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The Unstoppable Force vs the Immovable Object! 2500 Draigowing vs FNP Blood Angels (Completed)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Who will triumph? The unstoppable force (paladin GK's) or the immovable object (FNP assault termies BA)?
Paladins are just too killy. Even assault termies can't stop them.
Draw.
FNP TH/SS termies are just too resilient. They will overcome the grey knights.

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Longtime Dakkanaut





New York / Los Angeles

Fantastic BatRep, and a match up I've been wanting to try myself for a while. It was really interesting seeing paladins being used so conservatively; as most GK players I've seen (myself included) allow themselves to be completely fearless and reckless with paladins, and they still make it to the end of the game.


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Utilizing Careful Highlighting





Australia

Great report, both the battle and the write up.

Thanks for sharing and damn those paladins are beasts.

How can the imperium be under threat when GK and BA are there to hold the line.

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colorado

Awesome report, thank you for taking th etime to write it up and post it here.
I like the post game reviews from both side.

Cause the chicks dig it...
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Great batrep as always. A good read. I thought you weren't allowed to place objectives on the upper floors of a building. They have to be on the ground floor. Am I wrong about that?
   
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Sarasota, FL

Great series of reports JY2. I am very curious to see your version of Stormraven/Draigowing since that is my preferred army right now. I do 2 Ravens, 2 Pysflmans, Draigo+5 Pallies/Apoth, Librarian+5Pallies/Apoth at 2000 points and make 2 reserve rolls for my entire army... Will you be reporting on your experiments with Stormravens too? Very informative reports and after all these reports of yours I have read and enjoyed I have to ask... what's the story on the turtle?

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San Jose, CA

junk wrote:Fantastic BatRep, and a match up I've been wanting to try myself for a while. It was really interesting seeing paladins being used so conservatively; as most GK players I've seen (myself included) allow themselves to be completely fearless and reckless with paladins, and they still make it to the end of the game.

I'm sure I'll get there. Right now, I'm a little new and wet-behind-the-ears with my paladins which is why I was playing them a little more cautiously. Also, you just have to respect 19 assault termies backed by 55 assault marines and 12 meltas. My opponent's army does have the potential to wipe out my 20 pallies, especially with combo-charges that's quite easy to do with jump infantry. But rest assured, as I gain more experience with my paladins, I'm sure I'll be just as fearless and reckless as all you veterans out there.


Loricatus Aurora wrote:Great report, both the battle and the write up.

Thanks for sharing and damn those paladins are beasts.

How can the imperium be under threat when GK and BA are there to hold the line.

Don't forget the Space Wolves, who are every bit as tough as the other 2 armies.

Pallies may well be the nastiest beatdown unit right now. Then add Draigo to the mix and you've got an incredibly nasty deathstar.

The only thing they really fear is probably a 9 leman russ demolisher IG army or 30 fire dragons backed by Eldrad.


cricketofdeth wrote:Awesome report, thank you for taking th etime to write it up and post it here.
I like the post game reviews from both side.

I'm glad you liked it.

I'm going to try to add more pre- and post-game commentaries from my opponents. It adds a little more "flavor" to my reports.


Madmax1 wrote:Great batrep as always. A good read. I thought you weren't allowed to place objectives on the upper floors of a building. They have to be on the ground floor. Am I wrong about that?

Maybe that was an older edition rule? Currently in 5th edition 40K, there is no such restriction.

There is a restriction, however, for beasts and cavalry to go onto the upper levels of ruins.


BladeWalker wrote:Great series of reports JY2. I am very curious to see your version of Stormraven/Draigowing since that is my preferred army right now. I do 2 Ravens, 2 Pysflmans, Draigo+5 Pallies/Apoth, Librarian+5Pallies/Apoth at 2000 points and make 2 reserve rolls for my entire army... Will you be reporting on your experiments with Stormravens too? Very informative reports and after all these reports of yours I have read and enjoyed I have to ask... what's the story on the turtle?

While I like the mobility of a raven list, I fear going up against MSU-shooty armies. Against long fang-spam or even my own psyfleman dread-purifier-spam, those birds will go down faster than....well, they will go down quickly.

Right now, I've only got 1 stormraven and it is unbuilt. I did order another one from eBay but haven't received it yet. I actually like foot paladins and will give them a try first. When I get up to 3 ravens (that's my plan anyways), then I will be running them. I'm just not sure when that will be.

There's no real story behind the turtles. I just thought they were cool. I got them on a trip to Japan and they are pretty realistic-looking for a toy. It wasn't until later that I decided to make them into objectives. My only regret is that I didn't get more of them.



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A 2500pt.list with 42 models...

So silly I had to read on.

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CT GAMER wrote:A 2500pt.list with 42 models...

So silly I had to read on.


I know what you mean. I too looked at his list and thought, why has he so many? About half the number would do...

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Longtime Dakkanaut






Getting my broom incase there is shenanigans.

With Grand Strategy I would have either outflanked the Interceptors, or put counter attack on some of your units.


 
   
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Fixture of Dakka





San Jose, CA

CT GAMER wrote:A 2500pt.list with 42 models...

So silly I had to read on.

My original Draigowing list had even fewer models than that! But I decided to go with numbers, if you can believe that.

Draigowing is definitely on the extreme opposite spectrum than the green tide or horde nids/guards.


Artemo wrote:
CT GAMER wrote:A 2500pt.list with 42 models...

So silly I had to read on.


I know what you mean. I too looked at his list and thought, why has he so many? About half the number would do...

Lol.

This was my original 2500 Draigowing Hero-hammer list.

Draigo
Librarian - Lvl 3, Warding Stave, all psyker powers - 280

Techmarine - Warding Stave, Psyk+Rad grenades - 140
Techmarine - Warding Stave, Psyk+Rad grenades - 140
Techmarine - Warding Stave, Psyk+Rad grenades - 140

1x Paladin - Apothecary, Warding Stave - 150
1x Paladin - Apothecary, Warding Stave - 150
1x Paladin - Apothecary, Warding Stave - 150

3x Stormravens - 205 x3

3x Dreads - Psybolt Assault Cannon, Psyflame Heavy Flamer - 145 x3

2475




Blackmoor wrote:With Grand Strategy I would have either outflanked the Interceptors, or put counter attack on some of your units.

With hindsight, I agree. I would've outflanked my interceptors as well.



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Tokyo, Japan

You could have had one less tech marine and just thrown in some conversion beamers

I think for the same points, 2 dreadknights might have worked too for your heavy slots =)

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Been Around the Block





Great reports as always jy2. For the attack on draigo did he have any power weapons? Also wondering as a Grey Knight Paladin slogger how would you keep the jumpers from just kiting you? I struggled with that when using Uriah Jacobus + conclave and once I got unrhinoed I was pretty much at the mercy of jumpers and fast vehicles(predator)

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San Jose, CA

sudojoe wrote:You could have had one less tech marine and just thrown in some conversion beamers

I think for the same points, 2 dreadknights might have worked too for your heavy slots =)

Yeah, the possibilities for unbalance is endless.


whitespirit wrote:Great reports as always jy2. For the attack on draigo did he have any power weapons? Also wondering as a Grey Knight Paladin slogger how would you keep the jumpers from just kiting you? I struggled with that when using Uriah Jacobus + conclave and once I got unrhinoed I was pretty much at the mercy of jumpers and fast vehicles(predator)

Thanks. He had 2 powerfists against Draigo.

It's not to hard to keep his jump guys busy. Throw a little distraction (in this case, interceptors) to keep them busy for a while and then let my paladins go to town on his hammer unit. After I'm done with them, then let his assault marines come. I dare them.

But it's a little easier to do with paladins than other units. I mean, it is almost suicidal for any unit to go up against paladins without a lot of power weapons. For normal armies without paladins, the way you deal with hammer assault units is with any of the following:

1) Kill them with a more deadly hammer unit (i.e. deathcults + crusaders).

2) Sacrifice screening units (i.e. tyranids with their gaunt screens, MSU 5-man squads).

3) Protect your army with screening vehicles (i.e. form a wall of vehicles that has moved at cruising speed).

4) Tarpit them (i.e. IG stubborn blobs, dreadnoughts).

5) Bait them with a sacrificial, "distraction" unit that would hopefully lead them away.

As a sisters player, if you find that you are at their mercy a lot, then either go with more bodies in your army or more transports. Prepare to sacrifice units only to wipe out his units with your counter-attack. You may lose a 150pt sister unit, but if you can wipe out his 235pt assault marine squad in retaliation, then it is well worth it.


This message was edited 1 time. Last update was at 2011/10/22 14:52:10



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Ok, now we all are curious when you be facing off against Reece and his Bjorn wolves! Do you have an idea when you guys will be getting together again?

   
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San Jose, CA

Sorry, Reece couldn't make it this week as he was just too busy. Now, he's off to the Ard Boyz finals this weekend (today actually). We'll try again next week.



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Don't be sorry mate! Just excited to read it ; )
I hope he has good luck today... better then mine in the semis that is ha ha...

   
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San Jose, CA

Red Corsair wrote:Don't be sorry mate! Just excited to read it ; )
I hope he has good luck today... better then mine in the semis that is ha ha...

He didn't do too well at the West Coast finals. Drew IG on round 1. Got beaten by battlewagon orks on round 2. Then didn't play round 3. Since he was out of contention and there was an odd number of players, he left early.



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Great BatRep, very entertaining. Blood Angels player. I salute you, good sir, for not giving into the temptation to take Mephiston.

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Draigo Wing that isn't all Paladins?

isn't that basically against the whole point?


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DIDM wrote:Draigo Wing that isn't all Paladins?

isn't that basically against the whole point?

Definitely not. You still run support units and transports.

 
   
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Cannock

I thoguht the Angels might have scored a victory here as those storm shields would have saved some wounds from those force weapons while Paladins at best have 4+ invulnerable thanks to the force sword.

I may have missed this in the report as I skipped through it, but why was that large Assault Squad falling back and what stopped them regrouping?

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San Jose, CA

BTNeophyte wrote:Great BatRep, very entertaining. Blood Angels player. I salute you, good sir, for not giving into the temptation to take Mephiston.

Mephiston is just asking to get force weaponed to death by the grey knights.


DIDM wrote:Draigo Wing that isn't all Paladins?

isn't that basically against the whole point?

Jackster wrote:
DIDM wrote:Draigo Wing that isn't all Paladins?

isn't that basically against the whole point?

Definitely not. You still run support units and transports.

Yup. Draigowing is any army that has Draigo as its HQ and paladins as troops. It doesn't necessarily have to be an all-paladin army, though they are usually the stars and everyone else is just support units.


mercer wrote:I thoguht the Angels might have scored a victory here as those storm shields would have saved some wounds from those force weapons while Paladins at best have 4+ invulnerable thanks to the force sword.

I may have missed this in the report as I skipped through it, but why was that large Assault Squad falling back and what stopped them regrouping?

Zid said it best. Force enough 3++ saves and even assault termies will begin dropping. Then with their return attacks, which should be significantly less, allocate on the 4++ swords and 2++ warding stave. I recommend to always get a warding stave for your paladins. They are just that good.

Well, he only had 2 squads that fell back and that was from fighting and losing to Draigo in cc. Now they were only about 5-6 strong so I wouldn't really call them "large". Then when they fell back, they were still in range of my librarian so would have continued falling back.

If you're talking about the large squad on his objective, they were just holding it and not falling back.



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Cannock

Very true, score enough wounds on anything and it will go down.

There was a Assault Squad in the corner of the board, all black, they looked more than 5-6 strong. I couldn't see the Librarian so that's why I was wondering why they was falling back. Now the mystery is solved!

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Bay Area

mercer wrote:Very true, score enough wounds on anything and it will go down.

There was a Assault Squad in the corner of the board, all black, they looked more than 5-6 strong. I couldn't see the Librarian so that's why I was wondering why they was falling back. Now the mystery is solved!


Towards the end, I was afraid jy2 would somehow gun down my 5-man scoring unit holding home objective. That's why I pulled back a larger squad.

   
 
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