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![[Post New]](/s/i/i.gif) 2011/07/20 19:11:08
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Regular Dakkanaut
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meltas or plasma?
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Cygnar/Mercs: 358 Points |
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![[Post New]](/s/i/i.gif) 2011/07/20 19:28:55
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Land Raider Pilot on Cruise Control
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I'd put combi Flamers on the rhinos, and put combi-meltas in the squads. I'd also change one of the PM loadouts to PF + Plasma Gun + Plasma Gun. Same points, but Plasma is great on PMs. The other two I'd leave as PF + Melta + Melta + Combi-Melta.
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This message was edited 1 time. Last update was at 2011/07/20 19:29:57
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![[Post New]](/s/i/i.gif) 2011/07/20 20:25:02
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Perfect Shot Dark Angels Predator Pilot
Greensboro North Carolina
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wtwlf123 wrote:A 2nd Winged Daemon Prince of Nurgle and combi-weapons for your Rhinos.
Yep thats perfect. Maybe some Havoc Launchers on the Rhinos if possible as well.
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Dark Angels 9500 Pts
Steel Legion IG 3500 Pts
Orks 2000 Pts
High Elves 2500 Pts
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![[Post New]](/s/i/i.gif) 2011/07/20 20:26:42
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Longtime Dakkanaut
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Second Daemon Prince concurred upon.
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I RIDE FOR DOOMTHUMBS! |
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![[Post New]](/s/i/i.gif) 2011/07/20 20:34:58
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Regular Dakkanaut
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HOME!!! New list from suggestions:
HQ: Daemon Prince
1 Daemon Prince Wings + Mark of Nurgle + Warptime
HQ: Daemon Prince
1 Daemon Prince Wings + Mark of Nurgle + Warptime
Troops: Plague Marines
6 Plague Marines + Meltagun x2
1 Plague Champion Power Fist, Combi-flamer
1 Rhino + Combi-flamer
Troops: Plague Marines
6 Plague Marines + Meltagun x2
1 Plague Champion Power Fist, Combi-flamer
1 Rhino + Combi-flamer
Troops: Plague Marines
6 Plague Marines + Meltagun x2
1 Plague Champion Power Fist, Combi-flamer
1 Rhino + Combi-flamer
Heavy Support:
2 Obliterators
Heavy Support:
2 Obliterators
I had to make the champions combi meltas instead of a plasma gun to fit the 1500pts, the list is 1498, i am quite happy with it unless there is something others see that i can improve upon, thanks to those who have helped so far.
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Cygnar/Mercs: 358 Points |
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![[Post New]](/s/i/i.gif) 2011/07/20 20:36:14
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Longtime Dakkanaut
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Nope. Quality list.
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I RIDE FOR DOOMTHUMBS! |
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![[Post New]](/s/i/i.gif) 2011/07/20 20:45:15
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Land Raider Pilot on Cruise Control
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That's almost identical to my 1500 Nurgle list. I'd run combi-meltas instead of combi-flamers on the Champs though, and I'd run one squad as double plasma w/ no combi-weapon. It's the same number of points and it makes for a better "home objective camp" when you've got the double plasma backing them up.
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![[Post New]](/s/i/i.gif) 2011/07/20 21:11:18
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Perfect Shot Dark Angels Predator Pilot
Greensboro North Carolina
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I think thats a pretty solid list though overall at 1500 points. Should be tought to kill
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Dark Angels 9500 Pts
Steel Legion IG 3500 Pts
Orks 2000 Pts
High Elves 2500 Pts
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![[Post New]](/s/i/i.gif) 2011/07/20 21:15:17
Subject: Re:Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Giggling Nurgling
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Always run your daemon princes in pairs. The MoN warptime package is nice, just don't forget to roll it every turn like I do! Oblits are very nice, as are AC/LC preds if you're looking for more mech. The meltas are a must on the plagues as are the PF, so you got that right, but unless you're planning on deep striking the oblits, I'd drop the icons. As for adding berzerkers, it's really up to you. I don't run them in my lists very often.
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![[Post New]](/s/i/i.gif) 2011/07/20 23:55:57
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Executing Exarch
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wtwlf123 wrote:That's almost identical to my 1500 Nurgle list. I'd run combi-meltas instead of combi-flamers on the Champs though, and I'd run one squad as double plasma w/ no combi-weapon. It's the same number of points and it makes for a better "home objective camp" when you've got the double plasma backing them up.
I agree. seems like a good list over all nice and tough
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![[Post New]](/s/i/i.gif) 2011/07/21 02:38:30
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Savage Khorne Berserker Biker
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i like it alot!! very well put together, tough, lots of threats! about as good as it gets for chaos!
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![[Post New]](/s/i/i.gif) 2011/07/21 04:04:17
Subject: Re:Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Paingiver
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Looks solid. Are you going for a pure Nurgle theme? I think 1 unit of berserkers could be nice. What I did was buy the battleforce, and I converted the regular space marines by plaguing them up by adding zombie heads, green stuff and guitar strings. Used the possessed bitz for things like powerfists. I then added 2 daemon princes, 2 rhinos and a box of termies which I converted with IG bitz to Oblits. Fairly cheap $250-$300ish force.
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Thus, After having thus successively taken each member of the community in its powerful grasp and fashioned him at will, the supreme power then extends its arm over the whole community. It covers the surface of society with a network of small complicated rules, minute and uniform, through which the most original minds and the most energetic characters cannot penetrate, to rise above the crowd. The will of man is not shattered, but softened, bent, and guided; men are seldom forced by it to act, but they are constantly restrained from acting. Such a power does not destroy, but it prevents existence; it does not tyrannize, but it compresses, enervates, extinguishes, and stupefies a people, till each nation is reduced to nothing better than a flock of timid and industrious animals, of which the government is the shepherd
-Alexis de Tocqueville. |
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![[Post New]](/s/i/i.gif) 2011/07/21 13:47:29
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Tower of Power
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Nope it's not a perfect list. Those Champions are costing waaay too much points in fact those Champions are costing 73 points each! and for what a power fist and combi flamer! bah! You drop all of those you net 219 points back which pays for another unit of Plague Marines identical to the others, and lets face if you're low on troop numbers. Then it would be the perfect list.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2011/07/21 14:01:34
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Land Raider Pilot on Cruise Control
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I think the PF Champs are a must on PM squads. They have good survivability, but no killing power without one. Getting Tarpitted by a single MC or Walker is a bigger waste of your points than a Champ w/ PF.
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![[Post New]](/s/i/i.gif) 2011/07/21 14:22:59
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Tower of Power
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Why are they a must? They cost 73 points and what do they add to the squad, a power fist? If a unit gets tarpited by a monstrous creature or walker the unit will be mostly dead before the first strikes and against a monstrous creature it will only do X amount of the wounds, the monstrous creature will live and finish them off next round. Why also you letting walkers into assault for? A power fist is not a defensive weapon, it's a offensive and against vehicles mostly where intiative doesn't matter. Plague Marines should be shooting and tarpiting a unit with T5 FnP a walker or monstrous creature won't care about that stuff anyway.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2011/07/21 14:29:31
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Land Raider Pilot on Cruise Control
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I've had nothing but success with them in combat. They're so good against MEQ. Especially MEQ with other power fists. The squad survives long enough in combat that you can really capitalize on having that PF in there. And there's so many more things you can comfortably attack if you have one in there. I've played a ton of games with and without PF Champs, and I much prefer their performance when they're in there.
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![[Post New]](/s/i/i.gif) 2011/07/21 14:35:31
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Tower of Power
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Well just because you've had success doesn't mean they actually work well over all. A Champion has 2 attacks base so agaisnt MEQ you hit once and wound once, awesome you've just killed a Marine for 73 points. There's 6 Plague Marines in these units (no need to be 6 anyway) and probably lost 1-2 of these. I wouldn't call that success so far. Survival of the squad thanks to the power fist is marginal and not worth 73 points.
If you prefer them then cool, but they're not worth the points and won't do a fat lot against anything. The squad will be either dead or seriously managled if a power fist is in that unit. Anything attacking Plague Marines would be a swarm with crap load of attacks of power weaps to get over the feel no pain.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2011/07/21 14:41:02
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Executing Exarch
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I dunno i thik its more of a personal preferance, i have ran PMs with out a PF and with a PF i prefer it with but then again i also use my PMs defensivly and with plasma guns. I could see where taking a PF with melta guns is good for hunting tanks and the like. Again my two cents is its all up to preference. But the Competitive players think its neccessary to have one. *shrug*
@mercer what do you think about zerkers with a PF?
OP sorry for the minor thread jack :(
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![[Post New]](/s/i/i.gif) 2011/07/21 14:46:33
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Regular Dakkanaut
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when you say no reason to have 6 do you believe there should be more PM to join the Champions? and what number do you recommend - @mercer.
I think the PF might be helpful, and only because with the list i have above i dont really see it being really defensive so i will need stronger attacks in CC to be truely effective if in that situation.
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Cygnar/Mercs: 358 Points |
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![[Post New]](/s/i/i.gif) 2011/07/21 15:10:22
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Tower of Power
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alabamaheretic wrote:I dunno i thik its more of a personal preferance, i have ran PMs with out a PF and with a PF i prefer it with but then again i also use my PMs defensivly and with plasma guns. I could see where taking a PF with melta guns is good for hunting tanks and the like. Again my two cents is its all up to preference. But the Competitive players think its neccessary to have one. *shrug*
@mercer what do you think about zerkers with a PF?
OP sorry for the minor thread jack :(
Well power fists don't get with plasma guns because you cannot charge so you're a defensive stance (which you've acknowledged) and you will take damage before you use that fist. Only time a fist is good is against none walker vehicles as they cannot hit you back. No competitive player thinks it's neccessary to take one because every competitive player knows they cost too much points with little return and a competitive player would not be in a situation where others think a power fist is required
Power fist with Berzerkers probably would be ok. See it's different with Plague Marines because they are in a shooting role while Berzerkers are assault. Not only that but a Skull Champion is S9 when charging and has several more attacks so stands a much greater chance.
GreyTauKnight wrote:when you say no reason to have 6 do you believe there should be more PM to join the Champions? and what number do you recommend - @mercer.
I think the PF might be helpful, and only because with the list i have above i dont really see it being really defensive so i will need stronger attacks in CC to be truely effective if in that situation.
Plague Marines are minimum squad of 5 and you can get 2 specials. The 6th dude is adding nothing to the unit besides another number and points. I've ran 5 man Plague Marine units and at least them been shot at they can take some punishment plus are fearless. In combat they can hold units up too, it's just against power weaps etc which destroys them.
If you drop the power fist from each unit that's another unit and then a Plague Marine from each unit would be 69 points.
This post on my blog explains in detail why power fists do not belong on Champions. In summary they do not have enough hitting attacks, cost too much and shouldn't be in a defensive situation to use a power fist in the first place. http://www.imperiusdominatus.com/2011/07/tactica-why-power-fists-do-not-belong.html I hope that helps to understanding my point. I've used power fists on Champions many many times in the past and all they do is cost points and not actually kill a fat lot.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2011/07/21 18:17:20
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Land Raider Pilot on Cruise Control
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Sounds like you've had some bad experiences w/ PF on Champs. They've been very good for me, and after playing the squads both ways, I couldn't imagine going w/out them. There's just so many more things you can do with the squad when you have the higher power attacks that prevent saves. The squads survive so long that I get lots of PF attacks in, and they can break the stalemates against other MEQ squads w/out them. I'm not trying to convince you to use them, because clearly the haven't worked for you. But I will continue to run them because they've been invaluable in so many situations.
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![[Post New]](/s/i/i.gif) 2011/07/21 19:04:29
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Regular Dakkanaut
13 inches from the table edge
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Fairly straight forward Nurgle list. Exactly what I run.
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"Understanding is a three edged sword: your side, their side, and the truth." J. Michael Straczynski |
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![[Post New]](/s/i/i.gif) 2011/07/22 13:09:21
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Tower of Power
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wtwlf123 wrote:Sounds like you've had some bad experiences w/ PF on Champs. They've been very good for me, and after playing the squads both ways, I couldn't imagine going w/out them. There's just so many more things you can do with the squad when you have the higher power attacks that prevent saves. The squads survive so long that I get lots of PF attacks in, and they can break the stalemates against other MEQ squads w/out them. I'm not trying to convince you to use them, because clearly the haven't worked for you. But I will continue to run them because they've been invaluable in so many situations.
It's not experiece but a fact. A Champion only gets 2 attacks and you're only going to hit one of them, not exactly MEQ stomping. If you want to use then that's obivously your choice.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2011/07/22 14:02:02
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Land Raider Pilot on Cruise Control
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Well, it's not fact. They've been very good here, so your assessment is your opinion, and not "fact" at all. If I'm killing 3-4 MEQs a game with a PF, than it's paying for itself. Same goes for destroying walkers, vehicles, wraithlotds, or anything else I'd be unable to damage in combat w/out them. You don't have to use them. But it's not "fact" that they're bad when clearly they've been good for other people. A lot of other people.
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This message was edited 1 time. Last update was at 2011/07/22 14:02:34
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![[Post New]](/s/i/i.gif) 2011/07/22 14:04:31
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Tower of Power
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Well it is a fact that they hit 1 out of 2 attacks. Killing 3-4 MEQ isn't impressive. Like I said if you want to use power fist then that's cool.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2011/07/22 14:08:51
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Fighter Pilot
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Or a vindi. Fan of the model and it has always served me well. That way, you have another target that will prevent your rhinos from being the first to go.
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"Whatever happens, you will not be missed."
Guard Tank Company: 3k
PHR for DZC: 4k |
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![[Post New]](/s/i/i.gif) 2011/07/22 14:29:53
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Guarding Guardian
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I would strongly suggest some berzerkers
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This message was edited 1 time. Last update was at 2011/07/22 14:32:59
im ur mom, who are u
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![[Post New]](/s/i/i.gif) 2011/07/24 03:28:07
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Regular Dakkanaut
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would any one think that replacing 2 oblits with a defiler as a bad idea?
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Cygnar/Mercs: 358 Points |
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![[Post New]](/s/i/i.gif) 2011/07/24 03:30:44
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Executing Exarch
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honestly its up to you, i prefer oblits but if you want to run a defiler (they are fun to paint) then do it. my question to you is are you trying to be competitive or fluffy or a happy medium?
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![[Post New]](/s/i/i.gif) 2011/07/24 15:33:00
Subject: Looking to Start Chaos Space Marines PLEASE HELP CONVINCE ME!!!!
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Regular Dakkanaut
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I am trying to have fun I'm not a competitive player but I still enjoy winning so I guess a happy medium
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Cygnar/Mercs: 358 Points |
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