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![[Post New]](/s/i/i.gif) 2015/04/14 10:29:26
Subject: Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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Longtime Dakkanaut
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insaniak wrote:
Pretty much the same as any other HIPS model, I would expect.
I cleaned the sprues with warm soapy water and a quick scrub with a toothbrush. I always do this with plastics.
I used various Vallejo PU surface primers (black, grey, green) through an airbrush.
Pretty much standard behaviour; after an overnight drying/curing time (normally from about 5:30 pm to about 9:30am) they were pretty robust, taking gentle handling.
Once a few days have gone by (while painting the batch) it's work to scratch it off (on plastics), even from edges.
So, yeah, about what you can expect from any HIPS type material. Follow good working practice for the material and you'll have no issues.
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![[Post New]](/s/i/i.gif) 2015/04/14 10:32:19
Subject: Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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40kenthus
Manchester UK
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I washed my Infinity stuff at weekend, and it feels completely different. I'm hoping it will dramatically improve my results!
Back OT - The humans look mile better in a group. I can see me getting involved in this!
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Member of the "Awesome Wargaming Dudes"
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![[Post New]](/s/i/i.gif) 2015/04/14 11:15:52
Subject: Re:Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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Longtime Dakkanaut
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I don't have a problem with the sprue design choices.
Hands attached to weapons is more important than hands attached to arms, in my opinion. Lego hands with weapons unattached look terrible; fitting hands to arms is easy, and works better for conversions.
The legs being unattached to the hips is more fiddly, but having worked with Mantic's hard plastic enforcers, I'm getting more used to this. Their legs are independent for the same practical casting reasons as the Karist's. The main thing is that you make it very obvious which legs are optimal for which torso/hips, so there's no confusion / frustration in matching them up.
I also wanted to mention that I appreciate the conservative approach taken to posing in this first batch. No one has a foot on a rock, which looks ridiculous when you have 6 guys standing on the same rock in multiple units. I also am glad to see no running poses, just because the limited number you'd be able make (say, 1 or 2 at most) would cause the same problem of making every runner look the same. I say leave that stuff to conversions.
As for women, I think you've made the right choice in waiting to do them right. Attempts to make multi-purpose male/female figures never turn out well. And thanks for avoiding the chainmail bikini garbage. Not everyone will agree, but that sort of thing is not why I'm into wargames, and I find it annoying.
From your talk of having improved since these first sprues were done, I take it you'll be launching with more than these, and are just holding some back for now?
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Dakkadakka: Bringing wargamers together, one smile at a time.™ |
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![[Post New]](/s/i/i.gif) 2015/04/14 11:32:20
Subject: Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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Near Golden Daemon Caliber
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I think I can get over the fiddlyness. So those sprues had 3 guys each huh? The photos of the two units both showed 5 dudes which seems odd if they're just from doubled 3-man sprues. Wait, nevermind, I see the command bits. I guess you just chose to present the standard 5 model unit that we're all used to from... everything else Huh, now that I look closer. The Epirians have a bunch of guns, nice  Enough bits for 3 rifles, 2 rifles with underslung attachment, and two pistols. Their construction also looks a bit more traditional with the legs as one piece and hands on the arms already. I don't think they look too lego-handy either. I think its an interesting design choice that the Karist troopers will have to have either a pistol/leader or special weapon for every 3 bodies rather than the option to field 3 grunts with basic rifle per sprue. Not a complaint, just interesting.
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This message was edited 3 times. Last update was at 2015/04/14 11:43:48
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![[Post New]](/s/i/i.gif) 2015/04/14 11:41:50
Subject: Re:Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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Longtime Dakkanaut
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I don't think there are any second sprues, I think that's it for those units. That's a bit of a shame - just three poses, or two in the case of the Karist Tempests, is limiting. Less so for a small-scale skirmish game, though.
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Dakkadakka: Bringing wargamers together, one smile at a time.™ |
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![[Post New]](/s/i/i.gif) 2015/04/14 11:53:14
Subject: Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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Longtime Dakkanaut
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Actually the 5 man shot is more by accident than design; I'd done a few test pieces for various schemes (including the individually photographed Karist trooper) and sent those back, then did the other 5.
Both basic trooper sets (The Karist troopers and Epirian contractors) have sufficient parts and variety to build some really nice poses. The Karists are slightly more limited and fiddly due to the hands-on-weapon design, but given the slim wrists I can't really see another way of doing them and having them look good. Engineering of the sprues is good enough that they match up really nicely and don't leave much if any gap to fill; certainly nothing beyond a wee swipe of liquid putty.
Edit: With the Tempests, there are two weapons and two holding postures for each weapon, both of which fit on either of two body/leg components, then a separate head. Before any minor conversions that gives 24 possible variations if you vary the head direction (left / right / ahead). Enough for individuality I think, considering you're not likely to be using 24 heavy troops. Add in minor tweaks like putting them up on a bit of slate or something to change the angle of the model slightly and you're well away.
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This message was edited 1 time. Last update was at 2015/04/14 11:57:19
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![[Post New]](/s/i/i.gif) 2015/04/14 11:57:06
Subject: Re:Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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Hulking Hunter-class Warmech
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Vermonter wrote:
From your talk of having improved since these first sprues were done, I take it you'll be launching with more than these, and are just holding some back for now?
Oh, we're far from finished showing you things, don't you worry! Plenty more to look forward to over the next few weeks!
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![[Post New]](/s/i/i.gif) 2015/04/14 13:08:16
Subject: Re:Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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Insect-Infested Nurgle Chaos Lord
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Deleting my spruce pic...? Is this the kind of bias that we will be seeing on Dakka from now on? Jokes about everything except when the "ME" does it?
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This message was edited 1 time. Last update was at 2015/04/14 13:08:24
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![[Post New]](/s/i/i.gif) 2015/04/14 13:14:10
Subject: Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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Loyal Necron Lychguard
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It's sprue and what are you talking about?
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![[Post New]](/s/i/i.gif) 2015/04/14 13:35:31
Subject: Re:Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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Stoic Grail Knight
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They posted pictures of the sprues themselves and he posted just a picture of a spruce tree. That sort of post would be deleted anywhere.
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![[Post New]](/s/i/i.gif) 2015/04/14 13:37:16
Subject: Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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[DCM]
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Exactly - and not only was it off topic, 'picture only' posts are also considered spam.
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![[Post New]](/s/i/i.gif) 2015/04/14 13:41:45
Subject: Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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Legendary Master of the Chapter
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I find it fascinanting so far. I remember we had to make a board game for my class I mean we had six weeks to do it and it was about playing cards. I am wondering who the artist was. and what was the artist process was like.
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This message was edited 1 time. Last update was at 2015/04/14 13:45:28
From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2015/04/14 13:43:02
Subject: Re:Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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Fixture of Dakka
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What? A bias against spam posts?
Haven't we always seen that sort of "bias" around here?
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![[Post New]](/s/i/i.gif) 2015/04/14 13:48:32
Subject: Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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Grim Dark Angels Interrogator-Chaplain
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In space, everyone loves leggings-under-assless-chaps.
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This message was edited 1 time. Last update was at 2015/04/14 13:49:41
Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2015/04/14 13:52:06
Subject: Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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Stoic Grail Knight
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It's the next step in flight-suit innovation!
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![[Post New]](/s/i/i.gif) 2015/04/14 13:55:50
Subject: Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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[DCM]
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Aren't "chaps with the ass covered" just...referred to as "pants"?
So aren't 'chaps' by default 'assless' and therefore just 'chaps'?
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This message was edited 1 time. Last update was at 2015/04/14 13:56:14
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![[Post New]](/s/i/i.gif) 2015/04/14 13:57:41
Subject: Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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Legendary Master of the Chapter
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Assless chaps are standard equipment for space flight.
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From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2015/04/14 14:01:03
Subject: Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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Thermo-Optical Hac Tao
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All chaps are assless though, that's his point. Assless chaps are just chaps.
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![[Post New]](/s/i/i.gif) 2015/04/14 14:01:34
Subject: Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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Grim Dark Angels Interrogator-Chaplain
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Alpharius wrote:Aren't "chaps with the ass covered" just...referred to as "pants"?
So aren't 'chaps' by default 'assless' and therefore just 'chaps'?
I'm not gonna Google it at work to find out...
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2015/04/14 14:01:46
Subject: Re:Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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[DCM]
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To hopefully forestall any additional gooftastic conversation on 'chaps':
Chaps (/ˈʃæps/ or /ˈtʃæps/) are sturdy coverings for the legs consisting of leggings and a belt. They are buckled on over trousers with the chaps' integrated belt, but unlike trousers they have no seat and are not joined at the crotch. They are designed to provide protection for the legs and are usually made of leather or a leather-like material. They are most commonly associated with the cowboy culture of the American west as a protective garment to be used when riding a horse through brushy terrain. In the modern world, they are worn for both practical work purposes and for exhibition or show use.
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![[Post New]](/s/i/i.gif) 2015/04/14 14:02:07
Subject: Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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Heroic Senior Officer
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The contractors are looking good, especially since they're clearly Wargames Factory made. War games Factory knocked it out of the park with Dreamforge's stuff and proved that they can be first rate manufacturers with a good sculptor feeding them designs.
The sprue itself is kind of barebones as there's only really 5 heads, but the legs, arms, and torsos look good. No kit that I can see, but that's what bit boxes are for. Mine will be suitably kitted out with pouches and other items and lord knows I've got plenty of extra heads to spruce them up.
I'm amazed you went with a "half sprue" for a core unit though. Does this mean that there's a second half sprue with extra weapons, kit, and heads or something? You mentioned they had 4 different loadouts.
Also, my knowledge of the background is rudimentary at best, but if these guys are average factory joes being given weapons to defend themselves, can we see a melee weapon option to represent workers caught off guard at work with wrenches, saws, hammers, or other such tools? Seems like it would be fitting. I realize that its probably far too late in the design process to add this in now, but I can dream.
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'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2015/04/14 14:08:56
Subject: Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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Grim Dark Angels Interrogator-Chaplain
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I think this may be Dakka pedantry's finest hour, by the way. Thread derailed by need to know if 'assless chaps' is tautologous. Skills, guys. :-)
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2015/04/14 14:25:59
Subject: Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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[DCM]
Dankhold Troggoth
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I can't wait to see those Epirian robots  although I have a feeling lego won't be spilling those beans until Salute!
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![[Post New]](/s/i/i.gif) 2015/04/14 14:29:49
Subject: Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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40kenthus
Manchester UK
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I can understand people asking for certain things and suggesting others, but this has been in development for a few years now. Too late, amigos!
Just enjoy all the hard work that you didn't have to do and be glad you didn't have to keep something this big a secret for so long!
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Member of the "Awesome Wargaming Dudes"
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![[Post New]](/s/i/i.gif) 2015/04/14 14:32:23
Subject: Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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Decrepit Dakkanaut
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winterdyne wrote: insaniak wrote:
Pretty much the same as any other HIPS model, I would expect.
I cleaned the sprues with warm soapy water and a quick scrub with a toothbrush. I always do this with plastics.
I used various Vallejo PU surface primers (black, grey, green) through an airbrush.
Pretty much standard behaviour; after an overnight drying/curing time (normally from about 5:30 pm to about 9:30am) they were pretty robust, taking gentle handling.
Once a few days have gone by (while painting the batch) it's work to scratch it off (on plastics), even from edges.
So, yeah, about what you can expect from any HIPS type material. Follow good working practice for the material and you'll have no issues.
Thanks for this, very informative. I tend to use VJ paints myself; it's much as I would expect/hope but it's still good to hear.
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Theophony"... and there's strippers in terminator armor and lovecraftian shenanigans afoot."
Solar_Lion: "Man this sums up your blog nicely."
Anpu-adom: "being Geek is about Love. Some love broadly. Some love deeply. And then there are people like Graven. |
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![[Post New]](/s/i/i.gif) 2015/04/14 14:44:21
Subject: Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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Near Golden Daemon Caliber
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I guess my explanation of the whole chaps thing got buried a few pages back. Looks like the majority of you know what's what though
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![[Post New]](/s/i/i.gif) 2015/04/14 14:48:19
Subject: Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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Stoic Grail Knight
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monders wrote:I can understand people asking for certain things and suggesting others, but this has been in development for a few years now. Too late, amigos!
Just enjoy all the hard work that you didn't have to do and be glad you didn't have to keep something this big a secret for so long!
This is part of what makes me so excited about this project. MEdge was going to come out regardless of whether Kickstarter ever existed (since it started even before Kickstarter did!), so the game isn't hinging on some sort of Kickstarter success in April (kind of pulling the game together as it progresses, etc.), it's just using it to boost the game to an even higher level.
I feel there is a lot of potential here for a game that can have some solid ubiquity, fulfilling a niche that isn't well-covered and grabbing a large audience. And in the end, ubiquity is really what makes or breaks these sorts of games.
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![[Post New]](/s/i/i.gif) 2015/04/14 14:51:26
Subject: Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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Legendary Master of the Chapter
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Alpharius wrote:Aren't "chaps with the ass covered" just...referred to as "pants"?
So aren't 'chaps' by default 'assless' and therefore just 'chaps'?
You're never going to move product with that attitude. Customers want a hook to catch their imaginations. It's important to remind them that your chaps are buttless, and let them ponder why.
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![[Post New]](/s/i/i.gif) 2015/04/14 15:20:39
Subject: Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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40kenthus
Manchester UK
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Accolade wrote: monders wrote:I can understand people asking for certain things and suggesting others, but this has been in development for a few years now. Too late, amigos!
Just enjoy all the hard work that you didn't have to do and be glad you didn't have to keep something this big a secret for so long!
This is part of what makes me so excited about this project. MEdge was going to come out regardless of whether Kickstarter ever existed (since it started even before Kickstarter did!), so the game isn't hinging on some sort of Kickstarter success in April (kind of pulling the game together as it progresses, etc.), it's just using it to boost the game to an even higher level.
I feel there is a lot of potential here for a game that can have some solid ubiquity, fulfilling a niche that isn't well-covered and grabbing a large audience. And in the end, ubiquity is really what makes or breaks these sorts of games.
I concur with, and endorse, this comment
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Member of the "Awesome Wargaming Dudes"
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![[Post New]](/s/i/i.gif) 2015/04/14 15:22:14
Subject: Dakka is Making a Game - Maelstrom's Edge - Sprue pictures added on page 10 or first post
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Fixture of Dakka
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I think people commenting on options and poses need to keep in mind that this is stated to be a true skirmish-level game with a total of 20-30 models per side. If you only ever have 6 of the same model on the field, do you really need 20 different heads and 10 different arms? It'd be nice but we're not talking mass-battle, 40K size games so who needs it. Right now the options appear to be more than what Infinity or WM/H offer for a similar model count.
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Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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