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![[Post New]](/s/i/i.gif) 2011/02/07 01:13:43
Subject: Re:GK rumours
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Dakka Veteran
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Marshal never said anything about wounding daemons though.
Careful about crossing rumors.
On that note, here's more:
Someone's Questions wrote: 1. Any army-wide GK special rules?
2. What's the stat-line of an inquisitor?
3. How is the anti-tank looking in this codex?
Marshal's Reply wrote:1- ATSKNF
- Combat Squads
- The Aegis
- Psyker Pilots
- Brotherhood of psykers
- Psyker Mastery Levels
- Preferred Enemy Deamons
2. 443334310 4+ Stubborn, IC. (25pts)
3. So far i don't know... other than the inquisitorial henchmen mobs, and the dreadnoughts/landraiders/stormravens. Squad based AT seems limited.
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8000 points of XI Legion the Space Vagabonds, they can adapt their tactics to represent any and every Legion and Chapter as needed because they were created by the Emperor to be the ultimate tactical power. They have faked their disappearance in order to infiltrate every part of the conflicts in the galaxy.
8000 points of Tau/Craftworld Eldar/Necron because the Space Vagabonds can also emulate their wargear and tactics.
Victories: ALL
Losses: NONE (My armies have the psychic ability to conjure a cataclysmic storm whenever they are about to lose. This allows the Space Vagabonds to teleport away while releasing power waves that destroys the battlefield and so every battle is a victory)
Sabet wrote:PS: Vhalyar, that signature makes you look like a band wagoner and a very bad loser |
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![[Post New]](/s/i/i.gif) 2011/02/07 01:14:13
Subject: GK rumours
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Really, because of a conflicting rumour you're going to toss out all the others?
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![[Post New]](/s/i/i.gif) 2011/02/07 01:20:22
Subject: Re:GK rumours
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Dakka Veteran
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And assassin point costs
Callidus- 145
Eversor- 130
Culexus-135
Vindicare- 145
Harsh costs, but then again if they really don't use a slot on the FOC it's quite interesting.
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8000 points of XI Legion the Space Vagabonds, they can adapt their tactics to represent any and every Legion and Chapter as needed because they were created by the Emperor to be the ultimate tactical power. They have faked their disappearance in order to infiltrate every part of the conflicts in the galaxy.
8000 points of Tau/Craftworld Eldar/Necron because the Space Vagabonds can also emulate their wargear and tactics.
Victories: ALL
Losses: NONE (My armies have the psychic ability to conjure a cataclysmic storm whenever they are about to lose. This allows the Space Vagabonds to teleport away while releasing power waves that destroys the battlefield and so every battle is a victory)
Sabet wrote:PS: Vhalyar, that signature makes you look like a band wagoner and a very bad loser |
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![[Post New]](/s/i/i.gif) 2011/02/07 01:24:46
Subject: GK rumours
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The New Miss Macross!
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those rumors of 55pt 2 wound terminators look like a steal. with everyone getting terminators as troops, i wonder how they're going to make dark angels feel special again regarding TDA?
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This message was edited 1 time. Last update was at 2011/02/07 01:31:55
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![[Post New]](/s/i/i.gif) 2011/02/07 01:35:12
Subject: Re:GK rumours
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Longtime Dakkanaut
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Lord Kaldor Draigo 275 points
7 6 5 5 4 5 4 10 2+
Lord of titan: Pladin squads are troops
Making paladins troops?
What´s the point, they are so expensive and so it the character you´ll only afford one big squad or two small in a standard army.
Are grey knights not fearless anymore? or even stubborn?
Kinda bad, with their WS5 those were what made then stand out from all other massed tac squads out there.
The GK psyker rule states that the justicar is the one to take the hit. If not then one randomly determined member does. anything that targets psykers specifically.
Sounds like a pretty big weakness, the one guy in the squad that gives them Ld9 is super easy to target and kill of.
purgation... same as before... 4 weapons, 20pt psycannon, free incinerators, and psilencers (whatever those are)
Cost of GK unit as they are GK's, just with weapons.
Those psycannons better be pretty damn awesome, 20p for a weapon that removes 1A, a force weapon and a stormbolter from a 20p mini AND adds 20p to it better be well worth it for sure.
So much for the rumored psycannon spam with a IC that makes purgation squads troops, they´d be terminator priced with no or few casualty soakers, crappy survivability for their cost and sitting ducks in cc.
also a lot of units can be upgraded with psybolt ammunition. Whatever that is... 20pts for the entire unit of GK's
I was hoping the whole big-squad discounts were out in this codex. I hate it when full sized squads are encouraged in an army where every mini costs an arm and a leg.
Psybolts might be what they are now, Inv save ignorers and that makes then pretty useless vs most things in game. Even inv eldar for most part have armour saves against bolters.
I also hoped for non specific wargear that will never be taken in tournament play due to over specialization.
Paladins seem hugely undercosted whilst the Ghostknight reg/Termie thing just sounds crazy and over-powered.
Hardly but that depends on their high cost and "only" 4+ inv saves.
Rapid plasma, ap2 pies etc will eat them for breakfast and I suspect wargear upgrades that affect staying power like stormshields will IF allowed, cost tons making this into a GK version of the worthless vanguards.
It sounds like Inquisitor and henchmen armies might actually be far more "powerful" then pure GK armies with all those awesome and probably cheap henchmen and wargear options.
I´m however glad the codex seems to be getting options for dirt cheap HQs and not be stuck in the at-least-100p-swamp like the rest of the SM.
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Salamanders W-78 D-55 L-22
Pure Grey Knights W-18 D-10 L-5
Orks W-9 D-6 L-14
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![[Post New]](/s/i/i.gif) 2011/02/07 02:33:15
Subject: GK rumours
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Boom! Leman Russ Commander
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Hmmm...
Is this accurate???
Considering the old thread was closed very recently because of no new news.
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Mr Mystery wrote:Suffice to say, if any of this is actually true, then clearly Elvis is hiding behind my left testicle, and Lord Lucan behind the right. |
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![[Post New]](/s/i/i.gif) 2011/02/07 02:40:08
Subject: GK rumours
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Twisted Trueborn with Blaster
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Well over there they call Me Marshal Augustine... here I am me.
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![[Post New]](/s/i/i.gif) 2011/02/07 02:44:44
Subject: Re:GK rumours
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[DCM]
GW Public Relations Manager (Privateer Press Mole)
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Pyriel- wrote:Lord Kaldor Draigo 275 points
7 6 5 5 4 5 4 10 2+
Lord of titan: Pladin squads are troops
Making paladins troops?
What´s the point, they are so expensive and so it the character you´ll only afford one big squad or two small in a standard army.
You're nuts. If the rumors are true, this is what my opponents can expect for me to bring to the party;
Lord Kaldor---Make Paladins Scoring
55 point Paladin Terminators with unique wound gear for allocation purposes charging out of Land Raiders. And they score.
By way of comparison, Vanilla Terminators (non scoring) with 1 wound are 40 points. For 15 points I get WS 5, 2 wounds, wound allocation trickery....and they count as troops? Yes please.
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This message was edited 1 time. Last update was at 2011/02/07 02:45:04
Adepticon TT 2009---Best Heretical Force
Adepticon 2010---Best Appearance Warhammer Fantasy Warbands
Adepticon 2011---Best Team Display
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![[Post New]](/s/i/i.gif) 2011/02/07 02:45:41
Subject: GK rumours
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Devestating Grey Knight Dreadknight
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H.B.M.C. wrote:Really, because of a conflicting rumour you're going to toss out all the others?
Hint received, and understood
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![[Post New]](/s/i/i.gif) 2011/02/07 02:46:27
Subject: GK rumours
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Twisted Trueborn with Blaster
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Yes, paladins look quite nice. The Ghost terminators are nice as well. With stealth.... they are bought as an upgrade retinue to another special character and are 32pts a piece. And when the character takes a wound... (i think he has 3 or 4) then another terminator arrives out of nowhere to protect him... hehe.
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![[Post New]](/s/i/i.gif) 2011/02/07 02:48:52
Subject: GK rumours
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[DCM]
GW Public Relations Manager (Privateer Press Mole)
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Iago wrote:Yes, paladins look quite nice. The Ghost terminators are nice as well. With stealth.... they are bought as an upgrade retinue to another special character and are 32pts a piece. And when the character takes a wound... (i think he has 3 or 4) then another terminator arrives out of nowhere to protect him... hehe.
What options do the Paladins have? Can they pack SS + Various weapons.....combi melta?
/Thanks for all the info dude
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This message was edited 1 time. Last update was at 2011/02/07 02:49:06
Adepticon TT 2009---Best Heretical Force
Adepticon 2010---Best Appearance Warhammer Fantasy Warbands
Adepticon 2011---Best Team Display
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![[Post New]](/s/i/i.gif) 2011/02/07 02:52:45
Subject: Re:GK rumours
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Grisly Ghost Ark Driver
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If this is how the 3rd edition updates are going to look I have high hopes for the rest of them. I can smell the ridiculous from here.
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![[Post New]](/s/i/i.gif) 2011/02/07 02:54:41
Subject: GK rumours
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Twisted Trueborn with Blaster
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No ss (I have not seen any, other than crusaders henchmen)
No combi Weapons... their options are
Force Halberds
Nemesis Deamon Hammers
Pair of Nemesis Falcions
Nemesis Warding Stave
Psycannon
Incinerators
Psylencers
Apothecary
Banner of Brotherhood
Entire unit can have psybolt ammunition
Any model can make any weapon Master Crafted at +5 pts per weapon.
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![[Post New]](/s/i/i.gif) 2011/02/07 02:58:27
Subject: Re:GK rumours
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Grisly Ghost Ark Driver
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Oh god...now it's "Nemesisi X" for the newest marine book.
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![[Post New]](/s/i/i.gif) 2011/02/07 03:02:46
Subject: GK rumours
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[DCM]
GW Public Relations Manager (Privateer Press Mole)
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Iago wrote:No ss (I have not seen any, other than crusaders henchmen)
No combi Weapons... their options are
Force Halberds
Nemesis Deamon Hammers
Pair of Nemesis Falcions
Nemesis Warding Stave
Psycannon
Incinerators
Psylencers
Apothecary
Banner of Brotherhood
Entire unit can have psybolt ammunition
Any model can make any weapon Master Crafted at +5 pts per weapon.
Ahh, no SS...that's weak. Some other questions if you don't mind;
Is the "Nemesis Warding Stave" a 4++ at least?
What's the Pyscannon profile?
Banner of brotherhood?
Psylencers?
Thanks again  .
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This message was edited 1 time. Last update was at 2011/02/07 03:02:59
Adepticon TT 2009---Best Heretical Force
Adepticon 2010---Best Appearance Warhammer Fantasy Warbands
Adepticon 2011---Best Team Display
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![[Post New]](/s/i/i.gif) 2011/02/07 03:06:32
Subject: GK rumours
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Twisted Trueborn with Blaster
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I do not have any info on wargear or weapons. Sorry.
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![[Post New]](/s/i/i.gif) 2011/02/07 03:16:37
Subject: GK rumours
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[DCM]
GW Public Relations Manager (Privateer Press Mole)
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Iago wrote:I do not have any info on wargear or weapons. Sorry.
No worries, thanks again for all the great information.
I'll also add this; If the rumors are true this certainly does not read like a Cruddance codex. Multi wound-unique allocation elite units are a trademark of Kelly.....which I know it can't be him due to timetable....but it certainly reminds me of his style dex.
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This message was edited 1 time. Last update was at 2011/02/07 03:22:53
Adepticon TT 2009---Best Heretical Force
Adepticon 2010---Best Appearance Warhammer Fantasy Warbands
Adepticon 2011---Best Team Display
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![[Post New]](/s/i/i.gif) 2011/02/07 03:23:23
Subject: GK rumours
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Posts with Authority
South Carolina (upstate) USA
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Great, more rules rumors, how about some pics of the minis...
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Whats my game?
Warmachine (Cygnar)
10/15mm mecha
Song of Blades & Heroes
Blackwater Gulch
X wing
Open to other games too
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![[Post New]](/s/i/i.gif) 2011/02/07 03:24:32
Subject: GK rumours
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[MOD]
Otiose in a Niche
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Well I also played pure =I= so I'm a bit sad. To me Marines are fairly dull, Inquisitors and henchmen are must more interesting for modeling and storyline.
Adding in more jarhead varients to me just means Space Marine with Hat.
But... I'm willing to wait and see, and I'll probably buy it anyway.
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![[Post New]](/s/i/i.gif) 2011/02/07 03:35:06
Subject: GK rumours
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[DCM]
GW Public Relations Manager (Privateer Press Mole)
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Kid_Kyoto wrote:Well I also played pure =I= so I'm a bit sad. To me Marines are fairly dull, Inquisitors and henchmen are must more interesting for modeling and storyline.
Adding in more jarhead varients to me just means Space Marine with Hat.
But... I'm willing to wait and see, and I'll probably buy it anyway.
Take Coteaz, you can have an entire army of Henchmen!
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Adepticon TT 2009---Best Heretical Force
Adepticon 2010---Best Appearance Warhammer Fantasy Warbands
Adepticon 2011---Best Team Display
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![[Post New]](/s/i/i.gif) 2011/02/07 03:35:12
Subject: Re:GK rumours
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Focused Dark Angels Land Raider Pilot
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Why would all branches of the inquisition be represented if this is going to be C:GK?
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![[Post New]](/s/i/i.gif) 2011/02/07 03:38:08
Subject: GK rumours
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Devestating Grey Knight Dreadknight
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Who knows?
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![[Post New]](/s/i/i.gif) 2011/02/07 03:39:57
Subject: GK rumours
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Dakka Veteran
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Anyone else see that on page 24 of the new WD, they say they'll mention why the greyknights have bits in the new stormraven kit in april? I think that's a big hint.
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![[Post New]](/s/i/i.gif) 2011/02/07 03:45:20
Subject: GK rumours
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Napoleonics Obsesser
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Mad4Minis wrote:Great, more rules rumors, how about some pics of the minis...
Yeah, really. I'm much more interested in the models. The dreadknight has piqued my interest, and seems pretty reliable. Everything else seems like bunk, to be honest. I'm taking everything with a boatload of salt.
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This message was edited 1 time. Last update was at 2011/02/07 03:47:04
If only ZUN!bar were here... |
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![[Post New]](/s/i/i.gif) 2011/02/07 03:46:55
Subject: GK rumours
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Ultramarine Master with Gauntlets of Macragge
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Munga wrote:Anyone else see that on page 24 of the new WD, they say they'll mention why the greyknights have bits in the new stormraven kit in april? I think that's a big hint.
We already know for a fact that GK are April. GW sent out an Incoming! email and everything.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2011/02/07 03:49:17
Subject: Re:GK rumours
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[MOD]
Otiose in a Niche
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snake wrote:Why would all branches of the inquisition be represented if this is going to be C:GK?
I would guess it is to make it abundantly clear to all of us that there will never, ever, EVER by an Inquisition Codex.
Ever.
I understand there's a full page color plate of Grand Master Johnson urinating on the Daemon Hunter and Witch Hunter books. Automatically Appended Next Post: AgeOfEgos wrote:Kid_Kyoto wrote:Well I also played pure =I= so I'm a bit sad. To me Marines are fairly dull, Inquisitors and henchmen are must more interesting for modeling and storyline.
Adding in more jarhead varients to me just means Space Marine with Hat.
But... I'm willing to wait and see, and I'll probably buy it anyway.
Take Coteaz, you can have an entire army of Henchmen!
It is tempting. Very tempting.
At least my =I= STs work well as IG vets.
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This message was edited 1 time. Last update was at 2011/02/07 03:50:29
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![[Post New]](/s/i/i.gif) 2011/02/07 03:52:56
Subject: Re:GK rumours
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Impassive Inquisitorial Interrogator
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The wound allocation shenanigans combined with new, crazy, semi-unfluffy units just screams Phil Kelly.
Are we sure he didn't do both this and DE? Could he have been working on Grey Knights as a "side project" for some time?
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"Don't put your trust in revolutions. They always come around again. That's why they're called revolutions. People die, and nothing changes."
In the grim darkness of the 41st millenium... there is only brand loyalty! |
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![[Post New]](/s/i/i.gif) 2011/02/07 04:03:10
Subject: GK rumours
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Decrepit Dakkanaut
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Hmm... Looks like I oughta convert more of my Russes into S10 AP2 Demolishers...
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![[Post New]](/s/i/i.gif) 2011/02/07 04:15:01
Subject: GK rumours
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Twisted Trueborn with Blaster
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Ok time for more:
GK psypowers:
Smite- See C:SM
Quicksilver- Begining of own movement. Unit within 6" gains I 10 till end of turn.
Warp-Rift- Flamer Template JOTWW
Might of Titan- Beggining of librarians assault phase. Unit within 6" gains +1 str and extra D6 armour pen vs vehicles. Bonus is cumulative with hammerhand (yes, that means that S6 2D6 armour pen GK's is a go!..)
The Shrouding- Opponents shooting phase. All units within 6" benefit from stealth. And have 6+ cover even if in the open (so 5+ in the open and 3+ in most other cases)
Mind Blades- Start of any assault phase. Pick enemy unit within 6", they loose 1 toughness for the remainder of the assault.
Vortex of Doom- see C:SM
Sanctuary- Any enemy assault phase. Enemy units assaulting any GK unit within 12" of the librarian treat all terrain (including open ground) and difficult and dangerous terrain.
The Summoning- Librarian movement. Pick a friendly non vehicle unit. Place them within 6" of the librarian using the DS rules.
oh wait, more you say!:
Librarian (mastery level 2) 150pts Can upgrade to level 3 for +50:
Each purchased power is +5 pts, but he comes with hammerhand for free.
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![[Post New]](/s/i/i.gif) 2011/02/07 04:16:50
Subject: Re:GK rumours
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[DCM]
GW Public Relations Manager (Privateer Press Mole)
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Uh, The Summoning has a range? Because that power seems very strong.
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This message was edited 1 time. Last update was at 2011/02/07 04:17:03
Adepticon TT 2009---Best Heretical Force
Adepticon 2010---Best Appearance Warhammer Fantasy Warbands
Adepticon 2011---Best Team Display
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