Switch Theme:

Astartes Part 3 uploaded  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in de
Aspirant Tech-Adept






Many of you might already know this, but for those that do not - Astartes Part 3 is now available to watch on youtube.

I cannot stress how awesome this guy and his interpretation/rendition of a 40k astartes boarding action is. Fluff marines in excellent CGI.
He definately deservers more attention (and Patreons!)

Astartes Part 1: https://www.youtube.com/watch?v=g-MteECxZUY
Astartes Part 2: https://www.youtube.com/watch?v=mfGPMJ8A0QY
Astartes Part 3: https://www.youtube.com/watch?v=CMGRa4_UjE4

Data author of DA/AdM on Battlescribe
Report bugs here:
https://github.com/BSData/wh40k/issues 
   
Made in gb
Ork-Hunting Inquisitorial Xenokiller





Wow, the latest part is shockingly good.
   
Made in us
Legendary Master of the Chapter





Chicago, Illinois

Already posted! https://www.dakkadakka.com/dakkaforum/posts/list/769469.page

Ah, Sir, a novel is a mirror carried along a high road. At one moment it reflects to your vision the azure skies, at another the mire of the puddles at your feet. And the man who carries this mirror in his pack will be accused by you of being immoral! His mirror shews the mire, and you blame the mirror! Rather blame that high road upon which the puddle lies, still more the inspector of roads who allows the water to gather and the puddle to form. -- The Red and the Black by Stendhal -

laem yreve retfa hsurb dna ,selbategev ruoy taE


A closed mouth catches no flies.
Miguel de Cervantes 
   
Made in us
Screamin' Stormboy





Long Island, NY

These are awesome!

DA KRIMSON KLAWZ
 
   
Made in au
Nurgle Veteran Marine with the Flu





Amazing quality considering it's solo effort. This guy needs to be hired by GW and given a team to release a proper full length film


"You are my unbroken blades. You are the Death Guard. By your hand shall justice be delivered, and doom shall stalk a thousand worlds."
- Mortarion, The Death Lord, Daemon Primarch of Nurgle


6100 | 2500 | 3800 | 3300 | 550

 
   
Made in gb
Waaagh! Ork Warboss





Fantastic to see Marines being portrayed properly for once. Methodical, Surgical, Unrelenting.

Disclaimer: My YMDC answers are from a "What the rules, as written (or modified by Special Snowflake FAQ) in the rulebooks, actually say" perspective, not a "What I wish the rules said" perspective. Even GW agrees with me, send an email to 40kfaq@gwplc.com for a confirmation reply "4. Apply The Rules As Written. If you still don’t have a satisfactory answer, use the rule just as it is written if you possibly can, even if you are not completely happy with the effect the rule has."
Because some people get their knickers in a twist, I'll list these RaW 'oddities' in my sig. Sadly GW's promise of fixing their broken rules has itself been broken. Zoom in to read them. RaW you cannot advance and then fire assault weapons, you can't shoot pistols if within 1" of an enemy; "minimum" ranges don't work; Seraphim have to re-roll saves that "fail" pre-re-roll; the game simply breaks if you ever have more than one wounded model in a unit; the game also breaks if a single rule ever tries to do multiple things simultaneously; Khârn punches himself in the face if he's not near some meatshields; Librarians on Bikes are locked to the Index power list, Howling Banshees can't declare a charge further than 12"; Spore Mines have an infinite range; Shroudpsalm technically doesn't do anything, only enemy models, not friendly models, have permission to move on top of a Skyshield Landing Pad; T'au have access to stackable Ignore Wounds (albeit against Mortal Wounds only); the T'au Early Warning Override Support System only works if a unit is "teleporting to the battlefield", not just arriving mid-battle; you can only ever use the Deathwatch Teleportarium Stratagem "once", and then never again in any battle after you use it; if a model splits fire, each weapon must target a different unit; a Tyrant Guard with Lashwhip can absorb an infinite amount of damage via Shieldwall between the time they die and the time they fight; Chapter Tactics on Successor Chapters don't actually do anything; Codex Leman Russ's can take an infinite amount of Hunter-Killer Missiles, Storm Bolters and Heavy Stubbers; Imothekh's 'Lord of the Storm' ability hits the "target unit" twice; "Airborne" units can't be charged by non-FLY units, but can be Heroically Intervened into, piled into, or consolidated into just fine by non-FLY units; Wave Serpents cannot be legally charged at by any model with a standard base; Slab Shields, along with the 'Take Cover!' stratagem no longer have any effect; and vehicles that are "slain" by a special effect do not trigger the "Explodes" ability.
--- Mathhammer tables for 2D6 and 3D6 Charging with various re-roll abilities --- Stylus CSS theme for DakkaDakka forums to hide black avatar background and fully hide ignored users. 
   
Made in us
Longtime Dakkanaut




And the bolters sound properly heavy, not like glorified sub-machine guns in some depictions of space marines.
   
Made in us
Perfect Shot Ultramarine Predator Pilot






I'm surprised this guy wasn't also contacted like the guy that does helsreach
   
Made in fi
Furious Raptor



Finland

Very nice videos!

Although Bolters look too small, both boltguns and bolt pistols look far too thin. This is probably very personal view as my first introduction to 40k lore and imagery happened around 3rd edition where the bolters where enormous in the artworks.

Although I think fluffwise it would make sense for them to carry 'oversized' weapons because the power armor system allows them this.

   
Made in gb
Khorne Rhino Driver with Destroyer






Yeah, I love that. And in that scenario I don't think how seemingly indestructible they are is unrealistic.
I think in game, you'd fancy 10 space marines in an enclosed space taking on a much larger number of guard or human equivalents.
I suspect they aren't going to have it all their own way as the story proceeds though.
   
Made in gb
Dakka Veteran




It's fantastic, and it makes the teaser trailer for Angels of Death look like pish.

Can almost guarantee geederps have derped up again.

I never understood why they didn't support Erasmus (The Lord Inquisitor).
   
Made in gb
Waaagh! Ork Warboss





zerosignal wrote:
It's fantastic, and it makes the teaser trailer for Angels of Death look like pish.

Can almost guarantee geederps have derped up again.

I never understood why they didn't support Erasmus (The Lord Inquisitor).
(Disclaimer: I am not a copyright lawyer) I think it was because of German Copyright law. From what I remember, under British, American and otherwise "normal" copyright law, it's possible to sign away the copyright for something you make to a third party, since even if it's a transformative work using elements of other peoples copyright, you still own the copyright to the actual thing you made. Say for example you drew a bottle of Pepsi. You own the copyright to that actual picture of the bottle of Pepsi, but you don't own the copyright to Pepsi as a whole. Under German Copyright law this is impossible to do, and GW were not willing to let that happen.

This message was edited 1 time. Last update was at 2019/01/09 15:31:39


Disclaimer: My YMDC answers are from a "What the rules, as written (or modified by Special Snowflake FAQ) in the rulebooks, actually say" perspective, not a "What I wish the rules said" perspective. Even GW agrees with me, send an email to 40kfaq@gwplc.com for a confirmation reply "4. Apply The Rules As Written. If you still don’t have a satisfactory answer, use the rule just as it is written if you possibly can, even if you are not completely happy with the effect the rule has."
Because some people get their knickers in a twist, I'll list these RaW 'oddities' in my sig. Sadly GW's promise of fixing their broken rules has itself been broken. Zoom in to read them. RaW you cannot advance and then fire assault weapons, you can't shoot pistols if within 1" of an enemy; "minimum" ranges don't work; Seraphim have to re-roll saves that "fail" pre-re-roll; the game simply breaks if you ever have more than one wounded model in a unit; the game also breaks if a single rule ever tries to do multiple things simultaneously; Khârn punches himself in the face if he's not near some meatshields; Librarians on Bikes are locked to the Index power list, Howling Banshees can't declare a charge further than 12"; Spore Mines have an infinite range; Shroudpsalm technically doesn't do anything, only enemy models, not friendly models, have permission to move on top of a Skyshield Landing Pad; T'au have access to stackable Ignore Wounds (albeit against Mortal Wounds only); the T'au Early Warning Override Support System only works if a unit is "teleporting to the battlefield", not just arriving mid-battle; you can only ever use the Deathwatch Teleportarium Stratagem "once", and then never again in any battle after you use it; if a model splits fire, each weapon must target a different unit; a Tyrant Guard with Lashwhip can absorb an infinite amount of damage via Shieldwall between the time they die and the time they fight; Chapter Tactics on Successor Chapters don't actually do anything; Codex Leman Russ's can take an infinite amount of Hunter-Killer Missiles, Storm Bolters and Heavy Stubbers; Imothekh's 'Lord of the Storm' ability hits the "target unit" twice; "Airborne" units can't be charged by non-FLY units, but can be Heroically Intervened into, piled into, or consolidated into just fine by non-FLY units; Wave Serpents cannot be legally charged at by any model with a standard base; Slab Shields, along with the 'Take Cover!' stratagem no longer have any effect; and vehicles that are "slain" by a special effect do not trigger the "Explodes" ability.
--- Mathhammer tables for 2D6 and 3D6 Charging with various re-roll abilities --- Stylus CSS theme for DakkaDakka forums to hide black avatar background and fully hide ignored users. 
   
Made in fi
Furious Raptor



Finland

Well atleast in American system copyright always stays with owner, in a manner that the original creator/inventor is entitled to recognized as the original creator, but the economic rights can be transferred and sold etc.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Its a good series, but I found it hard to tell what was going on in some cases as it happened really quick and you kind of have to pay attention to what was going on.

It wasn't clear that the traitor guardsman had a bomb when he got stabbed, or that the multilaser gunner got blinded.

Also, the marines look a bit big.
Overall impressive work though. I hope he gets picked up by a company.


Automatically Appended Next Post:
 RobS wrote:
Yeah, I love that. And in that scenario I don't think how seemingly indestructible they are is unrealistic.
I think in game, you'd fancy 10 space marines in an enclosed space taking on a much larger number of guard or human equivalents.
I suspect they aren't going to have it all their own way as the story proceeds though.


Yeah, marines would be brutal in close quarters and corridors, as they fast, heavily armored and its hard to use heavy weapons in confined spaces, which you need to effectively kill them.

This message was edited 1 time. Last update was at 2019/01/09 15:46:32


What I have
~4100
~1660
: LM

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Wing Commander





McAllen, TX

zerosignal wrote:
It's fantastic, and it makes the teaser trailer for Angels of Death look like pish.

Can almost guarantee geederps have derped up again.

I never understood why they didn't support Erasmus (The Lord Inquisitor).


He may be among the first, but he’s probably the worst of the 4(death of hope, helsreach, Astartes, Lord inquistor, not in any order)overall.

Parts I like about lord inquisitor: background world building.

Parts I dislike about lord inquisitor: guardsmen on parade looking like clones, not every guardsmen is 6 ft tall and weight a certain amount, marines in power armor I can understand; sound of the inquisitor pee shooter as it sound like a toy; portray of the inquisitor and dialogues but that is subjective.
   
Made in us
Grizzled MkII Monster Veteran





Mississippi

Overall, I’m loving it - but I do think the one marine should have gotten canned by the multi-laser (could have easily made it the one gets dropped, but the second one in pulls the plasma pistol and wastes the fixed gun).

This certainly shows marines at their most vicious and awe-inspiring, but I’m an old fogey and come from an era depicting artwork of marines getting chewed up, but still coming. It’s kind of like watching a video where stormtroopers are hitting their targets and taking down rebels (or the scene at the end of Rogue One with Vader). It’s great, but doesn’t quite match what you’re used to...

It never ends well 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Yeah, one of the marines should have bought it. It would have shown that they can be killed, they are just really tough. There's no drama if the hero or foe is unkillable.

This message was edited 1 time. Last update was at 2019/01/09 20:02:40


What I have
~4100
~1660
: LM

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Longtime Dakkanaut




 CthuluIsSpy wrote:
Yeah, one of the marines should have bought it. It would have shown that they can be killed, they are just really tough. There's no drama if the hero or foe is unkillable.


To be fair though, the mutli laser is hardly a marine killing weapon. At first I thought that was a lascannon and figured that's how one of the marines were going to bit it. Traitor guard need to break out the big guns.
   
Made in us
Awesome Autarch






I think you'll see plenty of marines die when they get to that vault and face those big dudes (other Astartes?) etc.

 
   
Made in us
Wing Commander





McAllen, TX

 Elbows wrote:
I think you'll see plenty of marines die when they get to that vault and face those big dudes (other Astartes?) etc.


They look like sigmarines!
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

"Multi-lasers are marine killers!"
"AP0"

 
   
Made in gb
Khorne Rhino Driver with Destroyer






I thought the sniper rifle guys hiding next to the corridor were going to take down at least one.

Did you notice the shot in this episode where a guy basically gets blown in half by a bolter shell? Eww. Cool!
   
Made in us
Legendary Master of the Chapter





Chicago, Illinois

yeah once one of the marines die thats when things are going to hit the fan and everything spirals downwards. Leaving the only marine with any personality (the one who looks up) alive.

Ah, Sir, a novel is a mirror carried along a high road. At one moment it reflects to your vision the azure skies, at another the mire of the puddles at your feet. And the man who carries this mirror in his pack will be accused by you of being immoral! His mirror shews the mire, and you blame the mirror! Rather blame that high road upon which the puddle lies, still more the inspector of roads who allows the water to gather and the puddle to form. -- The Red and the Black by Stendhal -

laem yreve retfa hsurb dna ,selbategev ruoy taE


A closed mouth catches no flies.
Miguel de Cervantes 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

HoundsofDemos wrote:
 CthuluIsSpy wrote:
Yeah, one of the marines should have bought it. It would have shown that they can be killed, they are just really tough. There's no drama if the hero or foe is unkillable.


To be fair though, the mutli laser is hardly a marine killing weapon. At first I thought that was a lascannon and figured that's how one of the marines were going to bit it. Traitor guard need to break out the big guns.


Yeah, that's fair. They do have terrible pen in game, and it does scorch the armor and forces the marine to find cover and toss a smoke. Maybe there will be marine casualties in the next part, when they get closer to that vault.


Automatically Appended Next Post:
 RobS wrote:
I thought the sniper rifle guys hiding next to the corridor were going to take down at least one.

Did you notice the shot in this episode where a guy basically gets blown in half by a bolter shell? Eww. Cool!


There's another scene where a traitor gets bisected and you see his guts for about 0.5 seconds. One of the things I liked is how there's a lot of blood and guts, but its so fast you hardly notice. That's nice direction.

This message was edited 4 times. Last update was at 2019/01/10 00:44:59


What I have
~4100
~1660
: LM

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Grizzled MkII Monster Veteran





Mississippi

 BlaxicanX wrote:
"Multi-lasers are marine killers!"
"AP0"


Maybe in the game it's AP 0, but there sure seemed a helluva lot of red death in that hall. Didn't have to kill the marine, but would have seemed a little less superhero if it had punched the armor (I like my stuff a bit on the gritty side).

I'm also a bit shocked that autocannon sniper didn't tag one of the marines - that surely would've hurt. It did seem he either pulled the trigger a little soon or late and got a bit carried away shooting. I also couldn't tell - did one of the marines neutralize him?

It never ends well 
   
Made in de
Aspirant Tech-Adept






 Stormonu wrote:
 BlaxicanX wrote:
"Multi-lasers are marine killers!"
"AP0"


Maybe in the game it's AP 0, but there sure seemed a helluva lot of red death in that hall. Didn't have to kill the marine, but would have seemed a little less superhero if it had punched the armor (I like my stuff a bit on the gritty side).

I'm also a bit shocked that autocannon sniper didn't tag one of the marines - that surely would've hurt. It did seem he either pulled the trigger a little soon or late and got a bit carried away shooting. I also couldn't tell - did one of the marines neutralize him?


The scene is what confused me as well.
If you look closely though, here is what happens:
The lead marine gets hit by a glancing blow on the chest plate and advances.
The second marine leans in, deflects the shot on his shoulder pad (that is brilliant, since it shows WHY these pads are as huge, thick and rounded as they are).
The third one stays back, communicating with the other 2.
Then you see onemarine approach in the muzzle flashes of the auto cannon.
He then actually syncs his two shots with the autocannon, eliminating the threat.

Data author of DA/AdM on Battlescribe
Report bugs here:
https://github.com/BSData/wh40k/issues 
   
Made in gb
Fresh-Faced New User




Posted this elsewhere but it’s relevant here to.

For me the whole point of this story so far has been to establish just how good the Astartes are and it’s been done perfectly. Their precision and movement is perfectly done for possibly the first time, they give off a casual almost languid air as they purge the ship.

The enemy guard help to in this, they look very modern military, something were very familiar with plus crucially their competent, they don’t do much wrong their just totally outclassed. Killing an Astartes at this point would have been premature and undermined the whole point of this part of the story.

So far this reminds me of the start of the Predator, up to when Schwarzenegger and his team wipe out that bandit village, the whole aim of the start of the movie is to show these aren’t just normal soldiers their the best. This adds impact later when the Predator starts taking them down one by one. I’m not 100% certain this’ll go the same way but even if it doesn’t and it’s just a short focused on how awesome marines are that’ll be more than enough for me.

All the fan stuff coming out recently is awesome and each has it’s advantages, but for me this short is the first thing I’d show anyone new to 40k whose curious about marines and how good they are. It just does that perfectly.
   
Made in us
Speedy Swiftclaw Biker




Somerdale, NJ, USA

These are amazing, I just wish they were a little longer. By the time you get through the title you're almost a quarter of the way through the video. =)

I agree with what has been said already: I think killing a marine in the 2nd & 3rd videos would have been premature, wounding...okay I could see the lead guy losing a hand to the multi-laser but whatever. And the bolters did look a little thin to me but w/e, creative license / different marks of bolters galaxy-wide will have you.

Waiting for more!

This message was edited 1 time. Last update was at 2019/01/10 12:45:36


"The only problem with your genepool is that there wasn't a lifeguard on duty to prevent you from swimming."

"You either die a Morty, or you live long enough to see yourself become a Rick."

- 8k
- 5k
- 3k
- 4k
- 6k 
   
Made in de
Dakka Veteran





 Thairne wrote:
Many of you might already know this, but for those that do not - Astartes Part 3 is now available to watch on youtube.

I cannot stress how awesome this guy and his interpretation/rendition of a 40k astartes boarding action is. Fluff marines in excellent CGI.
He definately deservers more attention (and Patreons!)

Astartes Part 1: https://www.youtube.com/watch?v=g-MteECxZUY
Astartes Part 2: https://www.youtube.com/watch?v=mfGPMJ8A0QY
Astartes Part 3: https://www.youtube.com/watch?v=CMGRa4_UjE4


Looks good at first glance but it is after all only poorly concealed bolter porn. The guy who made Helsreach is still my favourite fan artist.
   
Made in us
Hardened Veteran Guardsman




Gainesville, VA

You almost have to watch it in slomo, or several times to catch all the little details.

Like how near the end the smoke is pushed aside by the plasma round as it passes through - I didn't catch that on my first viewing.


Maybe in the game it's AP 0, but there sure seemed a helluva lot of red death in that hall. Didn't have to kill the marine, but would have seemed a little less superhero if it had punched the armor (I like my stuff a bit on the gritty side).


Pause it as he's getting hit, and then just before he pulls the plasma pistol out. There's visible scorching and small pockmarks in the power armour from the multilaser.
   
 
Forum Index » 40K General Discussion
Go to: