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Made in us
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GW Public Relations Manager (Privateer Press Mole)







Haemunculus army----IE HellRaiser in 40k

I wonder what benefits/count as troops they get...

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Commanding Orc Boss




I really thought that Raiders would make sence to be 11/10/10. I mean they do have it built up slightly in the front.

Still Psyked, I have a feeling I'm going to have to stop buying food to support my soon-to-be Dark Eldar army.

This message was edited 2 times. Last update was at 2010/09/28 00:08:47


I hate hard counters. In a game of rock, paper, scissors, I hate playing any of the factions because no matter what you choose you might as well not deploy against your hard counter. I want to use a gun. Rock, paper, and scissors could all probably still beat gun, but gun will never feel like a game is a lost cause. 
   
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Inside a pretty, pretty pain cave... won't you come inside?

I wasn't buying the rumor of a 12-10-10. If they were going to change raider armor, it would have had to be front and side together. It's so long and narrow, the side armor is probably more important than the front. 11-11-10 would have been nice, but I can live without it, especially if the upgrades are all they are rumored to be.

 
   
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Webway

So the incubi have been nerfed? S3 is garbage and won't do anything...except murder guardsmen if they're lucky.


 
   
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Farmer wrote:So the incubi have been nerfed? S3 is garbage and won't do anything...except murder guardsmen if they're lucky.


First of all, Incubi were strength 3 in the last edition. They just had their punishers raise them up 1. And it looks like the Uruk Hai swords (I refuse to call them klaives or whatever) will do the same.

Also, is anybody else interested in Asdrubael Vect and his ex-wife?

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Farmer wrote:So the incubi have been nerfed? S3 is garbage and won't do anything...except murder guardsmen if they're lucky.


Their power weapons make them S4, they're WS 5, Ini 5 and have 2 attacks. Their Sarg can get either +2 Str or +2 attacks. He can also take an upgrade that allows them to reroll 6s (Forever). So...a group of 8 charging with a Sarg against Grey Hunters;

8 * 3 = 24 attacks
15-16ish hits
4 of which will be 6
2-3ish more hits (Maybe a 6 again, we'll say not)

So total 18ish hits rounded. 18 hits = 9 wounds against T4.

That's 9 dead Grey Hunters...of course Sarg will kill another 2...so a dead unit before they have a chance to hit back. Then, they get FNP after they wipe a unit.

Not bad but it always depends on cost. Kelly wrote the book though, so it will rock.



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Texas

Hmm so basically a mix of banshees and scorpions without their extra gibbles but their own funky rules

Might have to see them in combat myself

 
   
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Alabama

I am very interested in what they'll be able to do I can't wait to get my hands on a Codex.
   
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Steelcity

Not bad but it always depends on cost. Kelly wrote the book though, so it will rock.


Yeah if cruddace wrote the book every vehicle and HQ would cost 160 points

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Kirasu wrote:
Not bad but it always depends on cost. Kelly wrote the book though, so it will rock.


Yeah if cruddace wrote the book every vehicle and HQ would cost 160 points
Dude, rage much?
While Cruddace didn't do much for the 'Nids, he was also the guy who wrote one of the best codexes in the game - the Imperial Guard - .
(please note; - the Imperial Guard - is different from the imperial guard. )

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Webway

Azariah Kyras wrote:
Farmer wrote:So the incubi have been nerfed? S3 is garbage and won't do anything...except murder guardsmen if they're lucky.


First of all, Incubi were strength 3 in the last edition. They just had their punishers raise them up 1. And it looks like the Uruk Hai swords (I refuse to call them klaives or whatever) will do the same.

Also, is anybody else interested in Asdrubael Vect and his ex-wife?


alright don't cut me head off

yeah i'm interested just how hiis ex-wife is still alive.


 
   
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Farmer wrote:
Azariah Kyras wrote:
Farmer wrote:So the incubi have been nerfed? S3 is garbage and won't do anything...except murder guardsmen if they're lucky.


First of all, Incubi were strength 3 in the last edition. They just had their punishers raise them up 1. And it looks like the Uruk Hai swords (I refuse to call them klaives or whatever) will do the same.

Also, is anybody else interested in Asdrubael Vect and his ex-wife?


alright don't cut me head off

yeah i'm interested just how hiis ex-wife is still alive.



Oh sorry. I didn't mean that to sound that way. Just correcting. And why am I imagining that he and his ex-wife could be in some sort of sitcom.

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Texas

Farmer wrote:
Azariah Kyras wrote:
Farmer wrote:So the incubi have been nerfed? S3 is garbage and won't do anything...except murder guardsmen if they're lucky.


First of all, Incubi were strength 3 in the last edition. They just had their punishers raise them up 1. And it looks like the Uruk Hai swords (I refuse to call them klaives or whatever) will do the same.

Also, is anybody else interested in Asdrubael Vect and his ex-wife?


alright don't cut me head off

yeah i'm interested just how hiis ex-wife is still alive.


Didnt someone say revenge is a hell of an anesthetic

 
   
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NC

I'm expecting a flavorful rule that Vect and his ex cannot be in the same army.
   
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Steelcity

Klawz wrote:
Kirasu wrote:
Not bad but it always depends on cost. Kelly wrote the book though, so it will rock.


Yeah if cruddace wrote the book every vehicle and HQ would cost 160 points
Dude, rage much?
While Cruddace didn't do much for the 'Nids, he was also the guy who wrote one of the best codexes in the game - the Imperial Guard - .
(please note; - the Imperial Guard - is different from the imperial guard. )


Rage? I didnt notice my use of caps, profanity or exclamation points! <---

As to the IG codex, multiple people have varying degrees of influence during a codex writing Id imagine. Cruddace could have been more responsible for storm troopers and less responsible for chimeras and veterans :p Never know.. I do know that he wrote the points costs for death strikes and manticores tho

Ill try to keep my rage in check

!

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Absolutionis wrote:I'm expecting a flavorful rule that Vect and his ex cannot be in the same army.


What I would give to call the rule "restraining order" or "marital problems".

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Irdiumstern wrote:Only 2 Troop choices? Seems a little odd to me, seeing as how haemoculous is being touted as another mainstay army, and the general trend of 5th edition books to come with more troop choices than previously. (Hoping furiously for a Haemoculous based troop choice lol)


space wolves only have 2

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Texas

dareaper wrote:
Irdiumstern wrote:Only 2 Troop choices? Seems a little odd to me, seeing as how haemoculous is being touted as another mainstay army, and the general trend of 5th edition books to come with more troop choices than previously. (Hoping furiously for a Haemoculous based troop choice lol)


space wolves only have 2


Well to be fair you also *could* take fenrisian wolves and/or wolf guard as troops too.

 
   
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Leggy wrote:
Saldiven wrote:

Init only works when you're in HtH. Being T3 with the offensive punch they should have means you'll end up slaughtering your target unit and then being boltered off the board the next turn, if you're not very careful. That's a common enough occurrence with Incubi now, and these promise to have even more CC punch.


Remember if they completely wipe their opponent unit they get a pain counter, meaning FNP. They wont be invincible, but it'll certainly help a lot in this instance


That's assuming Incubi have the "strength through pain" rule; currently, it appears that only wych type units will have that rule.
   
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CT

I'm disappointed that Tormentor Helms are going away. I liked them fluff-wise. Hopefully Agonisers will still be in the new codex somewhere.
   
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Saldiven wrote:
Leggy wrote:
Saldiven wrote:

Init only works when you're in HtH. Being T3 with the offensive punch they should have means you'll end up slaughtering your target unit and then being boltered off the board the next turn, if you're not very careful. That's a common enough occurrence with Incubi now, and these promise to have even more CC punch.


Remember if they completely wipe their opponent unit they get a pain counter, meaning FNP. They wont be invincible, but it'll certainly help a lot in this instance


That's assuming Incubi have the "strength through pain" rule; currently, it appears that only wych type units will have that rule.


It's always up in the air until the dex hits but I've read multiple sources stating Incubi have the Strength Though Pain rule. I've also read that the Haemonculus gives it to the unit he accompanies.

As an aside, I've seen two people post now that there is an upgrade for DE tanks that gives them a 5+ Inv. Save (Not cover, Inv.).

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Wait, DARK Eldar? Some kind of Eldar but dark? Don't tell me people are buying into this obvious hoax.

I mean the pics we've seen are obvious photoshop jobs.

 
   
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Kid_Kyoto wrote:
I mean the pics we've seen are obvious photoshop jobs.


Wow, looking at them more closely, I think you're right Kid!

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Actually, they're test greens a sculptor did a few years ago. Iorek/Lorek should be around here shortly to set us straight.

*Edit*

Nevermind, WhiteDragon is here and he's got some updated pictures I think.

Kid_Kyoto wrote:Wait, DARK Eldar? Some kind of Eldar but dark? Don't tell me people are buying into this obvious hoax.

I mean the pics we've seen are obvious photoshop jobs.

This message was edited 1 time. Last update was at 2010/09/28 04:30:29


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Biloxi, MS USA

Kid_Kyoto wrote:
I mean the pics we've seen are obvious photoshop jobs.


Can you tell by the pixels?

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Platuan4th wrote:
Kid_Kyoto wrote:
I mean the pics we've seen are obvious photoshop jobs.


Can you tell by the pixels?


And from having seen a few shops in your time?

OT:

I'd imagine the possibility to get a S10 Lord will have a mitigating factor or something?

This message was edited 1 time. Last update was at 2010/09/28 04:34:28


 
   
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Da Qing, North East China

i got an old battalion, last one in China, and I'm just waiting for a look at the codex to start modelling... im scared i cant do jack diddly until I've got an idea on how the army will play..

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Hmm, it appears that some units would benefit from killing opponents.
This looks interesting, but many armies out there in the 40k universe try to avoid the enemy, keeping him at arm's length, shooting him to bits.

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Kid_Kyoto wrote:Wait, DARK Eldar? Some kind of Eldar but dark? Don't tell me people are buying into this obvious hoax.
I mean the pics we've seen are obvious photoshop jobs.

Actually they are real, but GW dropped all 15 moulds so ...
Anyway, back to topic, boys!

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