i/i.gif) 2010/04/29 18:12:10
Subject: Re:What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Blood Angel Neophyte Undergoing Surgeries
The Dark Tower
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The Vendetta- The most underpriced vehicle Ive seen. Three twin linked las cannons are apprently worth 10 points each....wish somebody had let the predators in marine books know that.....
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![[Post New]](/s/i/i.gif) 2010/04/29 18:27:35
Subject: What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Maddening Mutant Boss of Chaos
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Lash Prince
Complex Crushers
Complex Twolves
Complex Deff Koptas
Most of the Guard Codex
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NoTurtlesAllowed.blogspot.com |
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![[Post New]](/s/i/i.gif) 2010/04/29 19:04:13
Subject: What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Lone Wolf Sentinel Pilot
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I'd have to say Blood Talons.
Those things suck.
L. Wrex
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![[Post New]](/s/i/i.gif) 2010/04/29 19:16:20
Subject: Re:What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Battlewagon Driver with Charged Engine
Between Alpha and Omega, and a little to the left
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JotWW. A rune priest gets to draw a 24" line in any direction, and anything it hits has to take a Initiative test. if they fail it or roll a 6, then it's dead, no saves what so ever.
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This message was edited 2 times. Last update was at 2010/04/29 19:58:01
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![[Post New]](/s/i/i.gif) 2010/04/29 19:38:43
Subject: Re:What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Revving Ravenwing Biker
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SS Termis don't hold a candle to Nob Bikers. Nob Nikers also can get a 3+ cover save, have 2 wounds, can hold objectives, move 24", can have different wargear to spread wounds around without removing models, and have feel no pain as the cherry on top. Every army can deal with terminators, precious few armies can deal with nob bikers. Oh and I forgot to mention the really long bases allows you to spread them out to both avoid ordinance and multi-assault along a massive front
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This message was edited 1 time. Last update was at 2010/04/29 19:42:12
-Any terrain containing Sly Marbo is dangerous terrain.
-Sly Marbo once played an objective mission just to see what it was like to not meet every victory condition on his own.
-Sly Marbo bought a third edition rulebook just to play meat grinder as the attacker.
-Marbo doesn't need an Eldar farseer as an ally; his enemies are already doomed
-Sly Marbo was originally armed with a power weapon, but he dropped it while assaulting a space marine command squad just so his enemies could feel pain
-Sly Marbo still attacks the front armor value in assault, for pity's sake. |
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![[Post New]](/s/i/i.gif) 2010/04/29 19:45:45
Subject: What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Ultramarine Master with Gauntlets of Macragge
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Jaws of the World Wolf and Lash of Submission. I refuse to use Jaws in my Wolf army, and I will refuse to use it once my Chaos army is up and running. I may be inclined to say Nob Bikers, but I've never played against them, and I gear up all my armies with powerfists out the wazoo anyway. Failing that, demolishers.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2010/04/29 19:47:27
Subject: Re:What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Battlefield Professional
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Volkov wrote:SS Termis don't hold a candle to Nob Bikers. Nob Nikers also can get a 3+ cover save, have 2 wounds, can hold objectives, move 24", can have different wargear to spread wounds around without removing models, and have feel no pain as the cherry on top. Every army can deal with terminators, precious few armies can deal with nob bikers. Oh and I forgot to mention the really long bases allows you to spread them out to both avoid ordinance and multi-assault along a massive front
I whole-heartedly agree.
What really pisses me off is that in the Tyranid Codex they closed the loop-hole for spreading wounds due to unique equipment (I can't remember the wording, but they did) for Tyranid Warriors, yet they haven't released an errata for the Ork Nob situation. It really, really annoys me.
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![[Post New]](/s/i/i.gif) 2010/04/29 19:47:59
Subject: Re:What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Revving Ravenwing Biker
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Demolisher do nothing trust me, my main army is guard, and my LGS is rife with nob bikers. the 3+ cover is just too hard to get through.
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-Any terrain containing Sly Marbo is dangerous terrain.
-Sly Marbo once played an objective mission just to see what it was like to not meet every victory condition on his own.
-Sly Marbo bought a third edition rulebook just to play meat grinder as the attacker.
-Marbo doesn't need an Eldar farseer as an ally; his enemies are already doomed
-Sly Marbo was originally armed with a power weapon, but he dropped it while assaulting a space marine command squad just so his enemies could feel pain
-Sly Marbo still attacks the front armor value in assault, for pity's sake. |
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![[Post New]](/s/i/i.gif) 2010/04/29 20:01:18
Subject: What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Decrepit Dakkanaut
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Psyker Battle Squads neuter Nob Biker Mobs; lower their Leadership, pin them down, pour firepower onto them.
The Lash of Submission won't affect units embarked in vehicles, inside of buildings, or otherwise outside of line of sight; it can't be used if the Prince/Sorcerer is in close combat, and only has a range of 24".
The Jaws of the World Wolf likewise can't be used in close combat, doesn't discriminate between friendly and enemy models along its path, and you don't have to line your I1 monsters up so that the Rune Priest can pot them all.
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![[Post New]](/s/i/i.gif) 2010/04/29 20:11:05
Subject: Re:What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Revving Ravenwing Biker
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Psyker Battle Squads neuter Nob Biker Mobs; lower their Leadership, pin them down, pour firepower onto them.
if they take both a warboss and wazdakka, then you need to inflict 8 s8 wounds in a single shooting phase for them to take a Ld check. so with a 3 up cover that's 24 wounds which means 30 hits at BS 3 means 60 s8 shots. No problem. And thats not even to kill them all thats just to force a ld test
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This message was edited 1 time. Last update was at 2010/04/29 20:14:47
-Any terrain containing Sly Marbo is dangerous terrain.
-Sly Marbo once played an objective mission just to see what it was like to not meet every victory condition on his own.
-Sly Marbo bought a third edition rulebook just to play meat grinder as the attacker.
-Marbo doesn't need an Eldar farseer as an ally; his enemies are already doomed
-Sly Marbo was originally armed with a power weapon, but he dropped it while assaulting a space marine command squad just so his enemies could feel pain
-Sly Marbo still attacks the front armor value in assault, for pity's sake. |
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![[Post New]](/s/i/i.gif) 2010/04/29 20:16:00
Subject: What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Decrepit Dakkanaut
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Volkov:
You don't now how pinning works, do you?
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![[Post New]](/s/i/i.gif) 2010/04/29 20:17:46
Subject: Re:What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Battlewagon Driver with Charged Engine
Between Alpha and Omega, and a little to the left
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Actually, if the nob bikers had turbo boosted that turn, they'd be immune to pinning anyway. A better way to chase them off the field is to tank shock them.
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![[Post New]](/s/i/i.gif) 2010/04/29 20:27:05
Subject: What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Rotting Sorcerer of Nurgle
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The most broken rule:
"Playing for fun".
"Play to Win", should replace that :
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/04/29 20:31:47
Subject: Re:What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Revving Ravenwing Biker
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Volkov:
You don't now how pinning works, do you?
You don't know how turbo-boosting works, do you? If they didn't turbo boost that round they are in multi-assault with half your army Automatically Appended Next Post: A better way to chase them off the field is to tank shock them.
Actually they are fearless with more than 10 models, but one thing I did is use 3 chimeras to tank shock a single bike without a powerfist (only the models actually having to move because of the tank can DoG) And I used the 3 chimeras to form a triangle around the nob biker. I broke the coherency of the squad and he couldn't multi-assault until he had regained coherency. So he just assaulted one of the chimeras and that gave me another turn to try and kill him. I still lost but hey I thought it was clever
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This message was edited 1 time. Last update was at 2010/04/29 20:35:56
-Any terrain containing Sly Marbo is dangerous terrain.
-Sly Marbo once played an objective mission just to see what it was like to not meet every victory condition on his own.
-Sly Marbo bought a third edition rulebook just to play meat grinder as the attacker.
-Marbo doesn't need an Eldar farseer as an ally; his enemies are already doomed
-Sly Marbo was originally armed with a power weapon, but he dropped it while assaulting a space marine command squad just so his enemies could feel pain
-Sly Marbo still attacks the front armor value in assault, for pity's sake. |
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![[Post New]](/s/i/i.gif) 2010/04/29 21:15:42
Subject: Re:What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Morphing Obliterator
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Volkov wrote:Psyker Battle Squads neuter Nob Biker Mobs; lower their Leadership, pin them down, pour firepower onto them.
if they take both a warboss and wazdakka, then you need to inflict 8 s8 wounds in a single shooting phase for them to take a Ld check. so with a 3 up cover that's 24 wounds which means 30 hits at BS 3 means 60 s8 shots. No problem. And thats not even to kill them all thats just to force a ld test
No, to force a morale test you need to inflict 3 S8+ wounds. S8+ will instant-kill them and ignores their FNP. They have a 1/3 chance of failing their cover save so you need to cause 9 S8+ wounds to have a reasonable chance of doing that. Between battle cannon, melta vets, vendettas, manticores, and all the other insane amounts of shooting that guard get that shouldnt be a problem.
Chaos similarly have no probalem with nob bikers. You lash them into a conga line so that you can charge the end with no powerklaws, after battering them with plasma cannon and battle cannon of course.
Dark Eldar have such an insane amount of S8 shooting and high I combat attacks that they can blast kill them without much effort.
TH/ SS terminators eat nob bikers for lunch.
In fact all of the better armies have easy ways of dealing with nob bikers, which is why you dont see them around much any more.
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taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live? |
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![[Post New]](/s/i/i.gif) 2010/04/29 22:06:37
Subject: Re:What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Hauptmann
NJ
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Luke_Prowler wrote:JotWW. A rune priest gets to draw a 24" line in any direction, and anything it hits has to take a Initiative test. if they fail it or roll a 6, then it's dead, no saves what so ever.
QFT
I have played against someone who used this and it was so annoying having him draw a line across my squads every turn. I was luck that I only lost a Heavy Weapons Squad with the amount of units he hit with it.
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Flames of War:
Italian Bersaglieri
German Heer Panzerkompanie
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![[Post New]](/s/i/i.gif) 2010/04/29 22:20:00
Subject: What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Krielstone Bearer
Stoke On Trent/Cambridge/Northampton/England
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5 Blood Angel TH/SS Terminators.
1 BA SP in TDA.
1 BA Librarian in TDA.
1 Reclusiarch in TDA.
1 LRC.
That unit is near unshiftable.
A guy at my FLGS has this unit and never ever loses.
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dogma wrote:Is there any Chaos God who goes un-worshiped in Brazil?
Probably Nurgle, Africa has the lock on that.
metallifan wrote:
The Dark Eldar are, by fluff, sex-addicted, space-cocaine snorting, cross-dressing, slave-taking, soul stealing space pirates. They should fit the bill. No one is forcing you to buy minis with man-thongs.
Sharpasaspoon wrote:Rome, Greece and GW.... The Greeks invented Sex, the Romans thought about having it with women, then GW decided to screw us.
I use Zap Brannigan's art of war and try to jam enough wreckage in their main cannon so it won't work. |
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![[Post New]](/s/i/i.gif) 2010/04/29 22:29:34
Subject: What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Loyal Necron Lychguard
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I hear people complain about living metal all the time and the "ignores invulnerable saves" weapons that some 'crons have. Honestly I think it's ridiculous if anything ignores an invul save, by definition nothing should be able to bypass one, but whatever.
And to the guy saying nothing should have 3+ invul save, wraiths do. If they didn't, they would get destroyed even quicker and more useless than they are now.
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![[Post New]](/s/i/i.gif) 2010/04/29 22:30:44
Subject: What is the most broken unit or rule in this wonderfull game of Warhammer 40k?
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Decrepit Dakkanaut
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And by 'anything', the rules for the Jaws of the World Wolf means: "Monstrous creatures, beasts, cavalry, bikes and infantry models..."
In other words vehicles, jump infantry, and artillery, are completely immune, and by extension units embarked in vehicles. Monstrous Creatures have a -1 bonus for their initiative test.
Initiative tests, like all characteristic tests, are passed when you roll equal to or lower than the value of the model's initiative, and failure is automatic on a roll of 6.
That means that the likelihood of avoiding the Jaws of the World Wolf after it is successfully cast, and your models are both vulnerable, not in transports, and the power is not nullified, is
I1 = 17% [But what has I1 and isn't a Monstrous Creature?]
I2 = 33% [Orks Boyz, Tau Fire Warriors, Carnifexes, Tervigons]
I3 = 50% [Imperial Guardsmen, Ork Nobs]
I4 = 67% [Space Marines, Eldar Guardians, Termagants, Tyranid Warriors]
I5+ = 83% [Hive Tyrants, Eldar Aspect Warriors, Dark Eldar Pensioners, etc]
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