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Made in us
Deacon




Southern California

Typhon has his place. IMO you need a caster who is going to really help him shine, otherwise he's too many pts for what he does. He works well with all of our casters but really excells with those that either buff his accuracy with his sprays, ups his dmg output or makes him more survivable.

Welcome to Legion, enjoy your stay

"The man in black fled across the desert, and the gunslinger followed." -The Dark Tower Series - The Gunslinger

Legion of Everblight: 351 pts
Minions 128 pts
Mercs: 4 pts  
   
Made in us
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Still, the seller hasn't shipped out the packages and I'm feeling very impatient.

Just....curse the long time shipping of the internet....
   
Made in us
Longtime Dakkanaut





Typhon truly is amazing at clearing infantry, but then you need to consider how much points youre paying for the job of Infantry Clearing


6+ = 6/36 | Reroll 1s = 7/36 | Reroll Misses = 11/36 ||||||| 5+ = 12/36 | Reroll 1s 14/36 | Reroll Misses = 20/36 ||||||| 4+ = 18/36 | Reroll 1s 21/36 | Reroll Misses = 27/36
3+ = 24/36 | Reroll 1s 28/36 | Reroll Misses = 32/36 ||||||| 2+ = 30/36 | Reroll 1s 35/36 ||||||| Highest of 2d6 = 4.47
 
   
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12 points is alot just for a single model and the Legion battle engine is what, 7? But the sounds of him is pretty good, I just don't know if Lylyth should be good with him, since Typhon is made best for Thagrosh, but I gotta see, never got the package yet.

Plus I don't have to worry about those Legion haters, just went to my local game store and the owner of it plays WarmaHordes, specifically Legion, making the only Legion player, until I kick into the game of course.

This message was edited 1 time. Last update was at 2013/03/27 00:55:31


 
   
Made in us
Nihilistic Necron Lord






Well yeah, but that's an Assault order, not a Charge order. ;p

Bart/Galleon is expensive I'll grant you, but the others aren't really. The Winterguard Deathstar is "broken" in part because of just how stupid cheap it is. 13 points gives you sixteen models, fourteen of which get to fire Boosted to hit sprays while running around at Def15+ and Fearless + Tough when they're not shooting at you.

Three sprays from a single model is not nearly as effective at clearing swarms because you don't get the same spread or targeting. He is better at spot removal though because he can Boost hit AND damage. Typhon's problem came from a double nerf at the end of the field test. He had been really good in his own, and straight up amazing with Thagrosh, but then they nerfed I want to say Rat and something else when only nerfing one of the stats should have been enough.


Automatically Appended Next Post:
Oh, and if you want to clear Infantry with Legion, I would either go with Swordsmen and their Overtake + Cleave or Hex Hunters with Battlewizard. Stryders are also pretty effective at it.

This message was edited 1 time. Last update was at 2013/03/27 01:36:04


 
   
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Again, why is Thagrosh the best Warlock to have for the Typhon? Is it one of his spells or Feat?
   
Made in us
Nihilistic Necron Lord






Affinity. Most, but not all, character Jacks and Beasts have a specific caster who's intended to own them, despite the rules allow any caster to use them in their army. Being in their owners army gives either the Jack/Beast or their caster a bonus special rule for free. Thagrosh is Typhon's owner and they have an affinity, though I forget what it is off hand.

A couple examples though would be Cankerworm in Asphyxious' group lets Cankerworm make an extra Advance at the end of his Activation or Nightmare in Denny's group gives Nightmare Stealth. If Baldur takes Megalith then Baldur gets to use Megalith's free regeneration every turn rule.

 
   
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Alright, Affinity sounds good enough.

Also, I thought I heard this from somewhere, but would that Affinity of Thagrosh and Typhon be that Typhon can be regenerated?

This message was edited 2 times. Last update was at 2013/03/27 03:03:49


 
   
Made in us
Big Fat Gospel of Menoth





The other side of the internet

Typhon works well with most of the Everblight casters. Absylonia gives him great buffs. Bethayne can turn him into a headache with feat allowing for free use of his animus and ashen veil, giving him good defense and freeing up his focus for a turn. pLylyth boosts all of his attack for a turn with feat. Rhyas allows him to take advantage of holes in your opponents lines with her feat followed by breath weapons and she can give him stealth. Saeryn can give him extra lives with respwan.

(╯°□°)╯︵ ┻━┻

RAGE

Be sure to use logic! Avoid fallacies whenever possible.
http://en.wikipedia.org/wiki/List_of_fallacies 
   
Made in pt
Tea-Kettle of Blood




 Surtur wrote:
Typhon works well with most of the Everblight casters. Absylonia gives him great buffs. Bethayne can turn him into a headache with feat allowing for free use of his animus and ashen veil, giving him good defense and freeing up his focus for a turn. pLylyth boosts all of his attack for a turn with feat. Rhyas allows him to take advantage of holes in your opponents lines with her feat followed by breath weapons and she can give him stealth. Saeryn can give him extra lives with respwan.


And he makes the perfect Dark Sentinel target with Vayl. His Affinity with Thagrosh is a bit corner case, what makes him truly great with both Thagroshes is that with his Animus up and Death Shroud / Dragon’s Blood he becomes a nightmare to kill! Well, that and the Scourge + Gunfighter charge assassination threat.

Typhon is a utility beast, he is expensive and that makes him less than a brainless choice for many lists, but that is ok, if I wanted brainless choices I would have started Skorne and Molik Karn instead of Legion.
   
Made in us
Deacon




Southern California

See this thread on my thoughts on Typhon

http://www.dakkadakka.com/dakkaforum/posts/list/510389.page#5337976


"The man in black fled across the desert, and the gunslinger followed." -The Dark Tower Series - The Gunslinger

Legion of Everblight: 351 pts
Minions 128 pts
Mercs: 4 pts  
   
Made in us
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Wait.....

Thagrosh can use his Feat to bring himself back?

This Feat sounds a little powerful since it can bring himself, Warbeasts, and Gargantuans.

Unless i'm wrong, correct me. But shouldn't there be a little cost to his feat, besides it can only be used one per game, I don't currently have his stat card yet and can't fully read his feat online, but maybe if somebody could kindly get one of their pThagrosh stat card and copy what his feat says and post it on here, yes?
   
Made in us
Combat Jumping Rasyat





Palitine Il

I don't think Thagrosh can bring himself back from the dead. You can't use your feat if your dead and 90% of the time caster kill is an immediate end to the game anyway.
   
Made in it
Regular Dakkanaut






 Sharps wrote:
but would that Affinity of Thagrosh and Typhon be that Typhon can be regenerated?

Typhon can be forced by any 'lock to regenerate 1d3. If it's in Tag battlegroup, both of them heal up to 3 points each.

 Sharps wrote:
Thagrosh can use his Feat to bring himself back?

Unless I'm missing something, no. First four words of Tag's feat: "return one destroyed warbeast".
Also agree with ChaoticMind above.

This message was edited 2 times. Last update was at 2013/03/27 22:05:36


   
Made in us
Longtime Dakkanaut





Thag can bring back the Garg, but your Garg is pretty meh


6+ = 6/36 | Reroll 1s = 7/36 | Reroll Misses = 11/36 ||||||| 5+ = 12/36 | Reroll 1s 14/36 | Reroll Misses = 20/36 ||||||| 4+ = 18/36 | Reroll 1s 21/36 | Reroll Misses = 27/36
3+ = 24/36 | Reroll 1s 28/36 | Reroll Misses = 32/36 ||||||| 2+ = 30/36 | Reroll 1s 35/36 ||||||| Highest of 2d6 = 4.47
 
   
Made in us
Deacon




Southern California

Thags can use his feat to only bring back warbeasts, which includes the ArchAngel. Its true it isn't the best thing ever, but it is noteworthy in this case. Its a huge base to hide Thags behind and can have a nice ARM 22 in melee.

"The man in black fled across the desert, and the gunslinger followed." -The Dark Tower Series - The Gunslinger

Legion of Everblight: 351 pts
Minions 128 pts
Mercs: 4 pts  
   
Made in us
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Not worthy?

So your saying the people who designed the Garg just didn't know it would be this bad, or were they just going to give us a bad one because of how the Legion ignore half of the rules.

Is that considered what you would call "Not making the powerful more powerful" or just nerfing?

This message was edited 2 times. Last update was at 2013/03/29 02:00:00


 
   
Made in us
Big Fat Gospel of Menoth





The other side of the internet

 Sharps wrote:
Not worthy?

So your saying the people who designed the Garg just didn't know it would be this bad, or were they just going to give us a bad one because of how the Legion ignore half of the rules.

Is that considered what you would call "Not making the powerful more powerful" or just nerfing?


The problem I've heard from someone who actually has the model and used it, is that it wants a lot of support, and as I mentioned before, Legion is not cheap to put anything on the field. It wants Spiny Growth at very least and that is a 12 point model (IIRC). Then your caster has to be able to do some baby sitting on it with buffs. Add in other animi synergistic warbeasts, shepard or forsaken and the effective point cost for it goes well above the 20.

(╯°□°)╯︵ ┻━┻

RAGE

Be sure to use logic! Avoid fallacies whenever possible.
http://en.wikipedia.org/wiki/List_of_fallacies 
   
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Thats too much just for a Garg to do at his best...
   
Made in us
Nihilistic Necron Lord






While the Factions are largely balanced (not perfectly mind you, but as close as one should reasonably expect) one model to the next is not as good. I hear that's largely an issue of which models get more extensive play testing and external play testing. Typically I hear the "broken" models are the ones that did not get external play testing, and bad ones are where they couldn't convince PP it needed more buffs.

Like when the Galleon came out and people are going bonkers over how amazing it was with Bart and one of the play testers commented he never won a single game with it and couldn't understand why people liked it with Bart so much.

So yeah,. every Factions has the models in the spotlight, and the ones you hide in the backroom when company comes over. It just really sucks with that backroom model is your giant, absolutely gorgeous Gargantuan dragon.

 
   
Made in us
Deacon




Southern California

The Gargantuan is 20 pts, DEF 11, ARM 18 with 46 hit boxes. Its ranged attacks are Range 10 and have to be within 2" of each other so even with d3+1 shots it doesn't cover a very wide area. It has ride by attack which is great, but with speed 6, its not quite fast enough to be useful. Its on a huge base which hurts its defensive aspects.

Overall I don't think its terrible. You can field it with a number of casters and make it work but as stated above it wants a ton of support (a common theme when you put 20 pts into one model). Legion in general is already outnumbered so this concentration of force I feel hurts a great deal in most lists. One good thing is the AA hits harder than anything else in our faction and has a long natural threat, but most of our feats and speed buffs are useless on it due to out of activation movement not working on Gargossals.

Much like the Mountain King, it suffers from having such a magnificent model with mediocre rules, and with a $100+ price tag I'm afraid it won't see much play outside of casual games.

TLDR: If your opponent is relieved to see your AA across the table, it isn't a very good model...

This message was edited 1 time. Last update was at 2013/03/29 18:40:28


"The man in black fled across the desert, and the gunslinger followed." -The Dark Tower Series - The Gunslinger

Legion of Everblight: 351 pts
Minions 128 pts
Mercs: 4 pts  
   
Made in us
Nihilistic Necron Lord






The big thing with the Arch Angel is, is it better than just taking two Ravigores?

 
   
Made in us
Longtime Dakkanaut





 AduroT wrote:
The big thing with the Arch Angel is, is it better than just taking two Ravigores?

Thats a bit unfair, they arent very similar

I think a better comparison would be - is it better than just taking a Seraph... a Scythean and having 3 points left


6+ = 6/36 | Reroll 1s = 7/36 | Reroll Misses = 11/36 ||||||| 5+ = 12/36 | Reroll 1s 14/36 | Reroll Misses = 20/36 ||||||| 4+ = 18/36 | Reroll 1s 21/36 | Reroll Misses = 27/36
3+ = 24/36 | Reroll 1s 28/36 | Reroll Misses = 32/36 ||||||| 2+ = 30/36 | Reroll 1s 35/36 ||||||| Highest of 2d6 = 4.47
 
   
Made in us
Paingiver







The only things that really give the AA an edge are knockdown/place immunity, a big footprint, and that 45 damage will kill a heavy but leave a gargantuan standing. Whether that is worth three points plus the drawbacks of a huge base depends on the list and personal playstyle. For me, it doesn't seem too bad and I'd be happy to play one that was handed to me; but not worth that much money when two heavies are half the cost in dollars.

   
Made in us
Deacon




Southern California

Thing is, even with a huge base, it's footprint on the board is actually less than if you spent those points elsewhere.

Two Ravagores is a good place to start comparison because you can get more work out of them in most lists due to the range pressure they can apply and then engage with the rest of your list when they close the gap. The AA doesn't do this nearly as well. Sure it hits harder in melee, but you need to get there first, and its fragile so keeping it alive afterwards is anything but assured. For the same points you could also get a Ravagore, shepherd and a Scythean...

Again, it isn't terrible, just not worth the pts or $$$ to field it. Its a beautiful model thats for sure, and I'll get one later on when the rest of my faction (and second faction?) are all filled out.

"The man in black fled across the desert, and the gunslinger followed." -The Dark Tower Series - The Gunslinger

Legion of Everblight: 351 pts
Minions 128 pts
Mercs: 4 pts  
   
Made in pt
Tea-Kettle of Blood




 hivemind66 wrote:
Thing is, even with a huge base, it's footprint on the board is actually less than if you spent those points elsewhere.

Two Ravagores is a good place to start comparison because you can get more work out of them in most lists due to the range pressure they can apply and then engage with the rest of your list when they close the gap. The AA doesn't do this nearly as well. Sure it hits harder in melee, but you need to get there first, and its fragile so keeping it alive afterwards is anything but assured. For the same points you could also get a Ravagore, shepherd and a Scythean...

Again, it isn't terrible, just not worth the pts or $$$ to field it. Its a beautiful model thats for sure, and I'll get one later on when the rest of my faction (and second faction?) are all filled out.


Completely disagree.

It is allot easier to disable a Ravagore with shooting than it is to disable the AA and when it comes time to engage in melee, again the AA is better than the Ravagores.

The only thing wrong with the AA and the reason for all this incessant complaining in the Legion forums is because the AA isn't affected by all our movement tricks. Is it a huge disadvantage? Bet your ass it is!

But the AA is still a powerhouse and even more so when it is properly supported.

Instead of complaining, why not try him with our casters that don't use movement shenanigans in the first place? pLylyth, pThagrosh, Bethaine? All of them have something to offer the AA and in turn the AA offers each one of them something unique that they can't get from our other beasts.

I plan to do just that when my AA arrives hopefully later today.
   
Made in us
Deacon




Southern California

I'm not trying to complain, they are just my observations on the model. I encourage everyone to try it out for themselves and come to their own conclusions. Definately proxy the model for a few games before purchasing unless the beauty of the model alone is worth its price which I think it is.

This message was edited 2 times. Last update was at 2013/04/02 18:48:14


"The man in black fled across the desert, and the gunslinger followed." -The Dark Tower Series - The Gunslinger

Legion of Everblight: 351 pts
Minions 128 pts
Mercs: 4 pts  
   
Made in us
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Well, just got the package yesterday. Bad news is damage shipping.

10 of the models I got have been damaged. Typhon's middle head broke off, one of Carnivean's spike broke off. Most of Nyss Strider' arms are broken off. Harrier's wing broke off, Teraph's arm broke off.

Sad, just sad. All I have to say is, UPS sucks, and the seller of the lot I just bought is not aware of how metal models should be packed nicely, not all squished in a single box. Also, gotta say never buy metal models off of Ebay.
   
Made in us
Deacon




Southern California

Next time, unless you're getting an amazingly good deal, I'd recommend Discount Games inc.


www.discountgamesinc.com

They have great deals, free shipping on larger orders and will work with you if things go awry.

"The man in black fled across the desert, and the gunslinger followed." -The Dark Tower Series - The Gunslinger

Legion of Everblight: 351 pts
Minions 128 pts
Mercs: 4 pts  
   
Made in us
Navigator





Thanks for the help guys, i'm glad I got into WarmaHordes and soon do a REAL game.

Also I fixed the models, not a biggie, but UPS is still crap.
   
 
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