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![[Post New]](/s/i/i.gif) 2010/09/15 13:22:55
Subject: Would you allow this [sternguard proxies]
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Longtime Dakkanaut
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Eyclonus wrote:Are those toes carved into the ceramite of his left boot?
That's ribbing on the armor.
I think it looks kind of silly, personally, but that's how GW decided to scult that armor.
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DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/09/15 16:44:52
Subject: Would you allow this [sternguard proxies]
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Sinewy Scourge
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GW decides a lot of silly things, like random price hikes, ignoring the dark eldar for 14 years and approving the fluff for the 5th edition SM codex. Automatically Appended Next Post: OT: I have ordered the boxes I need for my plastic Sternguard, they'll arrive in a week and a half, when I get them I'll stick photos up in the painting and modelling forum. Only problem is that the heads I want are out of stock.
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This message was edited 1 time. Last update was at 2010/09/15 16:48:44
Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com |
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![[Post New]](/s/i/i.gif) 2010/09/15 21:44:20
Subject: Re:Would you allow this [sternguard proxies]
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Mighty Chosen Warrior of Chaos
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SaintHazard wrote:Is that a CSM shoulderpad on the painted Veteran Sergeant?
I smell heresy!
Yup, in the ole days of being able to order whatever you wanted the CSM Biker shoulder pad was the closest possible casting for the Exorcists chapter without me sculpting any myself. My pain shall soon be aliveated by the coming Badab books  , of which my chapter choice are a part.
The box mag conversion was one that takes seconds to do a squad, and I always had a load of spare storm bolters though not any more
My entire army are MkIV and MkVI marines, thought I'm tempted by some III's for a command squad or such
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![[Post New]](/s/i/i.gif) 2010/09/15 21:50:19
Subject: Re:Would you allow this [sternguard proxies]
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Decrepit Dakkanaut
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I used old beakies, highly modified (with the exception of one experimental model).
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![[Post New]](/s/i/i.gif) 2010/09/15 22:36:56
Subject: Would you allow this [sternguard proxies]
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5th God of Chaos! (Yea'rly!)
The Great State of Texas
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Guitardian wrote:How exactly do you model WYSIWYG for specialized ammunition? The targeters are not indicative of anything in their profile from what I can tell. I would prefer to use regular marine figures, and paint their helmets and guns differently than the rank-and-file marines so as to have them stand out.
I also hate metal figs unless it's some kind of special character with a really cool sculpt. Too hard to customize them without resorting to drills and saws and such. I like me a good old fashion modelling knife and some glue. Plastic is cool like that.
I like beaky Mk VI helmets to differentiate veterans, as it's older model armor.
Have you considered grey knight tactical marines as a base?
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-"Wait a minute.....who is that Frazz is talking to in the gallery? Hmmm something is going on here.....Oh.... it seems there is some dispute over video taping of some sort......Frazz is really upset now..........wait a minute......whats he go there.......is it? Can it be?....Frazz has just unleashed his hidden weiner dog from his mini bag, while quoting shakespeares "Let slip the dogs the war!!" GG
-"Don't mind Frazzled. He's just Dakka's crazy old dude locked in the attic. He's harmless. Mostly."
-TBone the Magnificent 1999-2014, Long Live the King!
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![[Post New]](/s/i/i.gif) 2010/09/16 00:29:50
Subject: Would you allow this [sternguard proxies]
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Boosting Space Marine Biker
Sidney (Home of Nothing), OH. USA
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I use my Deathwatch models as Sternguard and have yet to hear anyone say anything other than 'Wow, those guys look pretty cool'. I'm currently doing a bit of conversion work so that I'll have some special and heavy weapons to throw in there too.
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WarPaint Miniature Studios is currently accepting select commissions! PM if interested!
http://www.facebook.com/WarPaintMiniatureStudios/
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![[Post New]](/s/i/i.gif) 2010/09/16 03:58:18
Subject: Would you allow this [sternguard proxies]
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Sinewy Scourge
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Well the Deathwatch were kinda the proto-sternguard vets.
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Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com |
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![[Post New]](/s/i/i.gif) 2010/09/16 04:10:12
Subject: Re:Would you allow this [sternguard proxies]
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Land Raider Pilot on Cruise Control
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I use bayonets, its fast and easy... since I haven't fished the actual models, i have a couple squads with bayonets and i've used those, it works well and is easy to figure out.
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"Not all who wander are lost." -J.R.R. Tolkien
ARMIES:
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![[Post New]](/s/i/i.gif) 2010/09/16 04:13:14
Subject: Re:Would you allow this [sternguard proxies]
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Longtime Dakkanaut
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...those are your Sternguard?
You know that Ultramarines Sternguard are First Company Veterans, right? Not Third Company?
Unless you're coming up with your own fluff, which is fine. But going by 40k canon, those are some very unfluffy Ultramarines.
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DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/09/16 04:46:01
Subject: Would you allow this [sternguard proxies]
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Huge Hierodule
United States
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As long as the weapons are WYSIWYG, I couldn't care less what SM models you use.
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![[Post New]](/s/i/i.gif) 2010/09/16 05:07:17
Subject: Would you allow this [sternguard proxies]
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Grim Rune Priest in the Eye of the Storm
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Most of my DIY Marine Army is Orange with Black Stripes
My Sternguard are White with Black or Grey Stripes
My Vangaurds are Black with White or Orange Stripes
This keeps it nice and simple.
I also spend a little extra time working on the Vets and try to give them extra bits.
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![[Post New]](/s/i/i.gif) 2010/09/16 05:18:19
Subject: Would you allow this [sternguard proxies]
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Sinewy Scourge
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What about Vanguard proxies?
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Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com |
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![[Post New]](/s/i/i.gif) 2010/09/16 05:29:40
Subject: Re:Would you allow this [sternguard proxies]
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Land Raider Pilot on Cruise Control
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SaintHazard wrote:...those are your Sternguard?
You know that Ultramarines Sternguard are First Company Veterans, right? Not Third Company?
Unless you're coming up with your own fluff, which is fine. But going by 40k canon, those are some very unfluffy Ultramarines.
They are my proxy... like i said, i haven't finished the actual models. but they are what i use as an easy substitute.
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"Not all who wander are lost." -J.R.R. Tolkien
ARMIES:
5000+
2000+
1000+
1000+
2500+
1000+ |
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![[Post New]](/s/i/i.gif) 2010/09/16 08:34:16
Subject: Would you allow this [sternguard proxies]
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Courageous Questing Knight
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Eyclonus wrote:What about Vanguard proxies?
use blood angels models, possibly?
I'd love to see models with wings as jump packs outside of ba
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DR:90S+++G++MB+I+Pw40k096D++A+/areWD360R+++T(P)DM+
3000 pt space marine 72% painted!
W/L/D 24/6/22
2500 pt Bretons 10% painted
W/L/D 1/0/0
http://www.dakkadakka.com/dakkaforum/posts/list/337109.page lekkar diorama, aye? |
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![[Post New]](/s/i/i.gif) 2010/09/16 09:18:24
Subject: Re:Would you allow this [sternguard proxies]
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Longtime Dakkanaut
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Gitsplitta wrote:I used old beakies, highly modified (with the exception of one experimental model).
Those are lovely!
Nice use of the mantis warrior camo from the old Badab War spread, too!
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![[Post New]](/s/i/i.gif) 2010/09/16 13:17:09
Subject: Re:Would you allow this [sternguard proxies]
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Longtime Dakkanaut
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hcordes wrote:They are my proxy... like i said, i haven't finished the actual models. but they are what i use as an easy substitute.
Gotcha! Thought that might be the case.
In any case, it's nice to see Third Company Ultramarines. Everyone in the entire universe ever who plays Ultramarines seems to play Second Company. Third Company's got some of the best history, though, as large a part as they played in the First Tyrannic War... that's largely untouched by Matt Ward's filthy hands. Fourth Company is similar, but I'd never play them, as I'd never forgive Captain Uriel Ventris for being a dumbass and letting the Nightbringer loose.
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DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/09/16 15:34:54
Subject: Would you allow this [sternguard proxies]
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Decrepit Dakkanaut
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Would anyone have a problem with the following proxies?
I used the studded shoulder pads, the chained bolters from the Black Templars upgrade squad, and the older, metal marines that have head-torso-legs as one piece.
For the Sergeant, I used more Black Templar bits and an older, metal beakie marine. I think they stand out, well enough to be sternguard. When I play templar, they make the basis for a ten-man command squad (which Black Templars get).
I use these guys in my Black Templar lists as Sword Brethren. In my Codex Marines as Vanguard. Sorry for the older picture.
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2010/09/16 15:36:27
Subject: Re:Would you allow this [sternguard proxies]
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Longtime Dakkanaut
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I would absolutely accept those, because they look cool as hell.
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DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/09/16 15:47:52
Subject: Re:Would you allow this [sternguard proxies]
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Decrepit Dakkanaut
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SaintHazard wrote:I would absolutely accept those, because they look cool as hell.
QFT...
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![[Post New]](/s/i/i.gif) 2010/09/16 16:09:41
Subject: Would you allow this [sternguard proxies]
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Sinewy Scourge
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Hell yeah.
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Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com |
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![[Post New]](/s/i/i.gif) 2010/09/16 16:30:58
Subject: Would you allow this [sternguard proxies]
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Wicked Ghast
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Make sure the weapons are what you say they are, and your opponent knows that their Sternguard. I personally don't like the models either, I think your idea would be great.
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2700 painted
Cryx: 100 pts painted
1500 painted
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