Author |
Message |
|
|
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
|
2022/04/29 13:56:54
Subject: Re:Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Preacher of the Emperor
|
Can a Reductus Saboteur user her plant demolitions action when she comes in from underground?
Underground specifies you can use abilities, but makes no mention of actions.
If a unit set up underground has any abilities that are used in your Command phase (e.g. Meticulous Planner), then the first time that unit is set up on the battlefield, it can use any or all of those abilities as if it were your Command phase.
update: currently wading through this. https://www.reddit.com/r/genestealercult/comments/st4x50/reductus_saboteur_lying_in_wait/
|
This message was edited 1 time. Last update was at 2022/04/29 14:08:28
|
|
|
|
2022/04/30 23:04:50
Subject: Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Liche Priest Hierophant
|
Is this not really a YMDC question? But yes it works like that. In general it seems more like a cool gimmick then actually good. Especially if you use it on a sueside bomb.
How ever this does mean she does get to plant the bomb.
|
|
|
|
|
2022/05/05 01:55:32
Subject: Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Regular Dakkanaut
|
Not a fan of the CA2022.5 news. While we are not as CP intensive as we used to be, we are definitely an army that burns most of our CP in a couple key turns because we die too quickly to afford not spending them all at once. If we're starting a 2k game with 6 CP and one detachment, spending 1-2 pre-game leaves us with 6-7 CP for the important T2 drops assuming we didn't spend any in T1. If the Inlay wasn't already an autotake for the Nexos it definitely is now, but ironically it's likely you're spending one of those crucial 6 CP to even give him one...
|
This message was edited 1 time. Last update was at 2022/05/05 01:56:11
|
|
|
|
2022/05/23 17:17:52
Subject: Re:Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Decrepit Dakkanaut
|
Played GSC for the first time - had a couple questions.
1) Is it possible to resurrect ( two different units ) 4 wolf quads and 2 bikes each turn ( assuming you roll well )?
2) How does the Biophagus give 5+++ to two units simultaneously?
|
|
|
|
2022/05/23 18:03:21
Subject: Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Liche Priest Hierophant
|
Welcome to GSC.
Awsnser to quetsion 2: You do no not guive it simunltaneously. You pay for the 15 point upgrade to do it before battle. Then you do it again in the command phase.
Remember characters can use abilaties in the movement phase as though it was the command phase when they are coming in from reserves. (GSC rule.)
|
|
|
|
|
2022/05/23 18:20:41
Subject: Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Decrepit Dakkanaut
|
Niiai wrote:Welcome to GSC.
Awsnser to quetsion 2: You do no not guive it simunltaneously. You pay for the 15 point upgrade to do it before battle. Then you do it again in the command phase.
Remember characters can use abilaties in the movement phase as though it was the command phase when they are coming in from reserves. ( GSC rule.)
Thanks for the reply.
You would have to roll each result separately, right?
|
|
|
|
2022/05/23 18:59:57
Subject: Re:Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Regular Dakkanaut
|
Daedalus81 wrote:Played GSC for the first time - had a couple questions.
1) Is it possible to resurrect ( two different units ) 4 wolf quads and 2 bikes each turn ( assuming you roll well )?
Since Niiai handled the second question I'll answer this - yes, Summon the Cult is restricted only by model count, not wound count. Bikes would roll to resurrect D3 models to a maximum of 3, so assuming each unit originally had 10 models including 2 wolfquads each, a roll of 3 on the D3 could bring back both wolfquads if they were dead as well as a bike - 10 T4 4+ wounds resurrected is pretty neat, not sure if it's worth building the army around but dropping an Iconward in on T2 in the middle of a load of bikers to resurrect more than half their total wound count is pretty villainous.
|
|
|
|
2022/05/23 21:29:07
Subject: Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Liche Priest Hierophant
|
Daedalus81 wrote: Niiai wrote:Welcome to GSC.
Awsnser to quetsion 2: You do no not guive it simunltaneously. You pay for the 15 point upgrade to do it before battle. Then you do it again in the command phase.
Remember characters can use abilaties in the movement phase as though it was the command phase when they are coming in from reserves. ( GSC rule.)
Thanks for the reply.
You would have to roll each result separately, right?
The neat thing is that when you do the 15 point upgrade you can choose what they want. No roll. This is great for 20 man neophyte squads with 5+++. Or on a big squaf of bikes. (It is in the ruling of the upgrade.) And I do thing abberants lets you choose what on the table you want any time, no roll. (Check the rules.)
|
|
|
|
|
2022/05/23 23:33:48
Subject: Re:Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Decrepit Dakkanaut
|
Ok thanks guys - makes a ton more sense. It did seem like a weird build and it threw me for a loop tackling a million wolf quads with 5++/5+++ and resurrection.
*shudders*
|
|
|
|
2022/06/02 18:01:58
Subject: Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Preacher of the Emperor
|
What is our best weapon against Knights?
|
|
|
|
|
2022/06/02 19:08:29
Subject: Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Liche Priest Hierophant
|
Depends. Can you deliver them into melee or shoot them? What cult are you?
|
|
|
|
|
2022/06/04 11:55:58
Subject: Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Longtime Dakkanaut
|
Riderunners with Heavy Mining Lasers to chip off wounds and some Acolytes with Rock Cutters to finish it off in melee.
I believe 10 Acolytes (with 4 Cutters) with Industrial Affinity and Impassioned custom Cult, Might from Beyond and the re-roll wounds strat kill a Knight in 1 go.
12A, 10 hits, 7.5 wounds, 22.5 Damage on average.
|
This message was edited 1 time. Last update was at 2022/06/04 11:56:06
|
|
|
|
2022/06/22 15:08:14
Subject: Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Regular Dakkanaut
|
Jackals down 2ppm, but I was really hoping for more. A good deal of our characters could stand to drop 5-10 points, more in the case of the Saboteur and Abominant.
|
|
|
|
2022/06/22 16:14:38
Subject: Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Liche Priest Hierophant
|
Anybody who has a breakdown of the changes?
Squat it. No changes.
|
This message was edited 1 time. Last update was at 2022/06/22 17:16:45
|
|
|
|
2022/07/08 19:53:50
Subject: Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Preacher of the Emperor
|
So we can now have 7" charges from underground to units in cover. That's fairly significant.
|
|
|
|
|
2022/08/27 16:11:15
Subject: Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Infiltrating Broodlord
|
Atalan Jackals - how do folks equip them? Wolfquads? Is a Jackal Alphus worth it either with them or on her own?
Thank you.
|
|
|
|
|
2022/08/28 18:15:55
Subject: Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Brainy Biophagus Brewing Potent Chemicals
|
I suppose the main question is what are you planning on using them for? Broadly speaking, they tend to get used as small bare-bones squads with maybe 1 demolition charge as scouts for the missions that require such units to avoid losing command points on the first turn.
I personally like the full unit with 2 quads as it feels relatively durable compared to most of our options. They either get Incinerators on the quads and get used for objective clearing or I give them 3-4 demolition charges and stubbers on the quads (in this case, the quads are ablative wounds for the bomb-carriers). Jackals can get good use out of Reckless Demolitions to get 2 uses of the demolition charges a turn and, since they get expose by proximity, they will typically be wounding on a 2+ against most things.
I've never seen the power weapons used and I don't have any currently modeled with them. They theoretically are better than they used to be, but the cost feels prohibitive (same issue for the Mining Laser Quads - looks appealing but points are really tight for the army right now).
Souleater wrote:
Is a Jackal Alphus worth it either with them or on her own?
Thank you.
As of this writing I've been struggling to get her to work under the new book. Jackels running anything but Mining Lasers don't really need her assistance (sadly) given they can get the same benefits by proximity and their general job of harassing objectives encourages them to get close anyway. She is a fairly reliable source of Crossfire tokens with her sniper rifle, but a Sanctus can do similar work with no risk of missing and better defensive abilities.
I feel like she would be far more powerful if one (or more) of the vehicles was given Core access. In the previous book her main strength was improving the accuracy of vehicle units, improving the damage of them now would also be welcome.
|
This message was edited 1 time. Last update was at 2022/08/28 18:16:23
|
|
|
|
2022/08/28 19:10:09
Subject: Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Infiltrating Broodlord
|
That’s very helpful. Thank you.
|
|
|
|
|
2022/08/28 21:03:33
Subject: Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Liche Priest Hierophant
|
There was GSC list that did well resently. I had 3 groups with 2 of the flamer wolf quad. It combined with few characters, but the banner was one of them. It can regrow the wolf quads. 😊
|
|
|
|
|
2022/10/21 12:01:52
Subject: Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Mekboy Hammerin' Somethin'
|
This army has all but been forgotten here. Does anyone know of a discord channel a bit busier about gsc than this thread ?
|
Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh |
|
|
|
2022/10/22 15:43:55
Subject: Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Infiltrating Broodlord
|
I’m old so I would suggest the GSC Facebook Group!
|
|
|
|
|
2022/10/24 09:35:36
Subject: Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Mekboy Hammerin' Somethin'
|
Thanks, I'll pass on the FB stufff, and keep testing until I eventually stumble upon what I am looking for
|
Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh |
|
|
|
2022/10/24 17:40:41
Subject: Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Liche Priest Hierophant
|
The one build who did well in atournament was 3 full units of jackals with flamer wolf quads. Minimal with characters, but a banner to ressurect the wolf quads. Tok get a lot of wounds back. The list got it's ranged shooting from neophytes and rockgrinders.
I personally enjoy mass abomenants. I have not tryed mass handflamers in transports, but I have not done that after we got the new codex.
|
|
|
|
|
2022/10/24 18:30:48
Subject: Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Preacher of the Emperor
|
addnid wrote:
Thanks, I'll pass on the FB stufff, and keep testing until I eventually stumble upon what I am looking for
I'm on this one: https://discord.gg/QTPe32qn
|
|
|
|
|
2022/10/25 08:05:32
Subject: Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Mekboy Hammerin' Somethin'
|
Thanks a lot ! I joined
|
Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh |
|
|
|
2023/01/05 16:03:04
Subject: Re:Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Preacher of the Emperor
|
From the WarCom post: Genestealer Cults have undergone a thorough review of wargear and weapon option costs, to shake up viable builds. Neophyte Hybrid and Acolyte Hybrid squads will find themselves with more points to play with, while speedy Atalan Jackals grab free wargear in exchange for a nudge upwards in base price.
Anyone know where this is officially listed? There's no mention of it in the munitorum PDF.
Here's the updated points with old values:
https://drive.google.com/file/d/1ISlxVat8hxsQeKM6hUb_MnzrZTkviYP7/view?usp=share_link
Automatically Appended Next Post: Nevermind, I was just informed if it's not listed on the munitorum update page, the wargear is free. So grenade launchers for everyone!
|
This message was edited 1 time. Last update was at 2023/01/05 16:38:54
|
|
|
|
2023/01/21 03:17:01
Subject: Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Guard Heavy Weapon Crewman
New Zealand
|
Hey team, this may be really old news, but re-reading my codex, it looks like Unquestioning Loyalty doesn't work on mortal wounds any more - in previous editions it specified them as being included, and now doesn't have that wording and just referred to a failed save. Comments?
|
|
|
|
2023/02/13 22:07:20
Subject: Re:Codex Genestealer Cult 9th edition. Now with 100% more crossfire
|
|
Stealthy Sanctus Slipping in His Blade
|
Anyone experimented with neophyte squads running 4 webbers?
|
A ton of armies and a terrain habit...
|
|
|
|
|