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Made in us
Devious Space Marine dedicated to Tzeentch





I'm not saying it is either. But as a fan film that at the time (and still doesn't) had no promise of any kind of pay other than making its viewers love it makes it muuuuch more acceptable to look a bit buggy. I'm not paying for it nor have they been paid to make it.

I'm not saying this is the greatest animation either. If it was traditional 2D handrawn stuff I'd be stoked for it.

I never said anything about video game introspection because I know those cost huge amounts of money to render them that nicely (which is why it's silly when people compare Dow intro to the Ultramarines movie).
   
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Kanluwen wrote:It's been posted, and like I said there:

This is what happened with Damnatus. The guys in charge conferred with their local area managers, and they got the okay from them. They insisted that "GW supports us!"--and then GW Legal/Corporate shut them down.

Unless he's actually cleared it with GW legal, I would not hold my breath on this.


That was to do with German IP law I believe. Not up on it, so feel free to correct, but from what I remember being said at the time, having been made in Germany, the makers of Damnatus would own it lock, stock and barrell in terms of IP and IP stuff contained within where Germany was concerned, and couldn't even give the rights to GW. Or something.

As ever, it's something blown right out of proportion by the Interwebs.

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Mad Doc Grotsnik wrote:
That was to do with German IP law I believe. Not up on it, so feel free to correct, but from what I remember being said at the time, having been made in Germany, the makers of Damnatus would own it lock, stock and barrell in terms of IP and IP stuff contained within where Germany was concerned, and couldn't even give the rights to GW. Or something.


Yeah, now that you mention it I seem to recall hearing something very similar to this...

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Kanluwen wrote:I hate to be the negative nancy, but what I saw of Lord Inquisitor wasn't all that impressive.

The stills were good, but the actual animation felt a bit...stuttery in places. It was worse, if possible, than Ultramarine's.


Let this be a sign to make another appointment with the opticians good sir!

The animation is WAY better than the Smurfs movie. Have you even seen the trailer?!

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Re negative comments about Damnatus , Personally I enjoyed it immensely . I watch it regularly and think it a great mood piece . I can squint a little and ignore some of the more amateurish moments but really I though as a whole it was remarkable well done for what it was . The first of the fight sequences with the Cultists was very well staged . In addition I loved the soundtrack . Very sad the whole thing turned out as it did with regards GW's response .
   
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Was indeed posted and discussed 19 days ago in the "Lord Inquisitor Movie" news thread:
http://www.dakkadakka.com/dakkaforum/posts/list/120/367665.page

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Regnak wrote:
Kanluwen wrote:I hate to be the negative nancy, but what I saw of Lord Inquisitor wasn't all that impressive.

The stills were good, but the actual animation felt a bit...stuttery in places. It was worse, if possible, than Ultramarine's.


Let this be a sign to make another appointment with the opticians good sir!

The animation is WAY better than the Smurfs movie. Have you even seen the trailer?!


This isn't even supposition, it is fact. Textures, poly count, modelling, rendering, rigging, lighting, camera work and animation are all demonstrably superior, it's not even a question. Unless for some reason you happen to actually enjoy badly done models, lighting and animation, in which case, by all means say it looks worse than Ultramarines. Storylines and voiceovers etc are obviously not covered in the previous.

   
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Gathering the Informations.

Once again, I didn't say the animation is bad.

I said it "felt stuttery in places".

That's a criticism, sure. But it does not change that it is noticeable.

I'll also point out that in no way, shape, or form did I say that "Ultramarines is good".
   
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Hyderabad, India

Y'know fun is fun, I've spent hours on GW fan fic and the like.

BUt once you're talking about real work and making a film... Make something original. Something you own.

40k is a copyrighted product that exists to make money, why put in the blood sweat and tears (and time and money) for someone else's product. Tell the tale of Space Samurai fighting for the God-Mikado in the 401st Century and be free of GW's ownership!

 
   
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Kanluwen wrote:Once again, I didn't say the animation is bad.

I said it "felt stuttery in places".

That's a criticism, sure. But it does not change that it is noticeable.

I'll also point out that in no way, shape, or form did I say that "Ultramarines is good".


For the work of what amounts to a two man team done for fun this is akin to a masterpiece. This coming from somebody who actually does this stuff for money. Being contradictory for its own sake is fun, but at least find a better venue for it.

This message was edited 1 time. Last update was at 2012/01/24 01:35:55


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Do you remember that time that thing happened?
This is a bad thread and you should all feel bad 
   
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If this is true then it's great news. I'll hold out until GW gives an official response.

And the animation does look good, I don't care what anyone else says. Think you can do better? Than post something yourself.

Deathwing - 2500 
   
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Y'know didn't GW shut down Turn Signals on a Land Raider a year or two back?

And they could have claimed parody and might have won a case if it came to that.

frankly I would not trust any 'private assurances' the record is dismal.

 
   
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I'm pretty sure as far as Turn Signals was concerned, all GW did was say, 'no we can't let you sell a book of them.'

The site itself shut down cause the guy couldn't afford it anymore. He had a really bad run of luck from what I heard.
   
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Now if only LI could get John Hurt and Malcom McDowell to do voice work on it.

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Well, it looks a hell of a lot better than the UM Movie.

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New Hampshire

Fingers crossed. Cmon golden age of 40k.....im rooting for it!

   
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Versteckt in den Schatten deines Geistes.

Kanluwen wrote:So it's "unacceptable" that Ultramarines had the stuttery animation and outdated visuals which come from the fact that it costs a lot to do animation for a 90 minute feature...but it's okay that a fan project has the same stuttery animation in parts, because the visuals in the teasers/demos look great?

The early WIP shots of Ultramarines "looked great" too.


No they didn't. The early visuals of Ultramarines looked terrible, and that first trailer put dread in our hearts.

Lord Inquisitor is of a significantly higher quality than Ultramarine. I mean, for one thing, it's not using smoke and dust overlays to cover up shoddy animation.

This message was edited 1 time. Last update was at 2012/01/24 05:29:14


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I was about to write a long post with all kinds of points as to why money is no excuse for not being able to handle a simple walk-cycle properly... but then I realized I must avoid banging my head on the 'Kan Wall' lol!

It looks great for a hobby project, to me it looks better than Ultramarines by lightyears on a technical level, I am excited to see it and am impressed with many aspects of the work on a professional level... whatever it will be, it is good news for us that we have a chance at some interesting 40k CG again!

   
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A Kan Wall indeed!

I hope this project lasts long enough to reach completion, is of good quality throughout and isn't shut down at the least minute due to some 'miscommunication'.
   
Made in gb
Insect-Infested Nurgle Chaos Lord







The 'Dawn of Awesome' animations are smoother than Ultramarine.

I think the most disgusting thing about the Ultramarine Movie (apart from it's terrible fluff portrayal) was that GW dared to license such shoddy animation when we had already been treated to THQ intro animation sequences.




I am aware the THQ animation probably cost quite a fair amount for that short movie but Lord Inquisitor is closer to that trailer (if not exceeding it in some places) than Ultramarine every hopes to.

/frothingnerdrage

   
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Awesome! Can't wait for this movie!

   
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Macragge

Based on the trailer, wow. So much better than the Ultramarines movie. Yes, it was stuttery in places, but I assume that such nonsense will be fixed before the final, glorious release.

Assuming GW doesn't nix the whole thing ...

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Medium of Death wrote:The 'Dawn of Awesome' animations are smoother than Ultramarine.

I think the most disgusting thing about the Ultramarine Movie (apart from it's terrible fluff portrayal) was that GW dared to license such shoddy animation when we had already been treated to THQ intro animation sequences.




I am aware the THQ animation probably cost quite a fair amount for that short movie but Lord Inquisitor is closer to that trailer (if not exceeding it in some places) than Ultramarine every hopes to.

/frothingnerdrage


The THQ intro to dawn of war 2 likely cost as much as the entirety of the space marine movie. The production house they used for the trailer is not cheap. Games workshop also didn't pay for the videogame intro trailer.

This message was edited 1 time. Last update was at 2012/01/24 20:49:23


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Do you remember that time that thing happened?
This is a bad thread and you should all feel bad 
   
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I didn't say they paid for it.

My point was that if something as expensive as the DoW intro can almost be replicated by a guy in his basement, what was GW's excuse for Ultramarines?

   
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Medium of Death wrote:I didn't say they paid for it.

My point was that if something as expensive as the DoW intro can almost be replicated by a guy in his basement, what was GW's excuse for Ultramarines?


This guys trailer work is about the length of the DoW trailer and he's been working on it for over a year. That's not a good or useful production schedule. This level of work costs a significant amount, especially at feature length. Games workshop doesn't have the budget to afford this kind of thing. It was some sort of weird coincidence that an obsessed superfan who is amazing in zbrush and mental ray decided to do his own homebrew movie. That sort of thing would be almost impossible to replicate on a practical production scale in an actual business venture.

If it was animation would be a hell of a lot cheaper.

This message was edited 1 time. Last update was at 2012/01/24 21:12:35


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Do you remember that time that thing happened?
This is a bad thread and you should all feel bad 
   
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Lint wrote:
Mad Doc Grotsnik wrote:
That was to do with German IP law I believe. Not up on it, so feel free to correct, but from what I remember being said at the time, having been made in Germany, the makers of Damnatus would own it lock, stock and barrell in terms of IP and IP stuff contained within where Germany was concerned, and couldn't even give the rights to GW. Or something.


Yeah, now that you mention it I seem to recall hearing something very similar to this...


Which should ring alarm bells as Lord Inquisitor is a German production, so GW has the same fears or excuses it had for Damnatus, and so far is showinfg the same fake interest and nods of affirmation not backed up with anything in writing.

I smell a rat over this, hack, I smell Skavenblight over this.
I would just love to be wrong and see Games Workshop respond to this opportunity with levity and vision, but I wont hold my breath for it.

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Kanluwen wrote:Once again, I didn't say the animation is bad.

I said it "felt stuttery in places".

That's a criticism, sure. But it does not change that it is noticeable.

I'll also point out that in no way, shape, or form did I say that "Ultramarines is good".

What annoyed you most? The Grey Knight moving back and forth too quickly it seemed jumpy in some parts.
Otherwise it was fine. The sound editing just needs some work and some other things.
Just my opinion on it.

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Montreal, Quebec

The title of this thread is misleading, it should be: Confirmed - GW to try to possibly support the Lord Inquisitor Movie

 
   
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Asherian Command wrote:
Kanluwen wrote:Once again, I didn't say the animation is bad.

I said it "felt stuttery in places".

That's a criticism, sure. But it does not change that it is noticeable.

I'll also point out that in no way, shape, or form did I say that "Ultramarines is good".

What annoyed you most? The Grey Knight moving back and forth too quickly it seemed jumpy in some parts.
Otherwise it was fine. The sound editing just needs some work and some other things.
Just my opinion on it.


He's not really wrong, the guy doing this appears to be an amazing modeler with a great sense for dramatic lighting and composition. He doesn't look like the best animator though, and a lot of the kinematics are unnatural to the eye. Those jobs can get pretty specialized and the best modelers are not the same people doing the animation in most high budget studios. This guy is firmly a modeler by the looks of things. It's still not a tremendously legitimate point of criticism though, consider what exactly all this is.

This message was edited 2 times. Last update was at 2012/01/25 06:47:23


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Do you remember that time that thing happened?
This is a bad thread and you should all feel bad 
   
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When I did animation I used other models, but did the animating myself. Everyone has different strengths.

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