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![[Post New]](/s/i/i.gif) 2010/11/24 11:13:19
Subject: 3 questions you would ask the designers...
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[DCM]
.. .-.. .-.. ..- -- .. -. .- - ..
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You corner them at games day and they decide to answer truthfully.
For me:
1: What the hell were you thinking when you wrote the rules for Hell Pit Abomination?
2: Why are silverhelms a special selection?
3: Why did you make the final spells in the basic lores of magic so powerful/game breaking?
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2025: Games Played:9/Models Bought:174/Sold:169/Painted:146
2024: Games Played:8/Models Bought:393/Sold:519/Painted: 207
2023: Games Played:0/Models Bought:287/Sold:0/Painted: 203
2020-2022: Games Played:42/Models Bought:1271/Sold:631/Painted:442
2016-19: Games Played:369/Models Bought:772/Sold:378/ Painted:268
2012-15: Games Played:412/Models Bought: 1163/Sold:730/Painted:436 |
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![[Post New]](/s/i/i.gif) 2010/11/24 14:32:17
Subject: Re:3 questions you would ask the designers...
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Cosmic Joe
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1: How long untill lizardmen cold ones are cured from their uglyness?
2. When are DE getting a new chariot model?
3. How 'bout that Ogre book?
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Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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![[Post New]](/s/i/i.gif) 2010/11/24 15:16:54
Subject: Re:3 questions you would ask the designers...
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Master of the Hunt
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1) Why do dwarfs have light armor? I thought they only used that stuff for baby blankets.
2) What is the plan for wood elves? Maybe mercenaries so those sweet models find some table time finally.
3) Are you planning to convert most of the model ranges to plastic?
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dwarfs, wood elves, dark elves, bretonnians, WOC,
space wolves, orks, eldar |
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![[Post New]](/s/i/i.gif) 2010/11/25 06:48:21
Subject: 3 questions you would ask the designers...
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Space Marine Scout with Sniper Rifle
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1. how long untill 9th
2. how long untill the next tome kings book
3. how long until 8th will be burned at the stake
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if there is a will there is a way let no one stand in your way
no spam to my email pleass |
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![[Post New]](/s/i/i.gif) 2010/11/25 07:29:51
Subject: 3 questions you would ask the designers...
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Boom! Leman Russ Commander
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1.) How much research do you do when creating units/models
2.) Do you do trials to see what people think of new models before they're fully released?
3.) If yes to 2 do you guys not understand what ugly is?
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![[Post New]](/s/i/i.gif) 2012/02/25 15:03:32
Subject: Re:3 questions you would ask the designers...
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Mad Gyrocopter Pilot
Scotland
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1. What did beastmen players do to offend you enough to give us the razorgor model?
2. What are the next big plans for plastic set releases?
3. Will you ever bring back mercenaries/dogs of war?
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This message was edited 1 time. Last update was at 2010/11/25 15:03:56
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![[Post New]](/s/i/i.gif) 2010/11/25 15:18:49
Subject: 3 questions you would ask the designers...
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Decrepit Dakkanaut
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1. Why isn't there a plastic characters set for every army like Empire(twice!), Orcs, and High Elves got?
2. Is Warhammer Forge going to be as biased in their releases as Forgeworld is?
3. Dogs of War? When? If never, why?
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![[Post New]](/s/i/i.gif) 2010/11/25 19:20:00
Subject: Re:3 questions you would ask the designers...
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Tail-spinning Tomb Blade Pilot
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1) Who does your proof reading and fact checking?
2) Can you fire them and give me the job?
3) How much does it pay and when do I start? (2 questions I know  )
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This message was edited 1 time. Last update was at 2010/11/25 19:23:45
2,500 - Discipline. Duty. Unyielding Will.
2,000 - He alone has the Emperor's soul in his blood.
2,500 - Order. Unity. Obedience.
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![[Post New]](/s/i/i.gif) 2010/11/26 03:01:09
Subject: Re:3 questions you would ask the designers...
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The Dread Evil Lord Varlak
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1) How much control does the credited author have over the rules in an army book? Because the internet tends to assume he's got more or less complete control over rules and points costs, and that doesn't make much sense to me.
2) Do you guys actually play with the rules as written in the current version of the big rulebook? I get the impression you're constantly amending rules and playing with modified rulesets, given how poorly armies often fit with the official rules as they currently stand, and how neatly they slot into new rules revisions.
3) Does the amount of nerdrage over a hobby really weird you guys out, or is it something you get used to?
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“We may observe that the government in a civilized country is much more expensive than in a barbarous one; and when we say that one government is more expensive than another, it is the same as if we said that that one country is farther advanced in improvement than another. To say that the government is expensive and the people not oppressed is to say that the people are rich.”
Adam Smith, who must have been some kind of leftie or something. |
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![[Post New]](/s/i/i.gif) 2010/11/26 03:07:24
Subject: Re:3 questions you would ask the designers...
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Wicked Warp Spider
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1) When will most armies have plastic specials similar to the new HE?
2) Why does GW not sell the mini rulebook by itself?
3) Should we expect book specific lores to have spells similarly powerful to the ones in the BRB when the codex is redone?
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"I suppose if we couldn't laugh at things that don't make sence, we couldn't react to a lot of life." - Calvin and Hobbes
DukeRustfield - There's nothing wrong with beer and pretzels. I'm pretty sure they are the most important members of the food group. |
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![[Post New]](/s/i/i.gif) 2010/11/28 20:59:22
Subject: 3 questions you would ask the designers...
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Krazed Killa Kan
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1) When do we get plastic globadiers/weapon teams?
2) Razorgors, why?
3) Any chance you can speak to the guys at WD and tell them to stop using it as a LotR catalogue?
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DR:80S---G+MB---I+Pw40k08#+D+A+/fWD???R+T(M)DM+
My P&M Log: http://www.dakkadakka.com/dakkaforum/posts/list/433120.page
Atma01 wrote:
And that is why you hear people yelling FOR THE EMPEROR rather than FOR LOGICAL AND QUANTIFIABLE BASED DECISIONS FOR THE BETTERMENT OF THE MAJORITY!
Phototoxin wrote:Kids go in , they waste tonnes of money on marnus calgar and his landraider, the slaneshi-like GW revel at this lust and short term profit margin pleasure. Meanwhile father time and cunning lord tzeentch whisper 'our games are better AND cheaper' and then players leave for mantic and warmahordes.
daveNYC wrote:The Craftworld guys, who are such stick-in-the-muds that they manage to make the Ultramarines look like an Ibiza nightclub that spiked its Red Bull with LSD. |
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![[Post New]](/s/i/i.gif) 2010/11/29 20:16:26
Subject: 3 questions you would ask the designers...
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Auspicious Aspiring Champion of Chaos
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1- Would you ever consider releasing campaign packs again?
2- Any plans for an 8th edition siege supplement?
3- Who thought it was necessary to nerf the Flame Cannon in the Dwarf FAQ and why?
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“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.
On a delicate chain at her throat, she keeps it with her to this day.”
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![[Post New]](/s/i/i.gif) 2010/11/29 21:34:42
Subject: Re:3 questions you would ask the designers...
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Apprehensive Inquisitorial Apprentice
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1- Deamonhunters/witchhunters...when?
2- Thorgrim Grudgebearer 780 points? who was smoking what when that point cost seemed reasonable?
needing at least 3120 point game to field him as the only lord/hero choice.
3- Do you ever take player input when updating codexes?...why not........
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Silence is golden but Duct tape is silver
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![[Post New]](/s/i/i.gif) 2010/11/29 21:52:32
Subject: 3 questions you would ask the designers...
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Major
Middle Earth
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1. What did cavalry ever do to you?
2. Who thought it was a good idea to give everyone stubborn?
3. Bretonnians coming soon? Yes/No?
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We're watching you... scum. |
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![[Post New]](/s/i/i.gif) 2010/12/19 15:25:28
Subject: Re:3 questions you would ask the designers...
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Morphing Obliterator
Elsewhere
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1. Codex: Adeptus Mechanicus. When?
2. What´s your problem with fliers? I shouldn´t be able to hit a Razorwing with a sword. It is flying, don´t you get it?
3. Space Skaven?
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‘Your warriors will stand down and withdraw, Curze. That is an order, not a request. (…) When this campaign is won, you and I will have words’
Rogal Dorn, just before taking the beating of his life.
from The Dark King, by Graham McNeill.
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![[Post New]](/s/i/i.gif) 2010/12/19 17:52:57
Subject: 3 questions you would ask the designers...
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Fanatic with Madcap Mushrooms
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1. How much pot did ya'll smoke to come up with 6+ Parry?
2. Why such a difference in the older/newer armybooks?
3. Why the need to rank up skirmishers?
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Some people play to win, some people play for fun. Me? I play to kill toy soldiers.
DR:90S++GMB++IPwh40k206#+D++A++/hWD350R+++T(S)DM+
WHFB, AoS, 40k, WM/H, Starship Troopers Miniatures, FoW
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![[Post New]](/s/i/i.gif) 2010/12/19 19:47:06
Subject: 3 questions you would ask the designers...
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Fixture of Dakka
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1. Mystical Terrain, WTF?
2. Being run over by a speeding horse hurts in a "bones get broken" kind of way, why is this not represented in the game?
3. The sub-aqua needle teethed creatures that are the bane of Dark Elf Corsairs... are you going anywhere with this?
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This message was edited 1 time. Last update was at 2010/12/19 19:51:42
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![[Post New]](/s/i/i.gif) 2010/12/19 20:29:53
Subject: 3 questions you would ask the designers...
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Joined the Military for Authentic Experience
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1. What is the exact release schedule as of now?
2. What supplements are planned for WFB at the moment?
3. C'mon, really. The mystical terrain thing was just to force us to buy terrain kits, wasn't it?
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![[Post New]](/s/i/i.gif) 2010/12/20 07:24:41
Subject: Re:3 questions you would ask the designers...
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Wicked Canoptek Wraith
South of Heaven
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1. What's the next year have in store release wise? I may need to start saving money...
2. Can I get a plastic Carnosaur model? I don't like having my army case weigh 34 pounds.
3. How many midgets do you have working for you? Because there's a lotta Dwarf love in the new book
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![[Post New]](/s/i/i.gif) 2010/12/20 15:16:32
Subject: Re:3 questions you would ask the designers...
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Stoic Grail Knight
Houston, Texas
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1. Can I have some of whatever the HE book Writer was smoking when he made Teclis.
2. Why are you guys not consistent with the cost of special characters...
3. Why doesnt Cavalry have a pseudo impact hit sort of rule... horses running into you hurt.
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Daemons-
Bretonnia-
Orcs n' Goblins- |
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