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![[Post New]](/s/i/i.gif) 2015/10/11 16:14:13
Subject: Strength D on Knight?
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Worthiest of Warlock Engineers
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Ah, my bad. Still, it makes my Shadowsword useful so...
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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![[Post New]](/s/i/i.gif) 2015/10/11 16:16:25
Subject: Strength D on Knight?
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Ruthless Interrogator
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You should be aware by now that guard players are not allowed to have nice things
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Space Marines: Jacks of all trades yet masters of GRAV CANNONS!!!.
My Star Wars Imperial Codex Project: http://www.dakkadakka.com/dakkaforum/posts/list/641831.page
It has 7 HQs, 2 Troop types with Dedicated Transports, 5 Elite units, 5 Fast Attack units, 6 Heavy Support units, 2 Formations with unique units not in the rest of the codex, and 2 LOW choices.
‘I do not care who knows the truth now, tomorrow, or in ten thousand years. Loyalty is its own reward.’ -Lion El' Jonson |
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![[Post New]](/s/i/i.gif) 2015/10/11 17:52:09
Subject: Strength D on Knight?
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Worthiest of Warlock Engineers
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DoomShakaLaka wrote:
You should be aware by now that guard players are not allowed to have nice things
Shhh, whilst I purposely forget having ever read any of this and continue to deploy a decent blob slayer
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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![[Post New]](/s/i/i.gif) 2015/10/11 18:21:56
Subject: Strength D on Knight?
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Revving Ravenwing Biker
England
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Sidenote: If you want a Baneblade that mulches blobs, check out the Stormlord! 15-30 shots of S6AP3 to mutilate MEQs and lower, with the ability to stuff it full of Techpriests (for added durability) and/or HWTs to fire out of the top.
Maybe not that efficient, but possibly worth considering.
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Don't believe me? It's all in the numbers.
Number 1: That's terror.
Number 2: That's terror.
Dark Angels/Angels of Vengeance combo - ???? - Input wanted! |
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![[Post New]](/s/i/i.gif) 2015/10/11 21:01:03
Subject: Strength D on Knight?
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Battlewagon Driver with Charged Engine
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Martel732 wrote:Knights are small time though compared to GMCs. 6 HPs are actually shockingly easy to remove from an AV 13/12 model. Why bother trying to tarpit when you can just kill it?
Dont knights also have a 4++ (from 1 side anyway)? Not quite that easy
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![[Post New]](/s/i/i.gif) 2015/10/11 21:55:27
Subject: Strength D on Knight?
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Auspicious Daemonic Herald
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Billagio wrote:Martel732 wrote:Knights are small time though compared to GMCs. 6 HPs are actually shockingly easy to remove from an AV 13/12 model. Why bother trying to tarpit when you can just kill it?
Dont knights also have a 4++ (from 1 side anyway)? Not quite that easy
Only for shooting and since its only for one side you just need to put two units on separate facings and should easily take it down
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![[Post New]](/s/i/i.gif) 2015/10/11 22:32:11
Subject: Strength D on Knight?
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Blood-Drenched Death Company Marine
Little Rock, Arkansas
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master of ordinance wrote:Nope, the wounds (sadly) carry over. Its the same as when a Vindicaire uses a Turbo Penetrator on a unit of regular bods. He wounds, rolls a 3 and 3 bods die despite only one having been wounded. It is devastating but then that is GW for you.
Automatically Appended Next Post:
Unit1126PLL wrote:The Destroyer rule inflicts a Wound that instead does D6+6 wounds (for example).
How many models can you allocate a single Wound to?
As many as are in the unit that was hit. In the case of my friends cultists last Monday, 20. And that was from only 4 being hit.
Nope. D kills a max of one model per hit. You sir have been getting or giving the D incorrectly, and that's just not safe!
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20000+ points
Tournament reports:
1234567 |
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![[Post New]](/s/i/i.gif) 2015/10/11 22:43:49
Subject: Strength D on Knight?
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The Last Chancer Who Survived
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niv-mizzet wrote: master of ordinance wrote:Nope, the wounds (sadly) carry over. Its the same as when a Vindicaire uses a Turbo Penetrator on a unit of regular bods. He wounds, rolls a 3 and 3 bods die despite only one having been wounded. It is devastating but then that is GW for you.
Automatically Appended Next Post:
Unit1126PLL wrote:The Destroyer rule inflicts a Wound that instead does D6+6 wounds (for example).
How many models can you allocate a single Wound to?
As many as are in the unit that was hit. In the case of my friends cultists last Monday, 20. And that was from only 4 being hit.
Nope. D kills a max of one model per hit. You sir have been getting or giving the D incorrectly, and that's just not safe!
Always remember to wear hit protection!
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![[Post New]](/s/i/i.gif) 2015/10/11 23:05:55
Subject: Strength D on Knight?
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Locked in the Tower of Amareo
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Billagio wrote:Martel732 wrote:Knights are small time though compared to GMCs. 6 HPs are actually shockingly easy to remove from an AV 13/12 model. Why bother trying to tarpit when you can just kill it?
Dont knights also have a 4++ (from 1 side anyway)? Not quite that easy
It's pretty easy. WK have FNP from ALL sides.
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