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![[Post New]](/s/i/i.gif) 2022/06/03 16:34:14
Subject: Imperial guard, your 3 fixes?
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Morally-Flexible Malleus Hearing Whispers
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Automatically Appended Next Post:
Why though? That would literally do the same thing as a vox.
Because it makes it a SGT option, instead of sacrificing a trooper to do the same job. I'd rather my SGT, who is usually the most useless member in the squad, be forced to carry the stupid thing in any event. What good is a pistol shot or 2-3 swings of a chain sword? No, I'd rather see him serve some purpose if he can't actually shoot anything...
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![[Post New]](/s/i/i.gif) 2022/06/03 22:55:10
Subject: Imperial guard, your 3 fixes?
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Longtime Dakkanaut
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FezzikDaBullgryn wrote:Because it makes it a SGT option, instead of sacrificing a trooper to do the same job. I'd rather my SGT, who is usually the most useless member in the squad, be forced to carry the stupid thing in any event. What good is a pistol shot or 2-3 swings of a chain sword? No, I'd rather see him serve some purpose if he can't actually shoot anything...
But you're not sacrificing anyone. They still have a lasgun.
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![[Post New]](/s/i/i.gif) 2022/06/04 08:55:18
Subject: Imperial guard, your 3 fixes?
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Pyromaniac Hellhound Pilot
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Jarms48 wrote:FezzikDaBullgryn wrote:Because it makes it a SGT option, instead of sacrificing a trooper to do the same job. I'd rather my SGT, who is usually the most useless member in the squad, be forced to carry the stupid thing in any event. What good is a pistol shot or 2-3 swings of a chain sword? No, I'd rather see him serve some purpose if he can't actually shoot anything...
But you're not sacrificing anyone. They still have a lasgun.
But that's now a valuable lasgun and not something you can just ditch as a casualty without stressing yourself. A Vox on a Sergeant is essentially a 2-Wounds Vox that is immune to D2+ attacks.
Not like I agree with the proposal, but I can see where it is coming from.
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My armies:
14000 points |
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![[Post New]](/s/i/i.gif) 2022/06/04 10:43:05
Subject: Re:Imperial guard, your 3 fixes?
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Junior Officer with Laspistol
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What do you mean with immune to d2+ attacks? Do you refer to the second point of damage being wasted on a 1W sergant? Because they would still kill him so "immune" is a bit of a stretch
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~7510 build and painted
1312 build and painted
1200 |
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![[Post New]](/s/i/i.gif) 2022/06/04 11:05:42
Subject: Re:Imperial guard, your 3 fixes?
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Pyromaniac Hellhound Pilot
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Pyroalchi wrote:What do you mean with immune to d2+ attacks? Do you refer to the second point of damage being wasted on a 1W sergant? Because they would still kill him so "immune" is a bit of a stretch
The 2 Wounds on 2 separate 1W models, so it doesn't matter if it is D1 or D2 or D99, they die to it the same way and the enemy has to waste at least one attack to take out a lasgunner before they can take out the sergeant with the Vox.
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My armies:
14000 points |
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![[Post New]](/s/i/i.gif) 2022/06/04 19:08:04
Subject: Re:Imperial guard, your 3 fixes?
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Regular Dakkanaut
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#1. HWTs count as two models for every purpose. (i have recently learned that has not been the case since 5th ed.)
#2. make taurox prime available to kasrkin
#3. give russes and the new dorn a 6++
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