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Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Most powerful army at 500 points: Orks.

Most powerful army at 1000 points: Orks (Dark Eldar coming a close second).

Most powerful army at 1500 points: Orks (Probably tied with Dark Eldar).

Most powerful army at 1750, 1850, 2000 points: Orks (Dark Eldar coming in a close second).

Most powerful army at 2500 points: Orks.

Most powerful army in 3,000+ Apoc: Orks.

Best army around in general: Orks.

Most fun army to play: Orks.

Army with the coolest rules: Orks

What do all the MEQ copycats secretly wish that they were?: Orks.

   
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Consigned to the Grim Darkness





USA

Dashofpepper wrote:Most powerful army at 2500 points: Orks.
I'm fairly certain any decent Guard player could blast a 2500 point Ork army to shreds rather quickly.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
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Made in us
Decrepit Dakkanaut






Mesopotamia. The Kingdom Where we Secretly Reign.

Melissia wrote:
Dashofpepper wrote:Most powerful army at 2500 points: Orks.
I'm fairly certain any decent Guard player could blast a 2500 point Ork army to shreds rather quickly.


Oh, you mean like exactly what happened at 'Ard Boyz last year? Don't make me link to it. 'cause I will.

This message was edited 1 time. Last update was at 2010/09/26 06:01:22


Drink deeply and lustily from the foamy draught of evil.
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Haters gon' hate. 
   
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Consigned to the Grim Darkness





USA

Yeah. The winning Guard player was the only one to score above twenty in all three rounds.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
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My blog
 
   
Made in us
Nasty Nob on Warbike with Klaw






That's why you run 3 max sized units of Kommandos and Deffkopts at 2500 points.

Read my story at:

http://www.dakkadakka.com/dakkaforum/posts/list/0/515293.page#5420356



 
   
Made in us
Irked Necron Immortal






Wisconsin

Slipstream wrote:Don't know if this helps but...

I had a Necron force which consisted of a Lord with Veil of Darkness, two 10 Necron warrior squads and 5 immortals which came in at 1000pts. Necrons can be tough to use effectively but in one game against a strong IG army I managed to destroy 2 Leman Russ, 1 Hellhound, a mortar platoon and depeleted a few infantry squads. I took all the tanks in one turn. I lost the game simply because I forgot about the objective as I was having so much fun blowing things up!
Seriously, I'm normally a marine player and have never found a decent mix at 1000pts for them. If you are up against the IG for example you are hideously outnumbered and the supposed toughness of the marines becomes laughable. I've lost games in the first round without firing a shot simply because of overwhelming firepower.


That list may have worked in 4th ed but i dont think it would be nearly as effective in 5th (new Glance Rule) . Hopefully in the next ed of necrons i will be able to play a viable 500-1000 pnt game with my only army (necrons)

Ariel: He will do what he must when the time comes.
Raziel: By choosing his own death? A sacrifice for the world? You don't know Kain very well.

The Awakening RE-BOOT

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Made in us
Unhealthy Competition With Other Legions





Armoured Company is dumb at 500 points. Three Leman Russes, in dawn of war, ENJOY.

Ive done it before, and I felt dirty.

6000 points IG, Leviathins 8th company, (store regiment) 60% painted
4500 points Empire 80-90% painted!
2500 Ogres 2% painted
WIP Biker Battle Company 95% painted
2500 Points Isstavan Drop site massacre Iron Hands (still waiting for dat codex)
I managed to play a 1750 point game with minimal proxieing on the first day DE came out. go me!
The Gutterballers, a relatively successfull BloodBowl team
Oh, and Howard's Faildar

4000 points Adeptus Titanicus  
   
Made in au
Sinewy Scourge




Downunder

sniperjolly wrote:Armoured Company is dumb at 500 points. Three Leman Russes, in dawn of war, ENJOY.

Ive done it before, and I felt dirty.


You little F***er. I hated it when someone did that to me in a 3rd edition 500pt battle.

Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com 
   
Made in au
Norn Queen






Brother SRM wrote:I'd figure Tyranids would have a hard time at low points value since they can't fit enough synapse in. Even a Tyranid Prime is a fairly decent chunk of points, and anything like a Tervigon or Trygon Prime will eat up half of a 500 point army. Necrons too, since Phase Out will wipe them out right quick in a 500 point game.


I assume you mean a Tyranid Prime? You can get one with a Whip/Sword combo for 100 points. My current 500 point Nid army has 3 decent sized broods (12 Termagants, 12 Hormagaunts and 10 Gargoyles), a Tyranid Prime and 5 Warriors with Deathspitters and a Venom Cannon. That's a lot of models - and some pretty tough, multiwound models as well, and no shortage of synapse.

it's funny that a lot of people are commenting on armies hitting their sweet spot at 1500pts, which means GW's playtesting is working. 40k is balanced for 1500pts.
   
Made in au
Sinewy Scourge




Downunder

-Loki- wrote:it's funny that a lot of people are commenting on armies hitting their sweet spot at 1500pts, which means GW's playtesting is working. 40k is balanced for 1500pts.

Look at anything just under 3,000 or Apoc and try say they keep balance at higher levels... "Out Of Ammo Sarge!" Anyone???

Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com 
   
Made in us
Charging Dragon Prince




Chicago, IL, U.S.A.

Just chiming in here for the craftworlds. I think Eldar are pretty lousy at low points because we don't really have any 'all-purpose' type squads, each squad covers one specific role. If you don't have enough points, you will be lacking in one or another aspect of the game. They work great when you can cover all of you bases (i.e. anti-tank, countercharge, dakka, and so on roles) but with fewer points, you have to leave some element out, and since they are all so specialized instead of somewhat well rounded like squads in other armies, leaving one element out is a big weakness to exploit for my opponent.

On top of that, nowadays, transports are the key to the game. Eldar transports are extremely expensive. No 35 point little-engine-that-could for us.

For these reasons, I think Eldar are absolutely miserable at 1000 points or less, and much prefer 1500 or 2000 games with them.

Still I love me a nice quickie 1000 point game where I just grab whatever model looks cool and see if it can squeeze into the points by chintzing more and more on upgrades.

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Gore-Soaked Lunatic Witchhunter






Australia (Recently ravaged by the Hive Fleet Ginger Overlord)

sniperjolly wrote:Armoured Company is dumb at 500 points. Three Leman Russes, in dawn of war, ENJOY.

Ive done it before, and I felt dirty.


Wait. You can't do that.

Leman Russ = 150
Leman Russ = 150
Leman Russ = 150
3 Leman Russ = 450

HQ
Company Command = 50 base

Troop 1
Veteran Squad = 70

Trop 2
Veteran Squad = 70

All of which adds up to much more than 500.

Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.

"Good game guys, now lets hit the showers"
 
   
Made in au
Sinewy Scourge




Downunder

Armoured Company takes Tanks for all slots.

Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com 
   
Made in au
Gore-Soaked Lunatic Witchhunter






Australia (Recently ravaged by the Hive Fleet Ginger Overlord)

Eyclonus wrote:Armoured Company takes Tanks for all slots.


Oh. Well it doesn't leave room for much else does it?

Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.

"Good game guys, now lets hit the showers"
 
   
Made in au
Bounding Black Templar Assault Marine




Melbourne, Australia

Brother SRM wrote:I'd figure Tyranids would have a hard time at low points value since they can't fit enough synapse in. Even a Tyranid Prime is a fairly decent chunk of points, and anything like a Tervigon or Trygon Prime will eat up half of a 500 point army. Necrons too, since Phase Out will wipe them out right quick in a 500 point game.


It's not too difficult to take a zoanthrope or 2 at 60ish points each..

 
   
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Sinewy Scourge




Downunder

Emperors Faithful wrote:
Eyclonus wrote:Armoured Company takes Tanks for all slots.


Oh. Well it doesn't leave room for much else does it?

Tank Aces, Commander Tanks... Basically just more LRBTs, but with better BS and special rules.

Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com 
   
Made in au
Gore-Soaked Lunatic Witchhunter






Australia (Recently ravaged by the Hive Fleet Ginger Overlord)

Eyclonus wrote:
Emperors Faithful wrote:
Eyclonus wrote:Armoured Company takes Tanks for all slots.


Oh. Well it doesn't leave room for much else does it?

Tank Aces, Commander Tanks... Basically just more LRBTs, but with better BS and special rules.


I meant pointswise. 3 Basic Lemum russes will leave you with 50 points to spare. Maybe some sponsons?

Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.

"Good game guys, now lets hit the showers"
 
   
Made in us
Decrepit Dakkanaut






Mesopotamia. The Kingdom Where we Secretly Reign.

I would welcome 3 Leman Russes at 500 points.

What's scarier is as many Slugga Boyz as can fit!

Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. 
   
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Pyro Pilot of a Triach Stalker




New Jersey

In my experience necrons get better as you go to higher point values. This is mostly because of phase out, but as your points increase you can get monoliths, C'tan, and pariahs, with a fair amount of necrons left around.

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Decrepit Dakkanaut






Mesopotamia. The Kingdom Where we Secretly Reign.

I'm always happy to see a fellow Pariah enthusiast!

It's true though, the more Monoliths the better.

Until you run into a Tau player and suddenly 700-odd points of your army disappears.

This message was edited 1 time. Last update was at 2010/09/28 02:49:38


Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. 
   
Made in us
Commanding Orc Boss




SM: Barely Average at low points, best at high points where they can fit TH/SS Termies
SW/BA: Little better than SM because these can handle combat better.
Orks: Good in low points, can get tons of models the opponent just cant handle.
Eldar: Can be good in low points if you spam dire avengers and a wraithlord
Chaos: Good at low points but generally only with Plague marine spam.
IG: Absolutely Crush everything at low points. very hard to beat.
Tau: Just a gunline. Either they slowly kill you, or you get to them and win. Usually the latter will happen. Thats it.
Necrons: Pretty bad at low points but can be worked out somehow.
Dark Eldar: No Comment now, just wait untill the new dex and they will crush everything at low points, even IG.
Tyranids: Actually quite good at low points. You usually see either Tervigon/Stealer Spam or Single or double Tyranid Prime(s) with lots of biomorphed gaunts, a hive guard or two, and maybe some stealers or something in support.

I hate hard counters. In a game of rock, paper, scissors, I hate playing any of the factions because no matter what you choose you might as well not deploy against your hard counter. I want to use a gun. Rock, paper, and scissors could all probably still beat gun, but gun will never feel like a game is a lost cause. 
   
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Longtime Dakkanaut





My orks seem to do great at all levels, but their ability to put many effective bodies on the fields makes them absolutely deadly at low points levels.
   
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Drop Trooper with Demo Charge



Tongala, Victoria, Australia

IG Scale the best.

1500 pts:

CCS

2 x Vets

8x LR Demolisher

1 x LRBT

Just add or remove HS/FA/Troops to scale up or down
   
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Breaking Something Valuable

I think that the dark eldar will be crazy at lower points, but later will get much worse.

This message was edited 1 time. Last update was at 2010/09/28 23:21:01


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