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Made in au
Devious Space Marine dedicated to Tzeentch





Sasori wrote:
Dashofpepper wrote:
Mannahnin wrote:Directing him to Hulksmash's list/reports was absolutely a good and useful thing to do, but it's one sentence out of 18 in your first two posts, most of which weren't very helpful, didn't seem to display an awareness that Tyranids have practically no guns with range over 24", and in which you made two substantial factual errors about Hive Guard shooting. Given that the Hive Guard were the main thing you were criticising, it rather undercut your credibility when you displayed that you didn't actually know the stats for them. Can you see how you kind of sabotaged your own points?



Aha! I see what you did there you sneaky devil you.

However, me misreporting the ballistic skill of a hive guard doesn't mean that I'm wrong in saying that Tyranids are uncompetitive. It just means that I misreported their ballistic skill.

*EDIT* But out of respect, I'll bow out of the thread - I've offered the constructive bits that I can.


I thought all armies were competitive, it's just the player...


Is there like some sort of trophy I can give to you for completely (god I hate to use this word) owning Dash in that one sentence?
Because I think you would deserve it=P


   
Made in no
Liche Priest Hierophant





Bergen

Wow, I really like the colour codes my friends. :-)

So the trygon is killier vs tanks and nothing else, and has shorter range. The raveners die easier, but get better cover.

The good thing about the trygon is that it is one "chunk" so you have to kill it all or none at all. I have to say i am getting a good feel of the raveners though. And they get cover more easaly. Perhaps a gargoyle screen with the parasite (I am not a fan of it but oh well) and raveners behind? It does sound cool.

And I have read hulk smashes tactica, 3++ is the new black and this one: http://thetyranidhive.proboards.com/index.cgi?board=Tactics&action=display&thread=27197

The last one is quite good. My problem with the trygon is that it is not very fast.

   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Asuron wrote:
Sasori wrote:
Dashofpepper wrote:
Mannahnin wrote:Directing him to Hulksmash's list/reports was absolutely a good and useful thing to do, but it's one sentence out of 18 in your first two posts, most of which weren't very helpful, didn't seem to display an awareness that Tyranids have practically no guns with range over 24", and in which you made two substantial factual errors about Hive Guard shooting. Given that the Hive Guard were the main thing you were criticising, it rather undercut your credibility when you displayed that you didn't actually know the stats for them. Can you see how you kind of sabotaged your own points?



Aha! I see what you did there you sneaky devil you.

However, me misreporting the ballistic skill of a hive guard doesn't mean that I'm wrong in saying that Tyranids are uncompetitive. It just means that I misreported their ballistic skill.

*EDIT* But out of respect, I'll bow out of the thread - I've offered the constructive bits that I can.


I thought all armies were competitive, it's just the player...


Is there like some sort of trophy I can give to you for completely (god I hate to use this word) owning Dash in that one sentence?
Because I think you would deserve it=P




Amazing how taking something out of context and making a petty snipe at someone is trophy worthy. Sasori, the other half of what you're missing is, "With the exception of a few, the codex doesn't matter." And in the quote you're pulling from, I elaborated in-depth. Now stop trying to cause trouble.

   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

I can and will show people Nids are competitive

I'll be running them at Adepticon and several "local" (read less than 4 hours 1-way away) events. I'll probably also be running them the rest of the year at larger events unless I really, really like GK's

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Hulksmash wrote:I can and will show people Nids are competitive

I'll be running them at Adepticon and several "local" (read less than 4 hours 1-way away) events. I'll probably also be running them the rest of the year at larger events unless I really, really like GK's


Hulkie, my favorite mentor....guess who isn't winning the Nova Open this year with Nids? =D

   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

Not sure if they'll be there for Nova, but it's a possibility. They don't plane travel well though so I'm not sold on it

But we'll test out at Adepticon and Bugeater. Then I'll see about moving them up to Nova.

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
Made in us
Tunneling Trygon





The House that Peterbilt

Dashofpepper wrote:Why don't you look up Hulksmash, threads creates, and look at his Tyranid Tactica?


Or check out Hulks current ideas on nids on his blog where he's going in a very similar direction to your list. The list and idea is actually not all that bad but as jy2 and hulks lists show you need a better core of troops to have any hope.

For me I am finding having a viable option to play out of reserve is key against alot of armies. This is something I know hulk disagrees with but others like Shep and myself have been playing around with (Shep more then me for certain). So I think a tyrant with hive commander is worth considering, especially if you can play at a higher point level.

Also don't discount the trygon hole, something that while not worth planning an army around is still a helpful tool should you go into reserves. Consider you end up second against IG or DE and go into reserve -- hive guard coming from trygon holes (even one or two units as stats show is pretty probable) can be a real surprise. Gotta thank Shep for that tip in another thread -- hive guard in a reserve list need a bit of a boost and the holes do help a bit with that.

What really annoys me is the fact that ravs can't use it -- it should have been available to them or used as a teleport homer or something.

As far as the poor mans trygons aka raveners, I have little experience with ravs since 5ed dropped but watching fiends run amok in games with my friends has given me a new found respect for fast cav renders. I'm trying to track down some ravs on the cheap so I can try em out properly in my lists. But I definitely see potential in them as long as you can keep them from stuff like terminators and dreads.

This message was edited 1 time. Last update was at 2011/03/02 18:36:44


snoogums: "Just because something is not relavant doesn't mean it goes away completely."

Iorek: "Snoogums, you're right. Your arguments are irrelevant, and they sure as heck aren't going away." 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant





Teesside

Raveners can just walk on from your table edge in games where you reserve everything. Either your enemy is in the middle of the table by the time the raveners show up, in which case you may be able to assault them the same turn, or if they're not, you can probably get cover.

My painting & modelling blog: https://www.dakkadakka.com/dakkaforum/posts/list/699224.page

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http://serpentking.com/

 
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

@Winterman

I don't disagree with it being a valid tactic. It doesn't work for me in the least because if I want something that random I'll play daemons. Plus I just never like the lists chances when I put it together. I find myself thinking Daemons do it better. But to each their own

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
Made in no
Liche Priest Hierophant





Bergen

Hulksmash, I am not saying that tyranids can't do it good in a tournament. But I do think that dark eldar is tyranids natural enemy numero uno. And it is not venom MSU, it is that if you meet the flying circus he can kite you for farr to long. Mobilaty is the name of the game, and while tyranids can have it, they can't ahve it and charge in the same turn. In a tournament if course you will just acept that you will have some week matches like dark eldar where it is better to go for the draw. If you can beat anything else then that is great!

and yes winterman if the trygon comes in on turn 2, and the hive guards on turn 3 it is really very cool with all the range. The only problem is that you have had 2 turns where you have not been abel to shoot up anything.

This message was edited 1 time. Last update was at 2011/03/03 01:05:55


   
Made in au
Devious Space Marine dedicated to Tzeentch





Dashofpepper wrote:
Asuron wrote:
Sasori wrote:
Dashofpepper wrote:
Mannahnin wrote:Directing him to Hulksmash's list/reports was absolutely a good and useful thing to do, but it's one sentence out of 18 in your first two posts, most of which weren't very helpful, didn't seem to display an awareness that Tyranids have practically no guns with range over 24", and in which you made two substantial factual errors about Hive Guard shooting. Given that the Hive Guard were the main thing you were criticising, it rather undercut your credibility when you displayed that you didn't actually know the stats for them. Can you see how you kind of sabotaged your own points?



Aha! I see what you did there you sneaky devil you.

However, me misreporting the ballistic skill of a hive guard doesn't mean that I'm wrong in saying that Tyranids are uncompetitive. It just means that I misreported their ballistic skill.

*EDIT* But out of respect, I'll bow out of the thread - I've offered the constructive bits that I can.


I thought all armies were competitive, it's just the player...


Is there like some sort of trophy I can give to you for completely (god I hate to use this word) owning Dash in that one sentence?
Because I think you would deserve it=P




Amazing how taking something out of context and making a petty snipe at someone is trophy worthy. Sasori, the other half of what you're missing is, "With the exception of a few, the codex doesn't matter." And in the quote you're pulling from, I elaborated in-depth. Now stop trying to cause trouble.


It was a joke my friend
I didn't think that fact would go over anyones head to be honest
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

@niiai

I have to say that I don't agree with what you just said. I think a properly built list could handle DE. I'll find out over the course of the year for sure if my opinion holds weight Oh, and I don't play for ties. In a BP tournament that is the same as a loss so why not go for the win

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
Made in us
Fresh-Faced New User




Ive been thinking about this idea. How about running the a list with genestealers in it as well. Something like this.


Tyrant
-TL BL Worms
-TL BL Worms
Wings

Raveners x6
-Rending Claws

Raveners x6
-Rending Claws

Genestealers x20

Genestealers x20

Genestealers x15

Trygon
Trygon

Hits at about 1850. Infiltrate the stealers to make them choose a way to die. Focus on the stealers and have 2 trygons and a bunch of raveners bearing down on them. Not to mention the Tyrant.

HQ is where i was having problems with this list. I wanted something that fits the speedy design. Parasite would fit i guess, a flying prime would be awesome if that existed. Maybe do a tervigon to help with objective games.
   
Made in no
Liche Priest Hierophant





Bergen

I have also been thinking of that. Genestealers are even faster then gargoyles and ravener. Problem being that they cannot open mechs. In short they need backup by hive guards or something to shoot open the transport and then you can killwhatever was inside.

The tyrant would die in that list, and you only have 1 zynaåse (who will die) I think a tervigon with catalyst woulød be better.

I will do some thinking on this, now it is back to universaty.

   
 
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