Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2013/11/19 21:14:42
Subject: Fallout, Heading East
|
 |
Shroomin Brain Boy
|
at wyrmalla and dave... i really enjoy your discussion... sadly i have so many holes in my own education in history (modern) that i can“t really join in on this... but i do find your discussion very informative, educative and thought provoking... please by all means... next to your minis...it is the next best thing  so continue^^
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/20 16:01:15
Subject: Re:Fallout, Heading East
|
 |
Fixture of Dakka
|
So after last night's game of 7TV I've arranged a 300 pt game of Fallout using those rules for next week. Which sounded fun (well it still does actually), till I realised I hadn't enough cannon fodder for the NCR ...uh considering that their opposition, the Brotherhood of Steel, may have a tank. So to the sidelines go the Trogs, and this week I'll be working towards making up another squad of NCR Troopers. To business...
New Calfornian Republic
WIP NCR Troopers (Wargames Factory American GIs)
Despite the box art the models are actually of pretty good quality. Some of the models kind of force you into certain weapon options unless you can bother reposing them a little, but I'm quite impressed yet again by the stuff coming out of that company. The shoulder pads need work, and the chest armour's too long, but I was working off of the tiny image on the back of the game's box unfortunately. =/
...What was my point there again? Oh, these guys are going to be a little truer to the game's concept art than my existing troopers, on account of them being plastic. The irregular look of the others can be put down to them being either new conscripts, armed and dressed with whatever was to hand, or veterans that've replaced their kit with...whatever was to hand. I'm great with this fluff stuff like (/I can't be bothered writing up a history for the factions just yet).
Caesar's Legion
WIP Boar Transporter (Airfix Jackal Supacat)
Ref the haphazard sentence from earlier in this thread, this is for the transport of the Legion's heavy armoured veterans. Hopefully I'll be putting in another order with Brother Vinni at some point and, converting the T45-d suits into either Heavy Troopers, or to look like that Outcast from the earlier image, use the shoulders pads for Praetorians (who, FYI, integrate looted armour into their own. Yeah, that's what happened to the BOS from Fallout: Tactics/ Maxon's Bunker) .
WIP Recruit Legionaires (Warlord Hail Caesar)
Aside from that I've bought some new models for Legionaires. I'm ridding myself off the excess femin-aires, and going for a (mostly) male force. These new ones are plastic, so so such an easier medium to convert, whilst the metal Urban War miniatures could be the Veterans, on account of the different looking armour, weaponry, etc, I guess. These are just quickies (only one has his chest armour, and that's missing the finer details).
WIP Vexillarius
Based somewhat on the Caesar's New Regime mod. Again, he needs his detailing, bling and shiz.
I'm too tired to do anything else vaguely productive tonight, so there's yer lot. =P
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/20 17:03:37
Subject: Re:Fallout, Heading East
|
 |
Willing Inquisitorial Excruciator
|
Wyrmalla wrote:
New Calfornian Republic
WIP NCR Troopers (Wargames Factory American GIs)
Despite the box art the models are actually of pretty good quality. Some of the models kind of force you into certain weapon options unless you can bother reposing them a little, but I'm quite impressed yet again by the stuff coming out of that company. The shoulder pads need work, and the chest armour's too long, but I was working off of the tiny image on the back of the game's box unfortunately. =/
Good blog, Subscribed for sure.
I like these figures. There are a few better pics floating around of NCR Troopers. Grabbed two for you:
Weapon swaps for M-16s would make the figures pretty much perfect, in my eyes.
Looking forward to seeing more.
~Eric
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/20 17:25:40
Subject: Re:Fallout, Heading East
|
 |
Fixture of Dakka
|
Oh tah, but I just couldn't be bothered turning my laptop on last night when I was making those guys, thus using a crappy image for a reference. I've managed to put the shoulder pads the wrong way around and miss out some details, amongst the other noted problems, but thanks, I'd rather they looked accurate. ...Uh call the ones I made ...Blame it on NCR supply lines and somehow making even cheaper armour than the sets that are standard issue to their conscripts...
As for the guns. The box they came in includes M1-Garands. I've managed to run of M16s (though the Service Rifles in New Vegas are more like AR-15, in so much that every "real" gun in that game has a few key differences from the source), so those were what was to hand. I played New Vegas on the PC, and modded the hell out of it. FOOK, I think, gave the NCR Troopers various rifles other than the AR-15, with the M1-Garand being one of them, so I suppose I can still justify their use somewhat canonically. Fluff wise I'd say that the NCR, whilst having a standard service rifle, presumably makes use of a plethora of other guns to make up the slack. For instance the Troopers at Camp Forlorn Hope (who really bothered to make that its official name?  ) have Caravan Shotguns in place of their rifles due to supply issues (again, mods replace these with rifles once the NCR have made progress in the area). Tangent over, arms with AR-15s are a bitch to find.
As a side; just having noticed when I was making the things. Those Legionaires are wearing the exact same (well bar some decals) uniforms as the Empire's troops wear in Skyrim. Be more bloody original Bethesda! Here I'll bring you J.E. Sawyer to sort that out...
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/20 17:43:09
Subject: Re:Fallout, Heading East
|
 |
Willing Inquisitorial Excruciator
|
The Service Rifle is, I believe, the more common rifle used by the NCR Troops. That is definitely more M-16 than AR-15.
The Assault Carbine is more like the AR-15. In fact, it looks a great deal like the one I have in the other room...
I guess that my point is that wither would work.
If you can get them, WF's Apocalypse Survivors (men and women) have several extra M-16s and AK-47s, as well as pistols, RPGs, etc. And are great kits beside that.
Love all of the background discussion in here too, by the way.
~Eric
Edit:
I also applaud your decision to use the 7TV rules. They are really good. I am planning to use a modified Judge Dredd set for my own games. They are d10 based and have a certain symmetry to the S.P.E.C.I.A.L. system that I like. If that doesn't work, or I find it too unwieldy, 7TV is my backup plan.
|
This message was edited 1 time. Last update was at 2013/11/20 17:49:39
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/20 18:00:30
Subject: Re:Fallout, Heading East
|
 |
Fixture of Dakka
|
 Doh. I was thinking of the M16A2 when I was saying AR-15. Hey I'm a Brit, the closest thing we have to the M series are Colt Canada's. ^^
* Though on looking up wikipedia I think the naming conventions that the mod used may be correct. The Assault Carbine is the automatic carbine variant of the weapon, whereas as the service rifle is closer to the SP1. Hey quit having fifty guns all derived from the one model, you're as bad as the Russians.
I did have the Zombie Survivors set, but, unfortunately, I used up most the the M16s in that for ...Zombie Survivors (and SA80s too for that matter), whilst the Brotherhood of Steel got the rest. I may just see if the company sells their weapon sprues separately I guess.
In game though I was using so many mods that for every couple of service rifles you'd see a trooper armed with another type of gun. Admittedly they were of a similar series typically, but Aks and Colt small calibur rifles were in there too. Mind that the NCR receives most of their weapon shipments from the Gun Runners, so its justifiable that other rifles may be produced by in number too, they're just not the service rifle of the NCR. For one the Shi traded blueprints of Chinese and some Russian weapons to the Gun Runners, as would there have been a large number of these guns present from the war too (from insurgents, and perhaps those bought by the government itself from the Russians).
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/20 18:29:47
Subject: Re:Fallout, Heading East
|
 |
Gargantuan Great Squiggoth
|
Been looking at that exact Jackal model for a while wondering, no more wondering, buying it soon, got all sorts of possibilities.
All looking good to me, although I have no idea what you are speaking about, the models look brilliant.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/20 21:14:20
Subject: Fallout, Heading East
|
 |
Shroomin Brain Boy
|
hey wyrmalla.... does this mod change more than the guns options?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/21 10:12:42
Subject: Re:Fallout, Heading East
|
 |
Fixture of Dakka
|
@ Camkierhi
Like Airfix's other British stuff its a lovely kit. It could perhaps do with some stowage options, but in general I've had much worse ones to work with. There are a few spindly parts though, some of which I elected to leave off for gaming purposes, but that's probably more of a personal choice (I drop my models all the time...) than a rule.
@ Viktor von Domm
The AK and AR one? Depending on which version you chose it can replace the existing guns, and add new ones, or just add new ones. The new guns are implemented into the leveled lists and the game world (ie you can find an A8-108 in one of the Great Khan stashes), along with relevant ammunition types and weapon mods, a highlight of which are the Acog scopes (which function differently from the existing scopes in that you don't go into scope view, rather you still have peripheral vision, just like an Acog). Aside from that the mod is made for the selective fire mod, so you can toggle the gun's firing modes.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/21 12:54:15
Subject: Fallout, Heading East
|
 |
Decrepit Dakkanaut
|
LOVE the NCR troops, nothing wrong at all with those! You got the shoulder armor right! The Boar is amazing too. Don't knock the M1 Garand "Battle Rifle" -that's no joke in-game (even has the plink sound)
|
"dave you are the definition of old school..." -Viktor Von Domm My P&M Blog :
It's great how just adding a little iconography, and rivets of course, can make something look distinctly 40K-adamsouza
"Ah yes, the sound of riveting.....Swear word after swear word and the clinking of thrown tools" "Nope. It sucks do it again..."- mxwllmdr
"It puts together more terrain, or else it gets the hose again...-dangledorf2.0
"This is the Imperium, there is no peace, there are only rivets" -Vitruvian XVII
"I think rivets are the perfect solution to almost every problem"- Rawson
More buildings for the Building God! -Shasolenzabi
 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/22 13:00:30
Subject: Re:Fallout, Heading East
|
 |
Fixture of Dakka
|
The M1 Garand's one of the better guns in the game. Admittedly it gets taken over by the Survivalist's rifle and snipers in terms of accuracy, but it does decent damage is pretty cool (...the plink is pretty cute, though it would be cool if it was scripted to have enemies shout something like "he's reloading" and charge you when they heard it). Though when you start modding the game it gets outpaced by other guns (I much prefer one of the Ak or AR variants just for their flexibility), its nice to see NCR troops and the odd raider toting them about.
Here's this morning's turn out:
Brotherhood of Steel
Sentry Drones (Warmachine Cyriss Reflex Servitors)
I came across these in my FLGS and had to have them. Fluff wise they're a drone that scoots about pre war military installations searching for intruders (like the Floating Eyes from the first two games). In a typically video gamey way their "eyes" turn from blue to red when they detect an intruder. My FLGS also had another variant of these armed with a mechanical claw and a nice stand in for a Tribal Leader, but... I'm skint till the start of next month, so they'll remain on the shelf.
Support Suit (Mantic Games Dreadball Big Mech - Giant MVP)
The gun's from the old GW game Space Crusade. Currently my BOS force is already overpowered enough (Power Armour, Robots, Tanks...), so I thought I'd stick in a mech suit for the hell of it too. I wasn't overwelmed when I first looked at this in its blister (its a resin kit), but once built it looks the business. For fluff this may have been a pre-war American combat suit, outfitted to support the US' power armoured infantry in situations where they need heavy support (which considering it was their role to be this to the regular infantry, it'd have to be something big they were fighting). Judging by the fact I only have one, and no such platforms are seen in game, let's assume they were still in development, seeing limited deployment on the Chinese mainland, with this particular suit being salvaged from some pre-war research facility or military installation of importance (or perhaps the Enclave stowed away a few).
Caesar's Legion (Warlord Hail Caesar)
Legion Recruits
You get 24 models in the box, so I'll probably make another eight of these guys at least. The remaining six (I'll turn the last into Ā a Decanus probably) will wind up with rifles of some sort, or SMGs (the GI's box comes with a weapon sprue that includes Colt M1911s, Grease Guns (9mm SMGs), M1 Garands, Thompsons, and a few Browning LMGS. I guess they've been looting from the NCR). How's the ratio of Recruits wearing helmets/ face masks to bare headed look? I'm not sure if I prefer them with or without, the with being favoured for the "faceless mook" look, whilst the bare makes them look more like the lightly equipped Recruits in game.
Legion Vexillarius
I guess he just runs about the battle hitting guys over the head with his big stick. The ones in game are typically armed with long ranged weapons, as they're supposed to just give moral support from the sidelines. This one has a revolver on his hip instead, as the kit had a proper standard (with a Bull at its head too) and I couldn't not use it.
New Californian Republic
NCR Troopers (Wargames Factory American GIs
Hopefully these ones are a bit more authentic. The helmets come from Games Workshop Bretonnians. I'm not particularly satisfied with them, but I had the helmets to hand, and didn't want to go rooting about for a WWI British heads blister. So aside from that I think these guys appear to be more like the regular NCR military, as opposed to the more irregular appearing ones I already have. Oh, and just in case anyone berates me for all the troopers not actually wearing their helmets uh... I have a blister of GI heads spare and wanted to use them. Plus the GW ones are just a little too big for them, so its less obvious to have them slung over their backs (...maybe they effect their aim or something, though bugger trying to shoot with the sun in your eyes).
The Boar's sitting basecoated on my desk. Airfix's kits are definitely not made to be assembled then painted,which is to say I had to tear off the wheels, seats and rear canopy just to base coat the thing. After that I'm not in the mood to have at it right now. =P
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/24 15:27:26
Subject: Re:Fallout, Heading East
|
 |
Fixture of Dakka
|
Caesar's Legion
Prime Legionaires with Decanus
Legion Recruits
Just another couple, hopefully these are better painted. =P
Legion Explorers
For 7Tv there guys are dog handlers, and hitmen.
Legion Boar
That's me used up all the models from the box. However I don't think I have quite enough Legionaires just yet. Right now I'm sitting on about thirty of the guys (and gals), though that's not really enough to qualify for any "Zula" type scenarios I'd like to run. So I may just buy the other box (which were less uniform) of Legionaires that my FLGS had, as well you can never have enough recruits/cannon fodder. Come next month though I would like to put in another order with Brother Vinni (if he doesn't typically release new models just after I order, as usual) to get the parts for some Praetorians. I wonder if he'll sell bits on request...
Plus some Tribal Totems
They're GW Chaos Marauder/ Warriors banners, plus the skully one's the staff topper from a hag by Reaper (I think). They'll probably just be chucked in with the rest of my terrain, but they could serve as objective markers for scenarios (ie claim the totems, or, for a tribal/Legion player, reach a certain area) I guess.
'Ave some terrain too. Yeah, I mentioned I'd be doing filler. =P
Tamiya brick walls.
Miniature Mojo tents
Wargames Factory zombies. Its for my 7ombieTv games typically (usually plunked in the middle of the only root off table...  ).
Ainsty Castings ...I spent more money on his stuff than any other at the last show I was at (he has some great second hand models that'd be great for Fallout, but my next show's in the summer).
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/24 20:28:51
Subject: Fallout, Heading East
|
 |
Decrepit Dakkanaut
|
Stuff is looking great Wyrm! Linear terrain is fantastic!
|
"dave you are the definition of old school..." -Viktor Von Domm My P&M Blog :
It's great how just adding a little iconography, and rivets of course, can make something look distinctly 40K-adamsouza
"Ah yes, the sound of riveting.....Swear word after swear word and the clinking of thrown tools" "Nope. It sucks do it again..."- mxwllmdr
"It puts together more terrain, or else it gets the hose again...-dangledorf2.0
"This is the Imperium, there is no peace, there are only rivets" -Vitruvian XVII
"I think rivets are the perfect solution to almost every problem"- Rawson
More buildings for the Building God! -Shasolenzabi
 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/24 20:47:11
Subject: Re:Fallout, Heading East
|
 |
Gargantuan Great Squiggoth
|
Ok you are in trouble, you made me buy a blooming Airfix kit, and it's totally because of that rocking Legion Boar.
looking great Mr.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/24 21:05:15
Subject: Re:Fallout, Heading East
|
 |
Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
|
Wow.. just wow.. !
How did I miss this thread until now?!
One of the coolest project ideas I have seen in a long time - great imagination, use of miniatures, modelling/painting - everything!
Subbed to this one, and really looking forward to seeing more!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/24 21:50:09
Subject: Fallout, Heading East
|
 |
Rogue Inquisitor with Xenos Bodyguards
|
Ah, Fallout has an international fan base, that yester-year's future imperfect works well!
|
"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/25 01:18:08
Subject: Fallout, Heading East
|
 |
Longtime Dakkanaut
|
Look like the old Tactical Miniatures line - now available through Armorcast.
http://armorcast.com/store/product_info.php?cPath=116_92&products_id=671
These sorts of projects are always a lot of fun. You get to poke at figure lines and pick up some great sculpts and then reach into the bottom of the bits box to use those odd ball parts that you don't know why you should keep - but you knew would be useful eventually.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/25 03:20:21
Subject: Fallout, Heading East
|
 |
Decrepit Dakkanaut
|
I got some of those City Cops from Armorcast at GenCon this year, but I was shorted 3 miniatures. And Armorcast isn't replying to their e-mails lately either. It's a shame, they make great stuff.
|
"dave you are the definition of old school..." -Viktor Von Domm My P&M Blog :
It's great how just adding a little iconography, and rivets of course, can make something look distinctly 40K-adamsouza
"Ah yes, the sound of riveting.....Swear word after swear word and the clinking of thrown tools" "Nope. It sucks do it again..."- mxwllmdr
"It puts together more terrain, or else it gets the hose again...-dangledorf2.0
"This is the Imperium, there is no peace, there are only rivets" -Vitruvian XVII
"I think rivets are the perfect solution to almost every problem"- Rawson
More buildings for the Building God! -Shasolenzabi
 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/25 06:32:47
Subject: Re:Fallout, Heading East
|
 |
Fixture of Dakka
|
@ Camkierhi
Like I said in a round about way with the Jackal; they can be a little ragequit worthy. I don't think they're intended for regular gamers much. Not that they don't make suitable models, its just that I've found there's far too many fiddly bits and awkward areas to paint for someone as flippant as myself. Still, once they're built they're nice looking kits, and the quality's great, you just have to work a bit to get there.
@ Sean_OBrien
Tah, I remember seeing them somewhere ( I guess on an ad inside an Armorcast order). I bought them seconhand, from a guy who's collection's old as dirt, so they may have been the original casts even. It is awfully fun to paint up models that might actually be worth some money (though in this case I doubt anyone cares some old Tactical Miniatures). I may just have a few more related miniatures chucking about too...
I say that all sly like, but I really can't remember what I have and haven't bought most of the time. ...Its how deep I want to dig into one of my boxes that determines what I'm painting. ^^
@dsteingass
Armorcast hasn't been good on the customer service lately. IRC they didn't respond to any of my emails regarding my last order (the bloatflies), rather they just sent the thing out eventually. Check the front page of their website, they may have posted something there regarding the issue.
That's my finished with the NCR and Legion for the immediate future. I've a game involving them tomorrow, so I was trying to churn out suitable forces in time for that. Now that they're done however I think that the three main factions have enough models attached to them at the moment (though that's not to say that they won't be being worked on later, they will ^^). I'm looking over at the unaffiliated forces area of my desk (the wastelanders as I think I've called them) and noticing that its comprised of ah... a supermutant, some tribals, a few bugs, and... Elvis. So next in the firing lines will be that lot. Presently I've a group of Trogs (which have been sitting on the side of my table since the Legion showed up), some armoured Raiders, Supermutants ans Tribals all ready for basecoating, amongst some other odds and ends, which I'll have a go at working on throughout the week.
So that's this week's goal; paint some mutant dwarves. I do treat you Dakka.
|
This message was edited 1 time. Last update was at 2013/11/25 06:46:27
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/25 12:57:38
Subject: Re:Fallout, Heading East
|
 |
Pyromaniac Hellhound Pilot
|
Most NCR (colonial) troops use M-16 rifle
Is pith helmet (?) head brettonians? who else manufacturer an entire range of 28-30mm 1930s era pith helmet heads?
ones that has broader brims than Pretorians.
|
http://www.dakkadakka.com/dakkaforum/posts/list/408342.page |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/25 15:51:48
Subject: Re:Fallout, Heading East
|
 |
Fixture of Dakka
|
Well if we're being pedantic the NCR's service rifle is probably the M199, a gun which the R91 (the assault rifle in Fallout 3) replaced as the service rifle of the US. Though to quote,
The Service Rifle is different from the M16 in these ways:
- Has a single receiver, M16 has two parts (upper & lower)
- Has a cocking handle directly on bolt (like an AK), whereas the M16 has a seperate cocking handle (attached to the gas tube on the bolt carrier) which you pull from the rear of the receiver
- Ejection port cover is flipped up, M16 ejection port cover flips down
- Made of wood and steel, M16 made of polymer and aluminium
- Has a slightly narrower profile than M16
Which is to say that though it may look like x gun, it isn't . The Fallout universe diverged from us around the late 40's, so anything developed after that point isn't going to be the same as it is in our world, even if the base concepts remain the same. But, as I've said, and like I typically pull with any canon questions, the world's a big place, so little breaks from the fluff like what guns a unit uses is conceivable in my eyes. Which is where I'll point out that "most" doesn't mean all, and so, pulling some random made up fluff from my sleeve, I may claim that the NCR, with its rapid expansion, may not be fully capable of equipping all of its troops to a certain standard, and so some units may be armed with differing gear. On that note I mention that the pre-war US itself wasn't even capable of issuing a service rifle to its troops (much like the modern US, with all the M and A variants). Sp though the service rifle of the pre-war US was meant to be the AER-12, guns the M199, R91, AER-9 and Wattz-2000 (all previous generation service rifles), along with a whole swathe of others, were all in still in wide use.
Blight Wheel Miniatures produce these, whilst Victoria Miniatures make these ones. Though there's probably a few others that do too. I used the Bretonnian helmets purely because they were to hand, and those models needed to be ready by this coming Tuesday (so any orders wouldn't arrive in time).
Aside from that these are quite nice. Though who needs ten suits of LAPD riot armour? Hmn, I guess I could use the others on terrain pieces or being worn by those who have looted them (hey Riot armour's the new T51-b for Tribals out there. ...That was a reference kids).
|
This message was edited 1 time. Last update was at 2013/11/25 15:52:19
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/26 08:05:54
Subject: Fallout, Heading East
|
 |
Pyromaniac Hellhound Pilot
|
^ And this one is for NCR Vet ranger?
|
http://www.dakkadakka.com/dakkaforum/posts/list/408342.page |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/26 08:33:10
Subject: Fallout, Heading East
|
 |
[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
|
Brother Vinni also sells LAPD riot armour, you just need to give it a headswap and a Ranger Sequoia or an anti-material rifle.
|
Fatum Iustum Stultorum
Fiat justitia ruat caelum
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/26 10:35:17
Subject: Re:Fallout, Heading East
|
 |
Fixture of Dakka
|
I think that one comes with a set of revolvers. Though why ever he decided to give it a SMG I'll never know (I guess it was up to the commisioner). I've seen it before, but it isn't one of his best's, so I've left off buying it (for the moment). It aught to have a head swap, and needs more detail about the chest and other little bits. Odd how Vinni can copy Protectons, and other things quite well, but that he seems to have failed at it when doing the same to the Securitron and Veteran Ranger. =/
I could always just buy the model and leave it bare headed however, rather thab buying those Victoria heads. Youknow, in the style of Red Star from Nuka Break (though he wasn't really a ranger was he now...).
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/26 16:54:25
Subject: Fallout, Heading East
|
 |
Rogue Inquisitor with Xenos Bodyguards
|
Yes, the Vet rangers do come with revolvers, I have one with dual revolvers, one with revolver/SMG and 3rd is packing dual smg's
|
"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/27 13:32:10
Subject: Fallout, Heading East
|
 |
Devestating Grey Knight Dreadknight
|
Very nice, and much nicer than the other Fallout plog that's been wandering around the past year or so. You should write some skirmish rules to go with them.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/27 14:36:44
Subject: Re:Fallout, Heading East
|
 |
Fixture of Dakka
|
@Godless-Mimicry
Hey, one mustn't create some sort of heirachy of blogs here, lest there be some sort of scuffle (and considering some gamers enjoy their plasticard more than I, I don't think I have the industrial tools to be a real competitor).
I have entertained writing up some Fallout specific rules for 7TV, as I have already for the base game and the zombies one. Things like radiation, power armour, super mutants, etc, can be covered by tweaking the rules somewhat, but it would be reletively simple to make some up myself. However I'd like to get some more games in using the base rules before I begin anything like that, but I do enjoy adding house rules to game if they aid the narrative. ^^'
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/27 17:01:21
Subject: Fallout, Heading East
|
 |
[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
|
Hehe, I've also pondered that, along with turning the basic stat-line into a S.P.E.C.I.A.L. variant.
|
Fatum Iustum Stultorum
Fiat justitia ruat caelum
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/27 17:12:58
Subject: Re:Fallout, Heading East
|
 |
Fixture of Dakka
|
That and the special effects work similar to the perks from the games. ...Hmn, I really do kind of feel like making up some rules for the game now, but I aught to try and be more concise. We will see...
I'd love to be able to run a campaign in the setting, but finding the players and the focus to do so over such a long period is difficult. 7Tv (like Necromunda) suits itself to character development, though it would require some work to implement a skill system that didn't lead to characters becoming too overpowered.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/27 17:47:53
Subject: Fallout, Heading East
|
 |
[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
|
You could always have a look at the Summer Special campaign rules, though those do in my opinion need a massive rework to actually better work with the setting. Automatically Appended Next Post: That said, love to see your cast notes and whatnot that you got so far.
|
This message was edited 1 time. Last update was at 2013/11/27 17:50:33
Fatum Iustum Stultorum
Fiat justitia ruat caelum
|
|
 |
 |
|