Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
2012/04/15 10:02:41
Subject: Re:What do you consider the least appealing 40k army?
1hadhq wrote:
- tau = stupid fluff, too much fanwank if you're with them. They will have to have a few editions to either find their place or get eaten by the above ^
:p
I find Chaos my least appealing. Just never really liked them, or to be exact, Nurgle and Slannesh.
Obviously a lot of people are going to say the Tau because they don't fit as smoothly into the exegerated amount of grimdark injected into this game. But I think they are a bit of fresh air into a setting that easily feels stale.
Personally I think Space Marines appeal to me the least. Not because I dislike Space Marines as such, they are an iconic piece of 40k. I just think they are too bloody many of them. One sort of space knight is all that is needed, thank you.
2012/04/15 10:22:23
Subject: Re:What do you consider the least appealing 40k army?
I cannot imagine me playing as Orks or Dark Eldar.
I dislike Orks mainly because of their fluff. Sure, it's fun sometimes but it's actually only mindless warmongering. I kinda like their models, but the idea of playing as Orks is just... unappealing.
I won't play as Dark Eldar either. I already play as the Eldar, and (don't kill me) I don't like the Dark Eldar models. I like only four of their models, the Archon, Kabalite Warriors, Razorwing Jetfighter and Reaver Jetbikes. The rest I find hideous. The fluff is just Dark Elves is space too. Dark Elves from Fantasy are way more interesting fluff-wise.
Alaitoc Eldar: 5000p
Vampire Counts: 3000p
Death Korps of Krieg: 7000p
World Eaters: 2000p
2012/04/15 10:31:20
Subject: Re:What do you consider the least appealing 40k army?
Blood Angels for me. I hate their fluff SO much I can't even open the codex without gagging. I've always hated even before Mat Ward. It's just bad. The models look terrible. The new mechanics are a giant y -filled -factory, and way to many people play them already.
I also dislike regular Eldar. Their fluff just doesn't appeal to me. I like the Dark Eldar though and really want to start collecting them.
2000pts 2500pts Alpha Legion
2012/04/15 11:51:55
Subject: Re:What do you consider the least appealing 40k army?
Necrons, though more the Oldcrons than the new ones. Never liked the old ones fluff wise. They always felt like little more than a plot device to me. I'm withholding judgement on the new ones until they have more exposure.
Tyranids, for similar reason to the above. I'm fairly tired of huge swarming "bug" forces in sci-fi settings in general.
2012/04/15 13:28:55
Subject: What do you consider the least appealing 40k army?
This message was edited 1 time. Last update was at 2012/04/15 13:29:20
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures! DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+ Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
2012/04/15 13:34:43
Subject: What do you consider the least appealing 40k army?
I don't really like anything about Space wolves (they seem silly to me) .
eg: wolf riders??
I dont like The Red space marines.
What i always call them as they seem to have very litte difference other then.. their red oh and angry?
For this reason i would say i don't like a lot of the space marine offs hoots
Grey knights are just a bit, over the top?? Space marines are enough of the things they embody i don't feel the setting needs them. And their rules... cheese aside I HATE the idea of an army with free inbuilt bonuses against another army (daemons). I mean warhammer is not rock paper scissors... if something is in the fluff good against daemons, make them good against them. But don't slap on rules that plain buff them.
Eg: A landraider hunter squad has 5 meltas, not some anti land raider rule.
I don't feel its fair on the daemon player to give the grey knights such a huge free advantage.
But i will say i like marines in general .
Fluff wise i like daemons but the models for anything bar Khorne.. just unappealing.
I used to dislike Tau models (with their plank cannons) but ive come to like them.
So really i like all armies in most ways. sorry
This message was edited 2 times. Last update was at 2012/04/15 13:50:36
2012/04/15 13:47:26
Subject: What do you consider the least appealing 40k army?
The least appealing for me personally are tyranids. Tyranids gene stealers fluff bother me with the whole infecting people to mate with other and create tyranid hybrids. This jus ruffles my feathers I don't know why haha.
2012/04/15 17:38:41
Subject: What do you consider the least appealing 40k army?
Probably Tau. They don't interest me model wise, or fluffwise. Most other armies at least get one of the two for me. Tau would have to have a total revamp to interest me at all.
They have an entire caste, 1/4 of their population, dedicated to trade and business. That gives them arguably a largest economically active population, both relative and absolute, of any 40K faction and the only society in 40K with something of a "market" aside from "teef".
Can force one unit of the enemy to trade in ALL weapons and armour for the obviously far superior Tau Pulse Rifle and FireWarrior Armour of 4+ save....
Oh Lord would I love to do that to a unit of StormShield Terminator cheese! =]
+ +=
+ = Big Lame Mat Ward Lovefest
2012/04/15 18:56:36
Subject: What do you consider the least appealing 40k army?
This thread is funny. It seems like everyone hates everything Sm. I dont get it. This game for the most part is space marines.
That being said Grey Knights kinda blow due to their OPness.
Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss
2012/04/15 19:32:43
Subject: What do you consider the least appealing 40k army?
Can force one unit of the enemy to trade in ALL weapons and armour for the obviously far superior Tau Pulse Rifle and FireWarrior Armour of 4+ save....
The Imperial Guard would love that!
This message was edited 1 time. Last update was at 2012/04/15 19:33:05
Can force one unit of the enemy to trade in ALL weapons and armour for the obviously far superior Tau Pulse Rifle and FireWarrior Armour of 4+ save....
Deathshead420 wrote:This thread is funny. It seems like everyone hates everything Sm. I dont get it. This game for the most part is space marines.
That's the problem. I would trade in 10 Space Marine Players (and their lives) for at least one Xenos player. After Six-Seven Codexes dedicated just to them, it starts grating on your optimism that there's nothing BUT the dull, featureless, boxy Spehs Mahreens.
182nd Ebon Hawks - 2000 Points
"We descend upon them like lightning from a cloudless sky."
Va'Krata Sept - 2500 Points
"The barbarian Gue'la deserve nothing but a swift death in a shallow grave."
2012/04/15 22:02:54
Subject: What do you consider the least appealing 40k army?
Daemons, in my opinion they should never have got their own codex in 40k. Daemons have always been summoned in the wake of the Chaos Legions, in fact it was a good fluff explanation of how the Legions match the imperium for numbers despite 10,000 years of war, because they summon their infernal allied during realspace incursions. Full demonic breaches without mortal followers are virtually impossible, which was part of what I liked about them. If daemons can invade on their own then what was the point of the Horus Heresy? Also the Daemons codex requires mixed god armies to be competetive which spits in the face of the fluff. Honestly I hate seeing armies of bloodletters lead by Fateweaver, it just doesnt feel right, I'll never know why they gave them their own book when they were perfectly at home in Codex Chaos Space Marines.
2012/04/15 22:51:40
Subject: What do you consider the least appealing 40k army?
KplKeegan wrote:
That's the problem. I would trade in 10 Space Marine Players (and their lives) for at least one Xenos player. After Six-Seven Codexes dedicated just to them, it starts grating on your optimism that there's nothing BUT the dull, featureless, boxy Spehs Mahreens.
Not sure what your problem is.
2008: A total of 25 new Xenos/Daemon releases vs. a total of 12 new Space Marine releases (in the year of the Codex Space Marine release)
2009: A total of 25 new Xenos/IG releases vs. a total of 13 new Space Marine releases (including goddamn Space Marine casulties)
2010: A total of 33 new Xenos/Chaos releases vs. a total of 10 new Space Marine releases.
2011: A total of 26 new Xenos/Chaos releases vs. a total of 8 new Space Marine releases.
Thus, over the last 4 years we've head a total of new, individual and unique 109 Xenos/Chaos/IG releases vs. a total of 43 new, individual and unique Marine releases. Seems far fetched to say there's nothing "BUT the dull, featureless, boxy Spehs Mahreens". If it is, it's clearly not GWs fault if players dont take up them up on the rich pickings they throw out to Xenos people.
November 2010: Dark Eldar (5th edition)
*Dark Eldar - Warriors (JG)
*Dark Eldar - Wyches (JG)
*Dark Eldar - Hellions (JG, JD & TW)
*Dark Eldar - Reaver Jetbikes (JG, TW & AH)
*Dark Eldar - Raider (JG, ON & AM)
*Dark Eldar - Ravager (JG, ON & AM)
*Dark Eldar - Urien Rakarth (JD)
*Dark Eldar - Archon (JG)
*Dark Eldar - Lelith Hesperax (JD)
*Dark Eldar - Mandrakes (JG)
*Dark Eldar - Incubi (JG)
October 2009: Space Wolves (5th edition)
*Space Wolves - Space Wolves (MF, NL & MHo)
*Space Wolves - Wolf Guard Terminators (DT, NL & MHo)
*Space Wolves - Canis Wolfborn (MF)
*Space Wolves - Njal Stormcaller (JD)
*Space Wolves - Lukas the Trickster (JD)
September 2009: Space Hulk (3rd Edition)
*Space Marines - Space Hulk Terminators (AH)
*Space Marines - Space Hulk Librarian (AH)
*Tyranids - Space Hulk Genestealers (AH)
*Tyranids - Space Hulk Broodlord (AH)
*Imperial Guard - Colonel ‘Iron Hand’ Straken (JD)
*Imperial Guard - Gunnery Sergeant Harker (JD)
*Imperial Guard - Tank Crew