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Made in us
Mekboy Hammerin' Somethin'





USA

Wow, those brick pillars turned out looking good. I would have cut them into bricks and glued them back together, but that really does the job in a fraction of the time.

   
Made in de
Battlefield Tourist






Nuremberg

Theo: Cheers! Yeah, the simplicity of the approach Jeremy shows in his video is definitely the main attraction. I still take a while making each pillar, but I think it is worth it in the end.

Vik: Hah, well I am a middle and high school teacher in an international school here, and we are building an eco-pond. We have been at it all year but we have hit problem after problem, and had to change our plans a bunch of times. Can't see me getting it finished by the years end now, but I will probably take a couple of days of my holidays and get the bricks laid at least.

The kids are doing their best, but I think the project was really too ambitious for them. Can't really fault their willingness to try though!

Syro: I am planning to do some stuff with individual bricks after this, but yeah, for the pillars this method is both easier and the end produce is stronger than it would be with individual bricks.

Currently running Rappan Athuk with my group which has pretty bare maps (just outlines really) so I am hoping to pepper these throughout to keep it interesting and give tactical choices.

On another note, I actually did some real life dungeon crawling today. Here in Nuremberg there is a network of cellars cut into the sandstone of "berg" that go like 25m under ground with 16 kilometers of passageways and rooms. Originally they were used for storing beer for all the breweries, but over the hundreds of years they were there they have been expanded and deepened til there is an entire beer dungeon down there. In the second world war the different cellar complexes were linked with tunnels so that if an entrance was blocked with rubble the people hiding inside could escape through another exit. Pretty crazy, and lots of inspiration for any dungeon master!

I always thought it was a bit unrealistic to have these multilevel dungeons under cities, but I have been walking around on top of one for the past 4 years. Didn't see any beholders or mind flayers down there, though.

   
Made in de
Battlefield Tourist






Nuremberg

Hey, thought I would post some pictures of the tiles in play and share a fun story from my campaign.

So one of my players has just had a kid, and since she is so into the plot of our main campaign I decided to run a side story where the players are the apprentices of great heroes. Their masters all left for Rappan Athuk, the most fearsome dungeon in the world, long thought lost, when they heard news that a map showing its location had been found (the map was found in the main campaign). Their masters did not return, so the apprentices have set out to find them. They rolled a bunch of level 1 characters and I put basecoats on some minis for their choices:

Left to right: Boy, Fir Bolg Fighter, Ha'Triq, Wood Elf Monk, Dagna, Hill Dwarf Wizard, Dunoal, Mountain Dwarf Paladin and Saesta, Human Bard.

The group set out in high spirits along the coast road, looking for the dungeons in the foothills further south. I asked for a marching order and they spread out, 30 feet apart with the wizard on her own in the middle. I had several NPCs warn them of danger ahead and they ignored the NPCs. I had wolves howling in the forest off the road. Well, then, a pack of wolves lead by a Worg rushed the players. They downed the Wizard in one round and started dragging her away. The players had one round to heal her but decided to wait because they did not think I would attack a downed PC. Well, Wolves hunt to kill and eat, so they did kill her and dragged her corpse into the trees. The players, outraged, slew the worgs. Eventually the now reduced party made it to the entrance of Rappan Athuk, which is a huge sunken graveyard. It was swarming with dire rats. A gargoyle animated and flew down the large ominous well in the graveyard. The party shouted, threw things down the well, and then split up while yelling across the graveyard to each other. I described their voices echoing off the hills but they continued. Okay. Roll for random encounters! 2d6 ghouls Oof. I rolled a 10, and the swarm of ghouls came out of the ground between the Dwarf Paladin and the rest of the party. He got swarmed and the rest charged into the save him, and got slaughtered. TPK.

We discussed and the players felt they would like to continue if "it was all a dream". I was not satisfied with that, so I gave them another option. They woke up on cold slabs in stinking cells underground. They had 1 HP, 3 levels of exhaustion, and either scars or internal damage from being roughly returned to life by Orcus, the Lord of Undeath. The cult has decided to break and turn the PCs to use them against their masters. Now it is a prison break scenario. The dead wizard made a new character, a Death Cleric of the Lawful Neutral god of death who is opposed to Orcus. The Fir Bolg player did not want to be raised, and made a Goblin Rogue. We decided the ressurection had gone wrong for the Fir Bolg, and he was now an undead monster (the other players did not know this). I used my Mantic Dungeon Saga furniture and doors here.



The game started with the bard being dragged in to fight the Fir Bolg, and being beaten to a pulp. As time progressed it became obvious they were making all of them fight and die over and over. The Monk and Rogue took their chance when the monk was grabbed and ganged up on the Acolyte. But the Acolyte called for help! They opened the door to Boy, and then the Cleric used Chill Touch to weaken the chain around his neck. The Fir Bolg snapped his chain and began to wail on the Acolyte, So as reinforcements arrived the players slowly fought and widthdrew (using improvised shivs and rocks as weapons!) cleverly using positioning and spells to keep Undead Boy's attention focused on the reinforcements (which included an antipaladin!).



They fled the other direction into a mostly empty room with bones and a body in it, which animated as a wight when touched. With two choices, they spiked the door leading back toward danger and ran for the open corridor heading away.



The cleric turned undead and drove off the Wight and Spectre, and ran to catch up with the others.

Racing down this passageway, they opened a door to a half flooded room, lowering the water level and exposing a rat gnawed tunnel. Quickly, they crawled into the stinking waterlogged tunnel and got into a bigger chamber used by the numerous dire rats (and other things) of the dungeon complex. They covered the entrance from their side and rested, and the pursuit missed them (rolled a 5...).

Pretty exciting session, great chance to use the tiles, and a pretty good recovery from a TPK! The group are now crawling their way to the surface, filthy and starving with extremely limited gear. Let's see how they do out in the rough wilds surrounding Rappan Athuk...

   
Made in gb
[DCM]
Gargantuan Great Squiggoth





Not where I should be

That is looking blooming fantastic sir, well done, very envious, meant to do this kinda thing for years and you have beaten me to the punch and knocked it out the park.




 
   
Made in de
Battlefield Tourist






Nuremberg

Thanks!
It is a bit tedious and time consuming to do this, but I would say you could do a fantastic job with your skills and experience if you ever dedicated the time to it!

Still planning on 36 more tiles, but probably gonna take a break from crafting and paint some minis again, because what I have is definitely big enough for most set ups.

   
Made in lt
Druid Warder





My hat is off - congratulations on an amazing (while being "simple") scenery a well played session! In some shots tiles look too dark, but the first one shows them to be varied enough.

Pledge 2017:
Infinity - Ariadna (8/10) : Hordes - Circle Orboros (7/10) : Alkemy - various (12/10) : Burrows-n-badgers (10/10) : KoW and misc fantasy (13/10)

Pledge 2018:
Infinity - Ariadna (11/10) : Hordes - Circle Orboros (11/10) : Alkemy - various (11/10) : Burrows-n-badgers (11/10) : KoW and misc fantasy (11/10) : Deadzone and misc Sci-Fi (11/10) : Warmachine - Convergence of Cyriss (14/0)

Pledge 2019:
Unbuilt remaining - 42, painted 21/75 
   
Made in de
Battlefield Tourist






Nuremberg

Thanks! They look much more like the ones in the first picture, the lighting was not the best in our gaming room.

I am really a bit overwhelmed by all the positive feedback. I think this is really achievable stuff, but it is time consuming.

Very satisfying though!

   
Made in de
Battlefield Tourist






Nuremberg

Finished my pillars! After I had glued them all together I rolled some tinfoil along each face to texture them and then painted them with a similar scheme to my floors.

I think they came out looking pretty sweet, and the magnets in the bottom are working well. 10 pillars is probably enough! I also made the broken pillar bits, and plan on making another couple, and probably just some random brick rubble too.
Gonna be running the Banewarrens with my student group and Rappan Athuk with my adult group this afternoon, so looking forward to busting these out for the first time.

First photo focuses on the pillars


Second photo shows the rubble a bit more in focus

   
Made in us
Mekboy Hammerin' Somethin'





USA

Wow! The pillars looks great. They turned out really well. You made more than I expected, but looks like you maintained quality all the way through production.

   
Made in de
Battlefield Tourist






Nuremberg

Cheers! Yeah I figured may as well use all the magnets and leftover foamboard.

As it happened, I did not use them in either of my two games today. Students fought a dragon in the desert and my adult group slogged through hills and a forest fighting ogres, wolves and bandits.

Ah well! Maybe tomorrow.

   
Made in us
Mekboy Hammerin' Somethin'





USA

Blue dragon? Sounds like some fun adventures even without the pillars, but I do hope you get to use them soon.

   
Made in lt
Druid Warder





I am starting to run out of empty pages in my book of stolen secrets and ideas. If this bout of rains will turn out to be a short one, I will try to replicate these pillars for a cave system. Cheers!

Pledge 2017:
Infinity - Ariadna (8/10) : Hordes - Circle Orboros (7/10) : Alkemy - various (12/10) : Burrows-n-badgers (10/10) : KoW and misc fantasy (13/10)

Pledge 2018:
Infinity - Ariadna (11/10) : Hordes - Circle Orboros (11/10) : Alkemy - various (11/10) : Burrows-n-badgers (11/10) : KoW and misc fantasy (11/10) : Deadzone and misc Sci-Fi (11/10) : Warmachine - Convergence of Cyriss (14/0)

Pledge 2019:
Unbuilt remaining - 42, painted 21/75 
   
 
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