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![[Post New]](/s/i/i.gif) 2010/08/05 16:40:10
Subject: CSM 1500 pts tournament army
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Eternally-Stimulated Slaanesh Dreadnought
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Daemon Prince with wings and warptime is 155!
FACEPALM
Chosen need rhinos cause yes they may get a scout move, but do you really want them as a suicide squad? Or actually able to take out vehicle after vehicle...
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![[Post New]](/s/i/i.gif) 2010/08/05 16:52:45
Subject: CSM 1500 pts tournament army
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Rotting Sorcerer of Nurgle
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Please be careful with wording.
Chosen do not get a scout move.
They can infiltrate or outflank.
They can outflank with the rhino.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/08/05 16:54:36
Subject: CSM 1500 pts tournament army
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Eternally-Stimulated Slaanesh Dreadnought
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Which is pretty good when you're tank hunting!!
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![[Post New]](/s/i/i.gif) 2010/08/05 16:59:58
Subject: CSM 1500 pts tournament army
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Resourceful Gutterscum
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I really want to infiltrate with them so they can cause havoc behind enemy lines, so while they deal with the chosen the other squads can advance!
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![[Post New]](/s/i/i.gif) 2010/08/05 17:01:21
Subject: CSM 1500 pts tournament army
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Blood-Raging Khorne Berserker
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Morphing Obliterator
Gallery Votes: 61
Posts: 1071
Joined: 2010/03/17 15:26:47
Location: UK
Online
My two cents:
What does Lash give you? The ability to move an opponent's unit 2D6 anywhere except into impassable terrain or within 1" of your models. Also Pins them.
WOW. What a power! you can move a nasty unit of enemy away from your guys towards another unit that can kill them.
I'm sorry, in my opinion this is the most useless power i've ever heard of. You have two DAEMON PRINCES and they're mincing around moving enemy models when they should be putting psyker powers to use with Wind of Chaos or Doombolt before charging in and making use of of their awesome CC power.
If you're going to do an Emperor's Childrenesque army might I suggest:
Lucius the Eternal
160
Daemon Prince
Wings
Warptime
155
ELITES
Chosen Chas Squad (10 man)
Icon of Chaos Glory
x 4 Melta Guns
Chaos Rhino w/ Combi-Weapon
275
TROOPS
Noise Marines (10 man)
x 9 Sonic Blasters
x 1 Blastmaster
Rhino w/ Havoc Launcher
335
Noise Marines (10 man)
x 9 Sonic Blasters
x 1 Blastmaster
Rhino w/ Havoc Launcher
335
Khorne Bezerkers (9 man)
Chaos Rhino w/ Havoc Launcher
239
Lucius goes with Khorne Bezerkers.
Daemon Prince shielded by Noise Marine Rhinos until he can get into CC.
Noise Marines use Blastmaster to target vehicles at long range then sonics to rip infantry apart.
I like this list, its very practicile and can do lotsa nassty stuff.
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Chaos rules you all drool! Blood for the Blood God!
10,000 pts Black Legion
2,000 pts Traitor Catchian Guard (1067th).
8,000 point Sam Hain Eldar.
2,000 pts Squat Biker Force.
1,500 Orc Hoard (painting for a friend).
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![[Post New]](/s/i/i.gif) 2010/08/05 17:03:21
Subject: CSM 1500 pts tournament army
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Resourceful Gutterscum
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2 DP Wings Warptime
5 chosen 5 meltas rhino extra armour
10 khorne zerkers rhino extra armour
10 csm 2 plasma guns 180 with rhino armour
10 csm 2 plasma guns 180 with rhino armour
1 vindi possession
1 vindi with twin linked bolter = 1500!
This is my new list can you all please tell me any improvements. Looking at the codex I am considering a list with 3 dreads 3 defilers and 2 dp's, troops filled with khorne zerkers, tell me what you think about both lists!
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This message was edited 1 time. Last update was at 2010/08/05 17:20:09
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![[Post New]](/s/i/i.gif) 2010/08/05 17:05:13
Subject: CSM 1500 pts tournament army
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Rotting Sorcerer of Nurgle
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scoot132 wrote:I really want to infiltrate with them so they can cause havoc behind enemy lines, so while they deal with the chosen the other squads can advance!
Infiltrating is not good IMO.
Others advance because they wouldn't have been shot anyway by the shorter ranged guns.
Chosen are not hard to kill and are not optimal with any of their weapons with the strict rules on infiltrating.
You will never get into 2D6 range for meltas infiltrating 12" away.
You will never get doublt tap plasmas infiltrating 18" away.
Because there is nothing to support them for 1.5 turns they are a smear without really offering too much target saturation for small arms fire. Automatically Appended Next Post: LordWynne wrote:
Stuff
I like this list, its very practicile and can do lotsa nassty stuff.
Did you have to quote...but not quote, the whole thing?
_________________
@Scoot132's new list:
Dps are ok, still expensive for 1500.
Chosen: i do not recommend the meltas without rhinos.
I do not recommend the flamers without rhinos. Foot flamers do not work.
Zerkers are ok, but no fist champ?
CSM are ok.
Vindis are ok.
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This message was edited 1 time. Last update was at 2010/08/05 17:07:42
This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/08/05 17:19:10
Subject: CSM 1500 pts tournament army
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Resourceful Gutterscum
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If i take out the chosen with flamers and use it to add a rhino with extra armour to the other one and buy extra armour for the other two rhinos and then buy possession for one of the vindies, ill edit this on the list. Sanctjud can you give me an example monstermash list like you said about before with the dreads???
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This message was edited 1 time. Last update was at 2010/08/05 17:22:14
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![[Post New]](/s/i/i.gif) 2010/08/05 17:29:53
Subject: CSM 1500 pts tournament army
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Rotting Sorcerer of Nurgle
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2 Princes, Greater Daemon, 3 Dreads combat arms, 3 defilers combat arms, 2-3 rhino squads with champs and meltas.
That's the gist of it. I haven't use it, but it's a fun and somewhat gimmicky list. It's done well from what I've seen.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/08/05 17:32:02
Subject: CSM 1500 pts tournament army
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Resourceful Gutterscum
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In the GT's what chaos lists did they use there that aren't lash?
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![[Post New]](/s/i/i.gif) 2010/08/05 19:00:41
Subject: CSM 1500 pts tournament army
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Eternally-Stimulated Slaanesh Dreadnought
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Well if you're not using lash consider Breath of Chaos, or warptime and Wind of Chaos.
Mark of Tzeentch gives you a better Inv Save (4+) and you can take Warptime + Doombolt for only 185 points!
Wow that's expensive you think. But think about it. you have daemon princes that hit at Str 6, with a 4+ inv save against nasty stuff like Melta/plasma which beforehand you had a much slimmer chance of avoiding. Plus with Warptime you really make your 4 attacks hurt. And Doombolt gives you the ability to fire a few good bolts into enemies before charging.
So you could literally move 12" (wings), fire Doombolt, then assault your DP in to finish the job.
185 points eh....show me a better HQ unit for that amount of painbringing.
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![[Post New]](/s/i/i.gif) 2010/08/05 19:28:43
Subject: CSM 1500 pts tournament army
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Rotting Sorcerer of Nurgle
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Not at 1500 points.
DP's like that need target saturation, you don't get the critical mass at 1500.
That's why I suggested skipping too much bling on them because they are not supported well enough.
Them being awesome is not really the issue there... marks and powers or not.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/08/05 21:38:36
Subject: CSM 1500 pts tournament army
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Resourceful Gutterscum
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So what does everyone think about my new list up there? Any improvements because I edited it. Corennus, there are no footslogging units left in the army, and the dp's are kinda cheap with some awesome cc abilities. Sanctju I don't want the fist because there is barely any mech in the meta so there is no point spending 40 points on it!
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![[Post New]](/s/i/i.gif) 2010/08/06 09:37:00
Subject: CSM 1500 pts tournament army
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Eternally-Stimulated Slaanesh Dreadnought
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Consider expanding army to 1750 points (tournament points)
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![[Post New]](/s/i/i.gif) 2010/08/06 10:01:49
Subject: CSM 1500 pts tournament army
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Resourceful Gutterscum
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If I do expand to 1750 points i would add another chosen flamer squad = 115 with a rhino = 150 and with the final 100 points spent on a twin linked lascannon on a predator but i would remove the twin linked bolter from the vindi.
In the codex on the army pages it says you can take side sponsons (plural). As having played only tyranids before with no tanks, does this mean you get two shots or one?
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This message was edited 1 time. Last update was at 2010/08/06 10:22:20
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![[Post New]](/s/i/i.gif) 2010/08/06 10:44:49
Subject: CSM 1500 pts tournament army
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Eternally-Stimulated Slaanesh Dreadnought
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you get a sponson on each side of the tank. therefore you get 2 shots.
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![[Post New]](/s/i/i.gif) 2010/08/06 11:40:17
Subject: CSM 1500 pts tournament army
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Resourceful Gutterscum
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Thanks corennus for that clear up. So a predator with a lascannon and lascannon sponsors is a walking tank killer! That for only 170 points, I might include one, what do you think?
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![[Post New]](/s/i/i.gif) 2010/08/06 11:56:42
Subject: CSM 1500 pts tournament army
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Eternally-Stimulated Slaanesh Dreadnought
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170 points is a lot of points for 3 lascannons scoot.
I run a Predator with autocannon and lascannon sponsons.
You get 2 Str7 AP3 shots with the autocannon (good for transports at AV11 or AV10) and 2 Str9 AP2 shots from the lascannon.
Having a t-L Lascannon is really just a luxury.
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![[Post New]](/s/i/i.gif) 2010/08/06 12:01:15
Subject: CSM 1500 pts tournament army
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Resourceful Gutterscum
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Cheers for that comment correneus, could you also use heavy bolter sponsons to get a mass infantry slaying Tank?
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This message was edited 2 times. Last update was at 2010/08/06 12:09:23
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![[Post New]](/s/i/i.gif) 2010/08/06 12:10:40
Subject: CSM 1500 pts tournament army
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Eternally-Stimulated Slaanesh Dreadnought
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you certainly could. And it's the cheapest option there so you could have extra armour or daemonic possession on the predator for less than a vindicator with extra armour
Predator 70 points
Heavy Bolter Sponsons 30
Daemonic Posession 20
TOTAL: 120
Automatically Appended Next Post: So your new and improved possible list at 1750:
HQ
Daemon Prince
Warptime
Wings
155
Daemon Prince
Warptime
Wings
155
ELITES
Chosen Melta Squad (5 man)
Icon of Chaos Glory
x 5 Melta Guns
Rhino w/ Combi-Melta
Extra Armour
210
Chosen Melta Squad (5 man)
Icon of Chaos Glory
x 5 Melta Guns
Rhino w/ Combi-Melta
Extra Armour
210
Two melta squads will make sure you can target vehicles more easily. especially if one squad gets blasted early on.
IoCG is so you don't fail morale before you get the armour meltad
TROOPS
Chaos Space Marines (10 man)
Icon of Tzeentch
Plasma Gun
Plasma Gun
220
Chaos Space Marines (10 man)
Icon of Tzeentch
Plasma Gun
Plasma Gun
220
IoTZ is for Inv Save. If you insist on footslogging you'll need it for blast weaponry.
Khorne Bezerkers (10 man)
Skull Champion w/ Power Fist
Plasma Pistol
Rhino w/ Combi-Flamer
310
HEAVY SUPPORT
Chaos Predator
Heavy Bolter Sponsons
Daemonic Possession
Havoc Launcher
135
Chaos Predator
Heavy Bolter Sponsons
Daemonic Possesion
Havoc Launcher
135
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This message was edited 1 time. Last update was at 2010/08/06 12:25:43
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![[Post New]](/s/i/i.gif) 2010/08/06 12:30:37
Subject: CSM 1500 pts tournament army
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Tower of Power
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bah, ignore
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This message was edited 1 time. Last update was at 2010/08/06 12:31:41
warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2010/08/06 12:32:29
Subject: CSM 1500 pts tournament army
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Eternally-Stimulated Slaanesh Dreadnought
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??????????????????????????????????/
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![[Post New]](/s/i/i.gif) 2010/08/06 13:23:30
Subject: CSM 1500 pts tournament army
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Resourceful Gutterscum
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I really don't know whih to choose from ATM between the predator and the vindicators, any help anyone? Which is better at slaying space marines, as there are a lot of them where i play.
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![[Post New]](/s/i/i.gif) 2010/08/06 13:57:13
Subject: CSM 1500 pts tournament army
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Tower of Power
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Vindicator. S10 AP1 large blast or 2-3 S9 AP2 shots. No brainer.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2010/08/06 14:38:09
Subject: CSM 1500 pts tournament army
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Eternally-Stimulated Slaanesh Dreadnought
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Well you have the points for Vindicators so like Mercer said its a good choice.
For versatility (eg Lascannons) go for Predator. for killing power go for vindicator.
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![[Post New]](/s/i/i.gif) 2010/08/06 14:43:24
Subject: CSM 1500 pts tournament army
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Rotting Sorcerer of Nurgle
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Actually...I'd put it this way:
Vindi's are a generalist, but the big issues are closer range and wide side armor.
So more offense at the cost of defense.
AC/LC preds are furthur away so their defense is a tiny bit better, they are not as flexible, but they do Anti-Transports much better IMO...and in the world of Mech, this is an important factor.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/08/06 14:44:26
Subject: CSM 1500 pts tournament army
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Tower of Power
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Pred is better popping tanks. He wants to kill Marines so a Vindicator is better 8)
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2010/08/06 14:46:53
Subject: CSM 1500 pts tournament army
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Rotting Sorcerer of Nurgle
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/shrug, get one of each, one-two punch on good days. I wouldn't suggest counting on meltas to do the can opening, while vindi's on a (non AV14)transport is kind of a waste.
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This message was edited 1 time. Last update was at 2010/08/06 14:47:14
This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/08/06 14:48:11
Subject: CSM 1500 pts tournament army
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Tower of Power
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Should take takes in pairs for target prioritiy purposes and redundancy
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2010/08/06 15:04:39
Subject: CSM 1500 pts tournament army
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Rotting Sorcerer of Nurgle
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2 preds or vindis, and 1 of the other.
Problem solved...ish.
And I did say "on good days"  I do like pairs, but between the OP's 'need' for anti- MEQ and the lack of longer ranged can-openers, I proposed a compromise.
Personally, I'd just go with oblits  As vindis and preds are too Spiky SMurfs
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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