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![[Post New]](/s/i/i.gif) 2011/04/27 03:00:45
Subject: THQ Secures Warhammer 40k License
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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I know this'll never happen, but a X-Com-ish turn-based strategy game for Necromunda would be awesome.
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![[Post New]](/s/i/i.gif) 2011/04/27 03:20:32
Subject: THQ Secures Warhammer 40k License
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Terminator with Assault Cannon
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H.B.M.C. wrote:I know this'll never happen, but a X-Com-ish turn-based strategy game for Necromunda would be awesome.
True dat.
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![[Post New]](/s/i/i.gif) 2011/04/27 03:23:32
Subject: THQ Secures Warhammer 40k License
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Member of a Lodge? I Can't Say
Australia
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Melissia wrote:I'd certainly like to see a WFB rpg similar to Dragon Age, Drakensang, Neverwinter Nights, etc. Or even an open ended one like TES, but I think the more linear ones would work better.
+1 to the Neverwinter Nights idea
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H.B.M.C. wrote: Goood! Goooood!
Your hate has made you powerful. Now take your Privateer Press tape measure and strike me down with all your hatred and your journey to the dark side will be complete!!!
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![[Post New]](/s/i/i.gif) 2011/04/27 03:45:25
Subject: Re:THQ Secures Warhammer 40k License
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Terminator with Assault Cannon
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HOORAY! This is good news for 40k! I hope to see Tau in DoW II soon!!
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SickSix's Silver Skull WIP thread
My Youtube Channel
JSF wrote:... this is really quite an audacious move by GW, throwing out any pretext that this is a game and that its customers exist to do anything other than buy their overpriced products for the sake of it. The naked arrogance, greed and contempt for their audience is shocking. = Epic First Post.
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![[Post New]](/s/i/i.gif) 2011/04/27 03:46:13
Subject: THQ Secures Warhammer 40k License
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Ultramarine Master with Gauntlets of Macragge
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H.B.M.C. wrote:I know this'll never happen, but a X-Com-ish turn-based strategy game for Necromunda would be awesome.
Don't make me beg, man
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2011/04/27 03:53:10
Subject: Re:THQ Secures Warhammer 40k License
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Nasty Nob on Warbike with Klaw
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elpawlo wrote:Good common sense deal. I like the suggestion of a 40k movie. Man, that could be truly awesome!!!!!!! So many storylines to follow/make. Might need a thread of it's own, if no one has done it already!!!
You mean, of course, a 40K movie in addition to the one that was just released last year. Yes?
Sorry. Just checking. Your post sounds almost as if you weren't aware.
Eric
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Black Fiend wrote: Okay all the ChapterHouse Nazis to the right!! All the GW apologists to the far left. LETS GET READY TO RUMBLE !!!
The Green Git wrote: I'd like to cross section them and see if they have TFG rings, but that's probably illegal.
Polonius wrote: You have to love when the most clearly biased person in the room is claiming to be objective.
Greebynog wrote:Us brits have a sense of fair play and propriety that you colonial savages can only dream of.
Stelek wrote: I know you're afraid. I want you to be. Because you should be. I've got the humiliation wagon all set up for you to take a ride back to suck city.
Quote: LunaHound--- Why do people hate unpainted models? I mean is it lacking the realism to what we fantasize the plastic soldier men to be?
I just can't stand it when people have fun the wrong way. - Chongara
I do believe that the GW "moneysheep" is a dying breed, despite their bleats to the contrary. - AesSedai
You are a thief and a predator of the wargaming community, and i'll be damned if anyone says differently ever again on my watch in these forums. -MajorTom11 |
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![[Post New]](/s/i/i.gif) 2011/04/27 04:24:39
Subject: THQ Secures Warhammer 40k License
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Sinewy Scourge
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H.B.M.C. wrote:I know this'll never happen, but a X-Com-ish turn-based strategy game for Necromunda would be awesome.
Necromunda was a thing of beauty. Of all the 40k specialist games, Necromunda had the most exciting flavor. It's remarkable that nobody has tried to bring it to the video game front.
SickSix wrote:HOORAY! This is good news for 40k! I hope to see Tau in DoW II soon!!
You won't. They're already working on DoW III as we speak ( http://www.gamespot.com/news/6273902.html), and if I had to hazard a guess, I'd say that's gonna release it with SMs and something equally boring and overdone.  Just a guess.
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![[Post New]](/s/i/i.gif) 2011/04/27 05:00:23
Subject: THQ Secures Warhammer 40k License
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Nihilistic Necron Lord
The best State-Texas
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Archonate wrote:H.B.M.C. wrote:I know this'll never happen, but a X-Com-ish turn-based strategy game for Necromunda would be awesome.
Necromunda was a thing of beauty. Of all the 40k specialist games, Necromunda had the most exciting flavor. It's remarkable that nobody has tried to bring it to the video game front.
SickSix wrote:HOORAY! This is good news for 40k! I hope to see Tau in DoW II soon!!
You won't. They're already working on DoW III as we speak ( http://www.gamespot.com/news/6273902.html), and if I had to hazard a guess, I'd say that's gonna release it with SMs and something equally boring and overdone.  Just a guess.
Just because they are working on DoW III doesn't mean that they can't produce another expansion, or DLC for DoW II. The Article seems to indicate that they are working full time on DoW III, but I woulden't be suprised if we get a new Race DLC.
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This message was edited 1 time. Last update was at 2011/04/27 05:01:39
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![[Post New]](/s/i/i.gif) 2011/04/27 05:17:47
Subject: Re:THQ Secures Warhammer 40k License
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Sinewy Scourge
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THQ took the lid off of Warhammer 40,000: Dawn of War II - Retribution, the second full expansion to Relic's well-regarded sci-fi real-time strategy series. It now appears as if it will also be the last...
And they've already said the there will be no more new races in DoW II... I wish there were. Tau would have been a lot of fun in small scale tactical form.
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![[Post New]](/s/i/i.gif) 2011/04/27 06:27:45
Subject: THQ Secures Warhammer 40k License
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Terminator with Assault Cannon
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I'm pretty sure we won't see any new races in Dawn of War II, but I think there's a high chance that we're going to see more variant armies added via skins and the like, as we recently saw with the Dark Angels DLC. That DLC seems to have been highly effective-- at least if the number of Dark Angel armies I've been seeing in DoW II matchmaking is the case!
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![[Post New]](/s/i/i.gif) 2011/04/27 06:31:33
Subject: Re:THQ Secures Warhammer 40k License
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Shrieking Traitor Sentinel Pilot
Burbank, CA
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I really hope that dawn of war 3 is more like DoW 1, but with better graphics. DoW 2 was really disappointing to me, especially in the campaign mode, where you would walk around with your little 4 man squads, and Nobs and Exarchs were 'bosses'. I want the squad sizes to be the same or variables of the actual game, and I don't want to have a bunch of predetermined characters in each squad, let me name them all and adjust their stats myself (i realize you could do that to some extent in DoW2, I just don't want them to be specific characters). I'd love to see more cameos from special characters from the game too. Let Vulkan help me with a mission to uncover a salamander relic. Let my chaos marines assist Ahirmon in summoning the Fateweaver. Have one of my carnifexes (de)evolve spontaneously into Ol' One Eye. that would be pretty awesome stuff, and I think it would tie back into the tabletop game well for GW. People would say, "Whoa! Maugan RA just WASTED all those guys! there's actually a miniature for him? I'm getting it, he's totally bad ass!!!" (true statement)
I've also thought it would be cool to have a splintercell/ Metal gear-esque stealth game involving imperial assassins. you could switch between the 4 different types and they would all have different attributes and playstyles.
A homeworld based BFG would be awesome too, I just don't know how many people would play it. If you could some how get it to combine with dawn of war so you had to fight it out in space, then get onto the ground and set up your troops RTS style. Then break into their base and it would become all 'space marine' hack and slash. That's something you could probably only do on the PC, and I think companies should utilize that more, as it it a unique quality that the PC possesses over console systems.
Lastly. I don't know who have the F'ing Warhammer fantasy licence? EA did the MMO, and Namco did a RTS a few years back, but get the damn license and have Relic do a proper game for them. It's a cool background and deserves more than a mediocre RTS and an MMO (which I liked, but just didn't have the time to play, if it was a regular RPG like Dragon Age/ FF, I'd have probably enjoyed it more).
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![[Post New]](/s/i/i.gif) 2011/04/27 07:03:46
Subject: THQ Secures Warhammer 40k License
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Last Remaining Whole C'Tan
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Brother SRM wrote:Not surprising, especially after how well the Dawn of War games have done.
1.) I'm glad they got the license extended, and would love to see more genres. BFG that is visually similar to Sins of a Solar Empire would be sweet.
2.) I'm sure you're referring to saleswise. That being said, I think they've been on kind of a slide for Dawn of War. DOW1 was excellent, and nearly every expansion raised the bar, with, um, one notable exception. Dawn of War 2 was a very different game, but was also good, if not as good. The expansions, however, have been lacking. Chaos Rising was not bad, but was kind of limited. Retribution was just plain bad, in my opinion. Visually it was great, but my experience was riddled with poor voice acting, a cookie cutter single campaign that was copypasted 6 times or whatever, buggy as hell... and atop that, the new DLC is moneygrubbing at it's worst. 25% of the cost of the expansion for a single skin set? C'mon.
I'm disinclined to buy any further Dawn of War 2 expansions.
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This message was edited 1 time. Last update was at 2011/04/27 07:05:48
lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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![[Post New]](/s/i/i.gif) 2011/04/27 07:15:18
Subject: THQ Secures Warhammer 40k License
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Been Around the Block
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Would asking for a Mech Warrior / Heavy Gear style game based on Titan Legions be too much??? Damn I want some good Mech shoot em up games, they don't exist anymore.
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![[Post New]](/s/i/i.gif) 2011/04/27 07:15:59
Subject: THQ Secures Warhammer 40k License
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Guard Heavy Weapon Crewman
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Man, I don't know about you all but I'm hoping for something along the lines of Fire Warrior!
Naaaaht.
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Blessed is the mind too small to doubt. |
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![[Post New]](/s/i/i.gif) 2011/04/27 07:44:39
Subject: THQ Secures Warhammer 40k License
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Human Auxiliary to the Empire
mornington peninsula, victoria, australia
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question, hasn't THQ always had the licence to warhammer 40k?
i remember reading something a while ago, as far back as durin the DoW Winter assault production phase.
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![[Post New]](/s/i/i.gif) 2011/04/27 10:10:30
Subject: THQ Secures Warhammer 40k License
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Kelne
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THQ does a good job, its good they'll continue with it.
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![[Post New]](/s/i/i.gif) 2011/04/27 10:57:15
Subject: THQ Secures Warhammer 40k License
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Stubborn Hammerer
UK
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What I'd like to see is a warhammer equivalent of Battlefield, where basically you'd have maps and spawning points, but instead of being individuals running round you'd have blocks of troops. Units would have a morale factor and when that broke they'd flee and automatically either flee off the map or rejoin the nearest friendly unit.
You'd then be one of the few characters capable of moving around independently or standing in a unit to fight with them.
Coupled with artillery, flying monsters and magic it would be awesome. If there is any game out there remotely like this I'd love to know.
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This message was edited 1 time. Last update was at 2011/04/27 10:58:42
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![[Post New]](/s/i/i.gif) 2011/04/27 11:35:41
Subject: Re:THQ Secures Warhammer 40k License
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Deadshot Weapon Moderati
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Whirling Blade Exarch wrote:they need to make a stealth based tactical shooter with the tanith, I mean, who wouldn't like do play as Oan "Raped a Chaos Dreadnought with some grenades and a lasgun" Mkoll.
p.s. put 'em on Gereon. that story needs to be filled in.
Take my money.
bluedestiny wrote:Would asking for a Mech Warrior / Heavy Gear style game based on Titan Legions be too much??? Damn I want some good Mech shoot em up games, they don't exist anymore.
Let us elope together.
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This message was edited 1 time. Last update was at 2011/04/27 11:36:55
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![[Post New]](/s/i/i.gif) 2011/04/27 13:27:44
Subject: THQ Secures Warhammer 40k License
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Veteran Inquisitor with Xenos Alliances
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Ouze wrote: I'm sure you're referring to saleswise. That being said, I think they've been on kind of a slide for Dawn of War. DOW1 was excellent, and nearly every expansion raised the bar, with, um, one notable exception. Dawn of War 2 was a very different game, but was also good, if not as good.
I think an important point to add to this... DOW2 was actually a unique game; DOW1, while fun, it wasn't a new game... it was a generic RTS plus 40k. Even when DOW1 came out there were countless RTS with the same mechanics, that wasn't the case with DOW2. I just hate to think that standard conventions should keep games from branching out or tweeking genres.
For better or worse, their stated goal with DOW2 was to get people to care a bit more about their marine squads and reduce the amount of suicidal game play depicting more marines than a chapter have dying in battle. In that regard I think the succeeded.
As far as commercial success, from what information I can find DOW1 has sold about 4 million copies, including expansions where DOW2 by itself had sold about 2 million copies, without any figures for expansions.
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![[Post New]](/s/i/i.gif) 2011/04/27 14:14:35
Subject: THQ Secures Warhammer 40k License
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Devestating Grey Knight Dreadknight
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I am very much looking forward to anything new in the DoW series and Space Marine.
A Inquisitor/Dark Heresy Mass Effect type game would be awesome.
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![[Post New]](/s/i/i.gif) 2011/04/27 15:49:28
Subject: Re:THQ Secures Warhammer 40k License
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Furious Raptor
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I'd like to see a third person game set in the 40K universe with Bioware's style. Well written, with loads of dialog and morality options... and a healthy balance of action, shooter, and RPG.
I think the morality choices would mostly work best with Space Marines or Eldar, since they both have good guy/bad guy variants, but whatever race the starting scenario would probably be something along the lines of a lone warrior in unfamiliar territory such as having crashed on an enemy world.
Party members would most likely come from other survivors or captives of your own race or possibly in the form of an uneasy alliance such as Eldar and Space Marine working together to survive even though most of the time they wouldn't play nice together.
Just a couple of ideas that I had after reading this thread...
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![[Post New]](/s/i/i.gif) 2011/04/27 16:28:37
Subject: THQ Secures Warhammer 40k License
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Missionary On A Mission
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I think a game like Mass Effect 2 could really be done with 40k, you play an Inquisitor and you go around and recruit people to help you uncover some dark secret or other.
There could be tons of stuff to do, genestealer hybrids to uncover, heresy in top ranked official, xeno incursions.
It could use a system similar to the good bad one in Mass Effect, basically Puritan vs Radical. Puritan would be human centric while Radical could be using Daemonhosts, xeno technology and allies in helping you.
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![[Post New]](/s/i/i.gif) 2011/04/27 16:35:47
Subject: THQ Secures Warhammer 40k License
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Legendary Master of the Chapter
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MadCowCrazy wrote:I think a game like Mass Effect 2 could really be done with 40k, you play an Inquisitor and you go around and recruit people to help you uncover some dark secret or other.
There could be tons of stuff to do, genestealer hybrids to uncover, heresy in top ranked official, xeno incursions.
It could use a system similar to the good bad one in Mass Effect, basically Puritan vs Radical. Puritan would be human centric while Radical could be using Daemonhosts, xeno technology and allies in helping you.
Be cool if Bioware and THQ teamed up to make a 40k rpg.
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From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2011/04/27 17:08:03
Subject: THQ Secures Warhammer 40k License
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Dakar
Brussels
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Well Vigil (wich is a THQ studio) is making the MMORPG
I really hope it will be good, but I am afraid the mmo market is ruined.
I'd rather have a really good single player than a crappy mmo.
Or a Co- op/Singleplayer game. Hack n Slash type of game
Would be awesome to see a Diablo-like game in the warhammer universe (fantasy and/or 40k)
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![[Post New]](/s/i/i.gif) 2011/04/27 17:22:44
Subject: THQ Secures Warhammer 40k License
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Wolf Guard Bodyguard in Terminator Armor
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What I would love is sort of what CoD was like back in the early ones (before the modern crap came along).
Have a scenario on a planet where the player plays as a Guardsmen in the thick of it really epic stuffs. Then later as a SM reinforcment drop podding in behind enemy lines. Then having the charactors link up torwards the end of the story.
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![[Post New]](/s/i/i.gif) 2011/04/27 17:25:51
Subject: Re:THQ Secures Warhammer 40k License
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Consigned to the Grim Darkness
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skullking wrote:I really hope that dawn of war 3 is more like DoW 1
I hope not, DoW1 was incredibly underwhelming in hindsight. Sure it was good to get a warhammer game and all, its sequel was just such an insanely vast improvement on the original that there is no way I could ever go back to that crappy starcrap style RTS. DoW2, and all of its expansions, are better than any of the DoW1 games ever could hope to be...
Also looooooooooool at ouze complaining about DoW2 having a cookie cutter campaign.
Please, DoW1's campaigns were so much cookie cutter that there wasn't even any cookie to bake after it was done.
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This message was edited 2 times. Last update was at 2011/04/27 17:27:42
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/04/27 17:29:29
Subject: THQ Secures Warhammer 40k License
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The Hammer of Witches
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I'd like to see Dawn of War III a lot more like Company of Heroes in mechanic and scale. Being based on the same engine and all, I found CoH to be the much better game.
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DC:80SG+M+B+I+Pw40k97#+D+A++/wWD190R++T(S)DM+
htj wrote:You can always trust a man who quotes himself in his signature. |
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![[Post New]](/s/i/i.gif) 2011/04/27 17:32:56
Subject: THQ Secures Warhammer 40k License
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Nimble Glade Rider
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Baron von Felixton wrote:
Hopefully, this means that the Space Marine game could be pretty good and we could be in for some more decent 40k themed games
I just want to say, THQ did the Firewarrior game.....and i was not impressed....so I do not have high expectations.
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Wood Elves: 2400 pts
Tau & Gue'vesa (IG): 9000 pts
Chaos Daemons 3500pts Fantasy
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![[Post New]](/s/i/i.gif) 2011/04/27 19:21:25
Subject: Re:THQ Secures Warhammer 40k License
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Executing Exarch
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I'd like to see an updated version of the original Space Hulk video game - i.e. having you play as one of the guys back in the command ship monitoring your squad or squads of terminators instead of being up on the front lines.
Probably a bit of a long-shot, though.
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![[Post New]](/s/i/i.gif) 2011/04/27 21:12:19
Subject: THQ Secures Warhammer 40k License
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Bounding Ultramarine Assault Trooper
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Melissia wrote:I'd like to see a Mass Effect style Rogue Trader game 
Originally I was going to suggest a ME style Space Marine game, plot similar to the events in Nightbringer.
But this... this sounds awesome.
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This message was edited 1 time. Last update was at 2011/04/27 21:12:29
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