Switch Theme:

Sisters of Battle useless?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Archmagos Veneratus Extremis




On the Internet

Niexist wrote:
How can their power armor be just as effective as space marines when they no black carapace?


It's made of the same materials, uses the same technology, only lacks the advanced interface that makes it less reactive than the Marine armor so while it enhances strength and speed over normal humans it can't be used as fast or for as much as a Marine's can so they're strong for humans but not super human, same for speed.
   
Made in us
Flashy Flashgitz





 Troike wrote:
Niexist wrote:
How can their power armor be just as effective as space marines when they no black carapace?

The Witch Hunters codex notes that the lack of black carapace means that the Sisters can't get the strength enchancement found with Astrartes power armour. However, what the Sisters are using is still ceramite, with the same power source as Astartes armour, so it'd be just as protective. It just wouldn't enhance their strength as much.


From the wiki page on black carapace which says it is taken from 5E codex:

Note that a Space Marine needs the Black Carapace to use his Power Armour to its maximum capabilities, but the armour itself does not need this implant in order to function. The Sisters of Battle, for example, as well as some Inquisitors, also wear Power Armour. However, since their central nervous systems are not linked directly to their armour's Machine Spirit as a Space Marine would be, their Power Armour is markedly less efficient at providing protection or allowing them to maneuver in combat than that of an Astartes


So, no a SoB with power armor is not as well protected as a space marine, they also do not have the range of mobility as the astartes. I also see nothing regarding the power armor making them stronger so I don't think you're quite right on this one.
   
Made in gb
Preacher of the Emperor






Eh. That's from the 40K wiki, which isn't always the most accurate or reliable source. See, they just stick their sources at the bottom of the page, rather than using lots of footnotes like the Lexicanum does, citing exact pieces of information to relevent sources. Because of that, lots of personal opinions or misinformation can filter in.

Anyway, looking at the tabletop stats, they definetely do provide the same amount of protection. Both tactical Marines and Sisters of Battle get a 3+ armour save.

And their power armour certainly does indeed seem to make them stronger. Note that they can carry around heavy weapons, like heavy flamers, multi-meltas and such. Ever see a guardsman mini carrying one of those? That one guy with the heavy bolter aside, of course.

This message was edited 2 times. Last update was at 2013/09/19 03:30:38


Order of the Righteous Armour - 542 points so far. 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

Niexist wrote:
So, no a SoB with power armor is not as well protected as a space marine, they also do not have the range of mobility as the astartes. I also see nothing regarding the power armor making them stronger so I don't think you're quite right on this one.


It takes two Guardsmen to crew/carry a Heavy Bolter. A single Sister can do that with no issue so I'd say strength enhancement would be needed to help them cope with carrying that heavy combat load for long periods of time.
   
Made in us
Flashy Flashgitz





 Troike wrote:
Eh. That's from the 40K wiki, which isn't always the most accurate or reliable source. See, they just stick their sources at the bottom of the page, rather than using lots of footnotes like the Lexicanum does, citing exact pieces of information to relevent sources. Because of that, lots of personal opinions or misinformation can filter in.

Anyway, looking at the tabletop stats, they definetely do provide the same amount of protection. Both tactical Marines and Sisters of Battle get a 3+ armour save.

And their power armour certainly does indeed seem to make them stronger. Note that they can carry around heavy weapons, like heavy flamers, multi-meltas and such. Ever see a guardsman mini carrying one of those? That one guy with the heavy bolter aside, of course.


Well, I'm seeing that quote I posted referenced on several websites, all with the source listed as 5E C:SM. If someone has the book, and can look it up that would be helpful. Also, the strength portion is about 10% of what we're talking about, let's stick to the other 90%
   
Made in gb
Preacher of the Emperor






Just because something is repeated a lot doesn't make it true. For example, that wiki's page on Miriael Sabithael, which cites sources incorrectly and seems to be largely fanfiction, gets repeated a lot, to the point where people think it's true. And again, the tabletop stats have both Sisters and Marines getting the same armour save. How do you explain that?

What do you mean with those percentages? The point made was that whilst Sororitas armour does not provide the strength enhancement enjoyed by Astartes in their armour, it does still increase the strength of the Sister using it. This is demonstrably true, in that we see Sisters carrying around heavy weapons like multi-meltas or heavy bolters, whilst non-power armoured infantry, Gusrdsmen being the prime example, cannot carry such weapons.

This message was edited 2 times. Last update was at 2013/09/19 03:51:06


Order of the Righteous Armour - 542 points so far. 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

Lexicanum (emphasis mine):

The Adepta Sororitas use a version of power armour designed for the human shape and size, known as Sororitas Power Armour. Sororitas Power Armour is the only enduring legacy of the reign of Goge Vandire, who commissioned the armour for his Brides of the Emperor, where today it serves the Sisters of Battle. Crafted by the forges of Mars, Sororitas Power Armour is relatively lighter than most suits, providing excellent protection and increased strength at negligible loss to the user's mobility and agility. It uses the same power source as the Astartes, and thus will effectively last forever if properly maintained and undamaged.

Though Sororitas Power Armour provides the same level of protection as suits worn by the Space Marines, the lack of a Black Carapace means the Battle Sister cannot fully interface with the armour and so lacks the same strength enhancement and other advanced life-support features found in Astartes power armour.Still, Sororitas Power Armour does improve the user's strength and allows them to better handle heavy weapons more easily.

The 'Sabbat' Pattern Sororitas Helm has been a standard part of this power armour since the mid-38th Millennium. In addition to a comm-link and rebreather unit for limited operation in a total vacuum, the helmet includes full-spectrum filtering and psycho-oculal buffering to assist the (less physically durable) human mind from being rendered insensible by battlefield conditions.For the Battle Sisters of the Calixis Sector, this helm is issued only after they have proven themselves worthy of wearing it.


Sources are Codex: Witch Hunters and Blood of Martyrs (the Fantasy Flight Dark Heresy Supplement). Most of it is from Codex: Witch Hunters though.

This message was edited 3 times. Last update was at 2013/09/19 03:59:36


 
   
Made in us
Hellish Haemonculus






Boskydell, IL

 Troike wrote:
Just because something is repeated a lot doesn't make it true. For example, that wiki's page on Miriael Sabithael, which cites sources incorrectly and seems to be largely fanfiction, gets repeated a lot, to the point where people think it's true. And again, the tabletop stats have both Sisters and Marines getting the same armour save. How do you explain that?

What do you mean with those percentages? The point made was that whilst Sororitas armour does not provide the strength enhancement enjoyed by Astartes in their armour, it does still increase the strength of the Sister using it. This is demonstrably true, in that we see Sisters carrying around heavy weapons like multi-meltas or heavy bolters, whilst non-power armoured infantry, Gusrdsmen being the prime example, cannot carry such weapons.


What's more, in the few sources that speak about non-Astartes in power armor, it's spelled out directly. (Some will flinch to see it mentioned, but the subject is brought up, and Troike's point confirmed, in Cain's Last Stand.) For a more recent, and crunchier reference, the current Space Marine codex mentions that the black carapace is what allows the Space Marines to get so much more oomph from their power armor, although non-Astartes in power armor are still getting some extra power.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

Niexist wrote:
 Troike wrote:
Niexist wrote:
How can their power armor be just as effective as space marines when they no black carapace?

The Witch Hunters codex notes that the lack of black carapace means that the Sisters can't get the strength enchancement found with Astrartes power armour. However, what the Sisters are using is still ceramite, with the same power source as Astartes armour, so it'd be just as protective. It just wouldn't enhance their strength as much.


From the wiki page on black carapace which says it is taken from 5E codex:

Note that a Space Marine needs the Black Carapace to use his Power Armour to its maximum capabilities, but the armour itself does not need this implant in order to function. The Sisters of Battle, for example, as well as some Inquisitors, also wear Power Armour. However, since their central nervous systems are not linked directly to their armour's Machine Spirit as a Space Marine would be, their Power Armour is markedly less efficient at providing protection or allowing them to maneuver in combat than that of an Astartes


So, no a SoB with power armor is not as well protected as a space marine, they also do not have the range of mobility as the astartes. I also see nothing regarding the power armor making them stronger so I don't think you're quite right on this one.


From Codex: Witch-Hunters, pg. 19:

"The Sororitas Power Armor worn by the Battle Sisters of the Orders Militant is based upon the same archaic systems as that worn by the brethren of the Adeptus Astartes. It provides the same degree of armoured protection, yet must forego the more advanced life support systems and strength-enhancing abilities used by the Space Marines, as the Sisters are not implanted with the Black Carapace that allows the Astartes to interface fully with their own armour."

This message was edited 1 time. Last update was at 2013/09/19 04:36:52


It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in fi
Confessor Of Sins




Some might even argue that SoB power armor is superior to marine suits in some aspects.

They're lighter than most PA while providing the same physical protection which would indicate the materials used are first-rate stuff, not whatever salvaged ceramite a marine artificer might have to work with. And ofc, these suits are made by real Techpriests.

They're also standardized in one pattern - only some very special Canoness might possibly get a custom piece (they don't even have Artificer armor as an option in the WD codex) - which will make maintenance much, much easier and faster. Marines deck themself out with this-and-that old hero's glove, boots, shoulder pads and so on in the belief it helps him even if said piece would actually be inferior to his Mk7 due to battle damage or material fatigue.

What is lacking is the advanced life support (marines can handle vacuum and other hostile environments far longer) and the extra strength the black carapace lets a marine draw out of the suit. And the marine's better targeting systems, which seem to be just enough to keep his grossly increased adrenaline production from making him shoot worse than a Sister or a Stormtrooper. (Adrenaline makes you fight harder but your hands start shaking, impairing hand-eye coordination)

This message was edited 1 time. Last update was at 2013/09/19 04:44:12


 
   
Made in us
Flashy Flashgitz





Spetulhu wrote:
Some might even argue that SoB power armor is superior to marine suits in some aspects.

They're lighter than most PA while providing the same physical protection which would indicate the materials used are first-rate stuff, not whatever salvaged ceramite a marine artificer might have to work with. And ofc, these suits are made by real Techpriests.

They're also standardized in one pattern - only some very special Canoness might possibly get a custom piece (they don't even have Artificer armor as an option in the WD codex) - which will make maintenance much, much easier and faster. Marines deck themself out with this-and-that old hero's glove, boots, shoulder pads and so on in the belief it helps him even if said piece would actually be inferior to his Mk7 due to battle damage or material fatigue.

What is lacking is the advanced life support (marines can handle vacuum and other hostile environments far longer) and the extra strength the black carapace lets a marine draw out of the suit. And the marine's better targeting systems, which seem to be just enough to keep his grossly increased adrenaline production from making him shoot worse than a Sister or a Stormtrooper. (Adrenaline makes you fight harder but your hands start shaking, impairing hand-eye coordination)


Even with that being said, they still lack the ability to interface with the machine spirit of the power armor, so at any time it could decide to stop moving while a round of heavy bolters is coming toward the sister.
   
Made in fi
Confessor Of Sins




Niexist wrote:
Even with that being said, they still lack the ability to interface with the machine spirit of the power armor, so at any time it could decide to stop moving while a round of heavy bolters is coming toward the sister.


Could be. Or a marine wearing a mix of four different marks of PA gets a blackout when the machine spirits of the different parts have a spat about which one is the best, starting when the Mk6 Corvus helmet sees an enemy it recognizes from the Heresy.

   
Made in us
Archmagos Veneratus Extremis




On the Internet

Niexist wrote:
Even with that being said, they still lack the ability to interface with the machine spirit of the power armor, so at any time it could decide to stop moving while a round of heavy bolters is coming toward the sister.


That's the same risk an Inquisitor in Power Armor (and by extension Terminator Armor) has. The difference is usually presented however as the power armor being less responsive and precise, basically meaning that it takes just a moment longer to respond to the wearer's movements, and manual dexterity would be akin to doing things with a really thick pair of gloves on, as in not easy.

The Sisters obviously train around this to get the most out of their equipment, but there are limitations as they can't exceed the limitations of the armor, even if they are already adapted too them.

This is why the direct interface of the Space Marine's armor is generally better, it doesn't have the delay in communicating the movement that the less direct method (which I'm guessing is likely a kind of force-feedback setup, or something like the Starship Troopers novel presents where the inside is basically a big series of pressure switches that communicate your actions by you moving your actual body, and pressing on them. Or perhaps it could be like the Emotiv headset where it works off of neural impulses, but read passively meaning it has to read them, interpret them and then act out the impulses all of which takes a short amount of time, but it's enough that it's noticeably slower than a Marine's direct input hookup). Add in that a Marine is also getting the sensory information from the power armor fed back into his body and his manual dexterity is higher, even though he faces the same problem of the thick gloves he instead can feel things and adjust accordingly.

To give an example a Marine could easily pick up an egg without harming it while in Power Armor and without really thinking about it, while the Sister would have to use more conscious effort to do so as she is not actually feeling the object she's picking up, doesn't have a full sense of how firmly she's grasping it and even how she's grasped it without giving it at least some of her conscious attention.

EDIT: Yes, I've spent at least sometime considering how the power armor works, and that's why I'm a nerd.

This message was edited 2 times. Last update was at 2013/09/19 05:26:41


 
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

FFG explains this by making anyone dressed in PA have the "Hulking" attribute, which makes them easier to hit by other people with ranged attacks... but Space Marines ignore this because of their Black Carapace. They wear their PA like a second skin, whereas others do not.

This message was edited 2 times. Last update was at 2013/09/19 05:49:15


It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in us
Road-Raging Blood Angel Biker






 n0t_u wrote:
Yeh, that's the GK that never had anyone fall...


And hopefully we don't get into the fell vs corrupted by debate...


Except the grey knights were formed from space marine chapters. So yes and no.

------------------------------------------------------------------
Why would you deep strike a lander raider?

Because i can and hey it worked didn't it?

BA-4k+ Gaurd 4K+
Tau 4k+ 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 Lemartes12 wrote:
 n0t_u wrote:
Yeh, that's the GK that never had anyone fall...


And hopefully we don't get into the fell vs corrupted by debate...


Except the grey knights were formed from space marine chapters. So yes and no.


Well that, and as I pointed out, if we're going to count non-codex based characters, Grey Knights have someone who fell too. He may have gotten better, but he still got branded with the Mark of Khorne and all the lovely joy that occured there.
   
Made in us
Resolute Ultramarine Honor Guard






Peoria IL

@CWZ, good post on PA, +1 interwebz for you.

DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0

QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners 
   
Made in us
[MOD]
Solahma






RVA

If the Emperor had not been so afraid of religion, he would have conquered the galaxy with Sisters rather than Space Marines.

   
Made in us
Archmagos Veneratus Extremis




On the Internet

 Lobukia wrote:
@CWZ, good post on PA, +1 interwebz for you.


Thanks!
   
Made in us
Lead-Footed Trukkboy Driver






While I don't know much of their fluff, I have had one significant experience with Sisters in Battle in my readings.
I cannot recall what the book's title was, but a chapter of Space Marines and Guardsmen (I believe they were actually milita, but no matter) were attempting to defend a city from a Tyranid fleet. Very cool book, changed perspective a a great deal. It even took the perspective of a gang leader in the city many times.

(Note, my memory is not the best. These details may or may not be accurate and contain very minor spoilers to a book.)
At any rate, towards the end of the book there is a Sister of Battle from the Order Hospitaller, I believe. She was tending to the wounded citizens during the conflict, no power armor, no fancy tech or weapons, just the faith in the Emperor in her heart and mind and a Bolter in her hand.
By herself, she held of dozens off Tyranid until running out of ammo, but her sacrifice let dozens of people escape to safety behind her.
Keep in mind this was a non-militant order and just insanely bad-ass. Not to mention touching to see a soul in the grim-dark future of the 41st Millennium who is willing to lay down their life to save others because they care.

"Just the act of orks looting it defiles it! There are Techpriests rolling over in their graves!" "Yeah! I'm rolling over them in their graves!"
"The usage of shipping containers is much like 40k technology: It's been handed down from tech-priest to tech priest, until none of us really remember how it works and we go through many pointless rituals in the belief that it will keep it alive. " - Dayspring

Looking for feedback:
The Machines of Waaagh! (Feedback appreciated) 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 ShadowMageAlpha wrote:
While I don't know much of their fluff, I have had one significant experience with Sisters in Battle in my readings.
I cannot recall what the book's title was, but a chapter of Space Marines and Guardsmen (I believe they were actually milita, but no matter) were attempting to defend a city from a Tyranid fleet. Very cool book, changed perspective a a great deal. It even took the perspective of a gang leader in the city many times.

(Note, my memory is not the best. These details may or may not be accurate and contain very minor spoilers to a book.)
At any rate, towards the end of the book there is a Sister of Battle from the Order Hospitaller, I believe. She was tending to the wounded citizens during the conflict, no power armor, no fancy tech or weapons, just the faith in the Emperor in her heart and mind and a Bolter in her hand.
By herself, she held of dozens off Tyranid until running out of ammo, but her sacrifice let dozens of people escape to safety behind her.
Keep in mind this was a non-militant order and just insanely bad-ass. Not to mention touching to see a soul in the grim-dark future of the 41st Millennium who is willing to lay down their life to save others because they care.


Yeah, that has been a big thing about Sisters I love: their compassion for their fellow man (as long as he's not a witch, mutant or heretic anyways). Praxedes' sacrifice and her order holding the line to let the PDF escape on those last transports is another good event that I really dig as well. You know you've reached epic levels of awesome when you hold that line so long that people are certain that you still live on and are fighting the hive fleet from the inside.
   
Made in eu
Hallowed Canoness




Ireland

Niexist wrote:Even with that being said, they still lack the ability to interface with the machine spirit of the power armor, so at any time it could decide to stop moving while a round of heavy bolters is coming toward the sister.
The same could happen to a Space Marine. The basic mechanisms are identical (the Codex notes that both versions of power armour are built from the same designs), it's just that the Space Marines (and some other people) command their suits via an implant whereas the Sisters use another method (likely nerve impulse electrodes or pressure sensors).


Psienesis wrote:FFG explains this by making anyone dressed in PA have the "Hulking" attribute, which makes them easier to hit by other people with ranged attacks... but Space Marines ignore this because of their Black Carapace. They wear their PA like a second skin, whereas others do not.
As much as I enjoyed their games, FFG has a lot of strange rules in their books, and this is just one example. As this negation of the "to hit" bonus is ascribed to the Black Carapace and the ability to manoeuver, it should depend on the target actually moving and evading. Yet even a Space Marine who is totally unaware of the attacker, and standing perfectly still, is somehow 10% harder to hit than the smaller power-armoured human next to him. Madness.

That being said, FFG also differentiated between "Power Armour" and "Light Power Armour", giving Space Marines the former and Sisters the latter. This "Light Power Armour" is less protective (yet another contradiction to Codex fluff), but it also does not make the wearer Hulking. This part at least makes sense, as the Sisters' armour barely increases their profile. Then again, the same could be said about the Space Marines.
Frankly, I find the whole "PA = Hulking" bit rather fishy. The difference between a Catachan and a Hiver is larger, yet the Catachan won't get Hulking either.

Psienesis wrote:From Codex: Witch-Hunters, pg. 19:
"The Sororitas Power Armor worn by the Battle Sisters of the Orders Militant is based upon the same archaic systems as that worn by the brethren of the Adeptus Astartes. It provides the same degree of armoured protection, yet must forego the more advanced life support systems and strength-enhancing abilities used by the Space Marines, as the Sisters are not implanted with the Black Carapace that allows the Astartes to interface fully with their own armour."
And from the same book:

"The Sisters of Battle are exceptionally well equipped, with armour and weapons the equal of any Space Marine Chapter."

The various wikis, and this includes Lexicanum, are problematic in that their articles almost always include some sort of interpretation by the editor, whether it is deliberate or simply a result of an attempt to merge sources that were never meant to go with each other.

And maybe that's just some sort of subconscious bias of mine (let's be fair, we all have it somewhere), but though I know it's a popular theory I don't actually see much room for a notable delay in power armour controls, regardless of whether the user has a Black Carapace or not. Consider that, ultimately, the distance between source and destination of the movement command does not change much. The only difference is that the Marine's signal is already picked up within his body, whereas for a non-implanted person this happens on the dermal level. And in both cases, the armour will react the same way once it has received the command. Where I could see a difference is that there is still a delay that, whilst minimal and almost immeasurable, is still large enough to make the suit feel like an alien entity, whereas for the Marine it is an extension for his body. Or perhaps it is this "force feedback" idea that CWZ has mentioned that achieves a similar effect.

For comparison, perhaps it helps to imagine the difference between a new driver who gets to try out a car for their first time - they'll need a while until they learn exactly how the car reacts to their hands on the wheel and feet on the pedals, but eventually they'll get the hang of it and some may turn out to be awesome racers. With a Space Marine, they just sit down and drive as if they'd always done so and as if the car were a part of them.

According to the Index Astartes article on Marine implants, the Black Carapace also has other, situationally more important advantages that should not be forgotten, though, such as serving as the interface between the user's body and the suit's biomonitor and drug-dispenser. Surely, the armour will be able to receive more accurate lifesign readings when the sensors are not placed on but rather directly in the body?


ShadowMageAlpha wrote:While I don't know much of their fluff, I have had one significant experience with Sisters in Battle in my readings. I cannot recall what the book's title was, but a chapter of Space Marines and Guardsmen (I believe they were actually milita, but no matter) were attempting to defend a city from a Tyranid fleet. Very cool book, changed perspective a a great deal. It even took the perspective of a gang leader in the city many times. [...] towards the end of the book there is a Sister of Battle from the Order Hospitaller, I believe. She was tending to the wounded citizens during the conflict, no power armor, no fancy tech or weapons, just the faith in the Emperor in her heart and mind and a Bolter in her hand.
Huh, that sounds like a cool book. If you ever recall the title, feel free to shoot me a PM with it.
   
Made in ca
Confessor Of Sins





Gods, I both hate and love this thread.

I love it because it makes me want to play my next game using my Sisters of Battle. : D

I hate it for the same reason, because I just spent nearly 200 dollars on the new Space Marine Codex and a box of Centurions (wow, that price tag is depressing), and am planning on spending another small bundle on 5 Sternguard to be a bodyguard for my Marines' shooty-inclined Chapter Master. : (

This message was edited 1 time. Last update was at 2013/09/19 15:49:41


 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 Pouncey wrote:
Gods, I both hate and love this thread.

I love it because it makes me want to play my next game using my Sisters of Battle. : D

I hate it for the same reason, because I just spent nearly 200 dollars on the new Space Marine Codex and a box of Centurions (wow, that price tag is depressing), and am planning on spending another small bundle on 5 Sternguard to be a bodyguard for my Marines' shooty-inclined Chapter Master. : (


I know that feeling. Everytime I think I'm going to take a break from them for a while I end up running into a thread like this, being reminding of how flat-out awesome they are, and wanting to play them again.
   
Made in us
Regular Dakkanaut




I love the current, old as hell, Sisters model range. I think the army is currently in the opposite situation the Dark Eldar were before their new Codex. The old DE army had a very solid rule set, but horrible models. I love the Sisters model range, but the rules do leave something to be desired.

   
Made in us
Confessor Of Sins




WA, USA

I'm rather surprised by this thread. I was going in expecting a whole lot of trolling and venom, and was prepared to dish out some of my own, but this turned out to be pretty darn civil.

And yeah, as far as the models, I love a lot of the basic Sisters models, particularly Seraphim.

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 curran12 wrote:
I'm rather surprised by this thread. I was going in expecting a whole lot of trolling and venom, and was prepared to dish out some of my own, but this turned out to be pretty darn civil.

And yeah, as far as the models, I love a lot of the basic Sisters models, particularly Seraphim.


Seraphim are nice outside of those thin foot-stalks that connect them to their tabs/bases. Those bend/break so easilly.
   
Made in us
Longtime Dakkanaut






 curran12 wrote:
I'm rather surprised by this thread. I was going in expecting a whole lot of trolling and venom, and was prepared to dish out some of my own, but this turned out to be pretty darn civil.

And yeah, as far as the models, I love a lot of the basic Sisters models, particularly Seraphim.

No lies, Seraphim models were what swayed me to start a Sisters army. Particularly love the Seraphim superior with the Sabbat helmet.
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 streamdragon wrote:
 curran12 wrote:
I'm rather surprised by this thread. I was going in expecting a whole lot of trolling and venom, and was prepared to dish out some of my own, but this turned out to be pretty darn civil.

And yeah, as far as the models, I love a lot of the basic Sisters models, particularly Seraphim.

No lies, Seraphim models were what swayed me to start a Sisters army. Particularly love the Seraphim superior with the Sabbat helmet.


The Exorcist tank (GW's, not FW's quasi-Whirlwind one) is what got me hooked. The idea of something that over the top just hooked me completely and I knew I had to know more. As I dug further into the army's background the more enthralled I got and then I ended up playing/collecting them.
   
Made in us
Implacable Skitarii




US

I don't like the current sculpt of the sisters, but that's only because there's only like 3 Battle Sister scupts and the same 3 models get really repetitive when painting. I painted a Sisters army for a commission and was so sick of them by the time I was done.

"Let my brothers practise their swordplay. They can finish off whoever is left."
— Purgator Rocht Kavanar
Chi Rho Brotherhood 2.5k
Hive Fleet Setekh 5k
Deimos Skitarii Maniple 400 
   
 
Forum Index » 40K General Discussion
Go to: