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![[Post New]](/s/i/i.gif) 2012/07/12 05:44:54
Subject: The most useless unit in the game.
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Legendary Dogfighter
Garden Grove, CA
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I guess I'm going to have to go with either Spawn or Furies. Both are relatively expensive and add absolutely nothing to the army. And they kinda objectively suck any way.
A few of the units people think are bad are actually pretty decent.
Swooping Hawks were entirely outclassed by Warp Spiders until 6th dropped and now they hit your tanks on a 3+ with their haywire grenades. They also now have a pretty big threat range with 12" move and 2d6 charge with rerolls thanks to fleet.
Vespid I actually quite like. The thing is, like a few other things in the Tau book, they can't be viewed in a vacuum. They must be properly supported by the rest of the army far more so than in other armies. Their mediocre BS can be improved via Markerlight support and those same Markerlights can also deny the enemy their cover saves. Their less-than spectacular durability can be mitigated by DSing into cover. This is far less of a risk with Vespid because of their Skilled Flier rule and that you are now allowed armor saves against failed DT tests. The inherent randomness of Deep Striking can be limited by having a Pathfinder Devilfish (you are taking Pathfinders right?) have LOS of the Vespid unit, giving you a >50% chance of getting a hit.
IMO what determines whether or not a unit sucks is if it can do ANYTHING for the army at all.
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"Do not practice until you get it right, practice until you can not get it wrong." In other words, stop effing up.
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![[Post New]](/s/i/i.gif) 2012/07/12 11:51:21
Subject: Re:The most useless unit in the game.
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Ferocious Black Templar Castellan
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Aun'va wins. No one even compares to the pointlessness that is the Space Pope.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2012/07/12 14:00:54
Subject: Re:The most useless unit in the game.
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Wicked Warp Spider
A cave, deep in the Misty Mountains
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Shining spears got a bit better thanks to the Hammer of Wrath (translation?) rule, but they're still the worse eldar unit. Even support platforms got better.
I'm going for either the Spawn or Space Pope. Ridiculous amount of points for really nothing much.
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Craftworld Eleuven 4500
LoneLictor on thread about an ork choking the Emperor:
LoneLictor wrote:I like to imagine the Emperor kills so many Orks that he ends up half buried beneath a pile of corpses, with only his head sticking out. A lone grot stumbles across him, and starts choking him.
Then Horus comes across the lone grot, somehow managing to kill the Emperor, and punts it into space. |
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![[Post New]](/s/i/i.gif) 2012/07/12 14:04:13
Subject: Re:The most useless unit in the game.
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Crazed Spirit of the Defiler
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Lord Rogukiel wrote:Shining spears got a bit better thanks to the Hammer of Wrath (translation?) rule, but they're still the worse eldar unit. Even support platforms got better.
I'm going for either the Spawn or Space Pope. Ridiculous amount of points for really nothing much.
I like how spawn seems to trump pretty much everything in uselessness.
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If you see slaanesh, just look away.
"I can't look away!!!"
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![[Post New]](/s/i/i.gif) 2012/07/12 14:14:08
Subject: The most useless unit in the game.
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Lone Wolf Sentinel Pilot
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It can't be Aun'Va, as the thread is for the most useless unit. Aun'Va has a use. Giving Preferred Enemy to your army.
It can't be conscripts either. For a measly 200 points you get fifty of them. Another 70 for the Lord Commissar and they suddenly have a use. Providing cover saves to your other guardsmen squads. And they hit just about the same against a lot in close combat as a regular guardsmen.
Storm Troopers. Again they have a use (and I find them effective anyways), so not a good choice.
The way I see this thread is it has to be the unit that has no concivable use whatsoever in being deployed. Absolutely no reason to take one.
The spawn is a good choice for the most useless.
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![[Post New]](/s/i/i.gif) 2012/07/12 14:18:49
Subject: The most useless unit in the game.
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Frenzied Berserker Terminator
Hatfield, PA
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PraetorDave wrote:The Ethereal/Aun va. They actually make your army WORSE when they are put on the field. Plus, if they die, everyone takes a morale check and those that pass get furious charge. Whoopie!
Literally the worst unit in the game.
Never understood the point of Ethereal. Yeah let's get a commander that is ridiculously easy to kill and if he dies depending on the rolls your non-melee army, could get furious charge or leave. Yeah definitely worth taking there.
Often when I read through the Tau codex I really wonder if someone put together a "joke" version of the codex to make the Tau suck as much as possible and then that version accidentally got sent to the printer instead of the actual codex.
Skriker
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CSM 6k points CSM 4k points
CSM 4.5k points CSM 3.5k points
 and Daemons 4k points each
Renegades 4k points
SM 4k points
SM 2.5k Points
3K 2.3k
EW, MW and LW British in Flames of War |
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![[Post New]](/s/i/i.gif) 2012/07/12 14:21:02
Subject: The most useless unit in the game.
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Crazed Spirit of the Defiler
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Skriker wrote:PraetorDave wrote:The Ethereal/Aun va. They actually make your army WORSE when they are put on the field. Plus, if they die, everyone takes a morale check and those that pass get furious charge. Whoopie!
Literally the worst unit in the game.
Never understood the point of Ethereal. Yeah let's get a commander that is ridiculously easy to kill and if he dies depending on the rolls your non-melee army, could get furious charge or leave. Yeah definitely worth taking there.
Often when I read through the Tau codex I really wonder if someone put together a "joke" version of the codex to make the Tau suck as much as possible and then that version accidentally got sent to the printer instead of the actual codex.
Skriker
Probably this
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If you see slaanesh, just look away.
"I can't look away!!!"
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![[Post New]](/s/i/i.gif) 2012/07/12 14:24:03
Subject: The most useless unit in the game.
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Frenzied Berserker Terminator
Hatfield, PA
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ZebioLizard2 wrote:AL-PiXeL01 wrote:Spawns are great when you create them in the middle of a melee by using the Gift of Chaos power. ^^
Then they are free! Also Ahriman can use said power three times a turn, so more free units every turn!
Would you pay 40 points for them in a fast attack slot however?
Slow and purposeful in a fast attack slot was a great gag...
Skriker Automatically Appended Next Post: ZebioLizard2 wrote:Spawn I think wins it, at least with a 5+ invul for being built of chaos it could get away with being used a few times, but I'd actually prefer an empty rhino just cos I can.
They don't have a 5++ either. Where are you getting thiS?
He was saying that the spawn suck, but with a 5+ save for being chaos they *could* be useful...
Skriker
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This message was edited 1 time. Last update was at 2012/07/12 14:28:14
CSM 6k points CSM 4k points
CSM 4.5k points CSM 3.5k points
 and Daemons 4k points each
Renegades 4k points
SM 4k points
SM 2.5k Points
3K 2.3k
EW, MW and LW British in Flames of War |
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![[Post New]](/s/i/i.gif) 2012/07/12 14:30:31
Subject: The most useless unit in the game.
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Morphing Obliterator
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Ignatius wrote:It can't be Aun'Va, as the thread is for the most useless unit. Aun'Va has a use. Giving Preferred Enemy to your army.
So why should I pay over 200 points instead of 50 just to get FC in addition to PE? Additionally why would I want to pay points for the paradox of duality so he is harder to kill if his only task is to be killed? He is just plain useless, period.
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Playing mostly Necromunda and Battletech, Malifaux is awesome too! |
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![[Post New]](/s/i/i.gif) 2012/07/12 14:32:30
Subject: The most useless unit in the game.
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Crushing Clawed Fiend
mansfield,Tx
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Honestly I'm going with the daemon furies. space pope can suicide himself to make you more accurate, warping a super expensive hq into a spawn is hilarious espeascially when it assaults and annoys/ties down his retinue(yes, I have won a game that way). You could always make a squad of 20 furies but large squads love to mishap and they'll still disentigrate to even rapid fire for a 300 point unit. Fun fact: Furies don't even get a full page for their description.
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![[Post New]](/s/i/i.gif) 2012/07/12 14:38:43
Subject: The most useless unit in the game.
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Crazed Spirit of the Defiler
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Eura wrote:Honestly I'm going with the daemon furies. space pope can suicide himself to make you more accurate, warping a super expensive hq into a spawn is hilarious espeascially when it assaults and annoys/ties down his retinue(yes, I have won a game that way). You could always make a squad of 20 furies but large squads love to mishap and they'll still disentigrate to even rapid fire for a 300 point unit. Fun fact: Furies don't even get a full page for their description.
Neither do daemon princes.
That aside, I have to agree. They cant assault on the turn they arrive, can't shoot, cost a ton, and get killed by basic weaponry.
Why does chaos have useless units? Surely one of the god's noticed...
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If you see slaanesh, just look away.
"I can't look away!!!"
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![[Post New]](/s/i/i.gif) 2012/07/12 14:47:32
Subject: The most useless unit in the game.
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Towering Hierophant Bio-Titan
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Skriker wrote:
Never understood the point of Ethereal. Yeah let's get a commander that is ridiculously easy to kill and if he dies depending on the rolls your non-melee army, could get furious charge or leave. Yeah definitely worth taking there.
You need to use the 'Ethereal Swan Dive' list more often.
1) Start Ethereal at the top of a tall building.
2) Use the new Impact Test rule to dive from the top.
3) Voila, your whole army now has Preferred Enemy!
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![[Post New]](/s/i/i.gif) 2012/07/12 14:48:45
Subject: The most useless unit in the game.
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Crazed Spirit of the Defiler
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xttz wrote:Skriker wrote:
Never understood the point of Ethereal. Yeah let's get a commander that is ridiculously easy to kill and if he dies depending on the rolls your non-melee army, could get furious charge or leave. Yeah definitely worth taking there.
You need to use the 'Ethereal Swan Dive' list more often.
1) Start Ethereal at the top of a tall building.
2) Use the new Impact Test rule to dive from the top.
3) Voila, your whole army now has Preferred Enemy!
A literal suicide unit, lol!
Great way to kill off a hero.
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If you see slaanesh, just look away.
"I can't look away!!!"
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![[Post New]](/s/i/i.gif) 2012/07/12 14:56:22
Subject: The most useless unit in the game.
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Lone Wolf Sentinel Pilot
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ZebioLizard2 wrote:AL-PiXeL01 wrote:Spawns are great when you create them in the middle of a melee by using the Gift of Chaos power. ^^
Then they are free! Also Ahriman can use said power three times a turn, so more free units every turn!
Would you pay 40 points for them in a fast attack slot however?
Why the hell are they in the fast attack slot anyway if they are SnP?
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![[Post New]](/s/i/i.gif) 2012/07/12 15:16:48
Subject: Re:The most useless unit in the game.
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Beautiful and Deadly Keeper of Secrets
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He was saying that the spawn suck, but with a 5+ save for being chaos they *could* be useful...
Even if they managed to get fear, I'd rather just pay 30 points for a terminator.
To put it simply, even if they dropped 20 points, I'd still rather take the Possessed ones over them.
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This message was edited 1 time. Last update was at 2012/07/12 15:26:16
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![[Post New]](/s/i/i.gif) 2012/07/12 15:40:44
Subject: The most useless unit in the game.
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Crazed Spirit of the Defiler
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Buttons wrote:ZebioLizard2 wrote:AL-PiXeL01 wrote:Spawns are great when you create them in the middle of a melee by using the Gift of Chaos power. ^^
Then they are free! Also Ahriman can use said power three times a turn, so more free units every turn!
Would you pay 40 points for them in a fast attack slot however?
Why the hell are they in the fast attack slot anyway if they are SnP?
Only the warped mind of the codex's author can say...
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If you see slaanesh, just look away.
"I can't look away!!!"
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![[Post New]](/s/i/i.gif) 2012/07/12 15:53:11
Subject: Re:The most useless unit in the game.
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Elite Tyranid Warrior
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sorry, it's gotta be the pyrovore.
The thing is on a 60mm base, is the size of a MC, but has none of the advantages. It's got T4 backed up by a whopping 2 wounds and frosted with a dash of I1, and it's big ability is it can always shoot it's flame template while running to get into CC... where a powerfist might make it explode if it's not kicked to death by boots first, because if those boots kick it first then it'll just curl up and die quietly, sniffling in sorrow as it remains unloved without using it's big special ability.
Did I also forget to mention that since they're the size of an MC, if you take a brood you make it harder for yourself to use the template effectively? Or that they're fighting for spots with some of the best units in the Codex?
The only thing that trumps them is rippers: swarms that will kill themselves if you don't have synapse babysitting them.
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![[Post New]](/s/i/i.gif) 2012/07/12 15:57:59
Subject: Re:The most useless unit in the game.
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Crazed Spirit of the Defiler
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Marrak wrote:sorry, it's gotta be the pyrovore.
The thing is on a 60mm base, is the size of a MC, but has none of the advantages. It's got T4 backed up by a whopping 2 wounds and frosted with a dash of I1, and it's big ability is it can always shoot it's flame template while running to get into CC... where a powerfist might make it explode if it's not kicked to death by boots first, because if those boots kick it first then it'll just curl up and die quietly, sniffling in sorrow as it remains unloved without using it's big special ability.
Did I also forget to mention that since they're the size of an MC, if you take a brood you make it harder for yourself to use the template effectively? Or that they're fighting for spots with some of the best units in the Codex?
The only thing that trumps them is rippers: swarms that will kill themselves if you don't have synapse babysitting them.
Who thinks up these ideas, seriously?
Although, I would love to make one explode..
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If you see slaanesh, just look away.
"I can't look away!!!"
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![[Post New]](/s/i/i.gif) 2012/07/12 16:01:37
Subject: The most useless unit in the game.
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Mekboy on Kustom Deth Kopta
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flash gitz are as useless as ever.. i play em sometimes because i converted the models but even ignoring cover they aren't great
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10000 points 7000
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![[Post New]](/s/i/i.gif) 2012/07/12 16:14:28
Subject: Re:The most useless unit in the game.
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Towering Hierophant Bio-Titan
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Wrakkar wrote:Marrak wrote:sorry, it's gotta be the pyrovore.
The thing is on a 60mm base, is the size of a MC, but has none of the advantages. It's got T4 backed up by a whopping 2 wounds and frosted with a dash of I1, and it's big ability is it can always shoot it's flame template while running to get into CC... where a powerfist might make it explode if it's not kicked to death by boots first, because if those boots kick it first then it'll just curl up and die quietly, sniffling in sorrow as it remains unloved without using it's big special ability.
Did I also forget to mention that since they're the size of an MC, if you take a brood you make it harder for yourself to use the template effectively? Or that they're fighting for spots with some of the best units in the Codex?
The only thing that trumps them is rippers: swarms that will kill themselves if you don't have synapse babysitting them.
Who thinks up these ideas, seriously?
Although, I would love to make one explode.. 
I think it would have been cool if they did Pyrovores like Goblin Fanatics... little things hidden in units to flame charging enemies then explode in melee
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![[Post New]](/s/i/i.gif) 2012/07/12 16:18:20
Subject: Re:The most useless unit in the game.
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Fixture of Dakka
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Guardians. What will they ever shoot at now?
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2012/07/12 17:11:42
Subject: The most useless unit in the game.
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Insect-Infested Nurgle Chaos Lord
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Buttons wrote:ZebioLizard2 wrote:AL-PiXeL01 wrote:Spawns are great when you create them in the middle of a melee by using the Gift of Chaos power. ^^
Then they are free! Also Ahriman can use said power three times a turn, so more free units every turn!
Would you pay 40 points for them in a fast attack slot however?
Why the hell are they in the fast attack slot anyway if they are SnP?
Because they move as Beasts. In the edition they were wrote in they were quite nippy with good rolls (also being a unit one had to roll 6 dice for before even rolling to hit) 2D6 pick highest move, 6" fleet then 2D6 pick highest x2 for assault.
They're slightly faster in this edition due to the changes to SNP and how Beasts move, More or less every useless unit got a boost in this edition. Except the Pyrovore, whose (very) minor saving grace of ignoring armour saves in HTH is now AP3...
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This message was edited 2 times. Last update was at 2012/07/12 17:12:26
    
Games Workshop Delenda Est.
Users on ignore- 53.
If you break apart my or anyone else's posts line by line I will not read them. |
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![[Post New]](/s/i/i.gif) 2012/07/12 17:29:20
Subject: The most useless unit in the game.
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Beautiful and Deadly Keeper of Secrets
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Grimtuff wrote:Buttons wrote:ZebioLizard2 wrote:AL-PiXeL01 wrote:Spawns are great when you create them in the middle of a melee by using the Gift of Chaos power. ^^
Then they are free! Also Ahriman can use said power three times a turn, so more free units every turn!
Would you pay 40 points for them in a fast attack slot however?
Why the hell are they in the fast attack slot anyway if they are SnP?
Because they move as Beasts. In the edition they were wrote in they were quite nippy with good rolls (also being a unit one had to roll 6 dice for before even rolling to hit) 2D6 pick highest move, 6" fleet then 2D6 pick highest x2 for assault.
They're slightly faster in this edition due to the changes to SNP and how Beasts move, More or less every useless unit got a boost in this edition. Except the Pyrovore, whose (very) minor saving grace of ignoring armour saves in HTH is now AP3...
Pyrovore can fire Wall of Flames on overwatch as he has a template weapon.
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![[Post New]](/s/i/i.gif) 2012/07/12 17:49:04
Subject: The most useless unit in the game.
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Shas'o Commanding the Hunter Kadre
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The space pope is by far the worst thing in the entire game, he simply is a time bomb for when you lose.
Sigvatr wrote:Etherals got a massive buff in 6th due to the new PE rules. Suciide-bomb the Etheral, get PE for your entire army =)
Most tau are at best leadership 8. I don't want to be rolling that for my entire army that will most likely be deployed near my deployment edge, and watching them all destroy themselves.
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![[Post New]](/s/i/i.gif) 2012/07/12 17:57:01
Subject: Re:The most useless unit in the game.
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Foolproof Falcon Pilot
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What? nothing for the decapitator yet? HQ slot for >150 pts that pops in, cant assault, and has no save. Even in assault he is terrible for that point value.
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"Ask not the Eldar a question, for they will give you three answers, all of which are true and terrifying to know."
-Inquisitor Czevak
~14k
~10k
~5k corsairs
~3k DKOK |
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![[Post New]](/s/i/i.gif) 2012/07/12 18:03:33
Subject: Re:The most useless unit in the game.
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Screaming Shining Spear
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zephoid wrote:What? nothing for the decapitator yet? HQ slot for >150 pts that pops in, cant assault, and has no save. Even in assault he is terrible for that point value.
I forgot about him, as a single unit I would say he is the worst, 4 spawns would be better.
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![[Post New]](/s/i/i.gif) 2012/07/12 21:11:00
Subject: Re:The most useless unit in the game.
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Crazed Spirit of the Defiler
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TheWildHost wrote:zephoid wrote:What? nothing for the decapitator yet? HQ slot for >150 pts that pops in, cant assault, and has no save. Even in assault he is terrible for that point value.
I forgot about him, as a single unit I would say he is the worst, 4 spawns would be better.
Who/what/when/where/how/why is this?
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If you see slaanesh, just look away.
"I can't look away!!!"
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![[Post New]](/s/i/i.gif) 2012/07/12 21:28:37
Subject: The most useless unit in the game.
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Sybarite Swinging an Agonizer
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DE HQ Kheradruakh instant death on a 6, deploys like marbo can fire a str 4 ap 4 pinning assault two. but pretty much a complete waste with T3 and a 5+ invuln save. Damn you Phil Kelly!
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Black Templars WIP 2k
Xynovyth Kadruls Kabal of the shattered soul-2500
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![[Post New]](/s/i/i.gif) 2012/07/12 21:28:44
Subject: Re:The most useless unit in the game.
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Insect-Infested Nurgle Chaos Lord
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Wrakkar wrote:TheWildHost wrote:zephoid wrote:What? nothing for the decapitator yet? HQ slot for >150 pts that pops in, cant assault, and has no save. Even in assault he is terrible for that point value.
I forgot about him, as a single unit I would say he is the worst, 4 spawns would be better.
Who/what/when/where/how/why is this?
Other than being a T3 5++ save model that only deploys by Deep Strike, no reason.
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Games Workshop Delenda Est.
Users on ignore- 53.
If you break apart my or anyone else's posts line by line I will not read them. |
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![[Post New]](/s/i/i.gif) 2012/07/12 21:45:55
Subject: The most useless unit in the game.
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Sure Space Wolves Land Raider Pilot
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Testify wrote:Harpies. Ugh.
Pretty sure that said herpes the first time i read it! Aside from that yeah i think conscripts are possibly the worst unit ever
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