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![[Post New]](/s/i/i.gif) 2011/10/26 01:49:04
Subject: Re:Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Huge Hierodule
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Kroothawk wrote:The army shot is from the back page of the upcoming WD (featuring the army that Robin is playing in the battle report).
The WD includes the full rules of the command barge and the annihilator barge as a teaser, to comply with the new "rules in every WD" policy.
Also some nice pics.
BTW the battle report has Mat Ward and Robin Cruddace as Necrons and "designer team" fight against Andrew Kendrick (as Space Marines led by Sicarius -> Fall of Damnos) and Simon Grant as Eldar (both as "WD team" ). Nice small fluff around the match. The end result:
Awesome, awesome. Was Cruddace one of the contributors to the codex, or did he just happen to be teamed up with Ward because they're writers in general?
Also, the tesla destructor and tesla cannon come with the annihilation barge, correct? What is the Strength of tesla cannon (i'm assuming 6, since the destructor is 7 and the carbine is 5) and are they both twin-linked?
I will be picking up the WD as soon as my store has it in stock.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2011/10/26 01:49:30
Subject: Re:Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Freaky Flayed One
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zacharia wrote:I have been talking with some local guys and depending on cost, two solar pulses will be auto include. Have to wait till the book comes out to be sure, but 2 turns of night fight for your opponent may be up there with psy-dreads for the level of awesome.
Is anyone else worried that due to the night fighting forced on your opponent and you free from it being so powerfull we are going to see almost every necron list with storm lord and 2x solar pulse using crypteks now?
I wasnt even talking about using stormlord. I would just take 2 solarpulses to shut down the enemy's long range shooting. The music my ears await is the crys of "cheese" from psydread using GKs
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![[Post New]](/s/i/i.gif) 2011/10/26 01:51:37
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Devious Space Marine dedicated to Tzeentch
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We get Dark Eldar Vehicles, (minus some speed), gain one of the best armor values for anything but a tank.
I think Necrons may end up having the best troops choice in the game with a dedicated Ghost Ark.
I think another cool combo can be the Ct'an Difficult>Dangerous and Tremor Staffs. Do you get Inv++? If not  .
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![[Post New]](/s/i/i.gif) 2011/10/26 01:53:19
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Huge Hierodule
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Hell, tremorstaves alone will be useful in slowing down fast approaching foot units, much like DE beast packs. Using the c'tan to force dangerous terrain tests, causing wounds for free all while slowing the assault. Brilliant!
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2011/10/26 01:55:21
Subject: Re:Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Regular Dakkanaut
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I wasnt even talking about using stormlord. I would just take 2 solarpulses to shut down the enemy's long range shooting. The music my ears await is the crys of "cheese" from psydread using GKs
does it work that way though? in the current (old?) codex if used to turn night fighting on for the enemy it only does it if they are shooting at the lord who used it. If it works army wide now then yes thats a cheaper way of getting roughly the same effect.
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![[Post New]](/s/i/i.gif) 2011/10/26 01:59:15
Subject: Re:Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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One Canoptek Scarab in a Swarm
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zacharia wrote:I wasnt even talking about using stormlord. I would just take 2 solarpulses to shut down the enemy's long range shooting. The music my ears await is the crys of "cheese" from psydread using GKs
does it work that way though? in the current (old?) codex if used to turn night fighting on for the enemy it only does it if they are shooting at the lord who used it. If it works army wide now then yes thats a cheaper way of getting roughly the same effect.
Of course IG players(a big threat IMO) can just use Searchlights and be done with it
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1500 Necrons Waking Up!
World Eaters In Progress |
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![[Post New]](/s/i/i.gif) 2011/10/26 02:13:25
Subject: Re:Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Freaky Flayed One
Canada
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Kilink wrote:zacharia wrote:I wasnt even talking about using stormlord. I would just take 2 solarpulses to shut down the enemy's long range shooting. The music my ears await is the crys of "cheese" from psydread using GKs
does it work that way though? in the current (old?) codex if used to turn night fighting on for the enemy it only does it if they are shooting at the lord who used it. If it works army wide now then yes thats a cheaper way of getting roughly the same effect.
Of course IG players(a big threat IMO) can just use Searchlights and be done with it
Thats what fast attack is for.
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Fetish for Dragons. |
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![[Post New]](/s/i/i.gif) 2011/10/26 02:17:49
Subject: Re:Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Huge Hierodule
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Hox wrote:Kilink wrote:zacharia wrote:I wasnt even talking about using stormlord. I would just take 2 solarpulses to shut down the enemy's long range shooting. The music my ears await is the crys of "cheese" from psydread using GKs
does it work that way though? in the current (old?) codex if used to turn night fighting on for the enemy it only does it if they are shooting at the lord who used it. If it works army wide now then yes thats a cheaper way of getting roughly the same effect.
Of course IG players(a big threat IMO) can just use Searchlights and be done with it
Thats what fast attack is for.
Yeah...Valks/Vendettas with searchlights can be a big thorn in the nightfight strategy.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2011/10/26 02:22:31
Subject: Re:Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Fresh-Faced New User
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Well for anyone who is seeking a new destroyer look....this can be done easily by using the destroyer chassis and the lych guard torsos....and maybe the extra heads you get from the immortal box for the death marks.
The only thing I don't like when this codex drops, is all the band-wagoners/power gamers... I don't mind if they intend to stick with the army, but when they pick it up to play it and drop it cause the newest codex is coming out...thats what I dislike.....
That's the difference between being a necron player for 8 years and waiting forever for the new codex to drop, and being a vet vs saying you're a vet and pretending to be one...with the use of eBay bought metal models....
I can bet I'll see 20 new necron players in each store when this thing drops....vs the 2 or 3 (including me) who have been playing for years, and deeply appreciate them no matter what.
I got to say that the fine cast Nightbringer is definitely on my list as a want! Who is with me?
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This message was edited 1 time. Last update was at 2011/10/26 02:29:13
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![[Post New]](/s/i/i.gif) 2011/10/26 02:54:29
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Regular Dakkanaut
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The only thing I don't like when this codex drops, is all the band-wagoners/power gamers... I don't mind if they intend to stick with the army, but when they pick it up to play it and drop it cause the newest codex is coming out...thats what I dislike.....
That's with every new release. The IG release brought scores of power gamers fielding IG net lists to all my local tournaments and it irritated me to no end.
However, I think the Necrons are going to be an 'advanced' army like the Dark Eldar, and the ravening rush of fruit-of-the-month players won't be too severe.
The Necron Codex looks fun from both rules and updates for 6th edition. Their background, however, leaves alot to be desired.
And while I'm on the subject of the 6th edition rumor popping up in this thread about Deep striking units being able to assault the turn they land:
Are they trying to make gunlines non-existant?
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- 2000 Points
- 2000 Points
'We are the force which breaks the enemy's spear, shattering its haft with the teachings of Mont'ka!' - Commander WindSabre, Shas'O O'Shirada before the counter attack against the Raven Guard Space Marines on Tellidan II.
'The only perk from being a Captain is that I get my own private bathroom.'
Captain Esh of the 24th Iron Tortoise Artillery Regiment during an officer's speach a regimental inaugeration on Calador. |
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![[Post New]](/s/i/i.gif) 2011/10/26 03:04:13
Subject: Re:Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Tail-spinning Tomb Blade Pilot
Where people Live Free, or Die
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Evegoden wrote:
That's the difference between being a necron player for 8 years and waiting forever for the new codex to drop, and being a vet vs saying you're a vet and pretending to be one...with the use of eBay bought metal models....
I can bet I'll see 20 new necron players in each store when this thing drops....vs the 2 or 3 (including me) who have been playing for years, and deeply appreciate them no matter what.
I bet I will be in similar shoes (Though you are likely more of a vet than I am)
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Menaphite Dynasty Necrons - 6000
Karak Hirn Dwarfs - 2500
How many lawyers does it take to change a light bulb?
-- Fifty-Four -- Eight to argue, one to get a continuance, one to object, one to demur, two to research precedents, one to dictate a letter, one to stipulate, five to turn in their time cards, one to depose, one to write interrogatories, two to settle, one to order a secretary to change the bulb, and twenty eight to bill for professional services.
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![[Post New]](/s/i/i.gif) 2011/10/26 03:09:01
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Depraved Slaanesh Chaos Lord
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StormForged wrote:And while I'm on the subject of the 6th edition rumor popping up in this thread about Deep striking units being able to assault the turn they land:
Are they trying to make gunlines non-existant?
One of the rumours in 6th is the possibility that Preferred Enemy will affect shooting as well. Tau have an HQ (Ethereals?) that gives the entire army Preferred Enemy when said HQ dies. I can imagine suicide-running a Tau HQ in order to give that ability to a very shooty army-sized Tau gunline in 6th. Just as one potential example. And I really believe that transporting units will carry an element of danger in the next codex. Maybe not on the level of the 3rd Ed. ordnance tables as has been pointed out to me, but I suspect something will give pause to players fielding Razorback spam.
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![[Post New]](/s/i/i.gif) 2011/10/26 03:13:09
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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azazel the cat wrote:StormForged wrote:And while I'm on the subject of the 6th edition rumor popping up in this thread about Deep striking units being able to assault the turn they land:
Are they trying to make gunlines non-existant?
One of the rumours in 6th is the possibility that Preferred Enemy will affect shooting as well. Tau have an HQ (Ethereals?) that gives the entire army Preferred Enemy when said HQ dies. I can imagine suicide-running a Tau HQ in order to give that ability to a very shooty army-sized Tau gunline in 6th. Just as one potential example. And I really believe that transporting units will carry an element of danger in the next codex. Maybe not on the level of the 3rd Ed. ordnance tables as has been pointed out to me, but I suspect something will give pause to players fielding Razorback spam.
Last I checked it gave furious charge, not preferred enemy, though I could be wrong (I've never fielded an ethereal and its been 2 years since my Tau appeared on the table...). In any case, you first have to pass a leadership test with all your units, not exactly a viable tactic/strategy.
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![[Post New]](/s/i/i.gif) 2011/10/26 03:15:53
Subject: Re:Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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[ADMIN]
Decrepit Dakkanaut
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I am quite glad to hear about the Quantum Shielding rule (only being lost on a penetrating hit). The version of the rule I have gave serious indication that there might be a massive typo with it (or that they had changed their mind back and forth about how the rule would work), but I just decided to post the more conservative version of the rule so as not to get anyone's hopes up if it turned out not to be a typo. But having Quantum Shielding last until the vehicle is penetrated makes the point costs of these vehicles, much, much more reasonable IMHO.
But the Warscythe having 2D6 armor penetration against vehicles? That is definitely a complete change from what I have!
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![[Post New]](/s/i/i.gif) 2011/10/26 03:18:46
Subject: Re:Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Regular Dakkanaut
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Now that there has been some information about Necrons, what are people's opinions about their potential ability to be competitive? I don't care about being national tournament champ, but I don't want to put a lot more money in them if I am going to be feeling underpowered.
Here is what I have, and am thinking about ordering to round things out. I took a hiatus from 40k for a couple years waiting on new necron book and had picked up a small force off of a friend. Let me know what you think:
Have:
Necron Lord with Rez. Orb.
38 Necron Warriors
3 Necron Destroyers
7 Scarab Swarms
5 Immortals
Nightbringer C'tan
Ordering:
1x CODEX NECRONS (ENG) $33.00
2x NECRON LYCHGUARD/Praetorians box $33.00
2x NECRON IMMORTALS/Deathmarks box $33.00
2x GHOST/DOOMSDAY ARK $49.50
1x CATACOMB CMD BARGE $33.00
NECRON CRYPTEK $15.25
IMOTEKH THE STORMLRD $18.25
TRAZYN THE INFINITE $18.25
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The next one of you that posts about Wraiths being I2 and ignores the whip coils mentioned 2000 times a week, and I am going to devote the rest of my life to becoming an ancient space god to trick and enslave a race, and turn them into soulless T-100s to rid the entire universe of life. At that point it will have been worth it. |
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![[Post New]](/s/i/i.gif) 2011/10/26 03:20:33
Subject: Re:Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Dakka Veteran
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yakface wrote:
I am quite glad to hear about the Quantum Shielding rule (only being lost on a penetrating hit). The version of the rule I have gave serious indication that there might be a massive typo with it (or that they had changed their mind back and forth about how the rule would work), but I just decided to post the more conservative version of the rule so as not to get anyone's hopes up if it turned out not to be a typo. But having Quantum Shielding last until the vehicle is penetrated makes the point costs of these vehicles, much, much more reasonable IMHO.
But the Warscythe having 2D6 armor penetration against vehicles? That is definitely a complete change from what I have!
Yeah the Quantum Shielding rule turns the arks from overpriced (possibility of having to buy plus glance pop) to reasonable. Given the fact your warrior squads will slough off wounds with it and its going to be a worthy investment. Really looking forward to the various combinations and other tidbits that make it to the final codex from what is rumored. Automatically Appended Next Post: Nightsbane wrote:Now that there has been some information about Necrons, what are people's opinions about their potential ability to be competitive? I don't care about being national tournament champ, but I don't want to put a lot more money in them if I am going to be feeling underpowered.
Here is what I have, and am thinking about ordering to round things out. I took a hiatus from 40k for a couple years waiting on new necron book and had picked up a small force off of a friend. Let me know what you think:
Have:
Necron Lord with Rez. Orb.
38 Necron Warriors
3 Necron Destroyers
7 Scarab Swarms
5 Immortals
Nightbringer C'tan
Ordering:
1x CODEX NECRONS (ENG) $33.00
2x NECRON LYCHGUARD/Praetorians box $33.00
2x NECRON IMMORTALS/Deathmarks box $33.00
2x GHOST/DOOMSDAY ARK $49.50
1x CATACOMB CMD BARGE $33.00
NECRON CRYPTEK $15.25
IMOTEKH THE STORMLRD $18.25
TRAZYN THE INFINITE $18.25
The army has to drag character behind it with a team of wheel-barrels, that has been enough for me for the Necron armies ive fielded since their 2nd edition blurb. If you just want to omg win with them then sincerely look to another army, the amount you listed to spend can outfit a nice powerful Grey Knight army that will break the will of others to win. The rules and feel point to an army that wont be point and click and can be hurt by poor planning. With that said it is the current GW release, of course its going to be competitive  against people.
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This message was edited 1 time. Last update was at 2011/10/26 03:24:59
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![[Post New]](/s/i/i.gif) 2011/10/26 03:32:09
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Regular Dakkanaut
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Like I said, I'm not looking for "I win/faceroll" I just want to be able to be competitive. The models, fluff, and new vehicles are quite awesome.
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The next one of you that posts about Wraiths being I2 and ignores the whip coils mentioned 2000 times a week, and I am going to devote the rest of my life to becoming an ancient space god to trick and enslave a race, and turn them into soulless T-100s to rid the entire universe of life. At that point it will have been worth it. |
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![[Post New]](/s/i/i.gif) 2011/10/26 03:34:21
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Pyro Pilot of a Triach Stalker
New Jersey
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All this new info is pretty sweet, but there's been a lot of talk about vehicles; I'm wondering if anyone has any thoughts on how to use Lychguard and Praetorians? I really want to get a box soley for looks but it seems like everyone is going for Wraiths when it comes to CC. I was thinking the Sword and Shield combo could be used to screen Immortals, since they have no transport other than the Nightscythe. Praetorians seem like rather straightforward CC units.
My shopping list is probabaly something like this:
Command Barge-This is going to be my army's centerpiece, looks way too cool not to use
Lychguard/Praetorian-The most Tomb Kings looking guys aside from lords, which is something I kinda always wanted from crons.
Ghost and Doomsday Arks-Simply seem fun to play with and I plan on using a large core of warriors
Immortals-What can I say? I need dem Tesla!
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"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"
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![[Post New]](/s/i/i.gif) 2011/10/26 03:38:08
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Huge Hierodule
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Judging from photos of the ghost ark/doomsday ark, I wonder if it would be possible to simply magnetize the doomsday cannon to come on and off of the bottom of the barge, but leave the Ultramarine symbols in the upright fashion. When using as a transport, pop off the big gun. When using as a gunship, put the big gun on. Without seeing the kit in person I doubt there's any way to know if it's possible, but I always liked having the option of running my razorbacks as rhinos and vice-versa, I hope i can have the same opportunity with this vehicle (especially at $50 USD each!)
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2011/10/26 03:39:40
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Regular Dakkanaut
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tetrisphreak wrote:Judging from photos of the ghost ark/doomsday ark, I wonder if it would be possible to simply magnetize the doomsday cannon to come on and off of the bottom of the barge, but leave the Ultramarine symbols in the upright fashion. When using as a transport, pop off the big gun. When using as a gunship, put the big gun on. Without seeing the kit in person I doubt there's any way to know if it's possible, but I always liked having the option of running my razorbacks as rhinos and vice-versa, I hope i can have the same opportunity with this vehicle (especially at $50 USD each!)
I agree, I'm going to try for it, for the main reason not just being able to switch out but also because the model looks much cooler with the forks up.
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The next one of you that posts about Wraiths being I2 and ignores the whip coils mentioned 2000 times a week, and I am going to devote the rest of my life to becoming an ancient space god to trick and enslave a race, and turn them into soulless T-100s to rid the entire universe of life. At that point it will have been worth it. |
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![[Post New]](/s/i/i.gif) 2011/10/26 03:39:55
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Regular Dakkanaut
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Nightsbane wrote:Like I said, I'm not looking for "I win/faceroll" I just want to be able to be competitive. The models, fluff, and new vehicles are quite awesome.
Based on what has come out in this thread, imho, Necrons will be another 'Advanced' Army to field in that they are competitive if played well and cannot revolve around a 'Death-Star Unit' like alot of Space Marine and Chapter Afilliated lists can have. They're going to require alot of foresight and planning to work well, especially since most of their vehicles act as transports to a degree (except for the Command Barge I think).
That's why I'm half-itching to read the actual Codex to see what combinations compliment each other, especially with their slew of new vehicles.
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- 2000 Points
- 2000 Points
'We are the force which breaks the enemy's spear, shattering its haft with the teachings of Mont'ka!' - Commander WindSabre, Shas'O O'Shirada before the counter attack against the Raven Guard Space Marines on Tellidan II.
'The only perk from being a Captain is that I get my own private bathroom.'
Captain Esh of the 24th Iron Tortoise Artillery Regiment during an officer's speach a regimental inaugeration on Calador. |
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![[Post New]](/s/i/i.gif) 2011/10/26 03:51:59
Subject: Re:Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Freaky Flayed One
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Well, I will definitely be fielding Immortals, I <3 their carbines. However, I will not by buying any, as I have x20 of the following
I collected Necrons wayyyy back in the day, like in 2001... I also have 30 of the old metal warriors. Leaves room for me to spend my money on more awesome models
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This message was edited 3 times. Last update was at 2011/10/26 03:53:28
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![[Post New]](/s/i/i.gif) 2011/10/26 03:58:20
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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I like how you used a copy of Stargate as the background for the shot.
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![[Post New]](/s/i/i.gif) 2011/10/26 03:59:08
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Freaky Flayed One
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Kanluwen wrote:I like how you used a copy of Stargate as the background for the shot. 
Was wondering if someone would notice that
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![[Post New]](/s/i/i.gif) 2011/10/26 04:00:38
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Deranged Necron Destroyer
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StormForged wrote:Nightsbane wrote:Like I said, I'm not looking for "I win/faceroll" I just want to be able to be competitive. The models, fluff, and new vehicles are quite awesome.
Based on what has come out in this thread, imho, Necrons will be another 'Advanced' Army to field in that they are competitive if played well and cannot revolve around a 'Death-Star Unit' like alot of Space Marine and Chapter Afilliated lists can have. They're going to require alot of foresight and planning to work well, especially since most of their vehicles act as transports to a degree (except for the Command Barge I think).
That's why I'm half-itching to read the actual Codex to see what combinations compliment each other, especially with their slew of new vehicles.
Uh i can see quite a few deathstar units in a necron army, giving some examples, lychguard with shields, joined by a lord with warscythe phaseshifter, orb, gaze of flame...., 6 wraiths joined by a destroyer lord with warscythe, orb, whatever he can take.
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You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
We taught the galaxy these things
And we shall do so again.
4500 pts
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![[Post New]](/s/i/i.gif) 2011/10/26 04:08:23
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Freaky Flayed One
Canada
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tetrisphreak wrote:Judging from photos of the ghost ark/doomsday ark, I wonder if it would be possible to simply magnetize the doomsday cannon to come on and off of the bottom of the barge, but leave the Ultramarine symbols in the upright fashion. When using as a transport, pop off the big gun. When using as a gunship, put the big gun on. Without seeing the kit in person I doubt there's any way to know if it's possible, but I always liked having the option of running my razorbacks as rhinos and vice-versa, I hope i can have the same opportunity with this vehicle (especially at $50 USD each!)
It isnt doable without some converting. You would have to cut the spikes off along the bottom. Also, idn if you saw, but the warriors stand on angled panels. Not such a big deal though unless the cannon mounts to that shape.
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Fetish for Dragons. |
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![[Post New]](/s/i/i.gif) 2011/10/26 04:10:30
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Regular Dakkanaut
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Uh i can see quite a few deathstar units in a necron army, giving some examples, lychguard with shields, joined by a lord with warscythe phaseshifter, orb, gaze of flame...., 6 wraiths joined by a destroyer lord with warscythe, orb, whatever he can take.
Can Wraith's and Destroyers still turbo-boost? I can't remember if they could in the current Codex or not, or if they can in the New Codex.
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- 2000 Points
- 2000 Points
'We are the force which breaks the enemy's spear, shattering its haft with the teachings of Mont'ka!' - Commander WindSabre, Shas'O O'Shirada before the counter attack against the Raven Guard Space Marines on Tellidan II.
'The only perk from being a Captain is that I get my own private bathroom.'
Captain Esh of the 24th Iron Tortoise Artillery Regiment during an officer's speach a regimental inaugeration on Calador. |
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![[Post New]](/s/i/i.gif) 2011/10/26 04:13:11
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Huge Hierodule
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Wraiths and Destroyers are no longer treated as jetbikes. Instead they are now Jump Infantry...So no boosting anymore.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2011/10/26 04:27:03
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Depraved Slaanesh Chaos Lord
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Nightsbane wrote:Like I said, I'm not looking for "I win/faceroll" I just want to be able to be competitive. The models, fluff, and new vehicles are quite awesome.
Matt Ward.
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![[Post New]](/s/i/i.gif) 2011/10/26 04:37:02
Subject: Necron rumor & pics summary in first post (latest update: Revised summary and first Cryptek pic)
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Nihilistic Necron Lord
The best State-Texas
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azazel the cat wrote:Nightsbane wrote:Like I said, I'm not looking for "I win/faceroll" I just want to be able to be competitive. The models, fluff, and new vehicles are quite awesome.
Matt Ward.
Had help on the codex, and so far it sounds like it's turning out quite well. Matt wards codexes aren't "Faceroll" books. They've generally had Good (If poorly worded) rules, and been balanced. It even sounds like the fluff is being well written in this book, which would be a first for his.
Perhaps you should write out your point next time though, instead of just "Matt Ward"
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