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Your experience with warmachine/hordes....
Never heard of it
Collect one/both for painting/modeling only
Play one/both when I must
Play one/both when I can
Play one/both frequently
Not interested - dont like the figures
Not interested - dont like the background
Not interested - dont want to commit to another game
Not interested in general
Intend to start playing/collecting it sometime
Other (write in)

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Made in us
Lone Wolf Sentinel Pilot





Vacaville, CA

I Started playing it shortly after it came out. And for awhile all was good, i was content and happy with my Khador army. But after superiority the game just became to ridiculous for my taste. too many abilities/combos/tag-teams out there to keep straight. The "power level" just became too insane for my taste. Too complicated for its own good. I still continue to buy Khador stuff and play occasionally, but i almost always regret it when i play.

"Ideas are more powerful than guns. We would not let our enemies have guns, why should we let them have ideas."

-Joseph Stalin
 
   
Made in us
Longtime Dakkanaut





Warmachine was my game of choice for a lot of 40k Fourth Edition. Fifth edition (and a new Ork and a looming SW codex) have brought me back to 40k.

When my group burns out on 40k, we might get back to H/WM. At one point, I had 4 armies (2 WM, 2 H), and now just one of each.

It's a good game system, with very good support. GW could learn a thing or two from them.

But, to do well, it seems like you need to know too much - there's like 80 casters, plus solos, plus units and jacks/beasts that all interact. While that makes for a great tactical challenge, it just seemed like the game was as much about preventing your opponent from getting off their super-combo as getting off your own super-combo. It seems like when we play casually, nearly ever game ends with, "gee, if I had known you could do that, I would have done my turn totally different." I just don't have the time to game enough to have that knowledge base to compete well at a tourney.

Some of the minis are really cool. Some are pretty gak.

In the dark future, there are skulls for everyone. But only the bad guys get spikes. And rivets for all, apparently welding was lost in the Dark Age of Technology. -from C.Borer 
   
Made in fr
Longtime Dakkanaut





Chaumont, France

Oooomph...

Warmachine.... I have always told myself I'd buy some Menoth or Everblight models, but... I don't have enough time for my GW Armies, so so far I've resisted the desperate urge to buy some!!!

But the minis are awesome, and I praised PP when they released Warmachine years ago, it seemed like a good contender for GW, with a different approach of modelling and painting (much like Rackham in the days).

My WiP -affiliated Traitors - War on Tranch : Renegades
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Made in us
Anointed Dark Priest of Chaos






WM is a great game.

It rewards those that play aggressively and who put thought into list building and the synergy between models/units.

High action level, high lethality, fast paced skirmish game.

The Background is far from thin and is constantly evolving.

The setting is a great mix of fantasy and technology with steam-powered robots, monsters, magic and guns!

++ Death In The Dark++ A Zone Mortalis Hobby Project Log: http://www.dakkadakka.com/dakkaforum/posts/list/0/663090.page#8712701
 
   
Made in ca
Huge Hierodule






Outflanking

Really like the Warjacks, don't want to spend the Money to get started.

Q: What do you call a Dinosaur Handpuppet?

A: A Maniraptor 
   
Made in us
Bane Knight





Washington DC metro area.

armbarred wrote:You left off "Played It. Sold It because if I have to buy new figs to be competitive, I can start a different game that costs less."


SHH!! IG players need to stop listening to this man!


Special unique snowflake of unique specialness (+1/+3versus werewolves)
Alternatively I'm a magical internet fairy.
Pho indignation *IS* the tastiest form of angry!
 
   
Made in us
Dakka Veteran




San Diego, CA

armbarred wrote:You left off "Played It. Sold It because if I have to buy new figs to be competitive, I can start a different game that costs less."


Heh. And GW has never had that complaint before?

Speaking strictly as a painting-only hobbyist, I'm very fond of Warmachine and Hordes. I love the minis, love the books (at least for the artwork and back stories. I couldn't say a thing about game mechanics.) And I'm not even a Steampunk fan, except for the Thief PC games. There's still some story work that needs to be tweaked a bit to make it perfect, but overall I think it's a great setting with plenty of interesting stuff and loads of potential.

Heck, if I had time to play, I might even consider starting the IK RPG!

Bernard, float over here so I can punch you. 
   
Made in us
Widowmaker






Syracuse, NY

Displaced 40k entirely for me. I feel that it's a much better game, backed by a company that takes the game as seriously as I do. The models usually do it for me, though when they miss they tend to miss hard. The fluff is passable for my interests - there could stand to be more plain fiction written from the IK perspective. What we get now are usually glorified unit entries, set in an otherwise pretty interesting world.

Definitely feel like it's the big boys version of wargaming - because you have to have a very healthy outlook on gaming to be able to handle WM/H at all. Even the best player is going to get caught unawares and THOROUGHLY trampled from time to time. Of course you also need to be capable of returning the favor when you can.

   
Made in eu
Regular Dakkanaut




Westerville, OH

Played it extensively, from when it first came out. Quit playing b/c it was too difficult to keep in mind everyone's rules and combos, and know what combos to avoid, etc. You can't just know your own army front-to-back, you have to know all of the opponent armies too...otherwise you lose quickly b/c they execute that nasty combo on you quickly.

It's like trying to keep up with Magic, in the old days. I couldn't keep up with the scope creep of the game.
   
Made in us
Rough Rider with Boomstick





Western Washington State, U.S.A.

If I wanted a wargame that played like D&D I'd play D&D miniatures. I wasn't a battletech/robotech guy either but warmachine seemed to think that the jacks should use that system... Not only that but the game can create HUGELY imbalanced match-ups to the point where not even dice can save you. Couple it with a game that wants to be steampunk but can't put both feet in the pool and you have warmachine. It has freaking cards, feth's sake!

This message was edited 1 time. Last update was at 2009/07/17 22:07:39


"All of the whining pisses me off... Somewhere some whiny girlyman reinterpreted sportsmanship to reflect the build and not the player. The build has nothing to do with sportsmanship and getting docked as such is ludicrous." -Inigo Montoya
That being said, I'll still give you a 0 if you bring more than 5 eldar skimmers. Don't be that guy.
Also, strippers. 
   
Made in us
Anointed Dark Priest of Chaos






Kungfuhustler wrote: the game can create HUGELY imbalanced match-ups to the point where not even dice can save you.


Congrats you also just described 40K.


++ Death In The Dark++ A Zone Mortalis Hobby Project Log: http://www.dakkadakka.com/dakkaforum/posts/list/0/663090.page#8712701
 
   
Made in us
Dakka Veteran






I loved the details on the Warmachine Menoth Figures. Started painting an army but never got to play. I sold my army and now I am addicted to plastic.

   
Made in us
Widowmaker






Syracuse, NY

Kungfuhustler wrote:Not only that but the game can create HUGELY imbalanced match-ups to the point where not even dice can save you.


This is actually completely false and one of what I consider to be the strongest aspects of the game vs. other systems. It is exceptionally well designed for the actions of the players (not the models) to win or lose the game.

   
Made in us
Fanatic with Madcap Mushrooms






Chino Hills, CA

I have actually gotten in a demo for Warmachine, but I'm looking to start Legion of Everblight for Hordes.


Thagrosh is epic win!

This message was edited 1 time. Last update was at 2009/07/18 02:26:03


Some people play to win, some people play for fun. Me? I play to kill toy soldiers.
DR:90S++GMB++IPwh40k206#+D++A++/hWD350R+++T(S)DM+

WHFB, AoS, 40k, WM/H, Starship Troopers Miniatures, FoW

 
   
Made in us
Rough Rider with Boomstick





Western Washington State, U.S.A.

Moz wrote:
Kungfuhustler wrote:Not only that but the game can create HUGELY imbalanced match-ups to the point where not even dice can save you.


This is actually completely false and one of what I consider to be the strongest aspects of the game vs. other systems. It is exceptionally well designed for the actions of the players (not the models) to win or lose the game.


You sir are entirely wrong. Remember the special charachtor that makes your opponent unable to shoot his squad while they are "balanced" by not being able to shoot? He moves, your squad shoots then moves to rejoin him. Against a shooting army you cannot lose. Still want to say that I'm wrong?


Automatically Appended Next Post:
the only positive thing I will say about this atrocity of a game is that they simultaneously update the armies.

This message was edited 1 time. Last update was at 2009/07/18 03:33:33


"All of the whining pisses me off... Somewhere some whiny girlyman reinterpreted sportsmanship to reflect the build and not the player. The build has nothing to do with sportsmanship and getting docked as such is ludicrous." -Inigo Montoya
That being said, I'll still give you a 0 if you bring more than 5 eldar skimmers. Don't be that guy.
Also, strippers. 
   
Made in gb
Fixture of Dakka






Sheffield, UK

Kungfuhustler wrote:You sir are entirely wrong. Remember the special charachtor that makes your opponent unable to shoot his squad while they are "balanced" by not being able to shoot? He moves, your squad shoots then moves to rejoin him. Against a shooting army you cannot lose. Still want to say that I'm wrong?

Which one are you talking about there are literally dozens of anti shooting abilities. If you spammed an army entirely made up of shooting units I suppose you would get your ass handed to you by this list, it's difficult to say 'regardless of dice' because I don't know the exact build. I'm trying to think of a list that's based upon shooting denial that's got anywhere in tournaments.

Spain in Flames: Flames of War (Spanish Civil War 1936-39) Flames of War: Czechs and Slovaks (WWI & WWII) Sheffield & Rotherham Wargames Club

"I'm cancelling you, I'm cancelling you out of shame like my subscription to White Dwarf." - Mark Corrigan: Peep Show
 
   
Made in us
Lone Wolf Sentinel Pilot





Vacaville, CA

Another problem with WM is that Characters and solos DOMINATE the game. Its a game that doesn't rely on army tactics but instead uses broken combos and OP units. Which was fine when there wasn't a whole lot of stuff, but now a days there is just too much crap to know to be able to play.

"Ideas are more powerful than guns. We would not let our enemies have guns, why should we let them have ideas."

-Joseph Stalin
 
   
Made in gb
Fixture of Dakka






Sheffield, UK

I suppose that's why they're reworking the game so that Warjacks are the deciding factor in games. A number of characters from MkI (Alexia, Ayiana & Holt, Doc Killingsworth etc.) have been reduced in power.

Spain in Flames: Flames of War (Spanish Civil War 1936-39) Flames of War: Czechs and Slovaks (WWI & WWII) Sheffield & Rotherham Wargames Club

"I'm cancelling you, I'm cancelling you out of shame like my subscription to White Dwarf." - Mark Corrigan: Peep Show
 
   
Made in us
Slippery Scout Biker





Louisville, KY

I played Hordes for 3 months and sold off the Legion. Nice rules, fluff is evolving, but I got the impression that I had to constantly buy new models as they came out just to keep up with other players. I prefer 40k because I can get a collection built and stop for awhile without having to buy loads of models just to keep up with the game.
   
Made in us
Rough Rider with Boomstick





Western Washington State, U.S.A.

George Spiggott wrote:I suppose that's why they're reworking the game so that Warjacks are the deciding factor in games. A number of characters from MkI (Alexia, Ayiana & Holt, Doc Killingsworth etc.) have been reduced in power.


Great, more big machines with HP's for their limbs! Go battletech, I mean, Battletech!

"All of the whining pisses me off... Somewhere some whiny girlyman reinterpreted sportsmanship to reflect the build and not the player. The build has nothing to do with sportsmanship and getting docked as such is ludicrous." -Inigo Montoya
That being said, I'll still give you a 0 if you bring more than 5 eldar skimmers. Don't be that guy.
Also, strippers. 
   
Made in us
Lone Wolf Sentinel Pilot





Vacaville, CA

That's good to hear, but from what i played of the MKII beta, not much has really clanged. Except that i won't use alexia and a few other solos anymore, but instead am FORCED to take at least 1 jack. It still doesn't change the core problem of this game.

"Ideas are more powerful than guns. We would not let our enemies have guns, why should we let them have ideas."

-Joseph Stalin
 
   
Made in us
Uhlan





Deep in the heart of the Kerensky Cluster

There should have only been two poll choices here...

1) I play Warmachine because it's not GW.

2) I hate Warmachine because I love GW.

Khador
Talion Charter
Clan Steel Viper
Neu Swabian League
Iron Warriors

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Made in us
[MOD]
Madrak Ironhide







Will you be my Valentine?

Yes
No

Love, Warmachine

This message was edited 1 time. Last update was at 2009/07/18 14:01:17


DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Anointed Dark Priest of Chaos






Kungfuhustler wrote:
George Spiggott wrote:I suppose that's why they're reworking the game so that Warjacks are the deciding factor in games. A number of characters from MkI (Alexia, Ayiana & Holt, Doc Killingsworth etc.) have been reduced in power.


Great, more big machines with HP's for their limbs! Go battletech, I mean, Battletech!


How eloquent.

Wm and 40K are both great games, but for different reasons.

Of course we all know that some people feel the need to be fanboys and slag anything that doesn't fall under the banner that they have allied themselves to ( gamer elitism and geeks hating on geeks is always ironic to the extreme but so be it...). God forbid you admit another game is fun or that it might be possible to like both rather then pit them against each other.

As to the two points that always seem to get cited when 40K nerds feel the need to slag on WM nerds:

1. WM has far more in common with ccgs like MTG then 40K to be sure. It is a game focused on list building and combo building, that is the whole point and premise behind the game. Anyone that states this fact if it is some shocking revelation has been living with their heads up their arses as PP makes no bones about this, and it is why the game is so fun. It may require a little too much mental energy for some, but then the game just isn't for you, it doesn't mean its a fault, just that you can't handle it or it isn't your cup of tea.

2. That somehow WM is less tactical then 40k?!? WTF? Lets be honest 40K isn't Sun Tzu stuff no matter how much the 40K crowd wants to pretend it is.

The game is fun to be sure, but my eight year old has picked up the rules in about four months of playing and is now beating seasoned guys that have been playing for 10+ years. 40K is about spamming the uber units and running the lists that the so called "pros" tells us are the only lists/units that win on this and other forums. 40k ISN't tactically deep. It has rather simple mechanics and very predictable builds for each army. One can look at a given list and predict exactly what it's purpose iss and what the player will do with it. 40K is about kick ass models and all the hobby potential it offers first and foremost and the great setting and backstory to boot.. Its a great game, but if one wants to claim that WM isn't tactical one better realize that claiming 40K is or is more so is talking utter garbage...

I have played 40K for close to 18 years, and WM since it's release (what is that six or seven years?). Both are great games with their own appeal and flavor. One is not a substitute for the other, nor do I find one superior. I know it's cool to slag other games, but seriously lets get a grip and have some perspective people...

This message was edited 2 times. Last update was at 2009/07/18 15:28:04


++ Death In The Dark++ A Zone Mortalis Hobby Project Log: http://www.dakkadakka.com/dakkaforum/posts/list/0/663090.page#8712701
 
   
Made in de
Fixture of Dakka






Beast Coast

malfred wrote:Will you be my Valentine?

Yes
No

Love, Warmachine




Dear Warmachine,

I am already Hordes' Valentine, but we can still be friends.

Love,
Hordini


P.S. - Please don't tell Flames of War.

This message was edited 1 time. Last update was at 2009/07/18 15:45:08


   
Made in us
Uhlan




I quit playing mostly because of the change to MK2. When the release schedule is back to normal and all the MK2 stuff is out I'll think about jumping back in and see how it's changed. But right now there is no real point in buying any newish rules.
   
Made in us
Grovelin' Grot




I said other because I might collect but at the moment I don't want to commit to another game when I still dont know warhammer 40k that well. Plus the miniatures seem expensive.

ORK APOC.!!!
GOAL=10k points current 3700 if you add all my stuff up
 
   
Made in us
Lead-Footed Trukkboy Driver





Auburn, CA

Other - Don't know enough about it.

The miniatures I've seen aren't compelling enough for me to pick up the ruleset. If the rules were solid I'd consider playing the game, maybe, but I don't want to get worked up in another system.

GW's stuff, plus my boardgame, scale modeling, and video game hobbies take a junk out of my budget and time.

Waagh! Lagduf
Sons of Vulkan
Cadian Mountain Division
 
   
Made in us
Rough Rider with Boomstick





Western Washington State, U.S.A.

wow ct gamer. wow. Because someone points out obvious glaring flaws in a system they must be a FANBOY OF ANOTHER SYSTEM? That is some pretty nice logic there. I actually gave wm/hordes 1/2 a chance and was severely saddened it's absolute failtude. Bummed me out, such nice models and all.

You are right that WM has a lot in common with MTG than 40K. It really does. But like Obama you confuse strategy with tactics.

The facts are that I and many others like me, 40k players and non, don't like WM because it's very imbalanced, klunky, unrefined and generally a bad game. Many people do like it though, and they generally favor the combo/how broken can I make this factor that MTG offers. That's fine too. Some people like those games and that's whey we have more than GW & Wotc. But calling someone a GW fanboy because they play GW games and don't like WM is utterly stupid, unlike the "ignore" button.

"All of the whining pisses me off... Somewhere some whiny girlyman reinterpreted sportsmanship to reflect the build and not the player. The build has nothing to do with sportsmanship and getting docked as such is ludicrous." -Inigo Montoya
That being said, I'll still give you a 0 if you bring more than 5 eldar skimmers. Don't be that guy.
Also, strippers. 
   
Made in gb
Fixture of Dakka






Sheffield, UK

Kungfuhustler wrote:The facts are that I and many others like me, 40k players and non, don't like WM because it's very imbalanced, klunky, unrefined and generally a bad game.
So you're in the non 40k playing camp right? Given that you dislike imbalanced, klunky, unrefined and generally bad games. I was hoping that you'd clarify on your opinion from earlier that Warmachine is unbalanced.

Spain in Flames: Flames of War (Spanish Civil War 1936-39) Flames of War: Czechs and Slovaks (WWI & WWII) Sheffield & Rotherham Wargames Club

"I'm cancelling you, I'm cancelling you out of shame like my subscription to White Dwarf." - Mark Corrigan: Peep Show
 
   
 
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