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![[Post New]](/s/i/i.gif) 2015/11/01 20:54:34
Subject: What is the rule you were saddest to see changed?
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Killer Klaivex
The dark behind the eyes.
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This.
Wyldhunt wrote:After trying to give the new Power From Pain a fair shake, I think I really prefer the old one. Sure, you don't have to worry about your opponent focus firing your pain tokens off the board, but you also don't get the visceral reward of killing a unit to earn pain tokens. My Cronos also misses tossing pain tokens to his friends, though he's found a new purpose as a super FNP generator. Wyches were reasonably durable back when you could take a cheap-as-dirt haemonculus with them that gave them 4+ FNP right off the bat. Putting multiple haemonculi (usually with one being an ancient kitted out with off-beat weapons) into a squad to start them off with stronger buffs was fun.
So Power From Pain and the old versions of the rules associated with it.
A while ago my friend joked that the new PfP chart is basically DE having their special rules withheld until the end of the game.
It's rather depressing how accurate that is.
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2015/11/01 20:56:38
Subject: What is the rule you were saddest to see changed?
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Heroic Senior Officer
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Losing pinning on anything Barrage, GG pinning tests :(
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![[Post New]](/s/i/i.gif) 2015/11/01 21:01:25
Subject: What is the rule you were saddest to see changed?
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Shadowy Grot Kommittee Memba
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I will forgive maelstrom for a lot, because at the very least it eradicated the more slowed missions from the game (Who brought the biggest Death Star, The Emperors Tie) and made the game more dynamic right from the start.
Every time I'm forced to choose between the "best" move for points and the "best" move for damage, I smile.
At the same time though I wish they'd just designed one tight mission than 6 that vary wildly in balance and fun. Something built from Contact Lost, which rewards objective holding even when you're not lucky enough to draw the card for it, would be best. Also, what's wrong with just scoring two freaking points GW? Can we have ONE THING in the game not be random? Maybe? Why D3??
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2015/11/01 21:41:35
Subject: Re:What is the rule you were saddest to see changed?
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Bonkers Buggy Driver with Rockets
Denmark.
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I actually like Maelstrom a lot. It has the case of Harvey Dent logic to it: Chance is fair. So at least I can't get mad at the design
Though I haven't played anything but 6th and 7th, I can safely say that the design of the game overall was a lot better off back in 5th. It had its own problems sure, but really, how bad was it, compared to what we see today?
The Ramshackle rule is one I'd love to get back, and some simpler rules for Terrain would've been cool. Also, why the hell would Sniper and Barrage lose Pinning? That's the point behind those weapons!
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![[Post New]](/s/i/i.gif) 2015/11/01 21:45:31
Subject: What is the rule you were saddest to see changed?
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Androgynous Daemon Prince of Slaanesh
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This. Killed a good game.
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Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind. |
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![[Post New]](/s/i/i.gif) 2015/11/01 22:43:37
Subject: What is the rule you were saddest to see changed?
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Rapacious Razorwing
Los Angeles, CA
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as a Daemons player the changes to how FMC's can assault and the changes to the psychic powers system irritate me to no end.
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This message was edited 1 time. Last update was at 2015/11/01 22:43:47
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![[Post New]](/s/i/i.gif) 2015/11/01 23:11:29
Subject: What is the rule you were saddest to see changed?
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Longtime Dakkanaut
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Battle brothers rules from 6th to 7th (aside Taudar) + FA/HS Transports.
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2015/11/01 23:30:36
Subject: What is the rule you were saddest to see changed?
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Angelic Adepta Sororitas
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Vehicle damage mechanic sucks.
Ruins clarification would be nice.
Blast/template vs multi-level?
addition of D weapons to standard games sucks.
But overall.... Stomp being able to go out of the original combat is the single dumbest rule in the game right now.
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![[Post New]](/s/i/i.gif) 2015/11/02 00:03:46
Subject: What is the rule you were saddest to see changed?
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Monstrous Master Moulder
Rust belt
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Random assault
red ones don't go faster
Deff roller
Ram shackle
Mod rule
Inv saves in cyborg
Nurf of dakka jet
Pretty much the new ork codex there is to much to keep naming
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![[Post New]](/s/i/i.gif) 2015/11/02 13:04:29
Subject: What is the rule you were saddest to see changed?
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Worthiest of Warlock Engineers
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The nerfing of the D
The introduction of the new stupid Vehicle Damage mechanics
Rofldar
Super Heavies and their ilk becoming part of the regular game
Maelstrom
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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![[Post New]](/s/i/i.gif) 2015/11/02 13:17:24
Subject: What is the rule you were saddest to see changed?
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Killer Klaivex
The dark behind the eyes.
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Some more for me:
- DE Huskblade changed to AP3, leaving the Archon without a single AP2 weapon to his name. Well, at least he has all hsi support abilities to fall ba... HAHAHAHAHA.
- Removal of Aerial Assault from Ravager. It was a simple, fair and fluffy rule that captured the feel of DE. But, I guess fluff is only allowed on GW's favourite races.
- Change to Necron RPs. The new rule is really strong, but also really boring and flavourless. I know that the old one had rule issues, but I feel those could have been easily resolved with either a few changes to the mechanic, or just old fashioned good writing.
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2015/11/02 13:35:06
Subject: What is the rule you were saddest to see changed?
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Regular Dakkanaut
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Gets hot on the executioner. That was a hard hit, now not so much of a rule issue but I hate when they create special characters and remove them. Marbo, chenekov, Nazdreg, the list goes on.
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![[Post New]](/s/i/i.gif) 2015/11/02 13:36:39
Subject: What is the rule you were saddest to see changed?
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Drakhun
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The changes to assault. Especially charging and fleet.
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DS:90-S+G+++M++B-IPw40k03+D+A++/fWD-R++T(T)DM+
Warmachine MKIII record 39W/0D/6L
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![[Post New]](/s/i/i.gif) 2015/11/02 14:41:16
Subject: What is the rule you were saddest to see changed?
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Dark Angels Librarian with Book of Secrets
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That Deathwing (aside from the DW Knights, who are now pretty damn good) got arguably worse.
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~1.5k
Successful Trades: Ashrog (1), Iron35 (1), Rathryan (3), Leth (1), Eshm (1), Zeke48 (1), Gorkamorka12345 (1),
Melevolence (2), Ascalam (1), Swanny318, (1) ScootyPuffJunior, (1) LValx (1), Jim Solo (1), xSoulgrinderx (1), Reese (1), Pretre (1) |
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![[Post New]](/s/i/i.gif) 2015/11/02 14:43:41
Subject: What is the rule you were saddest to see changed?
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Killer Klaivex
The dark behind the eyes.
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One that always bugged me was specialist weapons being changed so that using a pair gave you an extra attack.
So, you have this weapon that's hard to use, even if your other hand is free and you can give it your full attention. But, if you then divide your attention between two different weapons that are both hard to use, you can use either more efficiently.
Just... what... ?
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2015/11/02 14:47:36
Subject: What is the rule you were saddest to see changed?
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Trustworthy Shas'vre
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As a Tau player, I did morn the loss of Broadside Railguns and Vehicle Multi-trackers when the 6th edition codex dropped, but then again, I think we made up for that with the rest of what was in that codex and it's recent successor.
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Tau and Space Wolves since 5th Edition. |
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![[Post New]](/s/i/i.gif) 2015/11/02 15:57:17
Subject: What is the rule you were saddest to see changed?
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Monstrously Massive Big Mutant
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As a Daemons player, anything to do with random rolls pisses me off and makes me want to torch my models. They can be completely useless at 350+ points per model (Daemon Prince)
It's bad enough Daemons as a whole don't have EW lumped into their USR, Daemon Princes only having their high WS and I as a buffer between them and a well timed smash attack from a riptide. And it's happened more than once, as I'm sure we've all seen.
We have house rules in place to use which ever abilities we want from the psychic phase we have access to (up to your ML of Course) simply to bypass the god awful rolling of random gak.
Chaos boon table is another terrible design. Though I thoroughly enjoy having my 10k year veteran of the immetirium who fought in the warp slaughtering thousands of souls over and over again to rise to the top of his ranks in power, getting turned into a chaos spawn, at least gift of mutation should allow us to choose what we get.
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This message was edited 1 time. Last update was at 2015/11/02 15:57:52
Life: An incomprehensible, endless circle of involuntary self-destruction.
12,000
14,000
11,000
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![[Post New]](/s/i/i.gif) 2015/11/02 16:02:13
Subject: What is the rule you were saddest to see changed?
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Killer Klaivex
The dark behind the eyes.
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I especially love the Warp Storm table, which guarantees that 5 minutes will be wasted each turn doing absolutely sod-all.
With regard to EW, it was a bit weird that GKs used Force Weapons when daemons were immune to them. But, I'd much rather have seen GKs lose ID than have daemons lose EW.
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2015/11/02 16:04:19
Subject: Re:What is the rule you were saddest to see changed?
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Bonkers Buggy Driver with Rockets
Denmark.
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On the account of CSM - I'm really sad that Chaos Lords haven't got S/T 5 anymore :/ They'd be so menacing! The stats of a Warboss, with the gear of a Marine!
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![[Post New]](/s/i/i.gif) 2015/11/02 16:50:53
Subject: What is the rule you were saddest to see changed?
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Heroic Senior Officer
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Because then you'd have T7 biker lords and we can't have that
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![[Post New]](/s/i/i.gif) 2015/11/02 17:00:07
Subject: What is the rule you were saddest to see changed?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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This would probably be it for me with respect to 6E/7E, along with the 7E "detachment" rule changes in going from one standard FoC to "as many of anything of whatever you want!".
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2015/11/02 17:09:33
Subject: Re:What is the rule you were saddest to see changed?
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Loyal Necron Lychguard
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Mindshackle Scarabs.
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40k:
8th Edtion: 9405 pts - Varantekh Dynasty |
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![[Post New]](/s/i/i.gif) 2015/11/02 17:16:02
Subject: What is the rule you were saddest to see changed?
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Fully-charged Electropriest
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Dakka banner and PFG going the way of the dodo made me a bit sad. Granted that those could take RW to about the same powerlevel as those damn elves but we can't have that because elves are special.
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![[Post New]](/s/i/i.gif) 2015/11/03 01:58:38
Subject: What is the rule you were saddest to see changed?
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Tzeentch Veteran Marine with Psychic Potential
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We already have that. Sorcerer + Biomancy + Bike = T8 biker -- heck AdMech have robots that are T7.
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It's called a thick skin. The Jersey born have it innately. |
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![[Post New]](/s/i/i.gif) 2015/11/03 02:29:19
Subject: What is the rule you were saddest to see changed?
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Heroic Senior Officer
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He's gotta roll to get Biomancy, and I doubt the robots are either as scary as the lord or as easy to hide from Isntant Death Vanquisher shells.
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![[Post New]](/s/i/i.gif) 2015/11/03 04:09:33
Subject: What is the rule you were saddest to see changed?
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Plummeting Black Templar Thunderhawk Pilot
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Adding Hull points. Loss of psybolt ammo. Loss of ANY hq's for any arrmy. Looking at wazdakka, creed, kyrinov, all the hq's that moved to lords of war, putting them in the same slot as a bane blade and titans. Loss of troop shuffling like sammael making bikes troops and similar hq's for their armies. Digital only codex. This completely made my army unplayable at my local club because "I heard they are easy to modify and cheat with"
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Black Templars 4000 Deathwatch 6000
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![[Post New]](/s/i/i.gif) 2015/11/03 12:11:06
Subject: What is the rule you were saddest to see changed?
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Glorious Lord of Chaos
The burning pits of Hades, also known as Sweden in summer
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Bobthehero wrote:He's gotta roll to get Biomancy, and I doubt the robots are either as scary as the lord or as easy to hide from Isntant Death Vanquisher shells. Bikes/horses/etc shouldn't give +1T to begin with. And if he hides in a unit then majority Toughness makes him T6 or less anyway, so...
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This message was edited 1 time. Last update was at 2015/11/03 12:11:37
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![[Post New]](/s/i/i.gif) 2015/11/03 12:19:01
Subject: What is the rule you were saddest to see changed?
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Veteran Inquisitorial Tyranid Xenokiller
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Furious Charge, muh berzerkers are sad.
And the loss of infiltrate on chosen, I enjoyed nothing more than ruining any tank near a board edges day with melta chosen. Then makinh them harder to shift thanks to MoN.
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Brb learning to play.
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![[Post New]](/s/i/i.gif) 2015/11/03 12:20:58
Subject: What is the rule you were saddest to see changed?
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Heroic Senior Officer
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Ashiraya wrote: Bobthehero wrote:He's gotta roll to get Biomancy, and I doubt the robots are either as scary as the lord or as easy to hide from Isntant Death Vanquisher shells.
Bikes/horses/etc shouldn't give +1T to begin with.
And if he hides in a unit then majority Toughness makes him T6 or less anyway, so...
Hey, we agree on something, is it the end of the world
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![[Post New]](/s/i/i.gif) 2015/11/03 12:29:44
Subject: What is the rule you were saddest to see changed?
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Veteran Wolf Guard Squad Leader
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niv-mizzet wrote:Random charge range. Nothing has damaged my fun with the game more than "lol your space marine captain, veteran of over 1000 battles, tripped over his shoelaces."
Lolrandom traits/powers are a very close second.
Second that. Running and difficult terrain in particular irks me for the same reason.
And yeah I hate the general transition to D6 randomess, traits and powers being a prime example. If the randomness is because some are more powerful that others, then the rule writers and playesters should do their flaming jobs and balance them!
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I let the dogs out |
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