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Made in fi
Pile of Necron Spare Parts



Lahti, Finland

For tyranids:

1. Give Hive Tyrant the chance to get an invulnerable save.

2. Make carnifex cheaper.

3. Give synapse creatures eternal warrior.

For necrons:

1. make everything cheaper.

2. no phase out

3. change we'll be back to something else.

40k:
500pts
800pts
WHFB:
Beastmen 1000pts 
   
Made in fr
Sneaky Striking Scorpion





In Beil-Tan High Command, plotting the destruction of the Mon-Keigh.

But surely We'll be back is one of he defining things about the necrons though. Why would you want to change it?

"The Stars themselves once lived and died at our command and yet you still dare to oppose us."-Mirehn Beilann. " What do the humans know of our pain? We have sung songs of lament since before your ancectors cralled out of the sea"- Eldrad Ulthran

3500 (total)
2000 W:73 D:12 L:8

Salamanders 1500 W:34 D:4 L:20
"Into the fires of battle!" "UNTO THE ANVIL OF WAR!!!"
1500 Bretonnians W:5 D:0 L:1
 
   
Made in gb
Annoyed Blood Angel Devastator




York, UK

For tyranids:
1. Give tyranid warriors either eternal warrior OR and inv. save (4/5++)
2. Have ymgarl 'stealers as a unique upgrade to regular genestealers (still 1 per army, but troops rather than elites)
3. Give Caarnifexs a bonus to hit vehicles (maybe 5+ and 3+ for crusing/combat respectively)

For Blood Angels
1. Give the plain captain some sort of strategy bonus. Anything. Like +1/-1 to your/opp's reserve rolls, or a free barrage, or give any 1 unit infiltrate, or a scoring unit. Just something!
2. Ummm, that's it! I dont think the BA codex needs to be any better!
3. Actually, make the rhino/razorback assualt vehicles BUT the disembarking unit counts as being in difficult terrain that turn (so d6 move and assault, int = 1)

[Image removed by Google due to too much awesomeness] 
   
Made in us
Been Around the Block





For IG:
1. Allow Ogryns to take commisars
2. Make Priests not IC
3. Field artillery (i.e. not bolted to a chimera chassis)
   
Made in us
Death-Dealing Devastator






For Space Marines:

1.Give option to upgrade vehicles to fast, like tau.

2. Sternguard BS5

3. Make basic space marine wargear Bolter/boltpistol/chainsword instead of bolter/boltpistol

2000pts

Tournament: Won:2 Tied:0 Lost:4 
   
Made in us
Longtime Dakkanaut





IG:

1: lower tanks costs on specialty tanks. No reason on earth some of those should cost more then a bloody land raider when upgraded even slightly.

2: Rework Ogryns and Storm Troopers so they actually are useful and not over cost pos.

3: Bring back suicide drop troop options from the last codex.
   
Made in de
Ragin' Ork Dreadnought






Ingelheim am Rhein, Germany

shealyr wrote:Orks:

1. Lootas were base 10 points per model and came with Big Shootas, and the entire squad could upgrade to Kustom Mega Blastas for +3 ppm, or Deffguns for +5 ppm. Also, add the ability to take a Nob, as well as a dedicated transport (either a Trukk or Looted Wagon).

2. Squig-Beast squads. WS3, BS0, S3, T3, I3, A2, W1, Ld4, Beast-types with Fearless, Furious Charge, Move Through Cover, and Rage. 7 points per model, Fast Attack FOC option, mobs of 5-15. Squad upgrade: Grot riding an extra large squig, +20 points, removes Rage as long as it's alive.

3. Red Paint and Boarding Plank come standard on all Ork vehicles, and are included in the price. You only get the benefit to the RPJ if the vehicle actually has red paint on it.


pt2 is a very nice idea, but you might need some ork to drive them into the right direction, like a runtherd.

LOOK!! a shameless self-promotion! (gasp!)
My ORK!-Blog here on dakka And if you need a good conversion or a paintjob... My commission blog

[

Looking for Painting & Modelling advice? Click here! 
   
Made in us
Purposeful Hammerhead Pilot





Pullman, WA

@Stormcaller: To shoot like Fast vehicles, or to actually be Fast? (Tau vehicles can only buy the upgrade that allows them to shoot as if they were Fast, but with no movement changes)

Imagine the feeling when you position your tanks, engines idling, landing gear deployed for a low profile, with firing solutions along a key bottleneck. Then some fether lands a dreadnought behind them in a giant heat shielded coke can.

The Ironwatch Magazine

My personal blog 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Orks-

Give Tankbustas Tank-hunter USR

Give the Elite section some dedicated transports so they don't have to keep joyriding the Nobz' battlewagonz

Make ZZZapp guns autohit again


Necrons-

Lose Phase Out.

Give Pariahs more than one attack, and make then Necrons so they don't have to footslog everywhere.

Make Necrons Fearless or Stubborn

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Death-Dealing Devastator






darkPrince010 wrote:@Stormcaller: To shoot like Fast vehicles, or to actually be Fast? (Tau vehicles can only buy the upgrade that allows them to shoot as if they were Fast, but with no movement changes)


To shoot like fast, essentially the exact same upgrade tau get, Multitracker I think?

2000pts

Tournament: Won:2 Tied:0 Lost:4 
   
Made in us
Hurr! Ogryn Bone 'Ead!





IG
1. A special rule allowing me to shoot into hand to hand combat. If not for all my troops, at least for conscripts and Penal legion. I don't much care if the rule is unbalanced in the enemy's favor, I just want to be able to do it. Even if I only hit the enemy on a 6 and my guys on anything else, it's more about the principal of the thing.

2. Cheaper Ogryn. IG doesn't really need dedicated combat troops, but if we do get them, it'd be nice to be able to pay less then the price of a terminator for one.

3. Bikes/Jump Packs! Not seriously, but it'd be nice.
   
Made in fi
Long-Range Black Templar Land Speeder Pilot




Right behind you...

Imperial Guard:

1. Remove Gets hot! rule from plasma pistols
2. Make Storm Troopers troop units and veterans an elites unit
3. Reduce the cost of Ogryns

There is only the Emperor, and he is our shield and protector.




 
   
Made in us
Ancient Ultramarine Venerable Dreadnought






Storm Troopers are an Elites choice.

Iron Warriors 442nd Grand Battalion: 10k points  
   
Made in fi
Long-Range Black Templar Land Speeder Pilot




Right behind you...

coolyo294 wrote:Storm Troopers are an Elites choice.


I never said they weren't

There is only the Emperor, and he is our shield and protector.




 
   
Made in us
Ancient Ultramarine Venerable Dreadnought






But you said you would make them an elites choice. They already are.

Iron Warriors 442nd Grand Battalion: 10k points  
   
Made in fi
Long-Range Black Templar Land Speeder Pilot




Right behind you...

coolyo294 wrote:But you said you would make them an elites choice. They already are.


Actually, I said "Make Storm Troopers a troop unit, and veterans an elites unit".

There is only the Emperor, and he is our shield and protector.




 
   
Made in us
Ancient Ultramarine Venerable Dreadnought






Battle Brother Ambrosius wrote:
coolyo294 wrote:But you said you would make them an elites choice. They already are.


Actually, I said "Make Storm Troopers a troop unit, and veterans an elites unit".
Whoops, missed that.

Iron Warriors 442nd Grand Battalion: 10k points  
   
Made in us
Malicious Mandrake





Dark Eldar:
1. Let the Dias of Destruction take Raider Upgrades.
2. Give Lelith back her drugs.
3. give Drahzar an Invulnerable save.

Kabal of Isha's Fall 12000PTs

Best DE advice ever!!!
Dashofpepper wrote:Asking how to make a game out of a match against Dark Eldar is like being in a prison cell surrounded by 10 big horny guys who each outweigh you by 100 pounds and asking "What can I do to make this a good fight?" You're going to get violated, and your best bet is to go willingly to get it over with faster.


And on a totally different topic:
Dashofpepper wrote:Greetings Mephiston! My name is Ghazghkull Thraka, and today you will be made my bitch.
 
   
Made in us
Rough Rider with Boomstick






New England, U.S.A.

Dark Angels
1. Bring Codex: DA to the same level as Codex: SM/BA/SW
2. Eternal Warrior for at least some of the special characters
3. Deathwing are WS5 and have ten-man squads. They are suppose to be the best terminators out of any chapter's and the DA are known for having more termies then average thanks to their age.

Imperial Guard
1. Maybe lower the price for the veteran doctrines

This message was edited 1 time. Last update was at 2011/08/13 21:01:38



DR:80+S++G+MB--I+Pw40k03+D+A+++/areWD322R++T(F)DM+ 
   
Made in gb
Bounding Black Templar Assault Marine





United Kingdom

For Chaos Marines.

1) Defiler gets front armour of 13, in return for a 10pt cost increase.
2) Chainaxes have a -1 save modifier.
3) Daemon Princes given a 4+ invulnerable save as standard, in return for a 10pt cost increase.

For Black Templars.
1) Marshals, including Helbrecht, get WS6.
2) Sword Brethren get WS5.
3) Iron Halo cost reduced to 10pts. (After all, why take a 4+ for 25 when I can take a storm shield for 15?)
EDIT: Wait I got another one. More Independent Characters.

For Tau. (Even though I don't play them)
1) Disruption pod cost increased to 25 points. Either that or the upgrade removed. Either is good.

This message was edited 3 times. Last update was at 2011/08/13 22:05:18


purplefood wrote:Dante wears nipple armour and thus is exculded from coolness competitions.

Chaos - The Scholars - 1 Wins, 0 Draws, 2 Losses
3000pts - Hell Guard
2000pts - The Scholars 
   
Made in fr
Sneaky Striking Scorpion





In Beil-Tan High Command, plotting the destruction of the Mon-Keigh.

Daemon prices do have a 4++ save as standard don't they?

"The Stars themselves once lived and died at our command and yet you still dare to oppose us."-Mirehn Beilann. " What do the humans know of our pain? We have sung songs of lament since before your ancectors cralled out of the sea"- Eldrad Ulthran

3500 (total)
2000 W:73 D:12 L:8

Salamanders 1500 W:34 D:4 L:20
"Into the fires of battle!" "UNTO THE ANVIL OF WAR!!!"
1500 Bretonnians W:5 D:0 L:1
 
   
Made in us
Fixture of Dakka





dead account

C:SM
1. Bring back all the wargear choices.
2. Combi-weapon choices for the rhinos
3. Plasma Cannon type turret for the Preds
   
Made in us
Focused Fire Warrior




Boone, NC

darkPrince010 wrote:Tau:
1) Drones don't count towards the 25% morale check from shooting as well as for the "If under 50%..." for regrouping.
2) Pulse Rifle is Heavy 2, and Carbine is Rending.
3) Crisis Suits are squad size 1-5 instead of 1-3

Runner-ups
---Hammerhead Railgun counts as Lance
---Vespid Point cost change, or their weapon is Template
---Rail Rifles have 48" range
---Ethereals have a Pulse Pistol and cost ~35 pts instead.
---Devilfish cost ~50pts OR can Deepstrike
---Skyrays have some sort of missile Reload rule.

Tyranids:
What tzeenchling9 said, all except for Termagaunts/hormagaunts and flesh hooks. Termagaunts shouldn't be able to get fleshhooks, and hormagaunts should have it as an upgrade option, not by default.


Way to say exactly what I'm thinking

Conquer ignorance with thought. Conquer brutality with precision. Conquer all with unity, for it is The Greatest Good. -"Commander Shas'o Strikesheild"  
   
Made in gb
Bounding Black Templar Assault Marine





United Kingdom

Ridealgh wrote:Daemon prices do have a 4++ save as standard don't they?

Not as far as I know, it's a 5++.

purplefood wrote:Dante wears nipple armour and thus is exculded from coolness competitions.

Chaos - The Scholars - 1 Wins, 0 Draws, 2 Losses
3000pts - Hell Guard
2000pts - The Scholars 
   
Made in us
Wicked Canoptek Wraith







1. WBB is rolled at the end of the phase and there is no range, no restrictions. 4+ and the model stands up and rejoins it's unit. If said unit is wiped out, unless a tomb spyder is 12" close by, the unit is removed from play. Monoliths may teleport units out but they do not reroll failed WBB as that is done in the movement phase. Instead, it grants them the ability to roll their WBB if the unit is destroyed the enemy turn. Said models reform their unit, not a new one but you count as already gaining the killpoint.

2. Gauss inflicts glancing hits at -1, not -2. Any to wound rolls of 6 count as ap 2.

3. Phase out is removed. Plain and simple.


Ya I feel that, but
1. Wraith 40 points (41 pts Really GW?)
2. Gauss works on 4th edition table
3. Heavy Gauss Cannons are upgrades to destroyer squads, at a cost of 10 pts

This message was edited 1 time. Last update was at 2011/08/14 18:53:39


Ya, I play Crons, what about it?
Also, they are just shiny space zombies with guns.

6700 
   
Made in gb
Resentful Grot With a Plan






Chaos Space Marines-
1. Go back to choosing possessed's abilities
2.Able to take heavy flamers in chosen squads
3.Plasma cannons available

This message was edited 1 time. Last update was at 2011/08/14 21:42:23


   
Made in us
Longtime Dakkanaut





Chaos Space Marines:

1: Replace current crap codex with copy of Just Daves Fandex
2: ????
3: Profit!

   
Made in us
Daemonic Dreadnought






AL

jp400 wrote:Chaos Space Marines:

1: Replace current crap codex with copy of Just Daves Fandex
2: ????
3: Profit!



QFT

Gods? There are no gods. Merely existences, obstacles to overcome.

"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB 
   
Made in cn
Flashy Flashgitz






China


ORKS
1. Make Flash Gitz Elites with BS 3
2. Make KMB's on Deffkoptas TL and auto upgrades with the new option to change the Deffkopta rider to a Mek Boy. Giving that Deffkopta Mek Tools and the TL KMB for +30pnts.
3. Give Mega Nobz a 5++ invulnerable save base and the option for a painboy that has a Mega Sirenge that wounds on a 2+ instead of a 4+ to replace the PK it loses in the mega armor and the TL shoota it looses for the Dok Tools for +30pnts.

“We are the ones you left for dead. The ones you left in the ground. Buried and forgotten, we have tunneled our ways to the stars, and there will be no dirt nor cave where you can hide. The Dwellar are here.”
Dwellar Codex; 40k Dwarfs

“Well, what do you carry the gun for if you’re just going to waste bullets?” Timer reloads his Boomer as Forling fires his Shrapper.
“I may ‘ne be a good shot Timer, but I don’t miss much from this close up with my hammer,” Forling continues to fire.
“All the enemies are good and far away so what the hell does that…” Timer looks up to see Forling giving him an angry stare. “Oh, yea, ok, um, good shooting.”
 
   
Made in us
Infiltrating Hawwa'





Australia

DakkaDakka wrote:

This message was edited 1 time. Last update was at 2020/03/15 01:54:56


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