Switch Theme:

Red Scorpions (PIC HEAVY)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Devastating Dark Reaper





B More

Very nice work man .. The Thunderfire is probably my favorite for some reason haha .. keep it up! 8)

   
Made in us
Death-Dealing Devastator





Very Nice. There are some parts of this army that are understated (yet very effectively so) and some very, detailed beautifully done aspects.

My favs are:

1. Your effect on the power swords.

2. The weathering (I can never get this to look good)

3. The Effects on the purple lenses/lights. Outstanding!

Great unique looking army!

3500 pts
3000 pts (all old models)

 
   
Made in ca
Storm Trooper with Maglight





Ottawa, Ont

Those are awesome. Love the paintjob too. The colours seem to blend very seamlessly. Great job really!



Maybe our life is just a death simulator. - Simon Jones, leader of the Catachan anti-Imperium Traducers. The CATS!


IF YOUR READING THIS RIGHT NOW WHY NOT BE A CHAP AND SWING BY MY GALLERY TO CAST A FEW VOTES OR MAKE A COMMENT.

 
   
Made in gb
Gnawing Giant Rat




Derbyshire, UK

Excellent painting, and the most important thing is that your client is happy and judging by his comment he is

The Rhino hatches are odd being half open but that's my only comment on the models, from the army pic the poses look fine, just your close up shots seem to be angled funnily.

Fantastic army though, and far better than I could do!

LK
   
Made in gb
Esteemed Veteran Space Marine




Sheppey, England

The consistency's great. Love the purple lenses.

My fave bit is the pic where it looks like Wall-E is driving one of the vehicles.

Nice work - gratz to you and hope the owner loves it.

Click for a Relictors short story: http://www.dakkadakka.com/dakkaforum/posts/list/412814.page

And the sequels HERE and HERE

Final part's up HERE

 
   
Made in gb
Been Around the Block





Fetterkey wrote:
Moltar wrote:By coming on here and bashing the work, you really aren't contributing anything.


Except telling the poster where they should focus their efforts if they want to continue to improve? To be honest, I think the models shown here look noticeably substandard relative to other "GT-level" armies thanks to their modeling. This is, after all, the Painting and Modeling forum, and I don't see why I should give someone a free pass on modeling because their painting is nice.

Moltar wrote:Saying things like, " ...blandest, dumbest poses possible," doesn't really offer the OP and criticism to go off and learn from, it just puts him down.


Okay, I'll be more specific:

-The Tactical Marines are in very generic poses. Just having every model in a squad hold their gun across their chest and look down the barrel is rather boring, regardless of what angle you tilt the torso at. All three squads here could be markedly improved if some of the models were converted further to be in more interesting and diverse poses. For instance, one common thing to do is to use the "supporting weapon hand" to hold an Auspex, to use chainsword hands to hold a knife, etc. Varying the poses in this way makes the squad a lot more interesting.

If this is too much work, the squads could still be improved by grouping all models of a like type together to add more character to each one. For instance, all the running legs could be assigned to one unit (along with the appropriate Sergeant), with the other two squads modeled as stationary and providing support fire. You could even convert the Missile Launcher model in the running/advancing squad to be held in one hand, with the other holding a bolt pistol-- this would be a cool and dramatic conversion that would break up some of the monotony of the models as they stand. Grouping the models based on their basing might also help, though personally I would also rebase the various models that are standing in a tilted fashion-- this IMO rarely (if ever) looks good or realistic.

The Sergeants could also use some love. As it stands they all have weird and contrived-looking poses, perhaps because of the Apothecary arms that they need to equip. While these do limit the poses that a Sergeant can use, other non-Apothecary arms would be much better. For instance, the Sergeant with the bionics and the Sergeant with the power sword are holding their weapons across their bodies in an unrealistic and odd-looking way, which only draws attention to the fact that they seem to be using the same "aiming bolter" arms that are featured on every other Tactical Marine in the army. I'm not familiar with the exact arms being used, so there might be some reason for this-- they might for be the only arms easily available for Mk. IV armor or something-- but even a small amount of reposing work or conversion work using normal arms would go a long, long way here. The power sword Sergeant also has an Mk. V/VI studded shoulder pad without the studs painted, which looks like an oversight.

-The Terminators are fine, no complaints there. In fact, the Terminators are my favorite unit in the army by far.

-The Thunderfire Cannon gunner strikes me as really lacking. First off, the default Thunderfire Cannon gunner is a better sculpt than Armenneus Valthex. That being said, using the default gunner's arms would radically improve the pose and appearance of this model. The normal Thunderfire Cannon gunner looks like he is controlling a gun remotely-- this guy looks like he is striking a pose, and not a very cool one at that. The gunner has also been modeled with a FW combi-flamer, which, while certainly cool, is illegal in game and therefore non-WYSIWYG. Giving him a plain bolt pistol would be better, or one of the "old style" bolt pistols that comes in the same kit that his bionic arm and combi-flamer are sourced from. Further, his servo-harness is posed weirdly and IMO looks inferior to the normal sculpt, especially with the bizarre positioning of the flamer.

-The gun shields on the sides of the Thunderfire itself have been glued on backwards, and the recoil compensators do not look to be flush with the barrel of the gun and have visible mold lines. The bottom barrel of the gun appears to be deformed or damaged on its right side. The Mechanicus icons on the sides of the gun would look substantially better if painted with the standard divided skull motif. There are also visible mold lines on various elements of the ruined building attached to the Thunderfire's display base, though as the base is not something that would be used in game that's probably fine.

-The Contemptor Dreadnoughts both have very bland poses. One of them is standing with its arms at its sides and lowered, which really diminishes from the intimidation factor that a model like this one can exert. The other has its arms splayed out to each side and is looking right down the middle in a weird "come at me bro" posture. The highlights on the center lines of the Contemptors' torsos look sloppy.

-The vehicles appear to be modeled using a mix of the pre-heresy Rhino and Repressor kits. While unique, this runs into serious problems. First off, the æsthetics of the Repressor are markedly different from those of the Rhino, and the vehicles look like a very mixed bag as a result, especially since the paint job if anything highlights the discrepancy. Second, the Repressor is not a Space Marine vehicle and looks out of place in a Space Marine army. Third, the position of the Repressor top hatch makes it difficult to actually use the vehicle as a Rhino, since it is substantially different than the Rhino hatch, which is important when determining fire points. Lastly, all the storm bolter turrets look to have been misassembled, so their hatches aren't entirely closed or even lined up correctly, which IMO looks extremely sloppy and really hurts the overall æsthetics of the model.

-The Land Raider looks cool-- no real complaints there, other than that having the guns in the forward position generally makes more sense. Both positions are acceptable though, and that's just a matter of tastes and preferences.

-No comments on the Lucius-pattern Drop Pods.


My god! That really is pathetic! The models and painting looks great to me and you are just nit picking as far as im concerned. As several others have mentioned the models were built and painted as wanted by someone else.

Oh and I think its telling that you have no gallery images to speak of so nobody can look at your work.
   
Made in us
Fighter Pilot





Pic heavy but well worth it!

   
Made in us
Boosting Space Marine Biker





Concord, CA

This motivates me to work on my fw crusade marines. Beautiful work.

Peace is an individual conquest; it has never been a deed of the masses. 
   
Made in fi
Courageous Silver Helm




Amsterdam

Looks really good. I like what you have done with the yellow and how the bone looks like.

MakeHammer @ Twitter
My P&M Blog
Painted VC for sale
Painting for $ 
   
Made in us
Rough Rider with Boomstick






Very cool . Great work !

GAME OVER MAN ! check out my blog http://mattrendar.blogspot.com/?m=1 
   
Made in ph
Crushing Black Templar Crusader Pilot




Philippines

Awesome work on what i must say must be an expensive army

Your honor is your life, let non dispute it!  
   
Made in gb
Death-Dealing Devastator





UK

Fetterkey wrote: Some criticism which was quite rightly pointed out to be negative and unhelpful. They replied by qualifying their criticism with a well reasoned post, outlining what they thought were areas in the modelling of the army that could stand to be improved and even offering suggestions as to how it could be done, liberally sprinkling the post with the term IMO to let the OP know that it was their own opinion, as modelling and painting is such a subjective thing.


Other people attacked this as trolling, nit picking and being pathetic. Surely Fetterkey's original post, which was not backed up by a reasoned argument, and could have been taken (and indeed was taken) as just needless negativity, was more akin to this.

I'm glad that the OP took the critique in the spirit it was given though

Next Level wrote:Thanks for the compliments. Critisizm is welcomed as well, anything i can learn to better meet the expectations of my clients is pretty much all that matters.


In a P&M board, criticism is wanted, because if no one offers any critique, how is one expected to improve? As much as replies saying 'looks great' are very much appreciated, they don't help advance your skills as a painter or modeler.

Personally, I love the quality of the paintjob. If I could paint to such a high standard I would be over the moon with it.

However, I would agree that a few of the models poses could be improved, the Apothecary in the first tac squad does look a little awkward holding his power sword across his chest like that. in the 2nd and third Tac squads there a couple of marines who are in a running pose, although their bodies, guns and heads appear to be pitching forward looking down towards the floor, giving me an impression that they are tripping over. By angling the heads upwards more it would look much more like they are sprinting forwards. I would also agree that the Techmarine looks very stiff in his pose, particularly with his arm holding the weapon at such an odd angle.

The posing of the Contemptors is perfectly fine, although they do look a little static for a model that I have seen put into some wonderful dynamic poses in the past.

My last comment is not on the quality of the paint job, but just on a few things to make them look a bit more Red Scorpiony: The Contemptors' bodies could benefit from a splash of yellow on them, maybe their right Greaves, or knee pads could have the characteristic diagonal flash of yellow on them. I love the illustrations and paint schemes of the chapter's vehicles that are in the IA books and am using them as reference for my Red Scorpions force, so I personally think that the Land Raider looks incomplete without the diagonal yellow flashes and accents on the front and rear of the hull, conversely I think that the full yellow sides of the Rhinos/Repressors is a bit too much, almost making them look like you've taken the side armour off a yellow tank and stuck them onto a grey one, perhaps continuing the yellow sides onto the front and rear parts of the vehicles' armour might not make it look so out of place to me.

All that aside, your painting skills are impeccable, great airbrush work, the weathering looks fantastic and the yellow is nicely striking without being too bright and over the top.
   
Made in us
Death-Dealing Ultramarine Devastator





Tennessee - United States

That is one impressive color scheme and the weather/ shading is outstanding. One can only imagine what that cost the buyer. Great job!
   
Made in ca
Death-Dealing Ultramarine Devastator





Great looking army, I'm glad the client is happy too.
   
Made in us
Death-Dealing Devastator





Washington, USA

These are amazing, but you probably know that. I hope your client paid you well. The level of painting is easily one of the best I have seen in a tabletop army.

"Sanctified with Dynamite"

Space Marine Dreadnought Project here
Astral Claws Terminators here 
   
 
Forum Index » Painting & Modeling Showcase
Go to: