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Made in us
Longtime Dakkanaut





 Strg Alt wrote:
 Thairne wrote:
Many of you might already know this, but for those that do not - Astartes Part 3 is now available to watch on youtube.

I cannot stress how awesome this guy and his interpretation/rendition of a 40k astartes boarding action is. Fluff marines in excellent CGI.
He definately deservers more attention (and Patreons!)

Astartes Part 1: https://www.youtube.com/watch?v=g-MteECxZUY
Astartes Part 2: https://www.youtube.com/watch?v=mfGPMJ8A0QY
Astartes Part 3: https://www.youtube.com/watch?v=CMGRa4_UjE4


Looks good at first glance but it is after all only poorly concealed bolter porn. The guy who made Helsreach is still my favourite fan artist.


There's room for both. This stuff has great use of sound.

GW likely made the correct choice in that they will have someone who is shown to be able to handle a story and will fall into the PG-13 realm over having something rated R and potentially more controversial.

I know some might say "herp derp GW sells to kids" - let's be honest about how PG-13 can reach a wider audience, at least.

[im]https://imgur.com/kEUzFF0.png[im]

http://insighthammer.com/ 
   
Made in gb
Waaagh! Ork Warboss






If you want more accurate marines on the tabletop you use Custodes rules.

+++++There are currently NINETY TWO (92) documents required to play Warhammer 40,000 8th edition+++++
Disclaimer: My YMDC answers are from a "What the rules, as written (or modified by Special Snowflake FAQ) in the rulebooks, actually say" perspective, not a "What I wish the rules said" perspective. Even GW agrees with me, send an email to 40kfaq@gwplc.com for a confirmation reply "4. Apply The Rules As Written. If you still don’t have a satisfactory answer, use the rule just as it is written if you possibly can, even if you are not completely happy with the effect the rule has."
Because some people get their knickers in a twist, I'll list these RaW 'oddities' in my sig. Sadly GW's promise of fixing their broken rules has itself been broken. Zoom in to read them. RaW you cannot advance and then fire assault weapons, you can't shoot pistols if within 1" of an enemy; "minimum" ranges don't work; Seraphim have to re-roll saves that "fail" pre-re-roll; the game simply breaks if you ever have more than one wounded model in a unit; the game also breaks if a single rule ever tries to do multiple things simultaneously; Khârn punches himself in the face if he's not near some meatshields; Librarians on Bikes are locked to the Index power list, Howling Banshees can't declare a charge further than 12"; Spore Mines have an infinite range; Shroudpsalm technically doesn't do anything, only enemy models, not friendly models, have permission to move on top of a Skyshield Landing Pad; T'au have access to stackable Ignore Wounds (albeit against Mortal Wounds only); the T'au Early Warning Override Support System only works if a unit is "teleporting to the battlefield", not just arriving mid-battle; you can only ever use the Deathwatch Teleportarium Stratagem "once", and then never again in any battle after you use it; if a model splits fire, each weapon must target a different unit; a Tyrant Guard with Lashwhip can absorb an infinite amount of damage via Shieldwall between the time they die and the time they fight; Chapter Tactics on Successor Chapters don't actually do anything; Codex Leman Russ's can take an infinite amount of Hunter-Killer Missiles, Storm Bolters and Heavy Stubbers; Imothekh's 'Lord of the Storm' ability hits the "target unit" twice; "Airborne" units can't be charged by non-FLY units, but can be Heroically Intervened into, piled into, or consolidated into just fine by non-FLY units; Wave Serpents cannot be legally charged at by any model with a standard base; Slab Shields, along with the 'Take Cover!' stratagem no longer have any effect; and vehicles that are "slain" by a special effect do not trigger the "Explodes" ability; Taking any Forge World Space Marine Named Characters denies the use of a Chapter Tactic; and Chapter Tactics do not work on Successor Chapters.
--- Mathhammer tables for 2D6 and 3D6 Charging with various re-roll abilities --- Stylus CSS theme for DakkaDakka forums to hide black avatar background and fully hide ignored users. --- 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Yeah, it was clearly causing some damage, which is why he had to take cover and throw smoke. It shows they aren't unkillable, but its very subtle.

What I have
~4100
~1660
: LM

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Awesome Autarch






People need to keep in mind, this is kind of a classic story arc thing and we're only 3-4 minutes into the final product (which may only be 15 minutes long). You set up the antagonist here as being super bad-ass and nigh unkillable (again, accurate enough to the fluff) because we're setting the entire stage for when some of the marines are killed.

Watching it so far, you think "whoa, unstoppable dudes!" --- and that is what adds power to the first time we see a marine get killed by one of the big baddies, or whatever is hiding in vault "2". This is a fundamental and simple story-telling mechanic. When something from vault "2' waltzes out and shoots a marine in half, it'll be all the more shocking because of the precedent set by the first depictions of the marines, etc.

 
   
Made in gb
Waaagh! Ork Warboss






Somewhere C.S. Goto is in a corner crying.

+++++There are currently NINETY TWO (92) documents required to play Warhammer 40,000 8th edition+++++
Disclaimer: My YMDC answers are from a "What the rules, as written (or modified by Special Snowflake FAQ) in the rulebooks, actually say" perspective, not a "What I wish the rules said" perspective. Even GW agrees with me, send an email to 40kfaq@gwplc.com for a confirmation reply "4. Apply The Rules As Written. If you still don’t have a satisfactory answer, use the rule just as it is written if you possibly can, even if you are not completely happy with the effect the rule has."
Because some people get their knickers in a twist, I'll list these RaW 'oddities' in my sig. Sadly GW's promise of fixing their broken rules has itself been broken. Zoom in to read them. RaW you cannot advance and then fire assault weapons, you can't shoot pistols if within 1" of an enemy; "minimum" ranges don't work; Seraphim have to re-roll saves that "fail" pre-re-roll; the game simply breaks if you ever have more than one wounded model in a unit; the game also breaks if a single rule ever tries to do multiple things simultaneously; Khârn punches himself in the face if he's not near some meatshields; Librarians on Bikes are locked to the Index power list, Howling Banshees can't declare a charge further than 12"; Spore Mines have an infinite range; Shroudpsalm technically doesn't do anything, only enemy models, not friendly models, have permission to move on top of a Skyshield Landing Pad; T'au have access to stackable Ignore Wounds (albeit against Mortal Wounds only); the T'au Early Warning Override Support System only works if a unit is "teleporting to the battlefield", not just arriving mid-battle; you can only ever use the Deathwatch Teleportarium Stratagem "once", and then never again in any battle after you use it; if a model splits fire, each weapon must target a different unit; a Tyrant Guard with Lashwhip can absorb an infinite amount of damage via Shieldwall between the time they die and the time they fight; Chapter Tactics on Successor Chapters don't actually do anything; Codex Leman Russ's can take an infinite amount of Hunter-Killer Missiles, Storm Bolters and Heavy Stubbers; Imothekh's 'Lord of the Storm' ability hits the "target unit" twice; "Airborne" units can't be charged by non-FLY units, but can be Heroically Intervened into, piled into, or consolidated into just fine by non-FLY units; Wave Serpents cannot be legally charged at by any model with a standard base; Slab Shields, along with the 'Take Cover!' stratagem no longer have any effect; and vehicles that are "slain" by a special effect do not trigger the "Explodes" ability; Taking any Forge World Space Marine Named Characters denies the use of a Chapter Tactic; and Chapter Tactics do not work on Successor Chapters.
--- Mathhammer tables for 2D6 and 3D6 Charging with various re-roll abilities --- Stylus CSS theme for DakkaDakka forums to hide black avatar background and fully hide ignored users. --- 
   
 
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