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Made in us
Decrepit Dakkanaut




 Caboose wrote:
Hey, looking at the house relics. What about putting the Mark of Omnissiah on a magaera? It has a similar rule to IWND, called Blessed Autosimulacra. Same thing, but only works on a 6. BUT nowhere in the rule does it call itself IWND... So it should stack with the Heirloom? Thoughts?

He's definitely the most likely to be durable in a Knight list, that's for sure (Ionic Flare Shield, IWND, Blessed Auto, THEN formations on top). It's probably my favorite Knight overall to be honest. SURE the Claw is too expensive, but it looks badass and has another gun at least?

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
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Trigger-Happy Baal Predator Pilot






I just skip the claw and stick with the chainsword. Don't need an extra weapon or the anti-building abilities. But I do like the superb resilience of it. Problem is, unless you use it as your warlord (which it is underwhelming as, IMO) then you need to take an Exalted court to get the IWND on it... so you're looking at 2000+ pts now.
   
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Western Australia

 DoomShakaLaka wrote:
Um, I don't think you get to ignore the no overwatchimg blasts rules from the formation so the knights that actually benefit are the acheron, castigator, warden, or crusader knights.


To be fair, all you want from overwatch is for strike down to trigger. Against infantry units, the stubber might be enough to sneak a wound through and this benefits almost every knight. In fact those that don't have a stubber (FW ones) have weapons that can OW any way with this formation.

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Between the Cerastus Knight-Lancer and Knight-Castigator, what are y'all's preferences? It seems like the Knight-Lancer is better kitted to deal with other GMCs/Knights/stuff that might actually be a threat to it in CC due to its Init bonus and invul save, while the Knight-Castigator is overall more well-rounded in terms of ranged firepower, and better against normal infantry with Deflagrate generating more hits and Sunder for hordes that tar-pit it? The Castigator is also 20 points cheaper, hm.

This message was edited 2 times. Last update was at 2015/05/21 17:53:23


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The Lancer is cooler, while the Warden outclasses the Castigator. Hope that helps!

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
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How exactly does the Warden outclass the Castigator? From what I see, the Warden gets 4 shots more, but at Str 6 rather than Str 7, and doesn't have the abilities on the Tempest Warblade to aid it in CC

This message was edited 1 time. Last update was at 2015/05/21 19:04:38


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 Enigwolf wrote:
How exactly does the Warden outclass the Castigator? From what I see, the Warden gets 4 shots more, but at Str 6 rather than Str 7, and doesn't have the abilities on the Tempest Warblade to aid it in CC


Melee is nice, but it doesn't have a stubber. That's a pretty serious issue when it comes to the level of overkill a Superheavy can churn out in a turn: No tactical option to shoot one unit with the main gun, stubber to establish targeting then charge a second. Attacking a unit with the Castigator is all or nothing.

Mind you if they redo the Forge World Knights to have carapace weapons at some stage it's tactical niche might open back up.

Similarly the Lancer has a niche best suited to slapping down other superheavy units, and has the same monofocus issue. The Acheron is the best Cerastus frame Knight on strength of it's heavy bolter for focus splitting alone.
   
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Cheers. I keep forgetting the Cerastus chassis lacks the shoulder weapons.

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McKenzie, TN

One thing people might want to keep in mind with the lancer. The ranged weapon has concussive. This is important as it puts a wraithknight (or other nasty melee GMC/SHW) striking ay initiative 1, where a wraithknight with sword and board would normally strike at the same initiative as the lancer on the charge (not what the lancer wants).

As for the castigator vs warden. The warden is more flexible and does better damage against most targets. However the cerastus knights have an innate speed advantage over the other knights with their ability to run 3d6" (which can be game winning). The castigator also has the most effective counter to things like invisible deathstars due to the ability to hit all models in b2b. Additionally the damage done by the castigator at range vs the warden is actually better for a number of very important profiles; AV11 and 12, T8, T7, and snap firing. The extra ranged weapon is definitely worthwhile but there is not a clear cut winner between the two for utility. The warden though is probably my new favorite TAC imperial knight though as there is nothing in the game it cannot hurt.
   
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 ansacs wrote:
One thing people might want to keep in mind with the lancer. The ranged weapon has concussive. This is important as it puts a wraithknight (or other nasty melee GMC/SHW) striking ay initiative 1, where a wraithknight with sword and board would normally strike at the same initiative as the lancer on the charge (not what the lancer wants).

While the concussive is useful, the Lancer's best trait is his shield, giving him an actual save in CC and making other SH/GMC take -1 to hit. That is huge, especially when we're talking about "whoever rolls a 6 first wins!". Unfortunately his shield is also his biggest drawback since it's not an "ion shield" and so doesn't benefit from being a baron.

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 ansacs wrote:
One thing people might want to keep in mind with the lancer. The ranged weapon has concussive. This is important as it puts a wraithknight (or other nasty melee GMC/SHW) striking ay initiative 1, where a wraithknight with sword and board would normally strike at the same initiative as the lancer on the charge (not what the lancer wants).

As for the castigator vs warden. The warden is more flexible and does better damage against most targets. However the cerastus knights have an innate speed advantage over the other knights with their ability to run 3d6" (which can be game winning). The castigator also has the most effective counter to things like invisible deathstars due to the ability to hit all models in b2b. Additionally the damage done by the castigator at range vs the warden is actually better for a number of very important profiles; AV11 and 12, T8, T7, and snap firing. The extra ranged weapon is definitely worthwhile but there is not a clear cut winner between the two for utility. The warden though is probably my new favorite TAC imperial knight though as there is nothing in the game it cannot hurt.


Yeah. I'm thinking between the Castigator and the Warden for my AdMech list (the 3 faction formation one), and as a linebreaker, I figured the Cerastus will be a much bigger fire magnet (I want this, so everything else can advance into range unmolested). But also because I don't know if 1 unit of infiltrators and 1 unit of ruststalkers can beat a deathstar (answer: no). However, I lose out on the ability to take a carapace weapon (the rocket pods are awesome). Other SHs/GMCs aren't too much of a worry for me because of the tons of Haywire and general pain-causing weapons in an AdMech list, so I figured that the Castigator would be better.

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 greyknight12 wrote:
While the concussive is useful, the Lancer's best trait is his shield, giving him an actual save in CC and making other SH/GMC take -1 to hit. That is huge, especially when we're talking about "whoever rolls a 6 first wins!". Unfortunately his shield is also his biggest drawback since it's not an "ion shield" and so doesn't benefit from being a baron.


Why would that matter? Unless you're using him as a high king, you don't get the inv bonus. Plus if people around you don't see the ion gauntlet as an ion shield, which its rules specifically state it counts as, well... can't help you there.

I plan on using a Lancer as my Lord Baron, so he can benefit from being a character and also so I can give him am heirloom. Can't decide between the HotNW or Sanctuary. Helm gives you a few extra attacks against groups, which can be huge against things like hammernators. Sanctuary, if it turns out is in fact a SECOND shield facing, allowing with the 6++, would be fantastic on the Lancer in particular to cover his booty.
   
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Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

Don't take my comment on the Warden out classing the Castigator as a negative on the Castigator. By far the Castigator fills a role that needs filling, and the one thing it can do that no other Knight can auite as well is kill invisible units. However, all Knights can Hammer of Wrath and Stomp, both of which hit invisible units without issue, while the Warden won't accidentally lengthen its charge range by killing off the one unit it can shoot at. Given the rate of fire and extra weapons at a lower cost, the Warden does more for less in the same role.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
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Funny thing me and store manager noticed. Since the ionic shield gauntlet isn't technically an ion shield, if a lancer is your warlord you can give him the special ion shield and have two shields!
   
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somewhere in the webway

So what's a good knight to start with as the baron/ hq for an all knight army?

Melevolence wrote:

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 Savageconvoy wrote:
.. Crap your profile picture is disturbing....




 
   
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McKenzie, TN

 DarthSpader wrote:
So what's a good knight to start with as the baron/ hq for an all knight army?

I think it somewhat depends on what detachment you are using but I really like the warden or crusader. They both benefit from bonus to BS and some of the relics are actually quite good on them (IWND on the crusader and rampage on the warden).
   
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 Buzzdady wrote:
Funny thing me and store manager noticed. Since the ionic shield gauntlet isn't technically an ion shield, if a lancer is your warlord you can give him the special ion shield and have two shields!


...But the ion shield gauntlet is an ion shield...

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I'm thinking of getting a single knight at some point to take as an ally. I'd want something versatile, I'm thinking either Gerantius or another variant.

I'm not gonna lie I really want to throw things with that gauntlet thing.
   
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 Enigwolf wrote:
 Buzzdady wrote:
Funny thing me and store manager noticed. Since the ionic shield gauntlet isn't technically an ion shield, if a lancer is your warlord you can give him the special ion shield and have two shields!


...But the ion shield gauntlet is an ion shield...


But nowhere does it actually say that it is an ion shield. It works like one, but it's always called a different thing, the Ion shield gauntlet. It's like how the maegra has an ability that's sort of like it will not die, but it isn't that so it can technically have both. The ion shield gauntlet works like an ion shield with some additional rules, but it isn't the traditional ion shield.
   
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 Buzzdady wrote:
 Enigwolf wrote:
 Buzzdady wrote:
Funny thing me and store manager noticed. Since the ionic shield gauntlet isn't technically an ion shield, if a lancer is your warlord you can give him the special ion shield and have two shields!


...But the ion shield gauntlet is an ion shield...


But nowhere does it actually say that it is an ion shield. It works like one, but it's always called a different thing, the Ion shield gauntlet. It's like how the maegra has an ability that's sort of like it will not die, but it isn't that so it can technically have both. The ion shield gauntlet works like an ion shield with some additional rules, but it isn't the traditional ion shield.


Has anyone actually tried putting IWND on the Questoris Knight Magaera and had an opponent be okay with that...?

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Dublin, Ireland

What you guys think of a Paladin with stormspear, gauntlet and melta?
At <12" hes packing 6 str 8 shots, dropping to 5 if he stays at range. Gauntlet gives him some hth ability.

Dman137 wrote:
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 Enigwolf wrote:
 Buzzdady wrote:
 Enigwolf wrote:
 Buzzdady wrote:
Funny thing me and store manager noticed. Since the ionic shield gauntlet isn't technically an ion shield, if a lancer is your warlord you can give him the special ion shield and have two shields!


...But the ion shield gauntlet is an ion shield...


But nowhere does it actually say that it is an ion shield. It works like one, but it's always called a different thing, the Ion shield gauntlet. It's like how the maegra has an ability that's sort of like it will not die, but it isn't that so it can technically have both. The ion shield gauntlet works like an ion shield with some additional rules, but it isn't the traditional ion shield.


Has anyone actually tried putting IWND on the Questoris Knight Magaera and had an opponent be okay with that...?

Since it's a LOW for Space Marines and I use Iron Hands CT frequently, yes. It's almost a 50% chance to get back a HP each turn, already on top with the better shield. Couple that with the relics available to the Imperial Knights, and you can have two of the bastards in the same army!

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
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Ratius wrote:What you guys think of a Paladin with stormspear, gauntlet and melta?
At <12" hes packing 6 str 8 shots, dropping to 5 if he stays at range. Gauntlet gives him some hth ability.


I don't know why anyone would want to get the Gauntlet, tbh. And for the melta, because you're measuring from the barrel for superheavies, you'll rarely ever get your Melta bonus. I prefer the stubber.

Slayer-Fan123 wrote:
 Enigwolf wrote:
 Buzzdady wrote:
 Enigwolf wrote:
 Buzzdady wrote:
Funny thing me and store manager noticed. Since the ionic shield gauntlet isn't technically an ion shield, if a lancer is your warlord you can give him the special ion shield and have two shields!


...But the ion shield gauntlet is an ion shield...


But nowhere does it actually say that it is an ion shield. It works like one, but it's always called a different thing, the Ion shield gauntlet. It's like how the maegra has an ability that's sort of like it will not die, but it isn't that so it can technically have both. The ion shield gauntlet works like an ion shield with some additional rules, but it isn't the traditional ion shield.


Has anyone actually tried putting IWND on the Questoris Knight Magaera and had an opponent be okay with that...?

Since it's a LOW for Space Marines and I use Iron Hands CT frequently, yes. It's almost a 50% chance to get back a HP each turn, already on top with the better shield. Couple that with the relics available to the Imperial Knights, and you can have two of the bastards in the same army!


That's so beardy that I don't actually know what to say... lol

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 Enigwolf wrote:
Ratius wrote:What you guys think of a Paladin with stormspear, gauntlet and melta?
At <12" hes packing 6 str 8 shots, dropping to 5 if he stays at range. Gauntlet gives him some hth ability.


I don't know why anyone would want to get the Gauntlet, tbh. And for the melta, because you're measuring from the barrel for superheavies, you'll rarely ever get your Melta bonus. I prefer the stubber.

Slayer-Fan123 wrote:
 Enigwolf wrote:
 Buzzdady wrote:
 Enigwolf wrote:
 Buzzdady wrote:
Funny thing me and store manager noticed. Since the ionic shield gauntlet isn't technically an ion shield, if a lancer is your warlord you can give him the special ion shield and have two shields!


...But the ion shield gauntlet is an ion shield...


But nowhere does it actually say that it is an ion shield. It works like one, but it's always called a different thing, the Ion shield gauntlet. It's like how the maegra has an ability that's sort of like it will not die, but it isn't that so it can technically have both. The ion shield gauntlet works like an ion shield with some additional rules, but it isn't the traditional ion shield.


Has anyone actually tried putting IWND on the Questoris Knight Magaera and had an opponent be okay with that...?

Since it's a LOW for Space Marines and I use Iron Hands CT frequently, yes. It's almost a 50% chance to get back a HP each turn, already on top with the better shield. Couple that with the relics available to the Imperial Knights, and you can have two of the bastards in the same army!


That's so beardy that I don't actually know what to say... lol


Something has to make the magaera worth taking over the Acheron, lancer and castigator.

 warboss wrote:
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Something has to make the magaera worth taking over the Acheron, lancer and castigator.

Nope. You can polish a turd all you want, it's still a turd.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
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Behind you

One of the Guy sets that my friend came up with. Gerantius, with sanctuary, in an Exalted court. High princeps goes to him.

So you have a single +2 ion shield, a +3 ion shield and _5 ion shields on the other facings. PLUS he's BS and WS 7.

And he is legal, because he's technically an Imperial Knight, not a character....Is this doable?


 
   
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 Doctadeth wrote:
One of the Guy sets that my friend came up with. Gerantius, with sanctuary, in an Exalted court. High princeps goes to him.

So you have a single +2 ion shield, a +3 ion shield and _5 ion shields on the other facings. PLUS he's BS and WS 7.

And he is legal, because he's technically an Imperial Knight, not a character....Is this doable?


Kind of. It's still up for debate that you get a second 4++ Ion Shield via Sanctuary, and it is debatable that you would get the Invul bonus to the 6++ off-facing shield from Sanctuary. My personal read on it is Grenaticus would have a 2++ to one facing, and a 5++ on the other three.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
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Lost in the Warp

 jeffersonian000 wrote:
 Doctadeth wrote:
One of the Guy sets that my friend came up with. Gerantius, with sanctuary, in an Exalted court. High princeps goes to him.

So you have a single +2 ion shield, a +3 ion shield and _5 ion shields on the other facings. PLUS he's BS and WS 7.

And he is legal, because he's technically an Imperial Knight, not a character....Is this doable?


Kind of. It's still up for debate that you get a second 4++ Ion Shield via Sanctuary, and it is debatable that you would get the Invul bonus to the 6++ off-facing shield from Sanctuary. My personal read on it is Grenaticus would have a 2++ to one facing, and a 5++ on the other three.

SJ


Yeah... Trying to convince your opponent you have a 2++, 3++, and 5++ is likely going to make you look like TFG...

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So whats a good carapace gun to compliment an errant? The auto cannon, rockets?

Trying to think whats the best for a free gun for the Admech WD formation

3000
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 WrentheFaceless wrote:
So whats a good carapace gun to compliment an errant? The auto cannon, rockets?

Trying to think whats the best for a free gun for the Admech WD formation


The autocannon is outstripped by AA Onagers. The missile is pretty worthless, I think a Havoc Launcher does more wounds on average. So you're left with the rocket pod.

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