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Made in fr
Sneaky Striking Scorpion





In Beil-Tan High Command, plotting the destruction of the Mon-Keigh.

If you could change Three things in your codex then what would they be. (not adding anything just tweaking it) Then what would you do.

For my eldar it would be

1. ALL eldar tanks get BS4 (except the vyper)

2. Wraithgard get feel no pain (their ominous shells being conrolled by the dead.)

3. Witchblades become force weapons (singing spears are not)

For my space mareines it would be

1. Flamestorms become TL with Vulkan

2. Land raiders are immune to Shaken and stunned effects (simalar to daemonic possesion but loyal)

3.Termies can charge from Drop Pods (and take them as DT's)

This message was edited 1 time. Last update was at 2011/08/08 21:17:59


"The Stars themselves once lived and died at our command and yet you still dare to oppose us."-Mirehn Beilann. " What do the humans know of our pain? We have sung songs of lament since before your ancectors cralled out of the sea"- Eldrad Ulthran

3500 (total)
2000 W:73 D:12 L:8

Salamanders 1500 W:34 D:4 L:20
"Into the fires of battle!" "UNTO THE ANVIL OF WAR!!!"
1500 Bretonnians W:5 D:0 L:1
 
   
Made in us
Yellin' Yoof on a Scooter




roaming the internet somewhere

With my orks:
Boys squads can take burnas as special weapons
Flash gits become elites
Bring the choppa rule back

my armies:
under construction
1750 points
olympia wrote:Clearly playing space marines is a gateway to becoming a full blown fascist.
 
   
Made in gb
Lord of the Fleet






London

Marines can take 2 Special Weapons instead of 1 Special/1 Heavy.

Terminators WS5.

Reduce Draigo back to S4 and T4. I actually can find no reason as to why he is probably the only Astartes character with basic S5 and T5.

Some sort of "Stand and Shoot" reaction if you get charged, similar to that of W Fantasy. Not for any specific Codex, just a generic rule.




Automatically Appended Next Post:
Also I'd like to see the FW Land Raider variants incorporated into the Codex.

This message was edited 1 time. Last update was at 2011/08/09 00:15:35


 
   
Made in au
Pyromaniac Hellhound Pilot




Australia

For IG:

Transports can take as many seperate squads as can fit. (I'm looking at you special weapon squads and Valkyrie!)

Commissars are Independent Characters.

Sergeants can take Lasgun instead of frakin Laspistol!!!!!


4th company
The Screaming Beagles of Helicia V
Hive Fleet Jumanji

I'll die before I surrender Tim! 
   
Made in us
Noise Marine Terminator with Sonic Blaster





Lincolnton, N.C.

Chaos Space Marines:
1. Return to specfic daemons
2. Put Obliterators into Elites choice
3. Allow Daemon Princes access to the armory again.

Imperial Guard:
1. Make HKMs and PM Weapons cost 5 points
2. Infantry can shoot a single HW out of the Chimera.
3. Lascannon, ML, and AC turrent options for Chimeras.



My beloved 40K armies:
Children of Stirba
Order of Saint Pan Thera


DA:80S++G+M++B++IPw40K(3)00/re-D+++A++/eWD233R---T(M)DM+ 
   
Made in us
Warp-Screaming Noise Marine





Manhattan, Ks

For Blood Angels

Death Company are base Initiative 5, They are blood crazied marines so even if they get charged they should be swinging faster then normal marines.

Death Company Tycho becomes a squad upgrade for death company.

Death Company Dreadnaughts do not count towards Force Org.


For Space Marines

can take 1-3 Thunderfire cannons for a single heavy support choice.

Vanguard Veterans are WS5

Sternguard are BS5

"Decadence Unbound..."

10,000+


 
   
Made in us
Dakka Veteran





All my marines have the plot armor rule giving them a 1++ invulnerable save
All my marines have the awesomeness special rule where all the opponents units take a Ld with a -10 modifier
Space marines are free.

On a serious note
Sanguinary Guard have +1 WS +1 BS they are not very elite for the elite of the chapter
Destroy the story with the Necrons
Vanguard Vets come with Jump Packs
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

lordofthedead wrote:With my orks:
Boys squads can take burnas as special weapons
Flash gits become elites
Bring the choppa rule back




Exactly this but with 1 change. Drop the choppa rule, because with all our attacks, making a 4+ save is just WAY over kill. BUT I would bring back the mob up rule.
   
Made in us
Automated Rubric Marine of Tzeentch






1)Pyrovore has two firing modes: a S5 AP4 flamer that it can throw 12" like a Hellhound or a S8 AP1 24" shot

2)Carnifex(and Old One Eye by extension) 50 points cheaper base.

3)Genestealers,, Ymgarls, Tyrants, Raveners, Termagaunts and Hormagaunts all come with flesh-hooks base.
   
Made in ca
Guarded Grey Knight Terminator





Calgary, Alberta

Valkyrie wrote:
Reduce Draigo back to S4 and T4. I actually can find no reason as to why he is probably the only Astartes character with basic S5 and T5.



And Mephiston gets a free pass at S6/T6? Canis Wolfborn also has S5/T5.

Grey Knights: I'd change the psilencer to have an Assault 2 option like the psycannon, or give it better AP. As it is the gun is useless.
Give Stormravens the option to carry a missile other than Mindstrikes, perhaps something like the Bloodstrikes the BA variant carries.
Let Terminators and Paladins trade Storm Bolters for Storm Shields at +5 points.

Orks: Let Burna Boyz and Tankbustas take a Trukk DT.
Let Boyz take a Battlewagon DT that can't have a killkannon.
Give Tankbustas 36" range.

One unbreakable shield against the coming darkness, One last blade forged in defiance of fate.
 
   
Made in us
Automated Rubric Marine of Tzeentch






GreyHamster wrote:
Valkyrie wrote:
Reduce Draigo back to S4 and T4. I actually can find no reason as to why he is probably the only Astartes character with basic S5 and T5.



And Mephiston gets a free pass at S6/T6? Canis Wolfborn also has S5/T5.

Well, Mephiston is a Daemon Prince and Canis is riding his thundersquirrel.
   
Made in us
Grisly Ghost Ark Driver






1. WBB is rolled at the end of the phase and there is no range, no restrictions. 4+ and the model stands up and rejoins it's unit. If said unit is wiped out, unless a tomb spyder is 12" close by, the unit is removed from play. Monoliths may teleport units out but they do not reroll failed WBB as that is done in the movement phase. Instead, it grants them the ability to roll their WBB if the unit is destroyed the enemy turn. Said models reform their unit, not a new one but you count as already gaining the killpoint.

2. Gauss inflicts glancing hits at -1, not -2. Any to wound rolls of 6 count as ap 2.

3. Phase out is removed. Plain and simple.

This message was edited 1 time. Last update was at 2011/08/09 04:11:41


 
   
Made in ca
Guarded Grey Knight Terminator





Calgary, Alberta

Tzeentchling9 wrote:
GreyHamster wrote:
Valkyrie wrote:
Reduce Draigo back to S4 and T4. I actually can find no reason as to why he is probably the only Astartes character with basic S5 and T5.



And Mephiston gets a free pass at S6/T6? Canis Wolfborn also has S5/T5.

Well, Mephiston is a Daemon Prince and Canis is riding his thundersquirrel.


You're sure about that first one? That the entire Blood Angels chapter missed their Chief Librarian being a Daemon?

One unbreakable shield against the coming darkness, One last blade forged in defiance of fate.
 
   
Made in us
Ancient Ultramarine Venerable Dreadnought






GreyHamster wrote:
Tzeentchling9 wrote:
GreyHamster wrote:
Valkyrie wrote:
Reduce Draigo back to S4 and T4. I actually can find no reason as to why he is probably the only Astartes character with basic S5 and T5.



And Mephiston gets a free pass at S6/T6? Canis Wolfborn also has S5/T5.

Well, Mephiston is a Daemon Prince and Canis is riding his thundersquirrel.


You're sure about that first one? That the entire Blood Angels chapter missed their Chief Librarian being a Daemon?
He's a Demon Prince of Tzeentch. They're sneaky like that.

This message was edited 1 time. Last update was at 2011/08/09 05:30:38


Iron Warriors 442nd Grand Battalion: 10k points  
   
Made in us
Impassive Inquisitorial Interrogator





Anywhere worth being

Orks:

1. Lootas were base 10 points per model and came with Big Shootas, and the entire squad could upgrade to Kustom Mega Blastas for +3 ppm, or Deffguns for +5 ppm. Also, add the ability to take a Nob, as well as a dedicated transport (either a Trukk or Looted Wagon).

2. Squig-Beast squads. WS3, BS0, S3, T3, I3, A2, W1, Ld4, Beast-types with Fearless, Furious Charge, Move Through Cover, and Rage. 7 points per model, Fast Attack FOC option, mobs of 5-15. Squad upgrade: Grot riding an extra large squig, +20 points, removes Rage as long as it's alive.

3. Red Paint and Boarding Plank come standard on all Ork vehicles, and are included in the price. You only get the benefit to the RPJ if the vehicle actually has red paint on it.

"Don't put your trust in revolutions. They always come around again. That's why they're called revolutions. People die, and nothing changes."

In the grim darkness of the 41st millenium... there is only brand loyalty
   
Made in gb
Slashing Veteran Sword Bretheren





I'm at your window

1) Black templars get a new codex
2) Terminators can assault from drop pods

Tali'Zorah: I appreciate what you're doing here, Shepard.
Commander Shepard: Well, I care deeply about the quarian people.
Tali'Zorah: It's good to be back on the Normandy.
Commander Shepard: Let me know if it's too quiet for you to sleep, and I'll find you someplace louder.
Tali'Zorah: Hmm.
Garrus Vakarian: Uh, I was there when you two had your thing, remember? Just get a room and work it out. 
   
Made in gb
Foolproof Falcon Pilot





Livingston, United Kingdom

Orks

1) Mega-armoured nobs get normal nob upgrade options (cybork, painboy, etc)
2) Stormboys were more survivable, and worthwhile buying the cool models for.
3) In the spirit of some of the Blood Angel replies above: I’d like my battlewagons to be able to fly and tank shock.

The biggest non-codex change would be a plastic multi-part and multi-vehicle kit for the buggies. Something like three buggies for £35, with loads of options and crazy extras, would be great. I’d love to have buggies in my force, to back up koptas and warbikers whilst the boyz trudge around the place, but the current models make my eyes bleed.
   
Made in gb
Lord of the Fleet






London

GreyHamster wrote:
Let Terminators and Paladins trade Storm Bolters for Storm Shields at +5 points.


Probably the only way that would be viable would be if they had to trade both their Nemesis Weapon and their Storm Bolters for a Daemonhammer and a Storm Shield, as Nemesis Sword and Storm Shields make for 2++ Invulnerable saves in CC, making the Warding Staff completly obsolete.
   
Made in gb
Reliable Krootox




- Harlequins can take a Venom as dedicated transport (they were the original users of the Venom, after all).

- For Kabalite Warriors, Shredders and Blasters are based on a 'one per five' upgrade basis, not one per squad.

- Clawed Fiend cheaper.

- Mandrakes able to Deep Strike, or having an increased save.

- Scourges cheaper.

- Khymera slightly more expensive

- Succubus given more wargear options.

- Duke Sliscus slightly more expensive.

- Models for all units.

- All units in Court of the Archon optional.

- Wracks slightly more expensive.

   
Made in fr
Sneaky Striking Scorpion





In Beil-Tan High Command, plotting the destruction of the Mon-Keigh.

Abstract Catalyst wrote:- Harlequins can take a Venom as dedicated transport (they were the original users of the Venom, after all).

- For Kabalite Warriors, Shredders and Blasters are based on a 'one per five' upgrade basis, not one per squad.

- Clawed Fiend cheaper.

- Mandrakes able to Deep Strike, or having an increased save.

- Scourges cheaper.

- Khymera slightly more expensive

- Succubus given more wargear options.

- Duke Sliscus slightly more expensive.

- Models for all units.

- All units in Court of the Archon optional.

- Wracks slightly more expensive.


Thats a bit more than three things but i like the harlequins idea.

"The Stars themselves once lived and died at our command and yet you still dare to oppose us."-Mirehn Beilann. " What do the humans know of our pain? We have sung songs of lament since before your ancectors cralled out of the sea"- Eldrad Ulthran

3500 (total)
2000 W:73 D:12 L:8

Salamanders 1500 W:34 D:4 L:20
"Into the fires of battle!" "UNTO THE ANVIL OF WAR!!!"
1500 Bretonnians W:5 D:0 L:1
 
   
Made in au
Longtime Dakkanaut







Ork Big guns with inverse artillery to hit rules. I can buy up to 12 helpers for 3 guns but I still have the 3 guns hit on a 1-4?

"There's a difference between bein' a smartboy and bein' a smart git, Gimzod." - Rogue Skwadron, the Big Push

My Current army lineup 
   
Made in gb
Hurr! Ogryn Bone 'Ead!





Glasgow

Guard +1 for segents lasgun

las-gun/pistol AP6

some sort of feild artillery that isnt a tank

This message was edited 1 time. Last update was at 2011/08/09 12:24:35


Son you can insult me, you can ambush me, you can even take away my weapons. But if you think im going to step one single pinky toe inside blue base with out my SHOTGUN... you must not know who you dealing with.
I said move...
and i said SHOTGUN...
yes I have your shotgun
no.. i mean SHOT...-GUN
what is this... you think im going to give you your shotgun back because you asked???
i said SHOTGUN.... SHOTGUN DAMMIT!!!
oh yeah shotgun... thats my que.  
   
Made in us
Automated Rubric Marine of Tzeentch






GreyHamster wrote:
You're sure about that first one? That the entire Blood Angels chapter missed their Chief Librarian being a Daemon?

Started a new thread to not derail this one: http://www.dakkadakka.com/dakkaforum/posts/list/388975.page#3177622
   
Made in us
Fixture of Dakka





Chicago

Eldar:

1) All shurikan catapults have range of 18".

2) Remove "fleet" from most of the army (everything but Banshees), and give those units a run+shoot rule.

3) Move War Walkers to Fast Attack or Elite.

6000pts

DS:80S++G++M-B-I+Pw40k98-D++A++/areWD-R+T(D)DM+

What do Humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.

Join the fight against the zombie horde! 
   
Made in us
Purposeful Hammerhead Pilot





Pullman, WA

Tau:
1) Drones don't count towards the 25% morale check from shooting as well as for the "If under 50%..." for regrouping.
2) Pulse Rifle is Heavy 2, and Carbine is Rending.
3) Crisis Suits are squad size 1-5 instead of 1-3

Runner-ups
---Hammerhead Railgun counts as Lance
---Vespid Point cost change, or their weapon is Template
---Rail Rifles have 48" range
---Ethereals have a Pulse Pistol and cost ~35 pts instead.
---Devilfish cost ~50pts OR can Deepstrike
---Skyrays have some sort of missile Reload rule.

Tyranids:
What tzeenchling9 said, all except for Termagaunts/hormagaunts and flesh hooks. Termagaunts shouldn't be able to get fleshhooks, and hormagaunts should have it as an upgrade option, not by default.

Imagine the feeling when you position your tanks, engines idling, landing gear deployed for a low profile, with firing solutions along a key bottleneck. Then some fether lands a dreadnought behind them in a giant heat shielded coke can.

The Ironwatch Magazine

My personal blog 
   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

Space Wolves
1] Lone Wolves with Close Combat/Power Weapons only: Fleet
2] Wolf Guard with Jump Pack be able to Join Skyclaws

I think that is about it.

Space Wolf Player Since 1989
My First Impression Threads:
https://www.dakkadakka.com/dakkaforum/posts/list/727226.page;jsessionid=3BCA26863DCC17CF82F647B2839DA6E5

I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

IEGA Web Site”: http://www.meetup.com/IEGA-InlandEmpireGamersAssociation/ 
   
Made in us
Brainy Zoanthrope





Underground in a Mawloc-proof zone.

Tyranids:

1.Swarmlord had ET.

2.A spod could move as normal.

3.Take the Pyrovore out of the codex.

DT:80S++G++MB+IPw40k056D+A++/areWD375 R+++T(T)DM+

3,500 points
Dwarfs: 150 points?

 
   
Made in us
Land Raider Pilot on Cruise Control




California

Marines:

Give Chapter Masters +1 W and A

Allow Chapter Masters to grant special rules via Chapter Tactics

Switch "Slow And Purposeful" for "Relentless" on the Legion of The Damned

Dirty Harry wrote:I know what you're thinking. "Did he fire six shots or only five?" Well, to tell you the truth, in all this excitement I kind of lost track myself. But being as this is a .44 Magnum, the most powerful handgun in the world, and would blow your head clean off, you've got to ask yourself one question: Do I feel lucky? Well, do ya, punk?
 
   
Made in gb
Wondering Why the Emperor Left






Space marines dex:
One big one - An iron hands special character. Done i'm happy

2500 points of Iron Hands!
5000 points of Skaven
2000 points of Daemons of Chaos

Adding to the Daemons and Iron Hands ATM! 
   
Made in us
Sinewy Scourge




Grand ol US of A

Ooh...Dis I like.
Dark Eldar
1. Flickerfield rules that are more descriptive of how the invuls work to avoid arguments.
2. Wyches that are atleast WS 5. I mean you go from 4 to freaking 8 in one step.
3. Vect is Eternal Warrior not Drazhar.

Black Templar...uh I only have 3?
1. Inniates come with freaking frag and krak (I mean come on that couldn't have been updated in the last FAQ as an Errata?)
2. Razorbacks with TL LC that don't cost 90 thats right 90 points a pop.
3. Relic Blades...just give me relic blades.
4...I know breaking the rules. Remove the 100 pts of wargear limit on charachters

IG
1. Immobilised Basilisks (or equivilent) don't get wrecked until you try and move.
2. More than one squad in a transport...ie special weapons.
3. Higher Ogryn Ld or atleast a power weapon for them.

SM
1. A squad that split into combat squads can get in a Rhino or LR together.
2. Bring back the old Drop Pod Assault
3. Less Ultrasmurf charachters as they have half and this is Codex: Space Marines not Codex: Ultrasmurfs with others.

d3m01iti0n wrote:
BT uses the Codex Astartes as toilet paper. They’re an Imp Fist successor, recruit from multiple planets, and are known to be the largest Chapter in the galaxy. They’re on a constant Crusade, keeping it real for the Emperor and not bumming around like the other guys. They hate psykers and can’t ally with them. They’re basically an entire chapter of Chaplains. CC lunatics. What every Space Marine should aspire to be, if not trapped in a Matt Ward nightmare.

 
   
 
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