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They make games in which the main chracter isnt a chracter himself but the guys who he interact with. I Really love the chracters in rockstar games. But they give them so little time that i miss them after you dont see them again.
And dont get me started at the ending of red dead redemption.
Anyone else fell this way?
-to many points to bother to count.
mattyrm wrote:i like the idea of a woman with a lobster claw for a hand touching my nuts. :-)
While I don't play their games, any developer who says something along the lines of "If you don't want a game with what we have in it, in it, then don't buy it" has balls and gets a thumbs up from me.
I've never feared Death or Dying. I've only feared never Trying.
Yes red dead is a good ending but vary sad.
Ok let me me say it like this. In most rockstar games the
chracter is very straight forward. it iis his buddies who help him that are the chracter of the game. And you barely see them.
-to many points to bother to count.
mattyrm wrote:i like the idea of a woman with a lobster claw for a hand touching my nuts. :-)
I think they're bringing it up because you're not even trying to spell or punctuate your posts.
That said, I find Rockstar Games to be a bit lacking in the fun department. I don't think I've ever finished a game from that studio simply because the story and gameplay just wasn't compelling enough to keep me interested. I haven't played Redemption yet, so I'll reserve judgement there.
Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate.
garret wrote:So what? You dont have to say anything. just dont read my posts.
Well, if theres an interesting discussion going on, I'd like to be able to understand someone without reading it three times.
Your not bothering at all... grammar, spelling, punctuation you fail in all three departments, and frankly, it's really annoying. At least bloody try to come off as if you have a brain.
Red Dead Redemption had an amazing ending, probably my favorite out of any game so far, as it affected my emotional state far more than any other game has managed to. In fact, Red Dead Redemption is an absolutely amazing game in general. Rockstar has again pushed my expectations for what a game can be. I reckon that RDR is closest a game has come to cinema-quality in terms of writing, voice acting and 'cinematography'. So many memorable moments, so much high-quality content (and almost all of it has purpose, to boot), and one of the best multiplayer modes I've ever seen (if only it had more servers to support it). I hate Westerns, and I love Red Dead Redemption. If that's not a testament to what an amazing game it is, then I don't know what would do it justice.
So, your complaint is what, exactly? That the side-characters are so awesome that you wish they were present in the games more, and that makes you hate Rockstar Games? They are called side-characters for a reason. They are peripheral. They can only be included in a game so much before it begins to become excessive. That's a pretty weak argument for hating such amazing games, especially since you're paying Rockstar a compliment while simultaneously insulting them.
Pain is an illusion of the senses, Despair an illusion of the mind.
The Tainted - Pending
I sold most of my miniatures, and am currently working on bringing my own vision of the Four Colors of Chaos to fruition
It was really a complimant of sorts to them for making such great chracters. but then when the game is over i miss them. I wasnt really insulting them. More paying them a compliment in a weird way. like sarcasm.
And yes i loved the ending. tugged more on my heart strings then anyother game i think i played.
-to many points to bother to count.
mattyrm wrote:i like the idea of a woman with a lobster claw for a hand touching my nuts. :-)
After more than one person has called the OP out over his Spelling/Punctuation, it gets extremely lame.
Grammar Nazi-ing aside.
I totally agree with you about the side character thing. After I completed the game I was gutted that we didn't get anymore MacFarlane missions, as these were the only truly likeable characters.
All the Mexican missions were pretty depressing, especially the ending to that part of the story.
I love the support characters in Rockstar games as well. My main attraction to the GTA series is doing the missions, not running amok (although I appreciate that I can do that from time to time). Once I finish the main story it feels like the game is done. It's ridiculously satisfying making my way through it though.
I'm not like them, but I can pretend.
Observations on complex unit wound allocation: If you're feeling screwed, your opponent is probably doing it right.
Rockstar is without question my single favorite gaming company period. I personally have always been a sucker for GTA, but have also enjoyed red dead revolver, bully, and max payne.
There character development is truly excellent, and the little encounter time with characters is fine given how many characters there are to chose from. I like more that they make multiple characters then concentrating on a few. Had they spent more time on catalina in gta San Andreas and less on say The truth or Torrino. That they make so many characters means I have more to like, and there is more for others to like. It really is the superior option.
Did I mention I'm an admitted whore for Rockstar games because I'm a whore for Rockstar games.
Kroissen 31st 2000pts
"What the hell do you mean we're out of Ammo"
Every Commander's worst nightmare
"If the voices stop talking to me, how will I know I'm insane"
Best friend.