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![[Post New]](/s/i/i.gif) 2012/01/30 21:26:47
Subject: Red Scorpions (PIC HEAVY)
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Regular Dakkanaut
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![[Post New]](/s/i/i.gif) 2012/01/31 07:12:55
Subject: Re:Red Scorpions (PIC HEAVY)
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Strategizing Grey Knight Chapter Master
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What is there to be said?
I love the models, the forge world pieces make the army highly unique.
The painting is high grade and I love the weathering on the tanks, brilliant!
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IceAngel wrote:I must say Knightley, I am very envious of your squiggle ability. I mean, if squiggles were a tactical squad, you'd be the sergeant. If squiggles were an HQ, you'd be the special character. If squiggles were a way of life, you'd be Doctor Phil... The Cleanest Painting blog ever!
Gitsplitta wrote:I am but a pretender... you are... the father of all squiggles. . |
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![[Post New]](/s/i/i.gif) 2012/01/31 07:16:36
Subject: Red Scorpions (PIC HEAVY)
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Fighter Pilot
Townsville, Queensland
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This...Is...Awesome!
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2000pts
5000 pts
1 squad
Leigen_Zero
"Armour? orks have armour? 6+ you say?
I don't think I've ever had to roll an armour save for my boyz outside of CC "
(\__/)
(='.'=) This is Bunny. Copy and paste bunny
(")_(") to help him gain world domination.
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![[Post New]](/s/i/i.gif) 2012/01/31 16:24:09
Subject: Red Scorpions (PIC HEAVY)
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Regular Dakkanaut
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Thanks,the rhinos were fun to paint, with the repressor kit and pre heresy kit.
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![[Post New]](/s/i/i.gif) 2012/01/31 20:52:16
Subject: Red Scorpions (PIC HEAVY)
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Longtime Dakkanaut
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Man, Oh Man, NLP! Those scorpions rock! Really liking the tac squad, the contemptor, and of course, the tanks! It's nice to see you tackle something other than BA's and GK's. Glad to see you're getting plenty of work. Thanks for sharing!
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![[Post New]](/s/i/i.gif) 2012/01/31 21:08:29
Subject: Red Scorpions (PIC HEAVY)
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Stabbin' Skarboy
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Amazing yellow, Tutorial?
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![[Post New]](/s/i/i.gif) 2012/01/31 21:28:59
Subject: Red Scorpions (PIC HEAVY)
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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Uhh, why do the marines have repressors? And why do the repressors all have their hatches partially popping open? That looks super weird.
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2012/01/31 21:49:05
Subject: Red Scorpions (PIC HEAVY)
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Terminator with Assault Cannon
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The painting here is pretty good, but all your modelling and poses are jacked up. Three whole Tactical Squads where literally every guy except the heavy weapon and sergeant are standing holding a bolter across their chest and looking down the barrel? Two Contemptors with the blandest, dumbest poses possible? A FW parts conversion for your Techmarine Gunner that looks substantially worse than the real model? A goofy looking Repressor/old-school Rhino multi-conversion with the hatches glued on wrong?
Overall I think the good painting is honestly spoiled by the IMO very poor modelling. Just adding FW parts doesn't make models look good.
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![[Post New]](/s/i/i.gif) 2012/01/31 21:59:38
Subject: Red Scorpions (PIC HEAVY)
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Maddening Mutant Boss of Chaos
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Wow. I thought everything was great. Granted the Contemptors poses are bland, but again WOW!
Its funny how in all the painting threads you only see this unabashed criticism in the ones were the poster is 9/10 better than the people posting replies. I love it when I see Next Level or GMM get bashed, but the guy who cant color in the lines or trim mold and flash get "looks great" responses all day.
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NoTurtlesAllowed.blogspot.com |
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![[Post New]](/s/i/i.gif) 2012/01/31 22:02:19
Subject: Red Scorpions (PIC HEAVY)
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Terminator with Assault Cannon
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Darkness wrote:Its funny how in all the painting threads you only see this unabashed criticism in the ones were the poster is 9/10 better than the people posting replies. I love it when I see Next Level or GMM get bashed, but the guy who cant color in the lines or trim mold and flash get "looks great" responses all day.
Way I see it, if you paint to a higher standard, the rest of your model gets held to a higher standard as well.
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![[Post New]](/s/i/i.gif) 2012/01/31 22:03:19
Subject: Red Scorpions (PIC HEAVY)
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Longtime Dakkanaut
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You may want to tone down the negativity, Fetterkey. As it says, this is a commission. Meaning, that the models were either supplied to the painter already assembled (most likely the case) or some dude told the painter, "I don't care just glue them and paint them." In which, case, I'd say the painter took more time posing then he would've needed. By coming on here and bashing the work, you really aren't contributing anything. Saying things like, " ...blandest, dumbest poses possible," doesn't really offer the OP and criticism to go off and learn from, it just puts him down. Try to think before posting, because you come off as a troll who is seriously jealous of another's painting skills instead of a friendly dakkite who is willing to help out with constructive criticism.
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![[Post New]](/s/i/i.gif) 2012/01/31 23:59:19
Subject: Red Scorpions (PIC HEAVY)
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Road-Raging Blood Angel Biker
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Moltar wrote:You may want to tone down the negativity, Fetterkey. As it says, this is a commission. Meaning, that the models were either supplied to the painter already assembled (most likely the case) or some dude told the painter, "I don't care just glue them and paint them." In which, case, I'd say the painter took more time posing then he would've needed. By coming on here and bashing the work, you really aren't contributing anything. Saying things like, " ...blandest, dumbest poses possible," doesn't really offer the OP and criticism to go off and learn from, it just puts him down. Try to think before posting, because you come off as a troll who is seriously jealous of another's painting skills instead of a friendly dakkite who is willing to help out with constructive criticism.
Boom....what he said.
Great looking army! I agree what other's have said, the yellow is sweet.
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This message was edited 1 time. Last update was at 2012/02/01 00:02:24
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![[Post New]](/s/i/i.gif) 2012/02/01 00:12:24
Subject: Re:Red Scorpions (PIC HEAVY)
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Ancient Space Wolves Venerable Dreadnought
The oceans of the world
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Those are very nice
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![[Post New]](/s/i/i.gif) 2012/02/01 00:31:26
Subject: Red Scorpions (PIC HEAVY)
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Terminator with Assault Cannon
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Moltar wrote:By coming on here and bashing the work, you really aren't contributing anything.
Except telling the poster where they should focus their efforts if they want to continue to improve? To be honest, I think the models shown here look noticeably substandard relative to other " GT-level" armies thanks to their modeling. This is, after all, the Painting and Modeling forum, and I don't see why I should give someone a free pass on modeling because their painting is nice.
Moltar wrote:Saying things like, " ...blandest, dumbest poses possible," doesn't really offer the OP and criticism to go off and learn from, it just puts him down.
Okay, I'll be more specific:
-The Tactical Marines are in very generic poses. Just having every model in a squad hold their gun across their chest and look down the barrel is rather boring, regardless of what angle you tilt the torso at. All three squads here could be markedly improved if some of the models were converted further to be in more interesting and diverse poses. For instance, one common thing to do is to use the "supporting weapon hand" to hold an Auspex, to use chainsword hands to hold a knife, etc. Varying the poses in this way makes the squad a lot more interesting.
If this is too much work, the squads could still be improved by grouping all models of a like type together to add more character to each one. For instance, all the running legs could be assigned to one unit (along with the appropriate Sergeant), with the other two squads modeled as stationary and providing support fire. You could even convert the Missile Launcher model in the running/advancing squad to be held in one hand, with the other holding a bolt pistol-- this would be a cool and dramatic conversion that would break up some of the monotony of the models as they stand. Grouping the models based on their basing might also help, though personally I would also rebase the various models that are standing in a tilted fashion-- this IMO rarely (if ever) looks good or realistic.
The Sergeants could also use some love. As it stands they all have weird and contrived-looking poses, perhaps because of the Apothecary arms that they need to equip. While these do limit the poses that a Sergeant can use, other non-Apothecary arms would be much better. For instance, the Sergeant with the bionics and the Sergeant with the power sword are holding their weapons across their bodies in an unrealistic and odd-looking way, which only draws attention to the fact that they seem to be using the same "aiming bolter" arms that are featured on every other Tactical Marine in the army. I'm not familiar with the exact arms being used, so there might be some reason for this-- they might for be the only arms easily available for Mk. IV armor or something-- but even a small amount of reposing work or conversion work using normal arms would go a long, long way here. The power sword Sergeant also has an Mk. V/ VI studded shoulder pad without the studs painted, which looks like an oversight.
-The Terminators are fine, no complaints there. In fact, the Terminators are my favorite unit in the army by far.
-The Thunderfire Cannon gunner strikes me as really lacking. First off, the default Thunderfire Cannon gunner is a better sculpt than Armenneus Valthex. That being said, using the default gunner's arms would radically improve the pose and appearance of this model. The normal Thunderfire Cannon gunner looks like he is controlling a gun remotely-- this guy looks like he is striking a pose, and not a very cool one at that. The gunner has also been modeled with a FW combi-flamer, which, while certainly cool, is illegal in game and therefore non- WYSIWYG. Giving him a plain bolt pistol would be better, or one of the "old style" bolt pistols that comes in the same kit that his bionic arm and combi-flamer are sourced from. Further, his servo-harness is posed weirdly and IMO looks inferior to the normal sculpt, especially with the bizarre positioning of the flamer.
-The gun shields on the sides of the Thunderfire itself have been glued on backwards, and the recoil compensators do not look to be flush with the barrel of the gun and have visible mold lines. The bottom barrel of the gun appears to be deformed or damaged on its right side. The Mechanicus icons on the sides of the gun would look substantially better if painted with the standard divided skull motif. There are also visible mold lines on various elements of the ruined building attached to the Thunderfire's display base, though as the base is not something that would be used in game that's probably fine.
-The Contemptor Dreadnoughts both have very bland poses. One of them is standing with its arms at its sides and lowered, which really diminishes from the intimidation factor that a model like this one can exert. The other has its arms splayed out to each side and is looking right down the middle in a weird "come at me bro" posture. The highlights on the center lines of the Contemptors' torsos look sloppy.
-The vehicles appear to be modeled using a mix of the pre-heresy Rhino and Repressor kits. While unique, this runs into serious problems. First off, the æsthetics of the Repressor are markedly different from those of the Rhino, and the vehicles look like a very mixed bag as a result, especially since the paint job if anything highlights the discrepancy. Second, the Repressor is not a Space Marine vehicle and looks out of place in a Space Marine army. Third, the position of the Repressor top hatch makes it difficult to actually use the vehicle as a Rhino, since it is substantially different than the Rhino hatch, which is important when determining fire points. Lastly, all the storm bolter turrets look to have been misassembled, so their hatches aren't entirely closed or even lined up correctly, which IMO looks extremely sloppy and really hurts the overall æsthetics of the model.
-The Land Raider looks cool-- no real complaints there, other than that having the guns in the forward position generally makes more sense. Both positions are acceptable though, and that's just a matter of tastes and preferences.
-No comments on the Lucius-pattern Drop Pods.
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![[Post New]](/s/i/i.gif) 2012/02/01 01:59:27
Subject: Red Scorpions (PIC HEAVY)
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Dakka Veteran
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I just wish I had as much time as Fetterkey to post on Dakka. Pretty detailed criticism, but let's be honest a lot of folks on here could use that level of critique before Next Level. i think the army is very well painted and the poses did not catch my eye as being bland. To each his own. Cheers.
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![[Post New]](/s/i/i.gif) 2012/02/01 02:09:24
Subject: Red Scorpions (PIC HEAVY)
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Jovial Plaguebearer of Nurgle
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It's done well but the yellow just seems a bit too bright to me.
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4k and rising
almost 2k
3k
1k
planning 2k
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![[Post New]](/s/i/i.gif) 2012/02/01 05:29:33
Subject: Red Scorpions (PIC HEAVY)
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Whiteshield Conscript Trooper
Los Angeles, California
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@epil
I thought the same thing, the shoulder pad trim in particular looks a bit too ...neon. Maybe it's because I've only seen them painted by Forgeworld.
Everything else is seriously amazing, I'm blown away by the weathering.
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![[Post New]](/s/i/i.gif) 2012/02/01 05:51:59
Subject: Red Scorpions (PIC HEAVY)
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Regular Dakkanaut
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In all the painting is really good, the yellow is nice and bright and the weathering and jewelling on the vehicles is great, The only thing I would criticize and I don't know if it is due to the lighting or something but the dark parts of the models mostly the weapons are a too little dark and well kind of dull looking.
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![[Post New]](/s/i/i.gif) 2012/02/01 06:29:48
Subject: Red Scorpions (PIC HEAVY)
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Regular Dakkanaut
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Thanks for the compliments. Critisizm is welcomed as well, anything i can learn to better meet the expectations of my clients is pretty much all that matters.
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![[Post New]](/s/i/i.gif) 2012/02/01 06:36:11
Subject: Red Scorpions (PIC HEAVY)
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Utilizing Careful Highlighting
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Lovely work. I most loved the purple sensors and that massive dozer blade on the rhino.
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Aurora SMs in 5th Ed (18 wins, 3 draws, 13 losses)
1st in Lords of Terra Open (Sydney) 2012
Aurora SMs in 6th Ed (3 wins, 0 draws, 5 losses))
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![[Post New]](/s/i/i.gif) 2012/02/01 06:41:31
Subject: Red Scorpions (PIC HEAVY)
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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I will say on the positive that I am a fan of the paint scheme, and that the weathering looks very pro. I also think that while some models are lacking in posing, many of the tactical marines seem fine to me.
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2012/02/01 10:32:30
Subject: Re:Red Scorpions (PIC HEAVY)
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Troubled By Non-Compliant Worlds
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First off , really like how you've painted them, if i was the client I'd be happy to have them. I dont see a problem with the posing, some people who just want to game are happy just to have an assembled & painted army. And as long as the client is happy then that's all good
Sure some bits of the modeling on the repressors could be improved as mentioned above (the sides seems to be popping loose & the hatches) but iam sure that's fixable. If some one I was having a game with plonked those down and said they are using them as rhinos I wouldn't get all finicky about it, they look far better!
Keep up good work!
T-M
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![[Post New]](/s/i/i.gif) 2012/02/01 20:28:29
Subject: Red Scorpions (PIC HEAVY)
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Steadfast Grey Hunter
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I loved them, unique colour scheme that looked good too.
Painting was also brilliant too, I NEED TO GET AN AIRBRUSH!!!
Again it didnt strike me at first that the models were all positioned similar, i think the paint job will cover for any modelling flaws, not that i believe there are any.
Out of intrest how much would a comission like this set the customer back, ball park figure?
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When you can't see the drunk guy at a party, you should look for the nearest mirror. |
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![[Post New]](/s/i/i.gif) 2012/02/01 21:06:49
Subject: Red Scorpions (PIC HEAVY)
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Scarred Ultramarine Tyrannic War Veteran
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nice work i love it.. it makes me jealous
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![[Post New]](/s/i/i.gif) 2012/02/02 07:56:47
Subject: Red Scorpions (PIC HEAVY)
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Long-Range Ultramarine Land Speeder Pilot
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Great job mate! Nice painting!
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"Each path must be chosen with care,
Lest disaster swallow us whole."
Varo Tigurius
Ultramarines Chief Librarian
Wh40k: Ultramarines, Blood Angels, Dark Angels, Space Wolves, Black Templars, Grey Knights, Imperial Guard, Inquisition, Eldar, Dark Eldar, Harlequins, Tyranids, Orks, Chaos Space Marines, Daemons of Chaos.
Wh: Dark Elves, Vampire Counts, Empire, Dwarfs, High Elves, Warriors of Chaos, Bretonnia. |
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![[Post New]](/s/i/i.gif) 2012/02/02 08:35:32
Subject: Red Scorpions (PIC HEAVY)
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Warning From Magnus? Not Listening!
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Dayumm, awesome work, i also like the purple effects.
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Notice: If you notice this notice you will notice that this notice is not worth noticing
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![[Post New]](/s/i/i.gif) 2012/02/02 21:28:25
Subject: Red Scorpions (PIC HEAVY)
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Automated Rubric Marine of Tzeentch
Milwaukee, Wisconsin
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Amazingly painted.
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![[Post New]](/s/i/i.gif) 2012/02/02 23:37:44
Subject: Red Scorpions (PIC HEAVY)
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Regular Dakkanaut
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Joske De Veteraan wrote:nice work i love it.. it makes me jealous 
they made me jealous too, because i couldn't keep em.
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![[Post New]](/s/i/i.gif) 2012/02/17 20:54:41
Subject: Red Scorpions (PIC HEAVY)
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Fresh-Faced New User
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Fetterkey wrote:Moltar wrote:By coming on here and bashing the work, you really aren't contributing anything.
Except telling the poster where they should focus their efforts if they want to continue to improve? To be honest, I think the models shown here look noticeably substandard relative to other " GT-level" armies thanks to their modeling. This is, after all, the Painting and Modeling forum, and I don't see why I should give someone a free pass on modeling because their painting is nice.
Moltar wrote:Saying things like, " ...blandest, dumbest poses possible," doesn't really offer the OP and criticism to go off and learn from, it just puts him down.
Okay, I'll be more specific:
-The Tactical Marines are in very generic poses. Just having every model in a squad hold their gun across their chest and look down the barrel is rather boring, regardless of what angle you tilt the torso at. All three squads here could be markedly improved if some of the models were converted further to be in more interesting and diverse poses. For instance, one common thing to do is to use the "supporting weapon hand" to hold an Auspex, to use chainsword hands to hold a knife, etc. Varying the poses in this way makes the squad a lot more interesting.
If this is too much work, the squads could still be improved by grouping all models of a like type together to add more character to each one. For instance, all the running legs could be assigned to one unit (along with the appropriate Sergeant), with the other two squads modeled as stationary and providing support fire. You could even convert the Missile Launcher model in the running/advancing squad to be held in one hand, with the other holding a bolt pistol-- this would be a cool and dramatic conversion that would break up some of the monotony of the models as they stand. Grouping the models based on their basing might also help, though personally I would also rebase the various models that are standing in a tilted fashion-- this IMO rarely (if ever) looks good or realistic.
The Sergeants could also use some love. As it stands they all have weird and contrived-looking poses, perhaps because of the Apothecary arms that they need to equip. While these do limit the poses that a Sergeant can use, other non-Apothecary arms would be much better. For instance, the Sergeant with the bionics and the Sergeant with the power sword are holding their weapons across their bodies in an unrealistic and odd-looking way, which only draws attention to the fact that they seem to be using the same "aiming bolter" arms that are featured on every other Tactical Marine in the army. I'm not familiar with the exact arms being used, so there might be some reason for this-- they might for be the only arms easily available for Mk. IV armor or something-- but even a small amount of reposing work or conversion work using normal arms would go a long, long way here. The power sword Sergeant also has an Mk. V/ VI studded shoulder pad without the studs painted, which looks like an oversight.
-The Terminators are fine, no complaints there. In fact, the Terminators are my favorite unit in the army by far.
-The Thunderfire Cannon gunner strikes me as really lacking. First off, the default Thunderfire Cannon gunner is a better sculpt than Armenneus Valthex. That being said, using the default gunner's arms would radically improve the pose and appearance of this model. The normal Thunderfire Cannon gunner looks like he is controlling a gun remotely-- this guy looks like he is striking a pose, and not a very cool one at that. The gunner has also been modeled with a FW combi-flamer, which, while certainly cool, is illegal in game and therefore non- WYSIWYG. Giving him a plain bolt pistol would be better, or one of the "old style" bolt pistols that comes in the same kit that his bionic arm and combi-flamer are sourced from. Further, his servo-harness is posed weirdly and IMO looks inferior to the normal sculpt, especially with the bizarre positioning of the flamer.
-The gun shields on the sides of the Thunderfire itself have been glued on backwards, and the recoil compensators do not look to be flush with the barrel of the gun and have visible mold lines. The bottom barrel of the gun appears to be deformed or damaged on its right side. The Mechanicus icons on the sides of the gun would look substantially better if painted with the standard divided skull motif. There are also visible mold lines on various elements of the ruined building attached to the Thunderfire's display base, though as the base is not something that would be used in game that's probably fine.
-The Contemptor Dreadnoughts both have very bland poses. One of them is standing with its arms at its sides and lowered, which really diminishes from the intimidation factor that a model like this one can exert. The other has its arms splayed out to each side and is looking right down the middle in a weird "come at me bro" posture. The highlights on the center lines of the Contemptors' torsos look sloppy.
-The vehicles appear to be modeled using a mix of the pre-heresy Rhino and Repressor kits. While unique, this runs into serious problems. First off, the æsthetics of the Repressor are markedly different from those of the Rhino, and the vehicles look like a very mixed bag as a result, especially since the paint job if anything highlights the discrepancy. Second, the Repressor is not a Space Marine vehicle and looks out of place in a Space Marine army. Third, the position of the Repressor top hatch makes it difficult to actually use the vehicle as a Rhino, since it is substantially different than the Rhino hatch, which is important when determining fire points. Lastly, all the storm bolter turrets look to have been misassembled, so their hatches aren't entirely closed or even lined up correctly, which IMO looks extremely sloppy and really hurts the overall æsthetics of the model.
-The Land Raider looks cool-- no real complaints there, other than that having the guns in the forward position generally makes more sense. Both positions are acceptable though, and that's just a matter of tastes and preferences.
-No comments on the Lucius-pattern Drop Pods.
You do realise nothing is WRONG here. Its just your personal picky opinion. I OWN this army. This was MY commission you troll. I fixed the side panels on the Thunderfire cannon, and I supplied the extra Forgeworld Rhino and Repressor kits as well as the Valthex body. This is what I wanted. Just because you find it funny looking doesn't mean its a horrible army. You are way to picky. Who cares what you find interesting and not interesting. It doesn't matter what you think, so keep it to yourself and stop wasting your time posting ludicrous reply's about someone else's army that was made specifically for what THEY wanted.
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![[Post New]](/s/i/i.gif) 2012/02/17 22:01:33
Subject: Red Scorpions (PIC HEAVY)
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Sneaky Sniper Drone
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Have to say you're an EPIC painter :3 the blending on these models is very smooth. However, I do agree slightly that they lack in character. Not as much as the previous poster that went abit manic with his major post...
Though as you said, that's just my opinion, and I still think the paint job is epic.
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