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![[Post New]](/s/i/i.gif) 2011/09/22 22:05:16
Subject: Re:Introducing: Waaagh Dakka! A Dakka virtual army
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[ADMIN]
Decrepit Dakkanaut
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augustus5 wrote:This is a really cool idea, but it's kind of sad that certain mobs are only open to DCMs.
I understand the disappointment, but the hope was to make this have a bit of structure instead of just having everybody just paint up a random Ork model and post it. And once you have structure then you kind of have to draw a line somewhere. The vast majority of mobs are open to all users, so my hope is that you can find some niche that fits what you're looking for even if the particular model you were most interested in isn't available.
Juvieus Kaine wrote:Jin wrote:Clearly, people should join the Burnaz Mob.
I wanted to do my own mob but alas, you got there first. Me Burna's gonna look a bit left out...
EDIT: Question
For anybody who's seen me warboss, could he count as a Tankbusta? Just curious. (Link of thread is in sig btw, to save clutter).
Why not just join the existing burna boy mob? I totally get that you would like to have your own mob, but that's the problem...everyone would want that and then nobody would be forming *any* mobs together! So if your inclination is to be a burna why not join that mob? Jin hasn't put too much fluff or details into his existing mob so you could probably work with him to maybe come up with something a bit more concrete. Since he's a Mek leading the mob it wouldn't be too much of a shock if any scheme you guys decide to implement doesn't match his model perfectly (as everyone knows Meks are a little odd).
As for your existing Warboss, I'll direct you the Waaagh Dakka FAQ:
http://www.dakkadakka.com/wiki/en/How_To_Join_Waaagh_Dakka#Waaagh_Dakka_FAQs
Which specifically covers your question about using existing models for this project.
In your particular case, your model looks great and would certainly work as a Tankhamma Tankbusta, but the color scheme is predominantly red, which doesn't really match the Waaagh Dakka color scheme (which has red only as an accent).
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![[Post New]](/s/i/i.gif) 2011/09/22 22:07:56
Subject: Introducing: Waaagh Dakka! A Dakka virtual army
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Battle-tested Knight Castellan Pilot
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augustus5 wrote:This is a really cool idea, but it's kind of sad that certain mobs are only open to DCMs.
i am with you bro. but he i found something else too build instead of a runtherd.
i am making a looted centaur tractor with a boom gun and an 'ard case.
its a metaphore for me wanting to join with other but i have a problem letting people in hence the boom gun. and there are only a few people i let in and they are represented in the crew of my tank aka my own world with it i rule everything while outside there is chaos mayhem and you guys  wow that sounds serious i need something to lighten up the post uhmmm the wagon will be completly gold (my own tri-wash secret gold formula if thats okay)
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the banner is click able. it takes you to a magical country. if you don't believe me click and see for your self
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![[Post New]](/s/i/i.gif) 2011/09/22 22:18:56
Subject: Re:Introducing: Waaagh Dakka! A Dakka virtual army
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Devestating Grey Knight Dreadknight
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This isn't a clique to get certain people to join or not join your mob, but rather just a group modeling/painting exercise.
Save for the fact that certain mobs exclude certain members, it's not cliquey at all.
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DQ:70+S++G+M-B+I+Pw40k93+ID++A+/eWD156R++T(T)DM++
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![[Post New]](/s/i/i.gif) 2011/09/22 22:31:45
Subject: Re:Introducing: Waaagh Dakka! A Dakka virtual army
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[ADMIN]
Decrepit Dakkanaut
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augustus5 wrote:This isn't a clique to get certain people to join or not join your mob, but rather just a group modeling/painting exercise.
Save for the fact that certain mobs exclude certain members, it's not cliquey at all.
I meant that its not cliquey in so much that whomever starts a mob doesn't get to say yes or no to anyone who wants to join their mob.
As for mobs excluding certain members, the only joinable mob type (as opposed to a one-off mob like a Deff Dread or Battlewagon) not allowed to regular Dakka members is the Nobz mob & flashgitz.
Again, the point of this is because without any structure this project totally changes into a: 'paint up any Ork model you want' project, which is fine, but then typically ends up with everyone doing the same types of models and no 'mobs' being made at all.
The fact is, we hold very little special back for DCMs, and instead try to provide as many Dakka features to the general users whenever possible. So when there is a fun little opportunity to give a 'perk' to DCMs, its the perfect time to give back to them for giving back to the site. So yeah, the rank of Nob in Waaagh Dakka is reserved for DCMs. But Besides Nobz mobs and Flashgitz (which are basically Nobs too) every other joinable mob is open to all users.
And if you want to do a walker as a regular user you have Killa Kans and if you want to do a vehicle you have Looted Wagons or Buggies.
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![[Post New]](/s/i/i.gif) 2011/09/22 22:43:46
Subject: Re:Introducing: Waaagh Dakka! A Dakka virtual army
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Devestating Grey Knight Dreadknight
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I'm just griping a little. I ordered some Kromlech bits that would have made for a nice cybork nob addition to the Waaaaagh. I'm sure I can come up with something different.
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DQ:70+S++G+M-B+I+Pw40k93+ID++A+/eWD156R++T(T)DM++
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![[Post New]](/s/i/i.gif) 2011/09/22 22:58:51
Subject: Re:Introducing: Waaagh Dakka! A Dakka virtual army
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[ADMIN]
Decrepit Dakkanaut
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augustus5 wrote:I'm just griping a little. I ordered some Kromlech bits that would have made for a nice cybork nob addition to the Waaaaagh. I'm sure I can come up with something different.
There is a regular Cybork mob in the works (check the discussion thread link in the original post for the list of 'planned' mobs currently in motion).
Could you not just do a Cybork standard boy? Or are the bits for a Nob only?
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![[Post New]](/s/i/i.gif) 2011/09/22 23:17:53
Subject: Introducing: Waaagh Dakka! A Dakka virtual army
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Decrepit Dakkanaut
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I don't suppose my claim to a Deff Dread from when I WAS a DCM from the original thread is still valid? I ask only because I already painted it for the original thread before my DCM membership ran out. Course, I could also buy a DCM membership on the first, I suppose.
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This message was edited 1 time. Last update was at 2011/09/22 23:18:56
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![[Post New]](/s/i/i.gif) 2011/09/22 23:26:03
Subject: Re:Introducing: Waaagh Dakka! A Dakka virtual army
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Battleship Captain
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Well herecomes Cap, a burna!
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![[Post New]](/s/i/i.gif) 2011/09/22 23:56:34
Subject: Introducing: Waaagh Dakka! A Dakka virtual army
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Fixture of Dakka
On a boat, Trying not to die.
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This should be Stickied, FYI. Just a note.
Anyway, with the Meganob out of the question (Dang it), I'll be a Flashgit with KingCracker.
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Every Normal Man Must Be Tempted At Times To Spit On His Hands, Hoist That Black Flag, And Begin Slitting Throats. |
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![[Post New]](/s/i/i.gif) 2011/09/22 23:57:36
Subject: Re:Introducing: Waaagh Dakka! A Dakka virtual army
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Devestating Grey Knight Dreadknight
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yakface wrote:
Could you not just do a Cybork standard boy? Or are the bits for a Nob only?
Definitely count me in if a cybork standard boy mob starts up.
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DQ:70+S++G+M-B+I+Pw40k93+ID++A+/eWD156R++T(T)DM++
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![[Post New]](/s/i/i.gif) 2011/09/23 00:02:25
Subject: Introducing: Waaagh Dakka! A Dakka virtual army
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Widowmaker
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I'm not a big fan of having to paint skin the same as everyone else.
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2012- stopped caring
Nova Open 2011- Orks 8th Seed---(I see a trend)
Adepticon 2011- Mike H. Orks 8th Seed (This was the WTF list of the Final 16)
Adepticon 2011- Combat Patrol Best General |
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![[Post New]](/s/i/i.gif) 2011/09/23 00:08:44
Subject: Re:Introducing: Waaagh Dakka! A Dakka virtual army
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Stubborn Hammerer
$1,000,000 and a 50% discount
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Question: Will Runtbots be allowed to join the Killa Kanz squadron or must they join the Forgeworld mob?
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just hangin' out, hangin' out |
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![[Post New]](/s/i/i.gif) 2011/09/23 00:27:01
Subject: Introducing: Waaagh Dakka! A Dakka virtual army
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Old Sourpuss
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Bat Manuel wrote:I'm not a big fan of having to paint skin the same as everyone else.
The Dakka Scheme is mostly for armor and the like (ask Yak to be sure). But I'm a turrible painter, and my Ork has a Knarloc Green base, Thrakka wash or two, and scorpion green highlights... But what draws it in to Waaagh Dakka is the armor coloring.
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2011/09/23 01:01:27
Subject: Introducing: Waaagh Dakka! A Dakka virtual army
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[ADMIN]
Decrepit Dakkanaut
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Platuan4th wrote:I don't suppose my claim to a Deff Dread from when I WAS a DCM from the original thread is still valid?
I ask only because I already painted it for the original thread before my DCM membership ran out.
Course, I could also buy a DCM membership on the first, I suppose.
Do you have a pic, by chance? If you painted it specifically for Waaagh Dakka (and its in the Dakka color scheme) then I suppose we can grandfather you in with a special exception, especially considering this project took so long to get started because of my inability to get around to painting my model!
Capitansolstice wrote:Well herecomes Cap, a burna!
Chowderhead wrote:
Anyway, with the Meganob out of the question (Dang it), I'll be a Flashgit with KingCracker.
Sounds great! Make sure you guys update the mob progress list (quote the list and then repost it with your updated info) in the main Waaagh Dakka thread:
http://www.dakkadakka.com/dakkaforum/posts/list/375285.page
augustus5 wrote:
Definitely count me in if a cybork standard boy mob starts up.
Yep, as you can see here:
http://www.dakkadakka.com/dakkaforum/posts/list/375285.page
Medium of Death is starting a Slugga Cybork mob. I think he even finished painting his model and just needs to post it. If you're interested, you should PM and bug him to update that thread with more mob info (if he's not done with the model) or to post his model & mob if he's done with it.
Bat Manuel wrote:I'm not a big fan of having to paint skin the same as everyone else.
Well, each mob can have its own unique skin tone if they really want, but within a single mob skin tone should be as similar as possible. The reason for this is because with each person painting a separate model, the mobs are already going to look a little disparate so that last thing you want to do is exacerbate that issue by having every Ork in the mob with its own separate skin tone.
Again, keep in mind this is a COMMUNITY project, which means that although you're supposed to add some touches to the model to make it uniquely 'you' you're also supposed to give up a little bit of that artistic license in order to create something unified...that's what makes this kind of project interesting and different than just painting a model on your own exactly how you'd like.
Give it a try and you might be pleasantly surprised at how much fun you have painting and modeling with a few restrictions imposed on yourself for a change.
Ehsteve wrote:Question: Will Runtbots be allowed to join the Killa Kanz squadron or must they join the Forgeworld mob?
Did Runtbots ever have any rules published for them on how they're supposed to be fielded (to give us a bit of guidance)?
If not, we'll probably want to come up with a separate runtbot mob or else just use them as a Cybork perhaps?
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![[Post New]](/s/i/i.gif) 2011/09/23 01:08:01
Subject: Re:Introducing: Waaagh Dakka! A Dakka virtual army
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Longtime Dakkanaut
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Withdrawn.
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This message was edited 1 time. Last update was at 2011/09/23 01:08:39
Thread Slayer |
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![[Post New]](/s/i/i.gif) 2011/09/23 01:22:30
Subject: Introducing: Waaagh Dakka! A Dakka virtual army
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Stubborn Hammerer
$1,000,000 and a 50% discount
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yakface wrote:Ehsteve wrote:Question: Will Runtbots be allowed to join the Killa Kanz squadron or must they join the Forgeworld mob?
Did Runtbots ever have any rules published for them on how they're supposed to be fielded (to give us a bit of guidance)?
If not, we'll probably want to come up with a separate runtbot mob or else just use them as a Cybork perhaps?
There are no rules I have been able to find as it's a limited ed. model
Well the basic jist of the Runtbot is very similar to the Killa Kan: grot gets control of a deathmachine and wrecks havoc on the orks unforunate enough to make it onto it's 'to kill' list. Then it goes onto the field and its essentially armoured support same as kanz. The current convention is to use them as Killa Kanz and I'd be willing to get one and use it to lead the killa kanz mob (any grot capable of remotely operating something of that size on the run has to be 'da brains' of some operation). Though technically 2 klaws makes it an illegal kan for WYSIWYG playing purposes, it should make a good enough squadron leader.
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just hangin' out, hangin' out |
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![[Post New]](/s/i/i.gif) 2011/09/23 01:23:21
Subject: Re:Introducing: Waaagh Dakka! A Dakka virtual army
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Shas'ui with Bonding Knife
I wanna go back to New Jersey
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Time to start working on an anti-Kroot (and pro-FW) themed shoota Ork.
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bonbaonbardlements |
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![[Post New]](/s/i/i.gif) 2011/09/23 02:08:12
Subject: Introducing: Waaagh Dakka! A Dakka virtual army
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Decrepit Dakkanaut
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yakface wrote:Platuan4th wrote:I don't suppose my claim to a Deff Dread from when I WAS a DCM from the original thread is still valid?
I ask only because I already painted it for the original thread before my DCM membership ran out.
Course, I could also buy a DCM membership on the first, I suppose.
Do you have a pic, by chance? If you painted it specifically for Waaagh Dakka (and its in the Dakka color scheme) then I suppose we can grandfather you in with a special exception, especially considering this project took so long to get started because of my inability to get around to painting my model!
I do indeed. If you'll excuse the blurriness, as it was taken with our old camera before we moved to Colorado. I'll try to get better pictures with my newer camera in natural lighting tomorrow.
I painted it for the old thread as well as a test for my own theoretical Ork army(which was of course going to be a Waaagh Dakka! army), but never got around to actually uploading them as the thread kind of slowed and died off. Despite it only having 2 arms, I run it as a 4 DCCW Dread until I rig up some interchangeable weapons and figure out where I want to place them.
And a shot I took next to my Kitsune Guard Dread to show size, since it's a scratchbuild(it's nothing but Plasticard and some FW glyph plates):
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![[Post New]](/s/i/i.gif) 2011/09/23 02:45:14
Subject: Introducing: Waaagh Dakka! A Dakka virtual army
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[MOD]
Madrak Ironhide
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Ahahahahaha that's awesome!
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![[Post New]](/s/i/i.gif) 2011/09/23 02:50:14
Subject: Introducing: Waaagh Dakka! A Dakka virtual army
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Decrepit Dakkanaut
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malfred wrote:Ahahahahaha that's awesome! He's got a yet to be painted buddy, too, that has an enormous chainsaw and the Trukk Wrecking Ball for its weapons. I've also got a Stompa done in Waaagh Dakka colors. Really need to paint something other than those 2.
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This message was edited 1 time. Last update was at 2011/09/23 02:51:31
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![[Post New]](/s/i/i.gif) 2011/09/23 08:13:25
Subject: Introducing: Waaagh Dakka! A Dakka virtual army
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Decrepit Dakkanaut
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Tankbusta Nob and mob details will be up next week, I'll be gone this weekend so you'll have to excuse me
If anyone wants to start on his tankbusta already, gimme a PM, I'll see if I can cook up the paintscheme earlier.
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This message was edited 1 time. Last update was at 2011/09/23 08:16:59
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![[Post New]](/s/i/i.gif) 2011/09/23 08:42:03
Subject: Re:Introducing: Waaagh Dakka! A Dakka virtual army
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Regular Dakkanaut
Romania
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where can I find all the mobs and the mob leader-so i may join ones?and where can I see all the community?
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BRINGG BACK THE SQUATS!!!! WARHAMMER 40K - SPACE DWARFSSS |
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![[Post New]](/s/i/i.gif) 2011/09/23 09:21:16
Subject: Introducing: Waaagh Dakka! A Dakka virtual army
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Mutilatin' Mad Dok
Out in the country in Denmark. Zealand
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is there a chance to be a kommando warboss?
if not, i might just go with a looted wagon or a deff dread.
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![[Post New]](/s/i/i.gif) 2011/09/23 09:48:33
Subject: Re:Introducing: Waaagh Dakka! A Dakka virtual army
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Excellent Exalted Champion of Chaos
Grim Forgotten Nihilist Forest.
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Finally! Something I can get into.
I will be a mere boy. I only ever got lots of attention when I was -close- to be permabanned.
I imagine this Ork will have a horned helmet, a beer gut, band shirt, and possibly a mutilated brony/furry in his grasp.
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This message was edited 1 time. Last update was at 2011/09/23 09:50:05
I've sold so many armies. :(
Aeldari 3kpts
Slaves to Darkness.3k
Word Bearers 2500k
Daemons of Chaos
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![[Post New]](/s/i/i.gif) 2011/09/23 11:38:50
Subject: Introducing: Waaagh Dakka! A Dakka virtual army
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Decrepit Dakkanaut
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Chowderhead wrote:This should be Stickied, FYI. Just a note.
Anyway, with the Meganob out of the question (Dang it), I'll be a Flashgit with KingCracker.
Well den, welcome abord to da Kustom Killas lad! Where da teef are iz plenty as da dakka!
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![[Post New]](/s/i/i.gif) 2011/09/23 12:35:47
Subject: Introducing: Waaagh Dakka! A Dakka virtual army
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Fixture of Dakka
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Hmm, think I'll be jumping on the shoota boyz trukk on the proviso we stay well away from any fighting.
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![[Post New]](/s/i/i.gif) 2011/09/23 12:45:08
Subject: Re:Introducing: Waaagh Dakka! A Dakka virtual army
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Decrepit Dakkanaut
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Pfff no self respektin Ork wuld want ta stay away frum da foightin! Join da KustomKillas taday!
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![[Post New]](/s/i/i.gif) 2011/09/23 13:00:46
Subject: Re:Introducing: Waaagh Dakka! A Dakka virtual army
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Nasty Nob
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Looks like a great idea. I've joined in - I would have liked to have included my scratchbuilt mini-Stompa (as it would be a good incentive to finish painting it, and it's already grey), but it doesn't have a place. I'll go with the Looted Wagon.
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"You know that saying 'Caesar's wife is above suspicion'? Well, I put an end to all that rubbish!" - Major Denis Bloodnok, late of the 3rd Disgusting Fusiliers |
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![[Post New]](/s/i/i.gif) 2011/09/23 18:39:09
Subject: Introducing: Waaagh Dakka! A Dakka virtual army
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Scarred Ultramarine Tyrannic War Veteran
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Platuan4th wrote:yakface wrote:Platuan4th wrote:I don't suppose my claim to a Deff Dread from when I WAS a DCM from the original thread is still valid? I ask only because I already painted it for the original thread before my DCM membership ran out. Course, I could also buy a DCM membership on the first, I suppose. Do you have a pic, by chance? If you painted it specifically for Waaagh Dakka (and its in the Dakka color scheme) then I suppose we can grandfather you in with a special exception, especially considering this project took so long to get started because of my inability to get around to painting my model! I do indeed. If you'll excuse the blurriness, as it was taken with our old camera before we moved to Colorado. I'll try to get better pictures with my newer camera in natural lighting tomorrow. I painted it for the old thread as well as a test for my own theoretical Ork army(which was of course going to be a Waaagh Dakka! army), but never got around to actually uploading them as the thread kind of slowed and died off. Despite it only having 2 arms, I run it as a 4 DCCW Dread until I rig up some interchangeable weapons and figure out where I want to place them. And a shot I took next to my Kitsune Guard Dread to show size, since it's a scratchbuild(it's nothing but Plasticard and some FW glyph plates):
Walking dustbins lol!
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This message was edited 1 time. Last update was at 2011/09/23 18:39:25
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![[Post New]](/s/i/i.gif) 2011/09/24 12:16:23
Subject: Re:Introducing: Waaagh Dakka! A Dakka virtual army
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Decrepit Dakkanaut
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Wonder who's going to lead the lootaz?
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